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Notchface-twitter

You know what would be fun? If every single animal in minecraft came from eggs. Breeding would involve moving egg blocks around.

Notch [1]
File:SpawnEggs 1-4-2.png

Spawn eggs on display.

A spawn egg is an item used to spawn mobs directly.

Obtaining

Spawn eggs are not obtainable in survival mode. In creative mode, the player can press pick block on an existing mob to obtain their respective egg. Spawn eggs are also available in the creative inventory. There are 29 eggs available in Console Edition, 29 in the computer edition (42 in 1.11[upcoming]), and 32 in Pocket Edition (34 in 0.16.0[upcoming]).

Commands

File:Spawn Null.png

A spawn egg without colors

Spawn eggs can be obtained by ops using /give. See this section for all available spawn eggs and commands.

Any spawn eggs not listed in the table below cannot spawn entities. They will instead make a sound as though an arrow has been shot. These eggs will be the default color, white with gray spots. When a player hovers over the image with their mouse the name of the egg is "Spawn ". This egg has no specific properties and can not spawn any mob.

Usage

A spawn egg is used by pressing use on a surface with the egg. The egg's mob will appear with its feet immediately adjacent to the surface. The egg will be consumed in the process in survival mode, but will not be consumed in creative mode.

Spawn eggs are not thrown (unlike normal eggs); the player must be within normal range of the block. Hostile and neutral mobs (except wolves) spawned while on peaceful difficulty will spawn but will be instantly deleted from the world.

A spawn egg fired from a dispenser will spawn the mob directly in front of the dispenser.

If a spawn egg is used on a passive mob which has a baby counterpart, it will spawn as a baby.

Spawn eggs can be renamed from an anvil when used will spawn mobs with that name attached to them as an NBT tag. Their names can only be seen if they are aimed at from four or fewer blocks away. This name will also appear in death messages from the mob killing a player. Any spawn egg can be used on a spawner to change the mob that it spawns.

List of spawn eggs

Egg Spawns Notes PC PE CE
Hostile Mobs
Blaze Yes Yes Yes
Cave Spider Yes Yes Yes
Creeper Creepers can never spawn charged. Yes Yes Yes
Elder Guardian 1.11[upcoming] 0.16.0[upcoming] No
Enderman Endermen are spawned neutral without any block held by them. Yes Yes Yes
Endermite Yes No Yes
Evoker 1.11[upcoming] No No
Ghast Yes Yes Yes
Guardian Elder guardians cannot be spawned with this egg. Yes 0.16.0[upcoming] Yes
Husk Husks have a 5% chance of spawning as a baby husk. Baby husks have a 5% chance of spawning as a chicken jockey. There is also a chance of them holding tools, weapons or armor. 1.11[upcoming] Yes No
Llama 1.11[upcoming] No No
Magma Cube Magma cubes are spawned with random sizes. Yes Yes Yes
Shulker Yes No No
Silverfish Yes Yes Yes
Skeleton Skeleton eggs used in the Overworld and the End will always spawn regular skeletons.
Eggs used in the Nether spawn wither skeletons 80% of the time.
In computer edition 1.11,‌[upcoming] this egg will not spawn wither skeletons in the Nether.
In Pocket Edition and computer edition,‌[upcoming] eggs used in ice plains, ice plains spikes and ice mountains biomes have an 80% chance to spawn strays, if spawned with a clear view of the sky.
Yes Yes Yes
Slime Slimes are spawned with random sizes. Yes Yes Yes
Spider Spiders have a 1% chance to spawn spider jockeys. Yes Yes Yes
Stray 1.11[upcoming] Yes No
Vex 1.11[upcoming] No No
Vindicator 1.11[upcoming] No No
Witch Yes Yes Yes
Wither Skeleton 1.11[upcoming] Yes No
Zombie Zombies have a 5% chance of spawning as a zombie villager.
In computer edition 1.11,‌[upcoming] this egg will not spawn zombie villagers.
They also have a 5% chance of spawning as baby zombies. There is also a chance of them holding tools, weapons or armor. A baby zombie or baby zombie villager has a 5% chance to spawn as a chicken jockey.
In Pocket Edition and computer edition,‌[upcoming] eggs used in desert, desert hills and desert M biomes have an 80% chance to spawn husks, if spawned with a clear view of the sky.
Yes Yes Yes
Zombie Pigman Zombie pigmen are spawned neutral, and have a 5% chance of spawning as a baby zombie pigmen. A baby zombie pigman has a 5% chance to spawn as a chicken jockey. Yes Yes Yes
Zombie Villager Zombies' professions are randomized. 1.11[upcoming] No No
Passive Mobs PC PE CE
Bat Bats will hang upside down on a block if you stay off a certain distance and use the spawn egg underneath an opaque block Yes Yes Yes
Chicken Yes Yes Yes
Cow Yes Yes Yes
Horse Horses will spawn 90% of the time, and donkeys 10% of the time.
In computer edition 1.11,‌[upcoming] the horse egg will not spawn donkeys.
The horse or donkey will be a foal 20% of the time.
Mules, skeleton and zombie horses never spawn.
Yes Yes Yes
Donkey 1.11[upcoming] Yes Yes
Mule 1.11[upcoming] Yes Yes
Zombie Horse 1.11[upcoming] Yes No
Skeleton Horse 1.11[upcoming] Yes No
Mooshroom Yes Yes Yes
Ocelot Ocelots are spawned untamed.
14.285714% of the time (1/7) an ocelot is spawned with two ocelot kittens.
Yes Yes Yes
Pig Pigs are spawned without a saddle on the back. Yes Yes Yes
Polar Bear Yes No No
Rabbit Skins are random, and are biome-dependent just as in normal rabbit spawning. The black-and-white rabbit is only spawned when the spawn egg is renamed Toast. Yes Yes Yes
Sheep Sheep are spawned with the colors that can spawn naturally. See sheep page for details. Yes Yes Yes
Squid Squids will not survive if spawned on land. Yes Yes Yes
Villager Villagers' professions are randomized. Yes Yes Yes
Wolf Wolves are spawned neutral. Yes Yes Yes

