Scaffolding is a climbable semi-solid block that can be stood on without falling as well as be placed and broken easily.
Obtaining[]
Breaking[]
Scaffolding is broken instantly, and no tools are required. Scaffolding requires support and drops as an item if it loses this support.
In Bedrock Edition, scaffolding takes a small amount of time to break. An axe is the fastest method of obtaining it.
Crafting[]
Ingredients | Crafting recipe |
---|---|
Bamboo + String |
Usage[]
When the bottom block of scaffolding is destroyed, all scaffolding blocks above it break, similar to chorus plants and bamboo; this makes it easier for players to make temporary structures.
The placement of scaffolding is different from any other blocks in the game. When pressing use on the side of a scaffolding, the scaffolding is added on top of the highest scaffolding in that location, allowing the player to build the scaffolding structure higher on the ground.[Java Edition only] Pressing use on the top face of the scaffolding adds the scaffolding to the side, depending on the direction the player is facing.[Java Edition only] When trying to place a scaffolding inside of another scaffolding, the scaffolding is added on top of the highest scaffolding in that location, allowing the player to build the scaffolding structure higher on the ground. While sneaking, pressing use on a face of the scaffolding places the new scaffolding on that face like placing other blocks; the scaffolding may then fall if not adequately supported.
Scaffolding has no collision detection. The player can climb up or down by jumping or sneaking respectively.
A scaffolding block can be moved by pistons, allowing them to be broken easily.
Scaffolding can be placed up to 6 blocks out from its base of support; any further scaffolding placed falls to the ground.
Scaffolding can be waterlogged.
In Bedrock Edition, scaffolding cannot be placed inside lava; if scaffolding is placed next to lava or fire, the scaffolding is destroyed. If it falls into lava or fire, it is destroyed immediately.
In Java Edition, scaffolding is not ignited by lava, and can be placed inside. It will be destroyed by fire.
When holding scaffolding, the hitbox of scaffolding in the world is a full block.[Java Edition only] Otherwise, a player can interact with other blocks through the scaffolding.
Mobs don't spawn on scaffolding. In Bedrock Edition mobs can spawn inside of scaffolding if the block below the scaffolding is spawnable. In Java Edition very small mobs such as chickens can spawn in the empty space inside of a scaffolding block if the block below is spawnable.
Fuel[]
Scaffolding can be used as a fuel in furnaces, smelting 0.25 items per block.
Sounds[]
Generic[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 0.8 | 1.12 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 0.9 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | block | 0.8 | 1.12-1.4 | |
Blocks | When the block is placed | block | 0.9 | 0.8-0.9 | |
Blocks | While the block is in the process of being broken | block | 0.25 | 0.5 | |
Blocks | Falling on the block with fall damage | block | 0.4 | 1.0 | |
Blocks | Walking on the block | block | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.15 | 1.0 | |
Blocks | Falling on the block without fall damage | block | 0.2 | 1.0 |
Unique[]
Java Edition: None
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | While a player is climbing scaffolding | block | 1.0 | 1.0 |
Data values[]
ID[]
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Scaffolding | scaffolding | Block & Item | climbable | block.minecraft.scaffolding |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Scaffolding | scaffolding | 420 | Block & Giveable Item[i 2] | Identical[i 3] | tile.scaffolding.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
bottom | false | false true | If this scaffolding is floating. |
distance | 7 | 0 1 2 3 4 5 6 7 | The distance from a center scaffolding horizontally. If it is 7, it becomes a falling block entity. |
waterlogged | false | false true | Whether or not there's water in the same place as this scaffolding. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
stability | 0x2 0x4 0x8 | 7 | 0 1 2 3 4 5 6 7 | 0 1 2 3 4 5 6 7 | The distance from a center scaffolding horizontally. If it is 7, it becomes a falling block entity. |
stability_check | 0x1 | false | false true | 0 1 | If a scaffolding block has been checked for stability.[more information needed] |
Falling block entity[]
- Dynamic block entity data
- Tags common to all entities
- BlockState: The falling block represented by this entity.
- Name: The resource location of the block.
- Properties: Optional. The block states of the block.
- Name: The block state name and its value.
