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A savanna biome.

The savanna is a common warm biome. It typically generates bordering a desert or plains biome, and has three variations total.

Description[]

Savannas are mostly flat biomes, with vast amounts of tall grass all over the terrain. Acacia and small oak trees are the two types of trees that grow here; this is the only place where acacia trees naturally generate.

Villages that generate in savannas are made mainly of terracotta, acacia logs, and planks; the bright-orange acacia planks make savanna villages easy to spot from a distance. Lakes generate infrequently.

Horses, donkeys, and llamas spawn in savannas. This does make it the only biome where both horses and llamas can spawn together. As the savanna has an arid climate, it never rains here, and thus lightning can never naturally strike; however, overcast skies (and daytime hostile mobs spawning in the case of thunderstorms) still apply. Grass and leaves in the savanna take on a dull, olive-green color, giving an illusion of dryness.

Survival in the normal savanna, along with its plateau variant, is generally easier than other biomes. The acacia and oak trees provide a decent source of wood, tamed horses can allow for fast travel and outrunning hostile mobs, tamed llamas can serve as useful pack animals, and villages can serve as a refuge and a way to trade items. However, the vast amounts of tall grass can prove to be a nuisance when building a shelter; additionally, it may serve as an obstacle when fighting hostile mobs, as the player might end up hitting the grass rather than the mob. Survival in the windswept savanna variant, however, is dangerous even for experienced players, due to the extremes of the generated mountains.

Savanna biomes are fairly common, often next to plains and desert biomes.

Variants[]

For variants exist before 1.18, see Biome/Before 1.18 § Shattered Savanna Plateau.

There are three savanna biome variants (savanna, savanna plateau, and windswept savanna), with one removed variant (shattered savanna plateau) in previous versions.

Savanna[]

Savanna
Savanna.png
Type

Dry/Warm

Rarity

Common

Temperature

1.2

Structures

Villages
Pillager outposts

Blocks

Grass Block
Grass
Acacia Log
Acacia Leaves
Oak Log
Oak Leaves

Grass color


 #bfb755

Foliage color


 #AEA42A

Water color


 #3F76E4
[JE only]

 #2C8B9C
[BE only]

This is the standard and most common savanna variant. It is a flat, low-elevation plain with scattered trees. Villages may generate here.

In Java Edition:

MobSpawn chanceGroup size
Passive category
Sheep12424
Pig10424
Chicken10424
Cow8424
Horse1422–6
Donkey1421
Hostile category
Spider100516.254
Zombie95516.254
Zombie Villager5516.251
Skeleton100516.254
Creeper100516.254
Slime[note 1]100516.254
Enderman10516.251–4
Witch5516.251
Spider Jockey1516.251
Chicken Jockey0.25516.251
Ambient category
Bat10108
  1. Spawn attempt succeeds only in slime chunks.

In Bedrock Edition:

MobSpawn chanceGroup size
Passive category
Sheep12492–3
Pig10491–3
Chicken10492–4
Cow8492–3
Horse1492–6
Llama8494
Hostile category
Spider100496.251
Zombie95496.252–4
Zombie Villager5496.252–4
Skeleton80496.251–2
Creeper100496.251
Slime[note 1]100496.251
Enderman10496.251–2
Witch5496.251
Spider Jockey1496.251
Chicken Jockey0.25496.251
Ambient category
Bat10102
  1. Spawn attempt succeeds only in slime chunks.


Savanna Plateau[]

Savanna Plateau
Savanna Plateau.png
Type

Dry/Warm

Rarity

Common

Temperature

1.0

Blocks

Grass Block
Tall Grass
Acacia Log
Acacia Leaves
Oak Log
Oak Leaves

Grass color


 #bfb755

Foliage color


 #AEA42A

Water color


 #3F76E4
[JE only]

 #2590A8
[BE only]

The Savanna Plateau is identical to the regular savanna, featuring acacia trees and tall grass, though villages and Pillager outpost do not generate here. This biome is found when a savanna generates on top of a plateau or beneath a stony mountain. Horses still spawn on the plateaus and this is the only savanna sub-biome where llamas spawn‌[JE only].

In Java Edition, savanna plateaus use the same mob spawning chances as savannas for ambient and hostile categories. As for the others:

MobSpawn chanceGroup size
Passive category
Sheep12504
Pig10504
Chicken10504
Cow8504
Horse1502–6
Donkey1501
Llama8504

In Bedrock Edition, savanna plateaus use the same mob spawning chances as savannas.

