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Avatar for User-100181356

Do you have the Alpha 1.1.2 Local server .jar?

Avatar for Lassebq

There is no jar for the 1.1.2 server specifically. It is Alpha server 0.2.0_01 And It supports versions from a1.1.0 to a1.1.2_01.

Avatar for User-100181356

Do you have the Server.jar of Java Edition Alpha 1.1.2_01?

Avatar for Antermc

I just checked the arrows.png files in both 0.24_03 and 0.25_05 jar files, and it shows different textures for the regular arrow, the 0.25st one has white dots white the 0.24 one has the "feather" part in one color

Avatar for Lassebq

Than someone should make render for the first revision of the arrow. I have undone my changes.

Avatar for Glowstone56

Hi Lassebq, you reverted my edit to sprite EnvCSS and commented that the moons were flipped correctly and background transparent. The moons are not flipped correctly in your version however. Take a look at the moon in your game and you will see. To see the moon phases easily in your game you can use /time set values I have listed on UserProfile:Glowstone56. Could you please use my corrected version of the sprite and put a transparent background onto it? Or let me know and I will try to put a transparent background onto it myself and reupload. I did not know we were using transparent background and I've never done sprites before. But I will try if you would rather not do it yourself. Let me know please. Thank you for your help!

Avatar for Lassebq

Every registered user can edit Module:EnvSprite and to use the image in the sprite you just need to modify "version=" and use the text after the link of your image like here. https://gamepedia.cursecdn.com/minecraft_gamepedia/5/54/EnvCSS.png?version=87c559eaa342bf6c017368d0d26feb85 Also keep in mind: I am russian so not everything I say may be correct.

Avatar for Glowstone56

I gave it another try. Transparent background this time. Please see talk:EnvCSS.png#Moon for why the moons needed to be flipped. Thanks for mentioning that it needed transparent background. --~~~~

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