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Char

The standard Minecraft player skin from [1]

A Skin refers to the texture that is placed onto a player model or mob.

The skin is divided into areas that act as the surface area of the character (For example, there's the front head area, left leg area, etc.). A skin will only allow solid color; transparency is not allowed on the skin file except on the second head area, which is transparent by default. The second head layer can be used to give the character glasses, hats, or other accessories (even a bigger head).

History

Jigsaw Block (top texture) JE2 BE2
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The player skin originally had a beard (that was commonly mistaken for a smile), and was removed in Beta 1.6.6. Though, if you happened to find one of these bearded skins, and stick it in your mob folder in the minecraft.jar, you can see what the old skin clearly looked like.

Exclusive cloaks (later renamed capes) were added in Beta 1.0 on December 20, 2010.

In October 2011, Notch re-named the cloak to the cape mentioning that the name was already wrong in the first place.[1]

So far the Christmas and New Years Capes have only been given out in 2010 and not subsequent years.

As of the 1.9 pre-releases and 1.0.0, all "bottom" textures (including hand and foot) have been flipped 180 degrees. It's worth mentioning that the textures were specifically flipped and not rotated because an updated texture with the bottom surface rotated as opposed to flipped may display incorrectly depending on the intended alignment with relation to the rest of the skin.

World Textures

A skin can also refer to other textures in the game, such as block textures, item sprites, mob skins etc. A list of these can be found here. Modifying these has been officially supported since the Alpha 1.2.2 Update on November 10, 2010.

It is worth noting that Pigmen, Zombie, and Zombie Pigmen mobs can use typical player skins (and vice-versa). Skeleton mobs can use typical player skins as well, but keep in mind that they have their skinny arms and legs. (If a skeleton mob skin is used as a player's skin, their legs and arms will NOT be skinny.)

Changing Player Skins

A player can only change their character's skin if they purchased Minecraft. This is done on the Profile page by uploading a valid .png image file, which will then replace the default skin. The char.png file in minecraft.jar can also be changed and replaced, but then, only in that game will the player character appear different, and anyone else using the default skin will appear to that player to be using the changed skin as well.

You cannot change your skin in the Xbox 360 edition, instead there are currently 8 default skin types, all of which appear to have Steve's face, but wearing different outfits, hair and skin colors. The following are available through split screen and online only.

Name Image Original Notes
Default Skin (Steve) File:Char Snap.png Char Player 1's Skin
Tennis Player File:Char Snap2.png File:Char2.png Player 2's Skin
Tuxedo Steve File:Char Snap3.png File:Char3.png Player 3's Skin
Black Steve File:Char Snap4.png File:Char4.png Player 4's Skin
Scottish Outfit File:Char Snap5.png File:Char5.png Player 5(6)'s Skin
Old Convict File:Char Snap6.png File:Char6.png Player 6(5)'s Skin
Hoodie File:Char Snap7.png File:Char7.png Player 7's Skin
Wrestler File:Char Snap8.png File:Char8.png Player 8's Skin

Creating a skin

Skintemplate

A color-coded skin template on transparent background with all faces labeled.

Skinzones

Another skin guide on a black background. For the arm and leg sections only, "right" indicates those facing outward, whereas "left" indicates inward.

A custom skin is a great way to personalize your player model and can be done either by using a variety of community-made skin editors or by editing Minecraft's char.png file manually. This is stored in the mob folder within the minecraft.jar file, and can only be accessed by using an archive decompressor (such as Winzip, Winrar, or 7-Zip).

On Windows, minecraft.jar is located in "C:\Users\User\AppData\Roaming\.minecraft\bin", accessed by pressing ⊞ Win+R and entering "%appdata%" in the command box.

On a Mac it is in "/Library/Application Support/minecraft/bin"

On Linux it is in ~/.minecraft/bin/.

Skin files must be 64 x 32 pixels.

Capes

Capes (previously known as cloaks) are vanity items and are worn in addition to the player's skin. There is currently no way to obtain a cape on one's own, however there are various mods that allow players to do this.

Name Image Original Notes
The Mojang Cape File:MojangCloak.PNG File:Mojang.png All Mojang AB employees have Mojang logo capes.
The Christmas Cape 2010 File:ChristmasCape.png File:Xmas.png On December 24/25, 2010; all users were given a Christmas cape.
The New Year's Cape File:Newyearscloak.png File:2011.png On New Year's Eve, 2010; all users were given this cape.
The Bacon Cape File:MicleeBaconCape.png File:BaconCape.png Miclee was given this cape by Notch, presumably due to his idea of the Pigman. However, later it was removed from him due to other users asking Notch for personal capes.
One Million Cape File:1000000.png File:1MCape.png This cape was made for akronman1, the lucky buyer of the 1,000,000th copy of Minecraft.
dannyBstyle's Cape File:Cloak DB.png File:DBCape.png This cape was given to dannyBstyle.[2]
JulianClark's Cape File:JulianClark cape.png File:JulianClark.png This cape was given to JulianClark in return for bringing Notch the TV presenter and actor Ray Cokes.[3]
MineCon 2011 Cape Creepercloak Creeper cape This cape has been given to MineCon 2011 attendees.[4]
Crowdin Translator Cape Translatorcape File:Capeeeee.png This cape was given to 29 translators on the Minecraft translation project at Crowdin using a fair dice roll. More capes will be given out to translators from time to time.[5][6][7]

References

See also

  • To share your skin with other users, please do so on the skin gallery page.

External links

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