Minecraft Wiki
Crafting Table JE4 BE3.png
This article describes content that may be included in Java Edition and Bedrock Edition. 
This content has appeared in Java Edition 1.19 and Bedrock Edition 1.19.0 development versions, but the full update containing it has not been released yet.
Sculk Shrieker
Sculk Shrieker Inactive JE2.gifSculk Shrieker JE2.gif
Sculk Shrieker



Yes (64)


Blast resistance










Catches fire from lava


A sculk shrieker is a redstone block found in the deep dark biome that summons a warden when a player is detected nearby.


Natural generation[]

Sculk shriekers can be found within the deep dark biome.‌[upcoming: JE 1.19 & BE 1.19.0]


Sculk shriekers can be mined with any tool, but hoes are the quickest. It drops experience when mined without Silk Touch.

Block Sculk Shrieker
Hardness 3
Breaking time[A]
Default 4.5
Wooden 2.25
Stone 1.15
Iron 0.75
Diamond 0.6
Netherite 0.5
Golden 0.4
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.


A sculk catalyst has a 1% chance of generating a sculk shrieker on top of a sculk block.


The shriek particle.

Sculk shriekers can "shriek" after being activated, which can happen by a player stepping on it, triggering a nearby sculk sensor, or powering it with redstone. The shrieker shrieks for exactly 90 game ticks (4.5 seconds). After the shrieking ends, all players in Survival mode within 40 blocks are given the Darkness effect for 12 seconds. Sculk sensors pass on the warning to shriekers only if the sound comes from a player action.

Sculk shriekers have a 10 second cooldown per player. This means that if a player triggers one shrieker, they are completely unable to trigger any other shrieker within 10 seconds. The cooldown period includes the 4.5-second shrieking, which means 5.5 seconds after the previous shrieking ends, the player can activate sculk shriekers again.

A sculk shrieker has a spherical range of 16 blocks. When a shrieker is activated via redstone power, if there is a player within 16 blocks, the shrieker is activated; if there is no player within range, the shrieker does not activate.

Spawning wardens[]

A set of shriek particles emitted by a sculk shrieker.

Each time a sculk shrieker is activated, it adds 1 to a "warning" level to alert the warden. The warning level is specific to each player, not each sculk shrieker, meaning that the same player can activate a different sculk shrieker for each of the three times, and a warden still spawns on the third activation, even though any particular shrieker had been activated once. If a player does not activate any sculk shrieker, the warning level decreases by 1 every 10 minutes.

When a player's warning level reaches level 3, the sculk shrieker attempts to spawn a warden after its shrieking ends. Up to 20 attempts are made to spawn a warden within an 11×13×11 box centered on the shrieker. If there isn't another warden within 48 blocks, a warden emerges from the ground.

If the player that triggered the sculk shrieker is outside the shrieker's range when the shrieking ends, the sculk shrieker does not apply the Darkness effect to any player, and it does not spawn a warden. The player's warning level still increases by 1.

If a sculk shrieker is placed by a player or generated via a sculk catalyst, the tag can_summon is set to false, and therefore a warden will not be summoned by that particular sculk shrieker.



Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokenbreak.sculk_shrieker1.00.8
BlocksFalling on the block with fall damagestep.sculk_shrieker0.41.0
BlocksWhile the block is in the process of being brokenstep.sculk_shrieker0.30.5
BlocksJumping from the blockstep.sculk_shrieker0.121.0
BlocksFalling on the block without fall damagestep.sculk_shrieker0.141.0
BlocksWalking on the blockstep.sculk_shrieker0.171.0
BlocksWhen the block is placedplace.sculk_shrieker1.00.8
BlocksWhen the shrieker shrieksshriek.sculk_shrieker1.01.0

Data values[]


Java Edition:

NameIdentifierFormTranslation key
Sculk Shriekersculk_shriekerBlock & Itemblock.minecraft.sculk_shrieker


Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Sculk Shriekersculk_shrieker716Block & Giveable Item[i 2]Identical[i 3]tile.sculk_shrieker.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id with the block.

Block states[]

Java Edition:

Name Default value Allowed values Description
If true, the sculk shrieker can summon the warden.
Whether the sculk shrieker is shrieking or not.
Whether or not there's water in the same place as this sculk shrieker.

Bedrock Edition:

Name Default value Allowed values Description
Whether the sculk shrieker is shrieking or not.


October 16, 2021Sculk Shrieker JE1 BE2.gif Sculk shriekers are shown at Minecraft Live 2021.
Upcoming Java Edition
1.19Deep Dark Experimental Snapshot 1Sculk Shrieker JE1 BE2.gif Added sculk shriekers.
22w11aImplemented sculk shriekers into normal snapshot.
Sculk shriekers no longer drop when mined with Silk Touch.
Sculk shriekers can't be activated in this snapshot, as wardens and darkness are not added in this snapshot.
22w12aReadded functionality to the sculk shrieker.
Sculk shriekers are no longer generated by sculk catalysts.
22w13aSculk shriekers are once again obtainable with Silk Touch and once again spawn from sculk catalysts.
There’s now a new can_summon tag for sculk shriekers that controls whether or not they can spawn a warden, it is set to true for naturally generated shriekers and false for ones that were placed by a player or spawned by a sculk catalyst.
Sculk Shrieker Inactive JE1.gif When the can_summon tag is set to false, it has another texture.
22w15aSculk Shrieker JE2.gifSculk Shrieker Inactive JE2.gif The model of the sculk shrieker has been changed.
Bedrock Edition
1.17.30beta"Sculk Shrieker" was mentioned in the Bedrock Beta documentation.
beta Shrieker (top texture) BE1.png Sculk Shrieker (side texture) BE1.png Sculk Sensor (bottom texture) BE1.png Sculk Shrieker (inner texture) BE1.png Added textures of the sculk shrieker in internal Caves & Cliffs files.
Vanilla Experiments
beta Shrieker BE1.gif Added sculk shriekers behind the "Vanilla Experiments" toggle.
It uses an outdated model.[1]
It can be activated with a redstone signal, or by stepping on it.
Wild Update
beta sculk shriekers to the "Wild Update" experimental toggle.
beta shriekers now listen to sculk sensor tendril clicking.
The threat level that causes the warden to spawn in the future now decreases over time.
beta Shrieker JE1 BE2.gif Updated the sculk shrieker's model.
Revamped the sculk spreading mechanics to match Java Edition.
beta shriekers can now summon the warden.
Upcoming Bedrock Edition
1.19.0beta shriekers are now available without enabling experimental gameplay.
beta shriekers can now be obtained with Silk Touch.
There’s now a new can_summon tag for sculk shriekers that controls whether or not they can spawn a warden, it is set to true for naturally generated shriekers and false for ones that were placed by a player or spawned by a sculk catalyst.
Sculk Shrieker Inactive JE1.gif When the can_summon tag is set to false, it has another texture.


Issues relating to "Sculk Shrieker" are maintained on the bug tracker. Report issues there.


  • The sculk shrieker's design was inspired by the human larynx.[2]


  1. "Oh and Sculk Shrieker model is outdated"@kingbdogz on Twitter, October 21, 2021
  2. "Minecraft Live 2021 @ 1:52:36" – Minecraft on YouTube, October 15, 2021