24 June 2012
- 14:0614:06, 24 June 2012 diff hist +873 Minecraft Wiki:Issues/Weekly 12w25a →Gameplay
- 13:5013:50, 24 June 2012 diff hist −479 Trading →Bugs: Unable to reproduce; see discussion section. Also, bug description was very vague ("game mechanics will glitch and repeatedly crash until you exterminate the villager"), and seems very unlikely to even be possible.
22 June 2012
- 00:1800:18, 22 June 2012 diff hist +1,482 Talk:Trading No edit summary
21 June 2012
- 20:2020:20, 21 June 2012 diff hist +164 Talk:Trading →Doesn't work
- 17:2817:28, 21 June 2012 diff hist +179 Trading Jeb is a sneaky programmer, sticking "else" after a bracket and on a different line than the if-statement :p
- 17:2517:25, 21 June 2012 diff hist +866 Talk:Trading →12w25a changes
- 17:0817:08, 21 June 2012 diff hist +5 Java Edition version history/Development versions →Minecraft 1.3 Snapshots: It's not 3-15; it's actually more complicated than that. See the Trading article.
- 17:0617:06, 21 June 2012 diff hist +937 Trading Corrected info for offer removal. Offers have 3-13 uses, or 3-infinity if you play your cards right.
- 16:5116:51, 21 June 2012 diff hist +2,192 Talk:Trading →12w25a changes
- 15:5215:52, 21 June 2012 diff hist +639 Talk:Trading →12w25a changes: new section
- 15:4515:45, 21 June 2012 diff hist 0 Trading Undo revision 330873 by 66.205.153.93 (talk) The code as of 12w25a indicates 18 is the bare minimum for a wheat offer.
13 June 2012
- 05:2705:27, 13 June 2012 diff hist −120 Trading Undo revision 325675 by 122.60.152.16 (talk) Not a bug: an offer with the same items as an existing offer is generated. This is how prices and enchantments can change sometimes.
10 June 2012
- 16:5416:54, 10 June 2012 diff hist +1,986 Talk:Trading →Unable to reproduce villager crashing bug: new section
9 June 2012
- 23:5223:52, 9 June 2012 diff hist +515 Talk:Trading →Difficulty in gauging the actual probability of an offer
- 23:4423:44, 9 June 2012 diff hist +2,075 Trading Added Actual Probabilities calculated by Orthotope (see talk section)
8 June 2012
- 15:2215:22, 8 June 2012 diff hist +459 User talk:Orthotope/Archive 1 →Invisible Gravel: new section
- 14:3314:33, 8 June 2012 diff hist +2,695 Talk:Trading →Difficulty in gauging the actual probability of an offer
- 02:3202:32, 8 June 2012 diff hist +4,312 Talk:Trading →Difficulty in gauging the actual probability of an offer: new section
- 00:0200:02, 8 June 2012 diff hist +159 Trading Moved bug info to history.
7 June 2012
- 23:5823:58, 7 June 2012 diff hist −339 Trading →Librarian: The librarian bug was fixed; they can offer to buy gold again.
- 23:5623:56, 7 June 2012 diff hist +346 Talk:Trading →Code analysis of 12w22a villager trading
- 18:3018:30, 7 June 2012 diff hist +630 Trading I'm not sure where you get "0.5052%" from, as the first gold ingot offer is a *lot* more common than that. The other version may be more confusing, but at least it's not incorrect, and the footnotes can explain the double offer. Is this OK?
5 June 2012
- 21:5921:59, 5 June 2012 diff hist +351 Talk:Emerald Ore →Stolen from Terraria?
- 00:2600:26, 5 June 2012 diff hist −161 Emerald Ore →Trivia: I removed the trivia because it's no longer true now that emerald can occur in up to 8 different places at once per chunk. In fact, in my experience, it's *much* easier to find than diamond.
4 June 2012
- 15:3015:30, 4 June 2012 diff hist +1,320 Talk:Trading →Unlocking more offers
2 June 2012
- 19:4119:41, 2 June 2012 diff hist −85 Emerald Ore Undo revision 319469 by Sillyskittys (talk) That information is already apparent in the article, and also the fact that it's listed as a "Planned" feature.
