A spyglass is an item that can be used for zooming in on specific locations.
|Amethyst Shard +
To use a spyglass, the player selects it from the hotbar and clicks use while looking in the desired direction.
Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to 1⁄10 of the FOV set in options. By default, the FOV is set to 70° in Java Edition and 60° in Bedrock Edition, resulting in an FOV of 7° in Java Edition and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV 1⁄10 of the FOV set in options.
Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees.
The player is slowed down while watching through the spyglass. When the player uses the spyglass continuously for 1 minute (1200 game ticks), the interface is automatically closed.
If the player has a certain effect on their screen like fire, the spyglass does not remove that effect on the player's screen.
|Sound||Subtitles||Source||Description||Resource location||Translation key||Volume||Pitch||Attenuation|
|Spyglass expands||?||Using the item||?||?||?|
|Spyglass retracts||?||Using the item||?||?||?|
|Name||Identifier||Numeric ID||Form||Translation key|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Resource location|
|Is It a Bird?||Look at a parrot through a spyglass||Adventure||—|
|Is It a Balloon?||Look at a ghast through a spyglass||Is It a Bird?||Look at a ghast through a spyglass while the ghast is focused on you.|
|Is It a Plane?||Look at the Ender Dragon through a spyglass||Is It a Balloon?||—|
|October 3, 2020||Spyglasses are revealed at Minecraft Live 2020. They were originally named "telescopes" and had an oval vignette.|
|The scope texture is currently a circle with glare spots.|
|20w46a||The scope texture is now a glass square with a copper border.|
|20w48a||The spyglass is now a 3D model instead of a flat sprite.|
|The texture of the spyglass has changed.|
|A spyglass in use is anchored better to the player's "eye" when viewed in 3rd person.|
|21w05a||Copper ingots are now renewable via drowned, making spyglasses renewable.|
|21w10a||Spyglasses have a new texture in the inventory. The 3D model is still used in the hand, similar to tridents.|
|1.17.1||Pre-release 1||The texture of the spyglass model has changed.|
|1.17.0||beta 126.96.36.199||Added spyglasses.|
|beta 188.8.131.52||Spyglasses are now available without enabling experimental gameplay.|
Spying on villagers through a spyglass.
/item replaceis used to place a spyglass on a player's head, the item appears stuck to the center of the player's face.
- – "The spyglass overlay goes away when pressing F1" – resolved as "Works As Intended"
- – Spyglass's overlay don't go away even if the player toggles Hide GUI on/ Pressing F1