Squid are 8-armed mobs that spawn in water. Squid are always passive towards the player, akin to the other passive mobs found on land. They can be found in water of any depth, in any biome, and spawn on any difficulty.
Uses
When killed, each squid will drop 0 - 3 Ink Sacs that can be used to dye wool. The ink sac, like a unit of dye, can be applied directly to sheep before shearing to make black wool or mixed with varying proportions of Bone Meal beforehand to yield light gray and gray dyes (that can also be used on sheep before shearing). Ink sacs are the only way of crafting black wool; the alternative way to acquire black wool is by shearing a black sheep.
Behavior
When moving about, the squid's tentacles open and close, giving them an appearance of pushing themselves forward. Squid will hover in place and wander around one layer aimlessly and do not deliberately interact with the player, even if attacked.
Squid stay alive but become immobile when beached on the land. They can take fall damage and burn like any land mob, but (due to being aquatic) they cannot drown.
Squid behave like other mobs and cannot despawn as of Beta 1.7.
History
Squid were introduced in the Beta 1.2 update.
As of Beta 1.3, squid were given the ability to move in three dimensions (rather than only along the bottom of the body of water).
As of Beta 1.5, squid are incapable of swimming upward. When they do manage to swim upward, they drift down with a zero net gain in altitude, resulting in a jittery animation.
As of Beta 1.8 Pre-release 1, squid are the only mob that don't drop an Experience Orb when killed by the player. This has been since fixed in 1.9 Pre-Release 2.
Gallery
- Squid swim1.PNG
A squid.
- 2011-01-22 18.38.25.png
A squid trapped in ice.
A Squid riding a Minecart.
Squid spawning in the Nether.
- Squids.png
Many squid in a map with water all the way to the bottom
- 2011-07-06 08.56.13.png
Squid that spawned from the side of a hill.
- Trapped Squids.png
Two squids trapped on dry land, after the stream they spawned in was removed.
- 2011-08-05 16.13.15.png
Some squid trapped in a Sugar Cane farm.
- 2011-09-13 14.48.27.png
A squid spawned in a bathtub in a house.
Bugs
- Despite not having feet, squid make footstep sounds when swimming across blocks.
- When logging into a multiplayer server, squid may appear above the clouds. However, they will later disappear.
- During multiplayer lag, mobs' positions are not updated by the server, causing especially irregular movement in squid.
Trivia
- Squid are the first passive water mob to appear in Minecraft.
- Hitting a squid underwater causes them to rise approximately 1/3 to 1/2 a block.
- Squid cannot be damaged by attacking their tentacles (unlike Ghasts).
- Before 1.4, using a bucket on a squid while the squid was not touching another block would yield milk.
- Before 1.9, Squid cannot spawn in the Nether without the aid of inventory hacks, as there is no water in the Nether. As of 1.9 pre-release 4 they can spawn in water created by Ice in the Nether, and will spawn very frequently due to there being nowhere else to spawn.
- Real squid have eight arms and two tentacles, while Minecraft squid just have eight arms, making them more akin to octopuses. This may be a mis-translation due to the fact that squid and octopus have the same name in Swedish (Bläckfisk).
- Real squids (and octopuses) are part of the Mollusca animal phylum.
- Squid behave like some land mobs and attempt to ride a Minecart. However this is not always useful as rails and water cannot occupy the same block.
- Squid are the first passive mob that spawn at any light level, in water, and without grass.
- When the world is loaded, all squid are aligned with the tentacles facing east.
- It is possible to punch a squid onto land.
- It is possible for squid to spawn in underground lakes or waterfalls due to their
ability to spawn in any water, source block or not.
- Squid are the only Passive mobs that will not breed; squid can't enter "love mode".
References




