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Water Bucket
A water bucket is a bucket filled with water. To fill an empty bucket with water, use it on a water source block. The water is consumed in the process. Flowing water does not fill -
Bedrock Edition data values
This feature is exclusive to Bedrock Edition. This article needs to be updated. Please update this page to reflect recent updates or newly available information. Reason: Changes to numeric IDs in 1.16.100+. -
Commands/forceload
This feature is exclusive to Java Edition. Force chunks to load constantly or not, or lists/queries forceloaded chunks. -
Underwater TNT
This page describes an education-related feature. This feature is available only in Minecraft Education or when enabling the "Education" option in Bedrock Edition. Underwater TNT is a block that can be used by the -
Commands/op
Grants operator status to a player. JE: targets: game_profile BE: player: target: CommandSelectorPlayer -
Java Edition 1.11
For a guide about all content in this release and the other releases of the Exploration Update, see Java Edition guides/Exploration Update. 1.11, the first release of the Exploration Update, is a major -
Subtitles
This article is about captions for game sounds. For the pulsing yellow text on the title screen, see Splash. This feature is exclusive to Java Edition. -
Tutorials/Combat
"Combat" redirects here. For the Java Edition update, see Combat Update. For the updates to Java Edition combat mechanics in testing, see Java Edition Combat Tests. This article is a work in progress. Please -
River
to oceans, although they can also form loops. Rivers are thin, lengthy biomes that frequently generate across the world. They typically serve as a division between two different biomes, but can also split a single -
Weeping Vines
This article is about the red vines that grow in crimson forests. For the cyan vines that grow in warped forests, see Twisting Vines. Weeping vines are climbable downwards-growing vegetation blocks found in the -
Commands/broadcast
This page describes content that exists only in outdated versions of Minecraft. This feature used to be in the game but has since been removed. This feature is exclusive to Java Edition. -
Entity format
named in the form r.x.z.mca. Every entity is an unnamed TAG_Compound contained in the Entities list of a chunk file. The sole exception is the Player entity, stored in level.dat -
Bedrock Edition 1.19.0
7, 2022. The update was first announced on October 16, 2021 during Minecraft Live 2021. It introduces the deep dark biome, the mangrove swamp biome, mobs like the allay, the frog, the tadpole, the warden -
Commands/unban
This page describes content that exists only in outdated versions of Minecraft. This feature used to be in the game but has since been removed. This feature is exclusive to Java Edition. -
Commands/seed
This feature is exclusive to Java Edition. Displays the world seed. -
Reserved6
as bugs and crashes. This article needs to be rewritten. It may contain inappropriate or inaccurate information. Please help us by rewriting it. Reason: see the talk page reserved6 is an unused former placeholder block. -
Terrain.png
This article is about the history of the terrain.png file. For a comprehensive history of block texture changes, including after terrain.png's decommission, see History of textures. This page uses many images. It -
Tutorials/Flat survival
This article is a work in progress. Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions. Note: 23w31a changes. This article needs to -
Technical blocks/Air
item entities can be generated in 1,4 - early 1.5 dev.p via jukeboxes. Please expand the section to include this information. Further details may exist on the talk page. Names[ ] 13w38b: tile.air -
Technical blocks/Fire
This section is missing information about Test placement sound and replacement capabilities. Please expand the section to include this information. Further details may exist on the talk page. Fire[ ] Soul Fire[ ] -
Hitbox
A hitbox defines the physical "boundaries" (or an approximation thereof) of a block or entity. Hitboxes are utilised in the calculations of collisions and targeting. Unlike with block models, all hitboxes are hardcoded and cannot -
Drinks
from food from the sounds they make upon consumption, the lack of particles emitted by them, and the fact that they leave behind an empty container after consumption. They also do not require the hunger -
Java Edition 1.11/Development versions
This is a list of Java Edition 1.11 development versions. 16w32a is the first snapshot released for Java Edition 1.11. -
Leaves/History
For the different historical leaf decay algorithms, see History of leaf decay. This article is a stub. You can help by expanding it. -
Technical blocks/Pumpkin Stem
This section is missing information about Pick Block functionality. Please expand the section to include this information. Further details may exist on the talk page. 13w25c - 13w36b: tile.pumpkinStem.name
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