This article is about the history of the shield_patterns.png-atlas file. For a comprehensive history of block texture changes, see Java Edition history of textures.
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This feature is exclusive to Java Edition.
minecraft_textures_atlas_shield_patterns.png in Java Edition 1.20.2.
shield_patterns.png-atlas is a procedurally-generated texture atlas used to store textures for all shields and shield banner patterns.
Format[]
shield_patterns.png-atlas is a fixed-width 512 × 512-pixel file that store textures for all shields and shield banner patterns.
History[]
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.15 | Pre-release 1 | Shield banner patterns have been split from textures-atlas into their own dedicated atlas, shield_patterns.png-atlas. | |||
| 1.16 | 20w15a | Added the piglin banner pattern. | |||
| ? | Textures of banner patterns in item form and shield itself are no longer stored in blocks.png-atlas, and now stored with shield patterns themselves. | ||||
| 1.20.2 | New versions of minecraft_textures_atlas_shield_patterns.png_<0-4>.png are generated. | ||||
| In use |
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|---|---|---|---|---|---|---|---|---|---|---|---|
| Removed |
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