To get to the seed picker interface, from the "Worlds" tab in the initial menu, select "Create New", then "Create New World". Next to the "Seed" input field, there is an arrow button: clicking on this button opens the seed picker. The seed picker shows a search box at the top, with a scroll-able region of named thumbnails to browse the preset seeds. Clicking on a thumbnail returns to the "Create New World" page with the applicable seed filled in.
Due to changes in village generation in Bedrock Edition 1.11.0, a new set of seeds appeared, which are unchanged as of edition 1.16.
In the table below, the spawn point is not always the same every time a world is generated, varying by a few blocks in any direction. The preset seeds are:
|Thumbnail / name||Seed||Spawn point||Spawn biome and
|Features within 1000 blocks||Notes|
|-767389578||228,65,4||Plains, surrounded by savanna, river, desert, forest||
Dungeon (zombie) 78 blocks ESE and 89 blocks ESE
|Introduced as Savanna Village in 1.11, name changed to Abandoned Village in 1.13 when abandoned villages were re-introduced, causing the village near the spawn point to generate as abandoned. The seed value remains unchanged.|
|1778040862||192,65,20||Plains, surrounded by jungle edge, deep lukewarm ocean, forest, beach, wooded hills, extreme hills, wooded mountains||Since 1.11.|
|-1813740965||964,64,4||Beach, surrounded by ocean, lukewarm ocean, deep ocean, river, plains, forest||
Mineshaft 47 blocks SSW
|Four villages are arranged in roughly a 350×350 block square with the coastal village in the northwest corner, and an abandoned village over a stronghold in the southeast corner (not directly accessible from village well; but 7 blocks east of it). Two more villages (one is abandoned) separated north-south by 300 blocks are located 830 blocks WNW from the spawn point.|
|1136332378||532,69,4||Plains, surrounded by river and desert||Since 1.11.|
|-730362160||44,96,4||Jungle, surrounded by savanna, desert, and badlands, with mountains to the south||Since 1.11.|
|1537846859||512,69,12||Forest and sunflower plains, surrounded by mountains and plains, with birch forest to the east||
Amethyst geode 34 blocks NNW and 71 blocks SW
|Since 1.11. Always present in Minecraft Trial. Large abandoned village 1181 blocks NNE from spawn point, well populated with farms and livestock.|
|128388||672,69,4||Beach, surrounded by plains and warm ocean, with vast badlands to the west, ice-covered cold ocean to the east||Spawn point is the edge of a beach on a small plains island across a river from the mainland. The badlands include wooded badlands plateau and badlands plateau.|
|1404986100||128,67,28||Plains island and beach, surrounded by ocean, warm ocean, deep ocean, with mushroom island to the southwest||Spawn point is on a small island a short swim to a mushroom island with a ruined portal on its shore. There is an abandoned mineshaft deep under the center of the mushroom island, free of hostile mobs. Good for safe exploration in survival mode.
A similar mushroom island generates near the spawn point from seed 365930938.
|-513070979||384,70,12||Forest surrounded by beach, lukewarm ocean, deep ocean||Vast ocean of islands with multiple monuments in close proximity. The player spawns on a small forest island. A mushroom island lies directly to the south (at the edge of the starting map if the player opts to spawn with one). See Tutorials/Island survival for advice on surviving on the island.|
|190800072||568,70,4||River, surrounded by plains and savanna with desert, ocean, and forest nearby||
Dungeon 33 blocks ENE (spider) and 109 blocks W (zombie)
|Since 1.11. The outpost is on a separate island than spawn.|
|-189012883||864,71,28||Plains, surrounded by beach, cold ocean, snowy tundra||Since 1.11. The spawn point is on an island, and the village is a short distance away on the mainland.|
|-396676922||48,72,4||Plains, with Dark Forest nearby||Since 1.11. A rare seed that generates a mansion a short walk from the spawn point.|
|-27149278||1024,63,16||Desert, Plains||Since 1.11. Replaced Stronghold Village after new world-generation algorithm reduced the chance of spawning strongholds. There is a second stronghold village at 1400, 70, 500.|
|654775433||480,74,4||Taiga, surrounded by extreme hills, sunflower plains, plains||Player spawns on a tree at the border of taiga and extreme hills. The nearest village has a stronghold below, not too deep (highest point is at depth 48). Large-ish snowy floating island with cows 373 blocks WNW.|
|24517192||1272,88,4||Plains, surrounded by beach and warm ocean||
Underwater ruins 80 blocks NW
|Since 1.11. See also Tutorials/Island survival for tips on surviving. The player spawns in an oak tree on a small plain on top of a tall island with steep sand cliffs, populated by sheep and spiders. There are two small desert islands to the north and two more to the south. The island directly north has buried treasure, turtles, and cows.|
|805966260||4932,74,4||Taiga, giant tree taiga hills, giant tree taiga, snowy taiga, snowy taiga hills, extreme hills||Player spawns near a river, surrounded by different taiga biome variations. The nearest igloo has no ladder shaft underneath.|
|95475027||188,64,4||Plains, River, Mountains||
Ruined Portal 102 blocks SE (underground)
|The nearby shipwreck is complete and in shallow water, with the top of a mast above the water surface. The treasure map points to the nearby buried treasure, which is exposed in the wall of a vertical cave.|
Seeds in the seed picker are discontinued when changes in the world generating algorithms cause the seed to appear differently. Starting in Bedrock Edition 1.10.0, strongholds have less chance of spawning under a village, and with Bedrock Edition 1.11.0, generated structures such as villages and temples spawn at different locations from previous editions. Therefore, the stronghold near the spawn point disappeared from the "Stronghold Village" seed, and there is no longer a village nearby in most seeds that were named for a village. The seeds are still useful for players interested in the geographic features and biomes around the spawn point, which remain largely unchanged.
|Thumbnail / name||Seed||Version discontinued||Notes|
|-334399639||1.11||A swamp village, that was also spawned on the cliffs, along with a swamp hut within a 100 meter range between both the player spawn and the village, which no longer appears since 1.11.|
|-736548993||1.11||A pocket edition "Amplified Map".|
|1410403532||1.11||A frigid area of ice spikes near a spruce-wood forest.
Replaced by Snowy Village after the update.
|1558083136||1.11||Mass vegetation encircling a jungle temple.
Replaced by Epic Jungle after the update.
|1474137368||1.11||A village in a Taiga-Forest landscape with a distant mountain view. There's a dungeon centermost in the village, which no longer appears since 1.11.|
|-560637684||1.11||A valid seed for challenging island survival.|
|-1237332647||1.9||Old seed that existed prior to 1.9.|
|-1804478546||1.10||A village concealing a stronghold at least 20 meters below, with a nearby village about 150 blocks away.
Withdrawn in 1.10, replaced by Stronghold Below after the update .
|2189910||1.11||1.A succession of islands primed for survival.
Replaced by Survival Island after the update.
|961601796||1.11||A large desert surrounding a small-scale savanna. Since 1.11, a village generates in the desert near the spawn point, as well as in the small savanna.|
|Village Island||-1060246543||1.11||A village island with 2 or 3 villages overlapping on a small island with minimal forests, encircled by a large sea. The village no longer appears since 1.11.|
|1.0.0||alpha 0.17.0.1||Added the seed picker with six seeds.|
|1.1.0||Added 12 more seeds.|
|1.11.0||beta 184.108.40.206||Kept 6 seeds from the prior list.|
|1.12.0||beta 220.127.116.11||Added 10 more seeds.|
|1.13.0||beta 18.104.22.168||Replaced the Savannah Village seed with "Abandoned Village".|