Strength is an effect which increases attack power.
Effect[]
Increases melee damage by 3 × level in Java Edition. Negative levels decrease melee damage, with attacks being ignored entirely if damage would be 0 or lower.
In Bedrock Edition, melee damage under the Strength effect can be found through the equation , where is the default damage of whatever weapon or tool is used to attack.[1] Example for an iron sword:
- Normal: 7
- Level 1: 9.1 × 4.55
- Level 2: 10.99 × 5.495
Causes[]
Cause | Potency | Length | Notes |
---|---|---|---|
Potion of Strength | I | 3:00 | |
Potion of Strength (extended) | I | 8:00 | |
Potion of Strength II | II | 1:30 | |
Splash Potion of Strength | I | 3:00 | |
Splash Potion of Strength (extended) |
I | 8:00 | |
Splash Potion of Strength II | II | 1:30 | |
Lingering Potion of Strength | I | 0:45 | Potion cloud lasts 30 seconds at most |
Lingering Potion of Strength (extended) | I | 2:00 | Potion cloud lasts 30 seconds at most |
Lingering Potion of Strength II | II | 0:23 | Potion cloud lasts 30 seconds at most |
Arrow of Strength | I | 0:23 | |
Arrow of Strength (extended) | I | 1:00 | |
Arrow of Strength II | II | 0:12 | |
Beacon | I | 0:05 – 0:17 | Replenishes when within range, level 3 only |
Beacon | II | 0:17 | Replenishes when within range, level 4 only |
Being a zombie villager | I | 2:00 – 5:00 | When being cured and the difficulty is Normal. Time is always equivalent to the total conversion time. |
Being a zombie villager | II | 2:00 – 5:00 | When being cured and the difficulty is Hard. Time is always equivalent to the total conversion time. |
Spawning within the world | I | ∞ | Only applies to some spiders on Hard difficulty.[note 1][JE only] |
- ↑ The chance for a spider to have an effect is (10×clamped regional difficulty)%, and the chance for Strength is 20% of that.
Brewing[]
Immune mobs[]
Withers and ender dragons are immune to Strength. While not immune, any mobs that cannot attack are unaffected by Strength.
Data values[]
ID[]
This section is about the effect IDs. For the IDs on potions, see Potion § Item data. For for the IDs on tipped arrows, see Arrow § Metadata.
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Strength | strength | 5 | effect.minecraft.strength |
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Strength | strength | 5 | potion.damageBoost |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
A Furious Cocktail | Have every potion effect applied at the same time | Local Brewery | Have all of these 17 status effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. | nether/all_potions
| |
How Did We Get Here? | Have every effect applied at the same time | A Furious Cocktail | Have all of these 33 status effects applied to the player at the same time:
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | nether/all_effects
|
History[]
Java Edition Beta | |||||
---|---|---|---|---|---|
1.8 | Pre-release | Strength is added along with 18 other status effects but is currently unobtainable in regular gameplay. | |||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 2 | The effect sprite for Strength has been added to inventory.png. | |||
Beta 1.9 Prerelease 3 | Added Potion of Strength. | ||||
Beta 1.9 Prerelease 4 | Strength now increases damage dealt by melee attacks by 3 per level. | ||||
1.6.1 | ? | Strength now increases damage by 130% per level. | |||
1.9 | 15w33a | Strength now increases damage by 3 per level again. | |||
1.14 | 18w43a | Changed effect icon texture. | |||
18w43b | The Strength texture is fixed. | ||||
Upcoming Java Edition | |||||
Combat Tests | Combat Test 8b | Strength I/II now adds +20%/+40% (was +3/+6 damage). | |||
Pocket Edition Alpha | |||||
v0.11.0 | build 1 | Added Strength, which was unobtainable at the time. | |||
v0.12.1 | build 1 | Strength can now be obtained from potions and splash potions of strength. | |||
Zombie villagers now gain strength when being cured. | |||||
v0.15.0 | build 1 | Added the Arrow of Strength, which grants strength. | |||
v0.16.0 | build 4 | Strength can now be gained from beacons. | |||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | Strength can now be obtained from lingering potions of strength. | |||
Bedrock Edition | |||||
1.11.0 | beta 1.11.0.5 | Changed effect icon texture. | |||
Legacy Console Edition | |||||
TU7 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added strength, which can be obtained by a Potion of Strength or Splash Potion of Strength. |
TU19 | CU7 | 1.12 | Added the ability to get strength from a beacon. | ||
TU46 | CU36 | 1.38 | Patch 15 | Added the Lingering Potion of Strength. | |
Added the Arrow of Strength. | |||||
1.90 | Changed effect icon texture. |
References[]
- ↑ Background for this new equation: https://docs.google.com/document/d/1GtZ9ceTfVGbEkKkbZAfzpKKGk2FQ0FwmeUyw5ja14B8/edit?usp=sharing