Windswept Savanna[]

Windswept Savanna
Shattered Savanna.png
Type

Dry/Warm‌[JE only]
Lush/Temperate‌[BE only]

Rarity

Rare

Temperature

1.1

Blocks

Grass Block
Coarse Dirt
Stone
Tall Grass
Acacia Log
Acacia Leaves
Oak Log
Oak Leaves

Grass color


 #BFB755
[JE only]

 #55C93F
[BE only]

Foliage color


 #AEA42A
[JE only]

 #2BBB0F
[BE only]

Water color


 #3F76E4
[JE only]

 #2590A8
[BE only]

The rare windswept savanna (formerly called shattered savanna) variant generates in areas with high erosion and very low factor, which means that the terrain is arguably the most chaotic in the game, a contrast from the otherwise flat savanna. The terrain is covered with a mixture of grass patches and stone patches, with coarse dirt in between. It is full of extremely steep mountains, enormous overhangs, floating islands, and huge waterfalls and lavafalls, with higher and rougher terrain than the windswept hills biome, and can often go past y=200. Llamas cannot spawn and villages and pillager outposts cannot generate in this biome, though horses and other passive mobs remain prevalent on the cliffs, and trees can still spawn naturally. Enormous deep lakes often form on the bases of the mountains. The steep generated mountains make this variant almost entirely unsuitable for shelter, and even just exploring quite hazardous, due to the sharp cliffs often risking fatal fall damage if not above water. Additionally, the giant overhangs often reduce skylight on the terrain below them, not only enough to spawn hostile mobs in daylight, but to produce complete darkness similar to caves, further adding to the difficulty of this biome. In Bedrock Edition, the foliage is a more vibrant green color, and rain can occur in it.[1]

Windswept savanna biomes can often generate standalone bordering other biomes that aren't just the default savanna, with these biomes usually being temperate or warm. Windswept savannas can't generate in regions with cold or snowy biomes which means that these biomes can be found in extreme terrain.

Windswept savannas use the same mob spawning chances as savannas.

Data values[]

ID[]

Java Edition:

NameResource locationTranslation key
Savannasavannabiome.minecraft.savanna
Savanna Plateausavanna_plateaubiome.minecraft.savanna_plateau
Shattered Savannashattered_savannabiome.minecraft.shattered_savanna
Shattered Savanna Plateaushattered_savanna_plateaubiome.minecraft.shattered_savanna_plateau

Bedrock Edition:

NameResource locationNumeric ID
[No displayed name]savanna37
[No displayed name]savanna_plateau39
[No displayed name]savanna_mutated163
[No displayed name]savanna_plateau_mutated164

History[]


Java Edition Alpha
v1.2.0previewAdded true biomes, including savannas.
Savannas were defined by having a rainfall value of 20% or lower and a temperature value between 50% and 95%.
Java Edition Beta
1.8Pre-releaseThe savanna biome has been removed.
Java Edition
1.7.213w36aSavanna biomes have been re-added with variant biomes, along with many other biomes.
13w43aSavannas now generate with new logs and leaves.
1.1318w16aRenamed Savanna M to Mutated Savanna.
Renamed Savanna Plateau M to Mutated Savanna Plateau.
18w19aRenamed Mutated Savanna to Shattered Savanna.
Renamed Mutated Savanna Plateau to Shattered Savanna Plateau.
pre5Changed the ID savanna_rock to savanna_plateau.
Changed the ID mutated_savanna to shattered_savanna.
Changed the ID mutated_savanna_rock to shattered_savanna_plateau.
1.1418w47aAdded pillager outposts, which can spawn in savanna biomes.
1.18Experimental Snapshot 1The savanna plateau and shattered savanna plateau biomes no longer generate naturally.
experimental snapshot 2Savanna plateaus generate once again.
experimental snapshot 5Shattered savannas are now less common.
Water lakes no longer generate in savannas.
21w40a"Shattered Savanna" has been renamed to "Windswept Savanna".
The ID shattered_savanna has been changed to windswept_savanna.
The shattered savanna plateau biome has been removed.
Pocket Edition Alpha
v0.9.0build 1Added savannas, along with many other biomes.
Added villages, which can now generate in savanna biomes.
v0.15.0build 1Villages that generate in savanna biomes now use acacia wood in their structures instead of oak.
Added horses, which can now spawn in savanna biomes.
Pocket Edition
1.1.0alpha 1.1.0.0Added llamas, which can now spawn in savanna biomes.
Bedrock Edition
1.10.0beta 1.10.0.3Added pillager outposts, which can spawn in savanna biomes.
1.11.0beta 1.11.0.1Added illager patrol which can spawn in savanna.
Caves & Cliffs (experimental)beta 1.17.30.23The savanna plateau and shattered savanna plateau biomes no longer generate naturally.
beta 1.17.40.20Savanna plateaus generate once again.
Legacy Console Edition
TU5CU1 1.00 Patch 11.0.1Savannas, along with some other biomes, have been removed from the base game.
TU31CU19 1.22 Patch 3Savannas and their variants have been re-added.
1.91 Added pillager outposts, which can spawn in savanna biomes.

Gallery[]

References[]

See also[]

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