Minecraft Wiki


A spyglass is a tool used to zoom in on distant objects.

Obtaining[]

Crafting[]

Ingredients Crafting recipe
Amethyst Shard +
Copper Ingot

Usage[]

To use a spyglass, the player selects it from the hotbar and clicks use while looking in the desired direction.

Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to 110 of the FOV set in options. By default, the FOV is set to 70° in Java Edition and 60° in Bedrock Edition, resulting in an FOV of 7° in Java Edition and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV 110 of the FOV set in options.

A square vignette is applied when in use, similar to the effect when wearing a carved pumpkin. Pressing F1 removes the vignette,‌[Java Edition only][1][2] similar to a carved pumpkin.

Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees.

The player is slowed down while watching through the spyglass. When the player uses the spyglass continuously for 1 minute (1200 game ticks), the interface is automatically closed.

If the player has a certain effect on their screen like fire, the spyglass does not remove that effect on the player's screen.

Spyglass Zooming JE4

A spyglass being used to zoom in on a block of gold starting from normal FOV (70°).

Sounds[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Spyglass expandsPlayersWhen a player uses a spyglassitem.spyglass.usesubtitles.item.spyglass.use0.5varies [sound 1]16
Spyglass retractsPlayersWhen a player stops using a spyglassitem.spyglass.stop_usingsubtitles.item.spyglass.stop_using0.5varies [sound 2]16
  1. Can be 1.15, 1.33, 1.4, or 1.55
  2. Can be 1.0, 0.8, or 0.9

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
PlayersWhen a player uses a spyglassitem.spyglass.use0.51.15-1.55
PlayersWhen a player stops using a spyglassitem.spyglass.stop_using0.50.8-1.0

Data values[]

ID[]

Java Edition:

NameIdentifierFormTranslation key
SpyglassspyglassItemitem.minecraft.spyglass

Bedrock Edition:

NameIdentifierNumeric ID FormTranslation key
Spyglassspyglass626Itemitem.spyglass.name

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Is It a Bird?
Look at a Parrot through a Spyglass Adventureadventure/spyglass_at_parrot
Is It a Balloon?
Look at a Ghast through a Spyglass Is It a Bird?Look at a ghast through a spyglass while the ghast is focused on you.adventure/spyglass_at_ghast
Is It a Plane?
Look at the Ender Dragon through a Spyglass Is It a Balloon?adventure/spyglass_at_dragon

History[]

October 3, 2020 Spyglasses are revealed at Minecraft Live 2020. They were originally named "telescopes" and had an oval vignette.
Java Edition
1.1720w45a Added spyglasses.
The scope texture is currently a circle with glare spots.
20w46a The scope texture is now a glass square with a copper border.
20w48a The spyglass is now a 3D model instead of a flat sprite.
The texture of the spyglass has changed.
A spyglass in use is anchored better to the player's "eye" when viewed in 3rd person.
21w05aCopper ingots are now renewable via drowned, making spyglasses renewable.
21w10a Spyglasses have a new texture in the inventory. The 3D model is still used in the hand, similar to tridents.
1.17.1Pre-release 1 The texture of the spyglass model has changed.
Bedrock Edition
1.17.0beta 1.17.0.50 Added spyglasses.
beta 1.17.0.52Spyglasses are now available without enabling experimental gameplay.

Issues[]

Issues relating to "Spyglass" are maintained on the bug tracker. Report issues there.

Trivia[]

  • If /item replace is used to place a spyglass on a player's head, the item appears stuck to the center of the player's face.

Gallery[]

References[]

  1. MC-203575 — "The spyglass overlay goes away when pressing F1" — resolved as "Works As Intended".
  2. MCPE-125869 — Spyglass's overlay don't go away even if the player toggles Hide GUI on/ Pressing F1
  3. MC-206684

External Links[]