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Entity
Entities encompass all dynamic, moving objects throughout the Minecraft world. Most entities can be pushed around by water currents, and some can have their trajectory altered by explosions if already traveling at speed. Some entities -
Mob (entity)
This article is about the removed passive mob. For the removed hostile mob with an identical appearance, see Monster (entity). For the controllable mob character, see Player. For AI-driven game entity, see Mob. This -
Item (entity)
Items are "dropped" blocks or items (non-block resources) that appear in the world, rather than being in the inventory of a player or block entity; they are a type of entity. Items have two -
List of entity textures
This page serves as a compact list of all unique mob and entity textures or skins which have ever existed in officially released versions of Minecraft. For an overview on when each texture was changed -
Entity format
Version of the chunk data. Position: Position of this chunk.: X coordinate.: Z coordinate. Entities: All the entities. Each TAG_Compound in this list defines an entity in this chunk.: An entity. See#Entity Format -
Monster (entity)
This article is about the removed hostile mob. For the removed passive mob with an identical appearance, see Mob (entity). For the controllable mob character, see Player. For AI-driven game entity, see Mob. This -
Block entity
Not to be confused with Entity. A block entity (also known as tile entity) is extra data associated with a block, beyond the finite set of block states associated with each block. -
Commands/entitydata
This page describes content that exists only in outdated versions of Java Edition. This command was superseded by the/data command in Java Edition 1.13. Modifies the data tag of an entity. -
Bottle of Entity
This article documents an April Fools' joke. This feature was exclusively part of a joke version and is not currently planned for addition to regular Minecraft. It is documented here on the wiki due to -
Bedrock Edition level format/Block entity format
This feature is exclusive to Bedrock Edition. This page lists NBT structures of block entities in Bedrock Edition. -
Java Edition history of textures/Entities
This article is a work in progress. Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions. Note: Uploading of remaining textures is underway -
Bedrock Edition level format/Entity format
This page lists the entity NBT structures in Bedrock Edition. Entity[ ] All entities share this base:: The entity's root tag. Chested: 1 or 0 (true/false) - true if this entity is chested. Used by -
Java Edition removed entities
This page describes content that exists only in outdated versions of Java Edition. This feature used to be in the game but has since been removed. This page documents a list of entities, mobs and -
Java Edition data values/Pre-flattening/Entity IDs
information. Note: All eggs listed above are available in Creative mode. When an egg with any other entity ID is created, or if the entity does not have a specific egg listed above, the egg -
Advancement/Conditions/entity
testing the items that this entity holds in its equipment slots. mainhand: Test the item in the entity's main hand. All possible conditions for items offhand: Test the item in the entity's offhand -
Bedrock Edition level format/Entity format/Components
This feature is exclusive to Bedrock Edition. This page lists the unique NBT tags for entities that have a certain component. economy_trade_table[ ]: The entity's root tag. Riches: Unknown. Offers: (May not exist -
Chunk format/Entity
true/false) - if true, and this entity has a custom name, the name always appears above the entity, regardless of where the cursor points. If the entity does not have a custom name, a default -
Java Edition data values/Entities
frame Leash Knot leash_knot Lightning Bolt lightning_bolt Marker marker Interaction interaction Block Display block_display Entity Display entity_display Item Display item_display Painting painting Projectiles Entity Resource location Arrow and Tipped Arrow -
Chunk format/display entity
Maximum view range of the entity. When the distance is more than view_range×entityDistanceScaling×64, the entity is not rendered. Defaults to 1.0. transformation: The rendering transformation applied to model after normal entity -
Mods/The Aether/Entities
This page is in the process of being moved to the Feed The Beast Wiki, as it does not fit the scope of the vanilla Minecraft Wiki. To see the former content of this page -
Item (entity)/ED
Entity data Tags common to all entities Age: The number of ticks the item has been "untouched". After 6000 ticks (5 minutes) the item is destroyed. If set to -32768, the Age does not increase -
Entity format/Boat
Type: The wood type of the boat. Valid types are oak, spruce, birch, jungle, acacia, dark_oak, mangrove, bamboo., Type: The wood type of the boat. Valid types are oak, spruce, birch, jungle, acacia, dark -
Entity format/Container entity
Items: List of items. An item, including the Slot tag. Tags common to all items LootTable: Optional. Loot table to be used to fill the entity's container when it is next opened, or the -
Player.dat format/Entity Spawners
EntityTag: Stores entity data that is applied to the entity when created. See Entity Format., EntityTag: Stores entity data that is applied to the entity when created. See Entity Format., See Entity Format. -
Mob
This page uses many images. It is not recommended for people with limited or slow internet connections to read through this page. For mobs in spin-off games of Minecraft, see Minecraft Dungeons:Mob, Minecraft
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