Data values

The data value of a spawn egg has no effect; instead, the {EntityTag:{id:"<Savegame ID>"}} data tag is being used. For example, /give <playername> spawn_egg 1 0 {EntityTag:{id:Creeper}} would cause the spawn egg to create creepers.

If, for the entity tag 'id', a SaveGame ID is used for a mob that is not listed in the table above, such as VillagerGolem (iron golem), the result would be a spawn egg with the name "Spawn Iron Golem", since the game can figure out the display name, but the egg will not spawn any mob, and will be the default color (white with grey spots).

Spawn eggs can also be made for wither skeletons[upcoming], since they are just variations of skeletons with special entity tags. The command would be: /give <playername> spawn_egg 1 0 {EntityTag:{id:Skeleton,SkeletonType:1,HandItems:[{id:stone_sword}]}}

The same applies to elder guardians[upcoming]: /give <playername> spawn_egg 1 0 {EntityTag:{id:Guardian,Elder:1}}.

From 1.11, the command should be /give <playername> spawn_egg 1 0 {EntityTag:{id:minecraft:wither_skeleton}}}}. The minecraft: should be added properly.

History

release
1.111w49a Added spawn eggs for creeper, spider, skeleton, zombie, slime, ghast, zombie pigman, enderman, cave spider, silverfish, blaze, magma cube, pig, sheep, cow, chicken, squid, wolf, mooshroom and villager. At this point the spawn egg had a single texture file which was tinted different colors.
12w01a The egg and its markings had their textures separated, allowing them to have entirely different colors. This allowed their colors to better match the colors of the mobs themselves. The colors established in this version continue to the present day.
1.2.112w03aEggs can be placed into a dispenser. Activating the dispenser will spawn the mob instead of dispensing the egg as an item. Also in this version, spawn eggs became stackable, which allows dispensers to hold more than nine of them at one time.
12w04aAdded ocelot spawn eggs with the addition of the ocelot itself.
Before 1.2, edited eggs for snow golems, ender dragons and giants (and other "unspawnable" mobs) produced mobs of their types. Now this is restricted to those eggs available in the creative inventory.
1.3.112w18aVillagers spawned from eggs were always farmers before 12w18a; in 12w18a and later their profession is randomized.
1.4.212w32aZombie villager can be spawned using zombie spawn eggs.
Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.)
12w36aWither skeleton has a high chance to spawn from an skeleton egg if the player is in the Nether.
Skeleton on spider jockey also can be replaced with wither skeleton when using spider spawn egg in the Nether.
12w38aAdded witch and bat spawn eggs.
1.4.4Baby mobs now are spawn-able by right-clicking a mob with a corresponding mob egg. This doesn't work with zombies.
1.5January 7, 2013Dinnerbone tweeted the first image of a renamed mob appearing in a death message.
13w02aMobs spawned from renamed eggs have the name of the egg and the names will appear in death messages.
Mobs can now display their custom name as nametag using an NBT tag.
1.6.113w16aAdded horse spawn eggs.
13w24aSpawn eggs now work on water.
1.6-preRenaming a spawn egg "Dinnerbone" or "Grumm" will cause the mob to spawn upside-down.
1.7.413w48bRenaming a sheep or sheep spawn egg "jeb_" will give it a rainbow wool changing effect. This does not affect the wool dropped after death or shearing, however.
1.814w11aAdded endermite spawn eggs.
14w25aAdded guardian spawn eggs.
14w27aAdded rabbit spawn eggs.
14w28bEggs can be used to program monster spawner blocks.
1.915w31aAdded shulker spawn eggs.
