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Talk:Drops
j_(int par1){ if (par1 0){// if drop is flagged as enchanted, ItemStack itemstack= new ItemStack(Item.swordGold);// always produces a sword EnchantmentHelper.func_48441_a(rand, itemstack, 5);// picks the enchantments somehow entityDropItem(itemstack -
Java Edition 1.6.1/Resource pack changes
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