|Catches fire from lava||
Shrubs are variants of grass that do not generate naturally[Java Edition only] and are currently only obtainable in Legacy Console Edition via the creative inventory. They have the same characteristics as grass and ferns, but use a texture similar to dead bushes.
Green shrubs were an additional and independent variant of shrubs in Java Edition whose color changed depending on the biome. They were eventually changed to look the same as normal shrubs. Later, both were removed from Java Edition completely.
The shrub uses an identical texture to the dead bush.
The only visual difference between the shrub and the dead bush is that the shrub appears shorter, or sunk into the ground by 1 pixel.
List of colors
|Name||Namespaced ID||Numeric ID||Translation key|
|0||Shrub (identical in appearance to block dead bush when placed, but acts like grass or fern)|
|3||Grass (identical to the shrub, but colors are affected by biome)|
|Name||Default value||Allowed values||Description|
|Java Edition Beta|
|1.6||Test Build 3||Added shrubs.|
|Grass data values from 3 to 15 simply appear as regular grass.|
|1.5||13w10a||Added green shrubs.|
|Prior to this snapshot (from 13w02a to 13w09c) grass with data values beyond 2 would crash the game upon rendering, and prior to 13w02a looked like tall grass instead.|
|1.8||14w10a||Green shrubs now display as a missing texture cube when placed.|
|14w25a||Green colored shrubs (damage value 3 or greater) now look like normal shrubs. The inventory model is now a missing texture cube.|
|1.13||17w47a||The ID of shrubs has now been merged with the regular dead bush's (|
|Legacy Console Edition|
|TU1||CU1||1.0||Patch 1||1.0.1||Added shrubs.|
|TU24||CU12||1.16||Shrubs can now be placed in flower pots.|
|TU60||CU51||1.64||Patch 30||1.0.11||Shrubs now have a different texture.|
|1.90||The texture of shrubs has now been changed.|
- Shrubs can be seen on the cliff edge at the beginning of the Glide map "Cavern" in Legacy Console Edition.