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Tutorials/Hitboxes
This tutorial seeks to teach you how to make use of hitboxes. Hitboxes are regions that describe how much space an entity takes up, which can be shown by pressing the F3 + B keys. When -
Tutorials/Chunk ban
This page demonstrates the use of a bug to make a contraption. Bugs of this nature may be fixed at any time without warning. When this happens, the contraption will cease to work. Use at -
Java Edition Distance Effects
This article is about effects which arise due to precision loss. For effects which arise due to integer limits, see Java Edition hard limits. See also: Bedrock Edition distance effects -
Walking
Walking is one of the fundamental methods of transportation in Minecraft, allowing for a reasonable movement speed while avoiding the hunger impact of sprinting, but without the fall safety of sneaking. Walking is possible regardless -
Tutorials/Quasi-connectivity
This tutorial is exclusive to Java Edition. Quasi-connectivity is a property of dispensers, droppers, and pistons that allows them to be activated by anything that would activate the space above them, no matter what -
Tutorials/Models
This page details the mechanics and specifications of models and their uses in resource packs. Block models are used to depict all the blocks in the game, whereas item models are used to display the -
Java Edition hard limits
This page documents historical hard limits of mainly earlier versions of Java Edition. These are defined as boundaries which exist due to the game's code and data types, as opposed to limits which have -
Tutorials/Randomizers
Randomizers are redstone circuits that generate random signals. They can be used in a multitude of things, from running a light show, to making a casino. Note that randomizers, like the majority of redstone circuits -
Tutorials/TNT cannons
This tutorial is missing information about vertical TNT cannons. Please expand the tutorial to include this information. Further details may exist on the talk page. A TNT cannon is a mechanism that uses TNT or -
Tutorials/The second day
This guide is intended for those who have read the beginner's guide first, and survived their first day and night. A brief picture of a second-day house is shown on the right. -
Underwater Torch
This article is about the light-emitting torch underwater. For the traditional torch that emits light above water, see Torch. For the blocks that generate naturally underwater, see Sea Pickle. This page describes an education -
Commands/datapack
This feature is exclusive to Java Edition. Controls the loading/unloading of data packs. -
Commands/loot
Drops the given loot table into the specified inventory or into the world. JE: loot_table: resource_location BE: loot_table: string: basic_string -
Commands/testfor
This feature is exclusive to Bedrock Edition. This page describes content that exists only in outdated versions of Java Edition. This feature used to be in the game but has since been removed. -
Commands/spreadplayers
Teleports entities to random surface locations within an area. Targets are always placed on the top non-air block (whether it's solid or not) at a horizontal location (if not in under mode), and -
Commands/scoreboard
Manages and displays scores for various scoreboard objectives. Commands View at: Template:Commands/content [edit] See also[ ]/team,/tag -
Tutorial hints
This article is about survival mode hints. For user-created tutorials, see Tutorials. For the tutorial world that existed in Legacy Console Edition, see Legacy Console Edition tutorial. For the hints feature that existed in -
Marketplace
https://minecraft.wiki/[ ] The Minecraft Wiki has now moved to minecraft.wiki. Here is a brief rundown of the changes we were able to implement in the new wiki: A new skin Faster load times -
Tutorials/Zero-ticking
This tutorial is exclusive to Java Edition. This page demonstrates the use of MC-8328 to make a contraption. Bugs of this nature may be fixed at any time without warning. When this happens, the -
Tutorials/Island survival
An "island" in Minecraft is typically any collection of terrain that is above sea level and is surrounded by water on all sides. Islands often generate in relatively remote areas and are often cut off -
Chalkboard
This page describes an education-related feature. This feature is available only in Minecraft Education or when enabling the "Education" option in Bedrock Edition. This article describes content that has been officially made unobtainable in -
Java Edition Beta 1.6 Test Build 3
This article is missing information about bugs that have been fixed in Beta 1.6 that haven't been tested in this version. Please expand the article to include this information. Further details may exist -
Tutorials/Construction
For new players on Minecraft, fending off monsters and harvesting materials can already be a very painful and confusing job. This tutorial will help you construct some of the most useful as well as some -
Tutorials/Tips and tricks
This article needs cleanup to comply with the style guide. Please help improve this page. The talk page may contain suggestions. Reason: This is a tutorial page, so the second person is more appropriate Here -
Lava lake
For removed water lakes, see Water lake. For lava aquifers, see Cave.
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