A smoker is a block that smelts food twice as quickly as a furnace but cannot smelt anything else. It also serves as a butcher's job site block.
Obtaining[]
Breaking[]
A smoker can be picked up using any pickaxe. If mined without a pickaxe, it does not drop itself.
Smokers drop their contents when broken.
Block | Smoker | |
---|---|---|
Hardness | 3.5 | |
Tool | ||
Breaking time[A] | ||
Default | 17.5 | |
Wooden | 2.65 | |
Stone | 1.35 | |
Iron | 0.9 | |
Diamond | 0.7 | |
Netherite | 0.6 | |
Golden | 0.45 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[]
Smokers can generate in butcher houses in villages.
Crafting[]
Ingredients | Crafting recipe |
---|---|
Any Log or Stem or Any Stripped Log or Stem or Any Wood or Hyphae or Any Stripped Wood or Hyphae + Furnace |
Usage[]
Smokers cannot be pushed by pistons.[Java Edition only]
Smelting[]
Smokers are used to cook food items twice as fast as a regular furnace. It is the counterpart to the blast furnace, which is used to quickly smelt ores, metal tools and armor. When a food item and a fuel item are placed into the smoker, the block state changes to lit
and the item cooks. Fuel is used at double the rate of regular furnaces, so the number of items cooked per fuel stays the same. The product can then be collected by pressing use on the smoker or by collecting the output using a hopper.
Smokers cannot cook chorus fruit, as popped chorus fruit is not edible.
Changing profession[]
If a village has a smoker that has not been claimed by a villager, any nearby villager who hasn't chosen a job site block has a chance to change their profession to butcher.
Light source[]
Smokers emit a light level of 13 when active, just like normal furnaces.
Custom name[]
By default, the interface of a smoker is labeled "Smoker", but this name can be customized by naming it in an anvil before placing it, or by changing the CustomName
tag using the /data
command[Java Edition only].
Lock[]
In Java Edition, a smoker can be "locked" by setting its Lock
tag using the /data
command. If a smoker's Lock
tag is not blank, the smoker cannot be opened unless the player is holding an item with the same name as the Lock
tag's text. For example, to lock a smoker at (0,64,0) so that the smoker cannot be opened unless the player is holding an item named "Smoker Key", use /data merge block 0 64 0 {Lock:"Smoker Key"}
.
Note Blocks[]
Smoker can be placed under note blocks to produce "bass drum" sounds.
Sounds[]
Generic[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.22 | 1.0 |
Unique[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Smoker smokes | Blocks | Randomly while lit | block | subtitles | 1.0 | 1.0 | 16 | |
Butcher works | Friendly Creatures | Randomly while a butcher is working | entity | subtitles | 1.0 | 0.8-1.2 | 16 | |
Chest locked[sound 1] | Blocks | When a player attempts to open a smoker locked using the Lock tag | block [sound 1] | subtitles [sound 1] | 1.0 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Randomly while lit | block | 3.0 | 1.0 [sound 1] | |
Blocks | Randomly while a butcher is working | block | 3.0 | 1.0 [sound 1] |
Data values[]
ID[]
Name | Identifier | Form | Translation key |
---|---|---|---|
Smoker | smoker | Block & Item | block.minecraft.smoker |
Name | Identifier |
---|---|
Block entity | smoker |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Smoker | smoker | 453 | Block & Giveable Item[i 2] | Identical[i 3] | tile.smoker.name |
Lit Smoker | lit_smoker | 454 | Block & Ungiveable Item[i 4] | Identical[i 3] | — |
Name | Savegame ID |
---|---|
Block entity | Smoker |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the smoker's opening faces. The opposite from the direction the player faces while placing the smoker. |
lit | false | false true | If the smoker is lit. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
facing_direction (Deprecated) | 0x1 0x2 0x4 | 3 | 0 1 2 3 4 5 | 0 1 2 3 4 5 | The direction the smoker's opening faces.
|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the smoker's opening faces. The opposite from the direction the player faces while placing the smoker. |
Block data[]
A smoker has a block entity associated with it that holds additional data about the block.
