Scaffolding

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Scaffolding
Standing Scaffolding.pngStanding Scaffolding BE2.png
Floating Scaffolding.pngFloating Scaffolding BE2.png
Renewable

Yes

Stackable

Yes (64)

Tool

Any tool

Blast resistance

0

Hardness

0

Luminant

No

Transparent

Partial

Flammable

Yes (60)

Catches fire from lava

No

Scaffolding is a block used when building structures to help the player reach higher places, or to descend safely without fall damage.

Obtaining[edit]

Breaking[edit]

Scaffolding is broken instantly, and no tools are required. Scaffolding requires support and drops as an item if it loses this support.

In Bedrock Edition, scaffolding takes a small amount of time to break, an axe is the fastest method of obtaining it.

Crafting[edit]

Ingredients Crafting recipe
Bamboo +
String

6

Usage[edit]

A stack of scaffolding created by placing another scaffolding block on the side face of the bottom scaffolding block.

When the bottom block of scaffolding is destroyed, all scaffolding blocks above it break, similar to chorus plants; this makes it easier for players to make temporary structures.

The placement of scaffolding is different from any other blocks in the game. When pressing use on the side of a scaffolding, the scaffolding is added on top of the highest scaffolding in that location, allowing the player to build the scaffolding structure higher on the ground.‌[Java Edition only] Pressing use on the top face of the scaffolding adds the scaffolding to the side, depending on the direction the player is facing.‌[Java Edition only] When trying to place a scaffolding inside of another scaffolding, the scaffolding is added on top of the highest scaffolding in that location, allowing the player to build the scaffolding structure higher on the ground. While sneaking, pressing use on the top face of the scaffolding places the new scaffolding on top of the targeted one if the top is available, otherwise it is placed under the targeted scaffolding if possible. Pressing use on the side while sneaking places it on the side like placing other blocks.

Scaffolding has no collision detection. The player can climb up or down by jumping or sneaking respectively. A scaffolding block can be moved by pistons, allowing them to be broken easily.

A diagram showing that scaffolding can be placed up to 6 blocks away from the base of support.

Scaffolding can be placed up to 6 blocks out from its base of support; any further scaffolding placed falls to the ground.

In Bedrock Edition, scaffolding cannot be placed inside lava; if scaffolding is placed next to lava or fire, the scaffolding is destroyed. If it falls into lava or fire, it is destroyed immediately.

In Java Edition, scaffolding can be placed inside lava but burns after some time.

When holding scaffolding, the hitbox of scaffolding in the world is a full block.‌[Java Edition only] Otherwise, a player can interact with other blocks through the scaffolding.

Fuel[edit]

Scaffolding can be used as a fuel in furnaces, smelting 2 items per block in Java Edition, and 6 items per block in Bedrock Edition.

Sounds[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.scaffolding.breaksubtitles.block.generic.break0.81.1216
None[sound 1]Blocks?block.scaffolding.fallNone[sound 1]0.50.7516
Block breakingBlocksWhile the block is in the process of being brokenblock.scaffolding.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksWhen the block is placedblock.scaffolding.placesubtitles.block.generic.place0.90.816
FootstepsBlocks?block.scaffolding.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:[more information needed]

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDBlock tags (JE)FormTranslation key
ScaffoldingscaffoldingclimbableBlock & Itemblock.minecraft.scaffolding

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Scaffoldingscaffolding419Block & Itemtile.scaffolding.name

Metadata[edit]

See also: Data values

In Bedrock Edition, scaffolding uses the following data values:

Block states[edit]

See also: Block states

Java Edition:

DV Description
0 Unknown
1 Unknown
2 Unknown
3 Unknown
4 Unknown
5 Unknown
6 Unknown
7 Scaffolding at distance 0
8 Scaffolding at distance 1
9 Scaffolding at distance 2
10 Scaffolding at distance 3
11 Scaffolding at distance 4
12 Scaffolding at distance 5
13 Scaffolding at distance 6
14 Scaffolding at distance 7
Name Default value Allowed values Description
bottomfalsefalse
true
If this scaffolding is floating.
distance70
1
2
3
4
5
6
7
The distance from a center scaffolding horizontally. If it is 7, it becomes a falling block entity.
waterloggedfalsefalse
true
Whether or not there's water in the same place as the scaffolding.

Bedrock Edition:

Name Default value Allowed values Description
stability70
1
2
3
4
5
6
7
The distance from a center scaffolding horizontally. If it is 7, it becomes a falling block entity.
stability_checkfalsefalse
true
[more information needed]

Falling block entity[edit]

Main article: Falling Block
Falling Block
Floating Scaffolding.png
Hitbox size

Height: 0.98 Blocks
Width: 0.98 Blocks

  • Dynamic block entity data
    • Tags common to all entities
    •  BlockState: The falling block represented by this entity.
      •  Name: The namespaced ID of the block.
      •  Properties: Optional. The block states of the block.
        •  Name: The block state name and its value.
    •  DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
    •  FallHurtAmount: Multiplied by the FallDistance to calculate the amount of damage to inflict. By default this value is always 2.
    •  FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling_block . For vanilla falling_block, always 40♥ × 20.
    •  HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on.
    •  TileEntityData: Optional. The tags of the block entity for this block.
    •  Time: The number of ticks the entity has existed. If set to 0, the moment it ticks to 1, it vanishes if the block at its location has a different ID than the entity's BlockState.Name. If the block at its location has the same ID as its TileID when Time ticks from 0 to 1, the block is deleted, and the entity continues to fall, having overwritten it. When Time goes above 600, the entity is deleted.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Top of the World.pngTop of the WorldPlace scaffolding to the world limit.Place a scaffolding at the world height limit.20GBronze

History[edit]

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The specific instructions are: Scaffolding during Bedrock beta 1.8.0.8 as the blocks didn't have a 3D mesh originally.
September 29, 2018Scaffolding is announced at MINECON Earth 2018.
Java Edition
1.1418w45aStanding Scaffolding JE1.png Floating Scaffolding JE1.png Added scaffolding.
18w46aScaffolding can now be placed 6 blocks (was 4 blocks) out from its base of support without falling.
The smelting of scaffolding has been changed to 0.25.
19w03aWhen built up from the bottom, blocks such as water and vines are now properly placed above scaffolding.[1][2]
Floating Scaffolding JE2.png The floating scaffolding model has been changed.
19w05aScaffolding can now be instantly broken.
19w12aStanding Scaffolding.png Floating Scaffolding.png The textures of scaffolding have been changed slightly.[3]
1.15Pre-release 1When used as a fuel, scaffolding now smelts 2 items instead of 0.25.
Bedrock Edition
1.8.0beta 1.8.0.8Standing Scaffolding JE1.png Floating Scaffolding JE1.png Added scaffolding.
beta 1.8.0.10Sounds have been added for scaffolding.
A guide in the "How to Play" menu has been added for scaffolding.
Scaffolding now burns in lava.
beta 1.8.0.11The flight controls on touch devices after climbing scaffolding have been fixed.
?Standing Scaffolding BE2.png Floating Scaffolding BE2.png Scaffolding blocks now have a 3D mesh.
1.11.0beta 1.11.0.4Scaffolding can now be placed 6 blocks (was 4 blocks) out from its base of support without falling.
Legacy Console Edition
1.83 Standing Scaffolding BE2.png Floating Scaffolding BE2.png Added scaffolding.

Issues[edit]

Issues relating to "Scaffolding" are maintained on the bug tracker. Report issues there.

Gallery[edit]

References[edit]