15w33aSpawn eggs can no longer be addressed by numeric data id, like: give @p spawn_egg 1 50. The spawnable item from a spawn egg is now addressed by a datatag: give @p spawn_egg 1 {EntityTag:{id:"Creeper"} }
1.1016w20a Added spawn eggs for polar bear, wither skeleton, stray, husk, elder guardian, cat, donkey, mule, skeleton horse and zombie horse.
pre2Removed spawn eggs for wither skeleton, stray, husk, elder guardian, cat, donkey, mule, skeleton horse and zombie horse that were added in 16w20a.
upcoming
1.1116w32aRe-added the spawn eggs that were removed in 1.10-pre2, except cat spawn egg.
Added a zombie villager spawn egg. It can only spawns zombie farmers.
16w32bThe zombie villager spawn egg now spawns different zombie professions.
16w39a Added spawn eggs for evoker, llama, vex and vindicator.
Pocket Edition Alpha
0.7.0Spawn eggs added. These were chicken, sheep, pig, and cow.
0.9.0build 1Added more spawn eggs including mooshroom, creeper, enderman, silverfish, skeleton, slime, spider, zombie, zombie pigman, and wolf.
Spawn eggs now have the correct name in the inventory.
build 2Added villager spawn egg.
The eggs can be used to program monster spawner blocks.
0.11.0build 1Added squid and bat spawn eggs.
Added ghast, magma cube and cave spider spawn eggs, which at this point were unobtainable.
build 3Added cave spider spawn eggs to the Creative mode inventory.
build 8Added magma cube spawn eggs to the Creative mode inventory..
0.12.1build 1Added blaze and ocelot spawn eggs.
Added ghast spawn eggs to the Creative mode inventory.
Wither skeleton has a high chance to spawn from an skeleton egg if the player is in the Nether.
build 9Mobs spawned from renamed eggs have the name of the egg and the names will appear in death messages.
build 12Zombie villagers can be spawned using zombie spawn eggs.
0.13.0build 1Added rabbit spawn eggs.
0.14.0build 1Added witch spawn eggs .
0.15.0build 1Added horse, mule, donkey, zombie horse, skeleton horse, stray, husk and wither skeleton spawn eggs to the creative inventory.
0.15.1build 1Changed default spawn egg texture from to File:Spawn Null.png.
Now has the Empty Spawn Egg named "Spawn ", available through inventory editing, but will crash the game.
pocket upcoming
0.16.0build 1Added guardian spawn egg.
File:Spawn Null.pngAdded elder guardian spawn egg without colors. Not available in creative inventory.
Spawn npcAdded non-functional "NPC" spawn egg.
build 2Removed NPC spawn egg from creative inventory.
build 4Removed NPC spawn egg completely.
build 5 Added elder guardian spawn egg to the creative inventory.
Legacy Console Edition
TU9CU1 1.0 Patch 1 Added spawn eggs for creeper, skeleton, spider, zombie, slime, ghast, zombie pigman, enderman, cave spider, silverfish, blaze, magma cube, pig, sheep, cow, chicken, squid, wolf, mooshroom and villager.
Eggs can be placed into a dispenser. Activating the dispenser will spawn the mob instead of dispensing the egg as an item.
TU11Added a message when the user tries to spawn a hostile mob from a spawn egg in Peaceful mode.
TU12Added ocelot spawn egg.
TU19CU7 1.12 Added horse, witch and bat spawn egg.
Also added donkey and mule spawn egg.
TU31CU19 1.22 Patch 3Added endermite, guardian and rabbit spawn eggs.

Issues

Issues relating to "Spawn Egg" are maintained on the bug tracker. Report issues there.

Trivia

  • Data values differ between platforms. However, the ID is the same.
  • Iron golem, snow golem, and zombie villager spawn eggs can be obtained by switching data values.
    • "Player" spawn eggs can be generated, but are useless. This is because they can not be spawned, even with the summon command.

Gallery

References


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