6 November 2021
- 09:2709:27, 6 November 2021 diff hist +888 Talk:Protection →References Tag: 2017 source edit
19 September 2021
- 11:4911:49, 19 September 2021 diff hist +383 m Bow edited wording in usage - weapon section to more accurately reflect critical damage Tag: Visual edit
9 September 2021
- 01:5101:51, 9 September 2021 diff hist +88 Bow The section describing critical damage was entirely incorrect and did not align with how the tables worked or how the game works. Attempted to fix it. Tag: Visual edit
29 July 2021
- 03:0203:02, 29 July 2021 diff hist +208 m Talk:Power clarification current
16 July 2021
- 01:2201:22, 16 July 2021 diff hist +107 m Talk:Bow →Damage Changes: forgot to sign
- 01:2201:22, 16 July 2021 diff hist +1,122 Talk:Bow →Damage Changes: new section Tag: missing signature
- 00:5300:53, 16 July 2021 diff hist 0 Bow Undo revision 1986193 by GCstarwars (talk) the damage values are NOT ACCURATE from the earlier revisions and critical hits do NOT DO ONLY ONE DAMAGE MORE. i literally sourced the code for this exact purpose- they can deal up to 150% base damage, with the default base being 10 at a normal bow's firespeed. please stop editing the article to have the previous damage values. Tag: Undo
25 June 2021
- 03:4203:42, 25 June 2021 diff hist +90 m Talk:Bow →Major info missing: Velocity and Damage range.: forgot to do signature
- 03:4103:41, 25 June 2021 diff hist +675 Talk:Bow →Major info missing: Velocity and Damage range. Tag: missing signature
22 June 2021
- 02:4102:41, 22 June 2021 diff hist +2,027 Talk:Power No edit summary
- 02:0802:08, 22 June 2021 diff hist −18 Chunk format/Arrow actually updated the "damage" section with accurate information. who was thinking that the bow's arrows were dealing at maximum 3.5 hearts of damage??? Tag: Visual edit
- 01:5401:54, 22 June 2021 diff hist +30 m Bow →Arrows: clarified a few things and cleaned up a text error Tag: Visual edit
- 01:5201:52, 22 June 2021 diff hist +1,312 Talk:Power No edit summary
28 May 2021
- 15:5415:54, 28 May 2021 diff hist +51 m Enderman →Behavior: clarified that endermen are immune to projectile damage, reworded sentences Tag: Visual edit
22 April 2021
- 06:2606:26, 22 April 2021 diff hist +1,139 Talk:Arrow →Maximum Flight Discrepancy current
5 February 2021
- 09:5409:54, 5 February 2021 diff hist −16 Resistance →Effect: made things easier to read Tag: Visual edit
- 09:4909:49, 5 February 2021 diff hist +8 Protection →Incompatibilities: citation required, code read suggests that only one can apply at a time (and it is, as far as I can tell, protection) →Usage: slight edit for readability Tag: Visual edit
- 09:3509:35, 5 February 2021 diff hist +122 Poison →Effect: Made note that it can be decreased by Resistance and Protection, actually added effect description. Tag: Visual edit
- 09:3309:33, 5 February 2021 diff hist +96 Instant Damage →Effect: Added note that it can be decreased via protection/resistance. Tag: Visual edit
21 January 2021
- 14:2114:21, 21 January 2021 diff hist −2 Power →Usage: I looked into the code pertaining to Power and how it works- the calculation on the wiki is correct, but not the way the game does it. Can update with how the game calculates it if needed- but using code, I was able to obtain precise numbers for all the Power levels. Critical hits especially are somewhat random. Tag: Visual edit
19 January 2021
- 12:0912:09, 19 January 2021 diff hist 0 m Bow I completely screwed up the number on the critical hit damage section- wrote down the *total* amount of damage rather than the *critical*'s amount of damage (crits can deal up to 1.5x+2, but the crit only adds up to 0.5x+2 worth of damage) Tag: Visual edit
9 January 2021
- 09:1509:15, 9 January 2021 diff hist +179 m Talk:Bow moved my comment to a prior section to prevent needless clutter
- 09:1209:12, 9 January 2021 diff hist +959 Arrow →Usage: Added several values, updated damage to be accurate, edited wording to be more readable and concise. Target blocks only trigger for one second. →Variants: Changed wording of Harming/Healing arrows to be accurate and readable. Made description of no-effect tipped arrows much more readable, added links, and edited language for formality. See talk page for details and asks. Tag: Visual edit
- 08:1908:19, 9 January 2021 diff hist +223 Bow →Arrows: Added the gravitational value applied to arrows in the air. →Trivia: Added terminal downwards velocity in blocks per second. Tag: Visual edit
7 January 2021
- 20:3020:30, 7 January 2021 diff hist +239 Bow →Weapon: Major changes to damage table sourced from code and tested various times. Changed grammar slightly to be more readable. →Arrows: Minor changes to grammar. Added note that arrows stuck into blocks cannot crit, also sourced from minecraft code. Tag: Visual edit
- 20:1620:16, 7 January 2021 diff hist +851 Talk:Bow No edit summary
20 November 2020
- 08:1208:12, 20 November 2020 diff hist +1,520 Talk:Elytra No edit summary
18 October 2020
- 05:1005:10, 18 October 2020 diff hist +329 Talk:Trident →Splash Damage: new section