A spyglass is an item that can be used for zooming in on specific locations.
|Amethyst Shard +
Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to 1⁄10 of the FOV set in options. By default, the FOV is set to 70°, resulting in an FOV of 7° through the spyglass. The player's FOV can be set from 30° to 120°, so the spyglass FOV can range from 3° to 12°.
The player is slowed down while watching through the spyglass. When the player uses the spyglass continuously for 1 minute (1200 game ticks), the interface is automatically closed.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Spyglass expands||?||Using the item||?||?||?|
|Spyglass retracts||?||Using the item||?||?||?|
|Name||Namespaced ID||Form||Translation key|
|Name||Namespaced ID||Numeric ID||Form||Translation key|
|October 3, 2020||Spyglasses are revealed at Minecraft Live 2020. They were originally named "telescopes" and had an oval vignette.|
|Upcoming Java Edition|
|The scope texture is currently a circle with glare spots.|
|20w46a||The scope texture is now a glass square with a copper border.|
|20w48a||The spyglass is now a 3D model instead of a flat sprite.|
|The texture of the spyglass has changed.|
|Using the spyglass now better anchors it to the player's "eye" when viewed in 3rd person.|
|21w05a||Copper ingots are now renewable via drowned, making spyglasses renewable.|
|21w10a||Spyglasses now have a new texture in the inventory. The 3D model is still used in the hand, similar to tridents.|
|Upcoming Bedrock Edition|
|1.17.0||beta 18.104.22.168||Added spyglasses.|
|beta 22.214.171.124||Spyglasses are no longer available only through Experimental Gameplay.|
Spying on villagers through a spyglass.
- – "The spyglass overlay goes away when pressing F1" – resolved as "Works As Intended"
- – Spyglass's overlay don't go away even if the player toggles Hide GUI on/ Pressing F1