A spyglass is an item that can be used for zooming in on specific locations.
Obtaining[]
Crafting[]
Ingredients | Crafting recipe |
---|---|
Amethyst Shard + Copper Ingot |
Usage[]



A spyglass being used to zoom in on a block of gold starting from normal FOV (70°).
To use a spyglass, the player selects it from the hotbar and clicks use while looking in the desired direction.
Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to 1⁄10 of the FOV set in options. By default, the FOV is set to 70° in Java Edition and 60° in Bedrock Edition, resulting in an FOV of 7° in Java Edition and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV 1⁄10 of the FOV set in options.
A square vignette is applied when in use, similar to the effect when wearing a carved pumpkin. Pressing F1 removes the vignette,[Java Edition only][1][2] similar to a carved pumpkin.
Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees.
The player is slowed down while watching through the spyglass. When the player uses the spyglass continuously for 1 minute (1200 game ticks), the interface is automatically closed.
If the player has a certain effect on their screen like fire, the spyglass does not remove that effect on the player's screen.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Spyglass expands | ? | Using the item | item.spyglass.use | subtitles.item.spyglass.use | ? | ? | ? | |
Spyglass retracts | ? | Using the item | item.spyglass.stop_using | subtitles.item.spyglass.stop_using | ? | ? | ? |
Data values[]
ID[]
Name | Identifier | Form | Translation key |
---|---|---|---|
Spyglass | spyglass | Item | item.minecraft.spyglass |
Name | Identifier | Numeric ID | Form | Translation key |
---|---|---|---|---|
Spyglass | spyglass | 626 | Item | item.spyglass.name |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
![]() | Is It a Bird? | Look at a parrot through a spyglass | Adventure | — | adventure/spyglass_at_parrot
|
![]() | Is It a Balloon? | Look at a ghast through a spyglass | Is It a Bird? | Look at a ghast through a spyglass while the ghast is focused on you. | adventure/spyglass_at_ghast
|
![]() | Is It a Plane? | Look at the Ender Dragon through a spyglass | Is It a Balloon? | — | adventure/spyglass_at_dragon
|
History[]
October 3, 2020 | ![]() | ||||
---|---|---|---|---|---|
Java Edition | |||||
1.17 | 20w45a | ![]() | |||
![]() | |||||
20w46a | ![]() | ||||
20w48a | ![]() | ||||
![]() | |||||
A spyglass in use is anchored better to the player's "eye" when viewed in 3rd person. | |||||
21w05a | Copper ingots are now renewable via drowned, making spyglasses renewable. | ||||
21w10a | ![]() | ||||
1.17.1 | Pre-release 1 | ![]() | |||
Bedrock Edition | |||||
1.17.0 | beta 1.17.0.50 | ![]() ![]() | |||
beta 1.17.0.52 | Spyglasses are now available without enabling experimental gameplay. |
Issues[]
Issues relating to "Spyglass" are maintained on the bug tracker. Report issues there.
Gallery[]
Spying on villagers through a spyglass.
When eaten by a panda, spyglasses cause missing texture particles to be produced.[3]
Trivia[]
- If
/item replace
is used to place a spyglass on a player's head, the item appears stuck to the center of the player's face.