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26 July 2022

  • 15:1315:13, 26 July 2022 diff hist −4 Firefire isn't randomticks, it reschedules a tiletick each time its ticked Tag: Visual edit
  • 03:4503:45, 26 July 2022 diff hist +221 FireUpdated the fire spread explanation based on 1.19 code decompiled with official mojang mappings and reworded the table to remove unclear terms that are confusing have significantly different names in official mappings Tag: Visual edit

25 December 2021

24 December 2021

7 September 2021

7 August 2021

  • 06:4606:46, 7 August 2021 diff hist +39 SpawnThe NoActionTime gets incremeted by 3 per gt rather than 1 per gametick if getBrightness() < 0.5f, resulting in 10 seconds for despawning in low light levels, or some intermediate time if light conditions change. Tag: 2017 source edit

19 June 2021

2 May 2021

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3 February 2021

11 November 2020

25 August 2020

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27 May 2020

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