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25 September 2023

13 June 2023

10 June 2023

8 June 2023

16 May 2023

  • 00:0700:07, 16 May 2023 diff hist +618 Non-renewable resourceUpdated with the relic music disc, split suspicious sand/gravel from the shards, since suspicious sand is more like a special container block analogous to a loot chest: Suspicious sand/gravel generated in different structures has different potential loot, and if you obtain suspicious sand as an item, the other resources cannot be made from it. Tag: 2017 source edit

3 February 2023

26 November 2022

14 November 2022

15 October 2022

  • 04:2404:24, 15 October 2022 diff hist −39 BeaconThe piston page says beacons can't be moved on either edition, not just on Java, makes sense since they are an obsidian-based block. Tag: Visual edit

30 July 2022

9 July 2022

8 June 2022

23 April 2022

9 April 2022

26 March 2022

20 February 2022

7 February 2022

19 January 2022

14 January 2022

13 January 2022

4 December 2021

21 November 2021

20 November 2021

5 September 2021

15 August 2021

  • 10:2810:28, 15 August 2021 diff hist +2 Non-renewable resource→‎Other: Of the ore materials listed only lapis and redstone (and indirectly iron) are renewable by trading, while all but lapis are renewable via mob drops. (iron - iron golem, gold, - zombie piglin, copper - drowned, redstone - witch, coal - wither skeleton.)

2 July 2021

  • 13:2913:29, 2 July 2021 diff hist −50 Non-renewable resourceUsing a renewable resource with conditions (Especially ones that are unlikely to hold on many skyblock-style maps, due to wandering traders and zombies.) as an example of impact of non-renewability isn't really ideal, changed it to mention diamonds instead. Some skyblock-style maps provide one to make a jukebox I think.

1 July 2021

30 June 2021

28 June 2021

20 June 2021

17 June 2021

9 June 2021

  • 23:1623:16, 9 June 2021 diff hist −22 Non-renewable resourceTesting result: Deepslate ores do generate when a ore blob intersects a deepslate patch on Java 1.17 with the default generation. This includes the deepslate emerald and copper ores, which were originally not supposed to generate at all. Not sure if this is the best way to organize the ores, maybe the deepslate ones should be separate?

19 May 2021

  • 22:1922:19, 19 May 2021 diff hist −2 EfficiencyUndo revision 1941843 by 159.203.7.23 (talk) Efficiency V from direct enchanting is possible, if unlikely on netherite tools, see https://minecraft.fandom.com/wiki/Enchanting_mechanics and https://minecraft.tools/en/enchant.php Tag: Undo
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