- 19:3619:36, 2 June 2012 diff hist +1,105 Talk:Emerald Ore →Changes to the emerald ore generator
- 19:1719:17, 2 June 2012 diff hist −74 Emerald Ore Undo revision 319347 by 24.190.56.194 No ores can be turned into tools. Put this on the Emerald page if you must, but it isn't relevant here. Also, Jeb has said you're meant to get it through trades, not mining
1 June 2012
- 22:0422:04, 1 June 2012 diff hist −33 Emerald Ore Undo revision 318811 by 81.35.244.133 (talk) Umm, what? Tag: section blanked
- 03:4303:43, 1 June 2012 diff hist +528 Emerald Ore This new generation info is derived from the code. See discussion section.
- 03:3003:30, 1 June 2012 diff hist +1,233 Talk:Emerald Ore →Changes to the emerald ore generator: new section
31 May 2012
- 23:4223:42, 31 May 2012 diff hist −95 Trading Undo revision 318145 by 190.142.126.160 (talk) This no longer exists as of 12w22a. You will only have it on priests who had it prior to 12w22a.
- 23:2223:22, 31 May 2012 diff hist +443 Minecraft Wiki:Issues/Weekly 12w22a →Blocks: tripwire bugs
- 23:1723:17, 31 May 2012 diff hist +295 Minecraft Wiki:Issues/Weekly 12w22a →Gameplay: workaround for lack of indentation and newline in books
- 22:0422:04, 31 May 2012 diff hist −107 Java Edition version history/Development versions →Minecraft 1.3 Snapshots: String is meant to be capable of floating.
- 21:0021:00, 31 May 2012 diff hist 0 Trading →Bugs: Forgot the correct amount would probably be 6-19. Yeah, Jeb's not the only one who got confused dealing with the negatives :p
- 20:5620:56, 31 May 2012 diff hist +1,436 Talk:Trading →Code analysis of 12w22a villager trading
- 20:4420:44, 31 May 2012 diff hist +1,058 Talk:Trading →Code analysis of 12w22a villager trading
- 20:2620:26, 31 May 2012 diff hist +480 Talk:Trading →Code analysis of 12w22a villager trading
- 20:0820:08, 31 May 2012 diff hist +503 Trading Finished Butcher and Villager (green). All quantities and probabilities accurate now as per 12w22a's code. I kept offers listed in the same order as they are in code, except tools and armor (which seem to vary chaotically and alternate materials :s)
- 19:5719:57, 31 May 2012 diff hist −150 Trading →Information: Removed outdated note about gold
- 19:5419:54, 31 May 2012 diff hist 0 Trading Whoops. it didn't warn me of the edit conflict...
- 19:5119:51, 31 May 2012 diff hist +923 Trading Finished smithy. I rearranged it to be similar to the code: sword, axe, pick, shovel, hoe, and iron before diamond. However, I won't make it exactly like the code: that alternates iron and diamond for each item :/
- 19:0519:05, 31 May 2012 diff hist +1,069 Trading Priest is done. I'm really not looking forward to doing the blacksmith :s
- 18:4118:41, 31 May 2012 diff hist +1,047 Trading Info for librarians updated. Keep the 0% gold ingot slot please; it's likely a bug that written book has a relative probability of 130%, meaning gold ingot should eventually be offered again.
- 18:2418:24, 31 May 2012 diff hist +1,392 Trading Updated info to Farmer. Please don't change offers of this one anymore: these are the actual offers in the code; it can't get more accurate than that until there is an update. Also, the order is the same as it appears in code (inc. buys-before-sells)
- 16:5616:56, 31 May 2012 diff hist +22,297 Talk:Trading Whelp, done more obfuscated code analysis. I suppose that's good practice considering I'm a cs major :p
- 04:3404:34, 31 May 2012 diff hist +343 Talk:Emerald Ore No edit summary
29 May 2012
- 23:4123:41, 29 May 2012 diff hist +111 Talk:Emerald Ore →Citation?
- 23:3623:36, 29 May 2012 diff hist +404 Talk:Emerald Ore →Citation?