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About 1,200 results for "Circuit10"
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Talk:Redstone circuits/Clock
I just learned a small vertical repeater clock (I think it's a 2-clock) from this video. Output is to the left. I'm going to attach a picture -- can someone with MCSim skills -
Talk:Redstone circuits/Archive 2
This page is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current -
Talk:Redstone circuits/Memory
Why did someone delete everything about T flip-flops? And why was the circuits page split up? This seems really stupid to me. Mister Momotaro 16:36, 27 October 2012 (UTC) The section on D -
User:HaydenBobMutthew/Analog circuit
An analog circuit or signal strength circuit is a redstone circuit which operates on signal strength. An analog or signal strength encoding in Minecraft (a.k.a. hexadecimal wire or simply hex wire) is a -
Talk:Redstone circuits/Pulse
I'm just wondering, why are there three different sections on one and the same type of circuit. They all send short pulses and do so only when their input changes from either ON to -
Talk:Redstone circuits/Archive 3
This page is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current -
Talk:Mechanics/Redstone/Logic circuit
There is not one listed at all. 74.211.60.216 16:15, 15 September 2018 (UTC) IMPLY is very rarely used. NIMPLY (NOT IMPLY) is fairly frequent though, and can be understood as A -
Talk:Redstone circuits
2010 – 2011, 2010 – 2012, 2012 – 2013, Current There was tons of misleading and inaccurate info and I updated this to better reflect on how the game actually works. There is no such thing as redstone -
User:Munin295/Instant circuit
Transmitting signals instantly requires instant diodes and repeaters. An instant diode transmits signals with no delay, but only in one direction. -
Talk:Tutorials/Advanced redstone circuits
Looks great. I'm going to tidy it up a bit. Like put how many XNOPR gates and such ares used into a table or something. Metalhannes 19:48, 26 November 2010 (CST) Is it -
Talk:Redstone circuits/Transmission
Can someone reality-check me? The circuits on this page described as "Triggered Repeater" and "Inverted Triggered Repeater" are just user-toggleable clocks, right? I think this page is intended to be about repeaters in -
Talk:Redstone circuits/Piston
The point of this page was to show people faster and smaller circuits. When a circuit uses a torch for logic, it will not work at a fast speed. I think circuits that are smaller -
Talk:Redstone circuits/Miscellaneous
I am sorry but all you game fanatics are wrong, a relay is NOT a demultiplexer!!!GermanKuznetsov (talk) 15:51, 23 June 2014 (UTC)GermanKuznetsov the description calls it a 1x1x4 circuit but the picture -
User:Munin295/BUD circuit
You can edit this page. Although this page is in my userspace, please feel free to make productive contributions — though I reserve the right to edit your contributions mercilessly.:) —munin · · 18:18, 3 October 2014 -
User:HaydenBobMutthew/Mathematical analog circuit
A mathematical analog circuit is a circuit which operates on signal strength, such as arithmetic and comparison. Since there is no redstone adder in Minecraft, we need to convert addition into subtraction. a+ b= a -
User:Munin295/1-high circuit
A 1-high circuit is a redstone circuit which is exactly one block high. This limits the redstone components which can be used primarily to pistons and blocks of redstone, with the occasional lever, button -
User talk:LABHOUSE99801/Clock circuit
Are you trying to draw something like this? —Munin295 · · 22:17, 11 July 2013 (UTC) -
Talk:Redstone circuits/Clock/hopper clock
Wouldn't it be better to just show how to compute the period of these clocks instead of giving a range? 73.140.16.241 22:27, 31 January 2017 (UTC) -
User talk:Munin295/Transmission circuit
I didn't do the Transmissions section because I figured you were doing it (and I was looking forward to minimal crossover information). But if you're not going to, I hope I can ransack -
User:MentalMouse42/Sandbox/Piston Circuits
Pistons can produce alternate designs for many of the classic logic gates. Piston-only gates generally don't use redstone torches for logic, but may use them to supply a constant signal. Piston NOT Gate -
Redstone circuits/Pulse/red
Circuit Breaker 1×3×3 (9 block volume) 1-wide circuit delay: 1 tick output pulse: 1 tick Dropper-Hopper Rising Edge Detector The dropper has a single item in it. 1×4×2 (8 -
User:Munin295/Transmission circuit/decoder
A circuit which converts one transmission type to another is called a decoder. Binary-Subtraction A2B Decoder … Grizdale's A2U decoder -
Redstone circuits/Pulse/ded
Observer Dual Edge Detector 1×1×1 (1 block volume) 1-wide circuit delay: 1 tick output pulse: 1 tick substitute repeater input if used after comparator fader 1-wide Moving-Block Dual Edge Detector -
Redstone circuits/Logic/AND
Basic AND Gate (A) 2×2×3 (12 block volume) silent, tileable circuit delay: 2 ticks Adjacent-input AND Gate (B) 3×2×2 (12 block volume) silent circuit delay: 2 ticks -
Redstone circuits/Pulse/pulse divider
Hopper-Loop Pulse Divider 2×(3+ pulse count/2)×3 output pulse: 3 ticks The bottom-right hopper contains a single item. Dropper-Hopper Pulse Divider 3×4×2 (24 block volume) flat output pulse
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