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Player.dat format/Entity Spawners
EntityTag: Stores entity data that is applied to the entity when created. See Entity Format., EntityTag: Stores entity data that is applied to the entity when created. See Entity Format., See Entity Format. -
Player.dat format/Firework Rockets
Fireworks: One of these may appear on a firework rocket. Explosions: List of compounds representing each explosion this firework causes.: A firework explosion. Tags common to all firework explosion effects Flight: Indicates the flight duration -
Player.dat format/Player Heads
SkullOwner: The username of the player this is a skull of. This gets converted to the compound version on almost any action. SkullOwner: Different definition for the skull's owner. Id: UUID of owner, stored -
Player.dat format/Attribute Modifiers
AttributeModifiers: Contains Attribute Modifiers on this item which modify Attributes of the wearer or holder (if the item is not in the hand or armor slots, it has no effect).: A single Attribute Modifier. AttributeName -
Player.dat format/General
Damage: The number of uses consumed (not remaining) of the item's durability. Unbreakable: 1 or 0 (true/false) - if true, the item doesn't lose durability when used. CanDestroy: The only blocks this item -
Player.dat format/Enchantments
Enchantments: Contains enchantments on this item that affect the way the item works.: A single enchantment. id: The name of the enchantment. lvl: The level of the enchantment, where 1 is level 1. Values are -
Player.dat format/Block Tags
CanPlaceOn: Determines which blocks that blocks with this tag can be placed against in adventure mode.: A block ID. Validated the same way as the block_predicate command argument, meaning block states and block tags -
Player.dat format/Written Books
filtered_pages: filtered_title: resolved: Optional. Created and set to 1 when the book (or a book from the stack) is opened for the first time after being created. Used to determine whether to resolve -
Player.dat format/Firework Stars
Explosion: The explosion effect contributed by this firework star. Tags common to all firework explosion effects, Explosion: The explosion effect contributed by this firework star. Tags common to all firework explosion effects, Tags common to -
Player.dat format/Bundle
Items: List of items in the bundle.: An item in the bundle. Tags common to all items, Items: List of items in the bundle.: An item in the bundle. Tags common to all items,: An -
Player.dat format/Compasses
LodestoneTracked: Optional. 1 or 0 (true/false) - true if the compass is connected to a lodestone. When false, LodestoneDimension and LodestonePos is not automatically removed when the lodestone is destroyed, but the compass still points -
Scoreboard
For the command, see Commands/scoreboard. The scoreboard system is a complex gameplay mechanic utilized through commands. Mainly intended for mapmakers and server operators, scoreboards are used to track, set, and list the scores of -
Map item format
Maps do not store their information in the item; instead, their data value (listed as "damage" in NBT) corresponds to the map number (ID) of a saved file. Their information is placed in the "data -
Generated structures data file format
"village.dat" redirects here. For the file for a single village, see villages.dat format. This page describes content that exists only in outdated versions of Minecraft. This format is no longer used in -
Warden
This article is about a hostile monster mob in Minecraft. For the unseen illager in Minecraft Dungeons, see MCD:Warden. For the ancient mob in Minecraft Dungeons, see MCD:Frostwarden. For the character in Minecraft -
Enchanting
"Enchant" redirects here. For the command, see Commands/enchant. For the block used to enchant, see Enchanting Table. For the command NBT tag, see Tutorials/Command NBT tags § Items. For the Minecraft Dungeons mechanic -
Blast Furnace
A blast furnace is a block that smelts ores, raw metals and metal armor and tools twice as quickly as a furnace but cannot smelt anything else. It also serves as an armorer's job -
Commands
This article is about console commands. For the similar system found in the Legacy Console Edition, see host privileges. Commands, also known as console commands and slash commands, are advanced features activated by typing certain -
Conduit
This article is about the block. For the status effect, see Conduit Power. For the enchantment in Minecraft Dungeons, see Anima Conduit. For the artifact in the Hidden Depths DLC in Minecraft Dungeons, see MCD -
Enchanting Table
"Enchantment Table" redirects here. For the book variant, see Enchanted Book. For the mechanic that augments powers on tools, armor, weapons, and books, see Enchant. For discussion of enchanting mechanics, see enchanting mechanics. -
Beehive
Bee nests and beehives are blocks that house bees, with bee nests being natural and beehives crafted. They fill with honey as bees pollinate flowers and return to their homes and, when full, can either -
Java Edition 1.20
Not to be confused with Java Edition 1.2. 1.20, the first release of Trails& Tales, is a major update to Java Edition released on June 7, 2023. Originally announced at Minecraft Live 2022 -
Smooth Stone
This article is about the block called smooth stone. For the regular stone, see Stone. For other kinds of stone, see Rock. Smooth stone is a variant of stone made by smelting regular stone. -
Music Disc
"5" redirects here. For the versions, see 1.5 and Combat Test 5. "11" redirects here. For the versions, see 1.1 and 1.11. -
Brush
A brush is a tool used in archaeology to excavate suspicious blocks for different items. Main article: Suspicious Block Using the brush on any block displays a brushing animation, slowing down the player and creating
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