- Block entity data
- Tags common to all block entities
- BurnTime: Number of ticks left before the current fuel runs out.
- CookTime: Number of ticks the item has been smelting for. The item finishes smelting when this value reaches 200 (10 seconds). Is reset to 0 if BurnTime reaches 0.
- CookTimeTotal: Number of ticks It takes for the item to be smelted.
- CustomName: Optional. The name of this container in JSON text component, which appears in its GUI where the default name ordinarily appears.
- Items: List of items in this container.
- : An item in the smoker, including the slot tag:
Slot 0: The item(s) being smelted.
Slot 1: The item(s) to use as the next fuel source.
Slot 2: The item(s) in the result slot.- Tags common to all items
- : An item in the smoker, including the slot tag:
- Lock: Optional. When not blank, prevents the container from being opened unless the opener is holding an item whose name matches this string.
- RecipesUsed: Which recipes have been used since the last time a recipe result item was manually removed from the GUI. Used to calculate experience given to the player when taking out the resulting item.
- recipe ID: How many times this specific recipe has been used. The recipe ID is the identifier of the smelting recipe, as a resource location, as used in the
/recipe
command.
- recipe ID: How many times this specific recipe has been used. The recipe ID is the identifier of the smelting recipe, as a resource location, as used in the
History[]
For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see /Asset history
Java Edition | |||||
---|---|---|---|---|---|
1.14 | 18w44a | Added smokers. | |||
Smokers are currently obtainable only from the Creative inventory. | |||||
The GUI of smokers can currently be accessed only through Spectator mode. | |||||
18w48a | Smokers can now generate in some plains village houses. | ||||
18w49a | Smokers can now generate in some savanna and snowy village houses. | ||||
18w50a | Smokers can now be found in some desert and taiga village houses. | ||||
Smokers are now functional. | |||||
Smokers can cook food items twice as fast as a regular furnace. | |||||
Smokers can now be crafted using 4 logs and 1 furnace. | |||||
19w03a | Sounds have been added for smokers. | ||||
19w11a | Smokers now serve as butcher villagers' job site block. | ||||
1.16 | 20w13a | Smokers can now be crafted with stems and hyphae. | |||
1.17 | 21w11a | Changed the top texture of smoker. | |||
The bottom texture is still unchanged. | |||||
1.19 | 22w11a | Changed the bottom texture of smoker. | |||
Bedrock Edition | |||||
1.9.0 | beta 1.9.0.2 | Added smokers. | |||
The texture for the lit smoker exists, but it is unused. | |||||
1.10.0 | beta 1.10.0.3 | Smokers are now craftable. | |||
Smokers can now generate in the butcher houses in villages. | |||||
1.11.0 | beta 1.11.0.1 | Added lit smokers. | |||
Smokers are now functional. | |||||
1.17.0 | beta 1.17.0.50 | Changed the top texture of smoker. | |||
1.20.30 | beta 1.20.30.20 | Smokers now use the minecraft:cardinal_direction block state instead of facing_direction . | |||
PlayStation 4 Edition | |||||
1.91 | Added smokers. |
Lit smoker "item"[]
- The following content is transcluded from Technical blocks/Lit Smoker.
Bedrock Edition | |||||
---|---|---|---|---|---|
? | Lit smokers exist as an item. |
Appearances[]
Bedrock Edition | |||||
---|---|---|---|---|---|
? | Lit smokers use this model. |
Names[]
- ? - ?: tile.lit_smoker.name
Issues[]
Issues relating to "Smoker" are maintained on the bug tracker. Report issues there.
Trivia[]
- Before smokers were added to Minecraft, special furnaces for cooking food were already present in Minicraft.
Gallery[]
See also[]
External Links[]
- Block of the Week: Smoker – Minecraft.net on July 22, 2022