Strength

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Strength
Strength JE3 BE2.png
Potion of StrengthSplash Potion of StrengthLingering Potion of Strength
Sources

See § Causes

Particle

#932423 (dark red)

Type

Positive

Strength is an effect which increases attack power.

Effect[edit]

Clock JE3.gif
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Please update this article to reflect recent updates or newly available information.
Reason: Could help clarifying what “floor” means in Bedrock Edition, because the Bedrock Edition formula might be a bit confusing

Increases melee damage by 3♥♥ × level in Java Edition. Negative levels decrease melee damage, with attacks being ignored entirely if damage would be 0 or lower.

In Bedrock Edition, melee damage under the effect strength level x can be found by the recursive formula damage(x) = floor(damage(x – 1) × 1.3 + 1) where damage(x) at (x = 0) is the base attack damage with whatever weapon or tool is used to attack, and damage(x) is rounded down to the nearest integer with each recursion.[1]

floor() meaning round down.

Causes[edit]

Cause Potency Length Notes
Potion of Strength I 3:00
Potion of Strength (extended) I 8:00
Potion of Strength II II 1:30
Splash Potion of Strength I 3:00
Splash Potion of Strength (extended) I 8:00
Splash Potion of Strength II II 1:30
Lingering Potion of Strength I 0:45 Potion cloud lasts 30 seconds at most
Lingering Potion of Strength (extended) I 2:00 Potion cloud lasts 30 seconds at most
Lingering Potion of Strength II II 0:23 Potion cloud lasts 30 seconds at most
Arrow of Strength I 0:23
Arrow of Strength (extended) I 1:00
Arrow of Strength II II 0:12
Beacon I 0:05 – 0:17 Replenishes when within range, level 3 only
Beacon II 0:17 Replenishes when within range, level 4 only
Being a zombie villager I 2:00 – 5:00 When being cured and the difficulty is Normal. Time is always equivalent to the total conversion time.
Being a zombie villager II 2:00 – 5:00 When being cured and the difficulty is Hard. Time is always equivalent to the total conversion time.
Spawning within the world I Over 3 years[2] Only applies to some spiders on Hard difficulty.[more information needed]

Immune mobs[edit]

Boss mobs are immune to strength. While not immune, any mobs that cannot attack are unaffected by Strength.

Data values[edit]

ID[edit]

This section is about the effect IDs. For the IDs on potions, see Potion § Item data. For for the IDs on tipped arrows, see Arrow § Metadata.

Java Edition:

NameNamespaced IDNumeric ID Translation key
Strengthstrength5effect.minecraft.strength

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Strengthstrength5potion.damageBoost

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-fancy-raw.pngA Furious Cocktail
Have every potion effect applied at the same time Local BreweryHave all of these 13 potion effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.nether/all_potions
Advancement-fancy-raw.pngHow Did We Get Here?
Have every effect applied at the same time A Furious CocktailHave all of these 26 effects applied to the player at the same time: The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.
nether/all_effects

History[edit]

Java Edition Beta
1.8Pre-releaseStrength is added along with 18 other status effects but is currently unobtainable in regular gameplay.
Java Edition
1.0.0Beta 1.9 Prerelease 2Strength JE1 BE1.png The effect sprite for Strength has been added to inventory.png.
Beta 1.9 Prerelease 3Added Potion of Strength.
Beta 1.9 Prerelease 4Strength now increases damage dealt by melee attacks by 3♥♥ per level.
1.6.1?Strength now increases damage by 130% per level.
1.915w33aStrength now increases damage by 3♥♥ per level again.
1.1418w43aStrength JE2.png Changed effect icon texture.
18w43bStrength (texture) JE3 BE2.png The Strength texture is fixed.
Upcoming Java Edition
Combat TestsCombat Test 8bStrength I/II now adds +20%/+40% (was +3/+6 damage).
Pocket Edition Alpha
v0.11.0build 1Strength JE1 BE1.png Added Strength, which was unobtainable at the time.
v0.12.1build 1Strength can now be obtained from potions and splash potions of strength.
Zombie villagers now gain strength when being cured.
v0.15.0build 1Added the Arrow of Strength, which grants strength.
v0.16.0build 4Strength can now be gained from beacons.
Pocket Edition
1.0.0alpha 0.17.0.1Strength can now be obtained from lingering potions of strength.
Bedrock Edition
1.11.0beta 1.11.0.5Strength (texture) JE3 BE2.png Changed effect icon texture.
Legacy Console Edition
TU7CU1 1.0 Patch 11.0.1Strength JE1 BE1.png Added strength, which can be obtained by a Potion of Strength or Splash Potion of Strength.
TU19CU7 1.12 Added the ability to get strength from a beacon.
TU46CU36 1.38 Patch 15Added the Lingering Potion of Strength.
Added the Arrow of Strength.
1.90 Strength (texture) JE3 BE2.png Changed effect icon texture.

References[edit]

  1. MCPE-34981#comment – Strength not functioning properly
  2. The effect lasts for 3 years, 4 months, 25 days, 6 hours, 45 minutes, and 42.4 seconds, or (2^31)-1 = 2,147,483,647 ticks