- CancelDrop: 1 or 0 (true/false). Whether the block will be cancelled from being placed when it lands on a solid block. When true, it also prevents the block from dropping as an item (regardless of what the
DropItem
tag is set to). However, if true and the falling block'sTime
tag goes to 0 before landing on a solid block, it will still destroy itself and drop itself as an item (or not, respective to what theDropItem
tag is set to).CancelDrop
defaults to false for summoned and naturally occurring falling blocks (except for Suspicious Blocks). - DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
- FallHurtAmount: Multiplied by the
FallDistance
to calculate the amount of damage to inflict. By default this value is 2 for anvils, and 6 for pointed dripstone. - FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40 × 20.
- HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on.
- TileEntityData: Optional. The tags of the block entity for this block.
- Time: The number of ticks the entity has existed. When
Time
goes above 600, or above 100 while the block is below Y=1 or is outside building height, the entity is deleted.
Achievements[]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other | |||||
Top of the World | Place scaffolding to the world limit. | Place a scaffolding at the world height limit. | 20G | Bronze |
History[]
The specific instructions are: Scaffolding during Bedrock beta 1.8.0.8 as the blocks didn't have a 3D mesh originally.
September 29, 2018 | Scaffolding is announced at MINECON Earth 2018. | ||||
---|---|---|---|---|---|
Java Edition | |||||
1.14 | 18w45a | Added scaffolding. | |||
18w46a | Scaffolding can now be placed 6 blocks (was 4 blocks) out from its base of support without falling. | ||||
The smelting of scaffolding has been changed to 0.25. | |||||
19w03a | When built up from the bottom, blocks such as water and vines are now properly placed above scaffolding.[1][2] | ||||
The floating scaffolding model has been changed. | |||||
19w05a | Scaffolding can now be instantly broken. | ||||
19w12a | The textures of scaffolding have been changed slightly.[3] | ||||
1.15 | Pre-release 1 | When used as a fuel, scaffolding now smelts 2 items instead of 0.25. | |||
1.19 | 22w11a | Scaffolding now smelts 0.25 items again.[4] | |||
1.19.3 | 22w42a | Mobs no longer spawn on scaffolding.[5] | |||
22w45a | The textures of scaffolding have been changed to match 1.20 experimental bamboo blocks. | ||||
Bedrock Edition | |||||
1.8.0 | beta 1.8.0.8 | Added scaffolding. | |||
beta 1.8.0.10 | Sounds have been added for scaffolding. | ||||
A guide in the "How to Play" menu has been added for scaffolding. | |||||
Scaffolding now burns in lava. | |||||
beta 1.8.0.11 | The flight controls on touch devices after climbing scaffolding have been fixed. | ||||
? | Scaffolding blocks now have a 3D mesh. | ||||
1.11.0 | beta 1.11.0.4 | Scaffolding can now be placed 6 blocks (was 4 blocks) out from its base of support without falling. | |||
1.19.40 | beta 1.19.40.22 | Scaffolding now smelts only 0.25 blocks, matching Java Edition.[6] | |||
1.19.60 | beta 1.19.60.20 | The textures of scaffolding have been changed to match 1.20 experimental bamboo blocks. | |||
Legacy Console Edition | |||||
1.83 | Added scaffolding. |
Issues[]
Issues relating to "Scaffolding" are maintained on the bug tracker. Report issues there.
Gallery[]
Sunny approaching a structure using scaffolding in a cherry grove.
Noor, Kai, Makena, and Steve building on scaffolding.
References[]
- ↑ MC-139018 — "Scaffolding doesn't stack from the bottom under water" — resolved as "Fixed".
- ↑ MC-141080 — "Scaffolding does not replace vines when attempting to stack from the bottom" — resolved as "Fixed".
- ↑ MC-140409 — "Scaffolding Texture" — resolved as "Fixed".
- ↑ MC-165990 — "Crafting bamboo into scaffolding gives you 8 times the furnace fuel for free" — resolved as "Fixed".
- ↑ MC-150488 — resolved as "Fixed".
- ↑ MCPE-42949
External links[]
- Block of the Week: Scaffolding – Minecraft.net on April 16, 2020