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25 August 2014

16 August 2014

2 July 2014

1 June 2014

20 May 2014

  • 20:5320:53, 20 May 2014 diff hist +458 Commands→‎Raw JSON Text: In the code, "value" is only used if MinecraftServer == null. Can anybody confirm whether that's even possible in vanilla? Nevertheless, the game does go through the trouble of reading it as a valid property.

8 March 2014

7 March 2014

3 March 2014

18 February 2014

16 February 2014

15 February 2014

14 February 2014

11 February 2014

10 February 2014

2 February 2014

15 January 2014

  • 00:1700:17, 15 January 2014 diff hist −53 Chunk formatHealth is still read by the game, and represents *current* health, not *max* health which the attribute controls. Like several other tags in this article, it's recognized by the game for backwards-compatibility purposes; it already says HealF is preferred

12 January 2014

10 January 2014

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