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Strength
Sources See § Causes #932423 (dark red) Positive

Strength is an effect which increases attack power.

Effect

Increases melee damage by 3 × level in Java Edition. Negative levels decrease melee damage, with attacks being ignored entirely if damage would be 0 or lower.

In Bedrock Edition, melee damage under the effect strength level x can be found by the recursive formula `damage(x) = floor(damage(x – 1) × 1.3 + 1)` where `damage(x)` at `(x = 0)` is the base attack damage with whatever weapon or tool is used to attack, and `damage(x)` is rounded down to the nearest integer with each recursion.[1]

`floor()` means to round down to the nearest integer, for example `floor(3.14159) = 3` and `floor(-123.456) = -124`.

Causes

Cause Potency Length Notes
Potion of Strength I 3:00
Potion of Strength (extended) I 8:00
Potion of Strength II II 1:30
Splash Potion of Strength I 3:00
Splash Potion of Strength (extended) I 8:00
Splash Potion of Strength II II 1:30
Lingering Potion of Strength I 0:45 Potion cloud lasts 30 seconds at most
Lingering Potion of Strength (extended) I 2:00 Potion cloud lasts 30 seconds at most
Lingering Potion of Strength II II 0:23 Potion cloud lasts 30 seconds at most
Arrow of Strength I 0:23
Arrow of Strength (extended) I 1:00
Arrow of Strength II II 0:12
Beacon I 0:05 – 0:17 Replenishes when within range, level 3 only
Beacon II 0:17 Replenishes when within range, level 4 only
Being a zombie villager I 2:00 – 5:00 When being cured and the difficulty is Normal. Time is always equivalent to the total conversion time.
Being a zombie villager II 2:00 – 5:00 When being cured and the difficulty is Hard. Time is always equivalent to the total conversion time.
Spawning within the world I Over 3 years[2] Only applies to some spiders on Hard difficulty.[more information needed]

Immune mobs

Boss mobs are immune to strength. While not immune, any mobs that cannot attack are unaffected by Strength.

Data values

ID

This section is about the effect IDs. For the IDs on potions, see Potion § Item data. For for the IDs on tipped arrows, see Arrow § Metadata.
NameIdentifierNumeric ID Translation key
Strength`strength``5``effect.minecraft.strength`
NameIdentifierNumeric ID Translation key
Strength`strength``5``potion.damageBoost`

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
A Furious Cocktail
Have every potion effect applied at the same time Local BreweryHave all of these 13 status effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.```nether/all_potions ```
How Did We Get Here?
Have every effect applied at the same time A Furious CocktailHave all of these 26 (27‌[upcoming: JE 1.19]) effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless if one or more of its child advancements have been completed.
```nether/all_effects ```

History

Java Edition Beta
1.8Pre-releaseStrength is added along with 18 other status effects but is currently unobtainable in regular gameplay.
Java Edition
1.0.0Beta 1.9 Prerelease 2 The effect sprite for Strength has been added to inventory.png.
Beta 1.9 Prerelease 3Added Potion of Strength.
Beta 1.9 Prerelease 4Strength now increases damage dealt by melee attacks by 3 per level.
1.6.1?Strength now increases damage by 130% per level.
1.915w33aStrength now increases damage by 3 per level again.
1.1418w43a Changed effect icon texture.
18w43b The Strength texture is fixed.
Upcoming Java Edition
Combat TestsCombat Test 8bStrength I/II now adds +20%/+40% (was +3/+6 damage).
Pocket Edition Alpha
v0.11.0build 1 Added Strength, which was unobtainable at the time.
v0.12.1build 1Strength can now be obtained from potions and splash potions of strength.
Zombie villagers now gain strength when being cured.
v0.15.0build 1Added the Arrow of Strength, which grants strength.
v0.16.0build 4Strength can now be gained from beacons.
Pocket Edition
1.0.0alpha 0.17.0.1Strength can now be obtained from lingering potions of strength.
Bedrock Edition
1.11.0beta 1.11.0.5 Changed effect icon texture.
Legacy Console Edition
TU7CU1 1.0 Patch 11.0.1 Added strength, which can be obtained by a Potion of Strength or Splash Potion of Strength.
TU19CU7 1.12 Added the ability to get strength from a beacon.
TU46CU36 1.38 Patch 15Added the Lingering Potion of Strength.