Minecraft Wiki

The Minecraft Wiki is no longer considered as official by Microsoft and therefore several changes are required to be made, including to the wiki's logo. Please read this announcement for more information.

READ MORE

Minecraft Wiki
Advertisement
Minecraft Wiki
Split-arrows.svg
It has been suggested that this page be split into Shattered Savanna Plateau. [discuss]
If this split may potentially be controversial, do not split until a consensus has been reached.
Reason: this biome will be removed in 1.18, and as such should be given a separate article as to not conflate historical information with current information

A savanna biome.

The savanna is a common warm biome. It typically generates bordering a desert or plains biome, and has four variations total.

Description[]

Savannas are mostly flat biomes, with vast amounts of tall grass all over the terrain. Acacia and small oak trees are the two types of trees that grow here; this is the only place where acacia trees naturally generate.

Villages that generate in savannas are made mainly of terracotta, acacia logs, and planks; the bright-orange acacia planks make savanna villages easy to spot from a distance. Lakes generate infrequently.

Horses, donkeys, and llamas spawn in savannas. This does make it the only biome where both horses and llamas can spawn together. As the savanna has an arid climate, it never rains here, and thus lightning can never naturally strike; however, overcast skies (and daytime hostile mobs spawning in the case of thunderstorms) still apply. Grass and leaves in the savanna take on a dull, olive-green color, giving an illusion of dryness.

Survival in the normal savanna, along with its plateau variant, is generally easier than other biomes. The acacia and oak trees provide a decent source of wood, tamed horses can allow for fast travel and outrunning hostile mobs, tamed llamas can serve as useful pack animals, and villages can serve as a refuge and a way to trade items. However, the vast amounts of tall grass can prove to be a nuisance when building a shelter; additionally, it may serve as an obstacle when fighting hostile mobs, as the player might end up hitting the grass rather than the mob. Survival in the shattered savanna variant, however, is dangerous even for experienced players, due to the extremes of the generated mountains.

Savanna biomes are fairly common, often next to plains and desert biomes.

Variants[]

The savanna has three different variants with one removed variant.

Savanna[]

Savanna
Savanna.png
Type

Dry/Warm

Rarity

Common

Temperature

1.2

Structures

Villages
Pillager outposts

Blocks

Grass Block
Grass
Acacia Log
Acacia Leaves
Oak Log
Oak Leaves

Grass color


 #bfb755

Foliage color


 #AEA42A

Water color


 #3F76E4
[JE only]

 #2C8B9C
[BE only]

This is the standard and most common savanna variant. It is a flat, low-elevation plain with scattered trees. Villages may generate here.

In Java Edition:

MobSpawn chanceGroup size
Passive category
Sheep12424
Pig10424
Chicken10424
Cow8424
Horse1422–6
Donkey1421
Hostile category
Spider1005154
Zombie955154
Zombie Villager55151
Skeleton1005154
Creeper1005154
Slime[note 1]1005154
Enderman105151–4
Witch55151
Ambient category
Bat10108
  1. Spawn attempt succeeds only in slime chunks.

In Bedrock Edition:

MobSpawn chanceGroup size
Passive category
Sheep12492–3
Pig10491–3
Chicken10492–4
Cow8492–3
Horse1492–6
Llama8494
Hostile category
Spider1004951
Zombie954952–4
Zombie Villager54952–4
Skeleton804951–2
Creeper1004951
Slime[note 1]1004951
Enderman104951–2
Witch54951
Ambient category
Bat10102
  1. Spawn attempt succeeds only in slime chunks.


Savanna Plateau[]

Savanna Plateau
Savanna Plateau.png
Type

Dry/Warm

Rarity

Common

Temperature

1.0

Blocks

Grass Block
Tall Grass
Acacia Log
Acacia Leaves
Oak Log
Oak Leaves

Grass color


 #bfb755

Foliage color


 #AEA42A

Water color


 #3F76E4
[JE only]

 #2590A8
[BE only]

The Savanna Plateau is similar to the hills variants of other biomes, being a gradual rise in terrain, though flattens on the top about 20–30 blocks above sea level. The top of the plateau is similar to the regular savanna, featuring acacia trees and tall grass, though villages do not generate here. Horses still spawn on the plateaus and this is the only savanna sub-biome where llamas spawn‌[JE only].

In Java Edition, savanna plateaus use the same mob spawning chances as savannas for ambient and hostile categories. As for the others:

MobSpawn chanceGroup size
Passive category
Sheep12504
Pig10504
Chicken10504
Cow8504
Horse1502–6
Donkey1501
Llama8504

In Bedrock Edition, savanna plateaus use the same mob spawning chances as savannas.

Windswept Savanna[]

Windswept Savanna (Shattered Savanna)
Shattered Savanna.png
Type

Dry/Warm‌[JE only]
Lush/Temperate‌[BE only]

Rarity

Rare

Temperature

1.1

Blocks

Grass Block
Coarse Dirt
Stone
Tall Grass
Acacia Log
Acacia Leaves
Oak Log
Oak Leaves

Grass color


 #BFB755
[JE only]

 #55C93F
[BE only]

Foliage color


 #AEA42A
[JE only]

 #2BBB0F
[BE only]

Water color


 #3F76E4
[JE only]

 #2590A8
[BE only]

The rare windswept savanna variant features arguably the most chaotic terrain in the game, a contrast from the otherwise flat savanna. The terrain is covered with a mixture of grass patches and stone patches, with coarse dirt in between. It is full of extremely steep mountains, enormous overhangs, floating islands, and huge waterfalls and lavafalls, with higher and rougher terrain than even the mountains biome. In Java Edition in many cases, the mountains can go past Y-level 200 and even reach the world height limit, even without the Amplified terrain option. Llamas cannot spawn and villages and pillager outposts cannot generate in this biome, though horses and other passive mobs remain prevalent on the cliffs, and trees can still spawn naturally. Enormous deep lakes often form on the bases of the mountains. The steep generated mountains make this variant almost entirely unsuitable for shelter, and even just exploring quite hazardous, due to the sharp cliffs often risking fatal fall damage if not above water. Additionally, the giant overhangs often reduce skylight on the terrain below them, not only enough to spawn hostile mobs in daylight, but to produce complete darkness similar to caves, further adding to the difficulty of this biome. In Bedrock Edition, the foliage is a more vibrant green color, and rain can occur in it.[1]

Shattered savannas use the same mob spawning chances as savannas.

Removed Variants[]

The following varian will be removed in 1.18.

Shattered Savanna Plateau[]

Shattered Savanna Plateau
Shattered Savanna Plateau.png
Type

Dry/Warm‌[JE only]
Lush/Temperate‌[BE only]

Rarity

Rare

Temperature

1.0

Blocks

Grass Block
Coarse Dirt
Stone
Tall Grass
Acacia Log
Acacia Leaves
Oak Log
Oak Leaves

Grass color


 #BFB755
[JE only]

 #55C93F
[BE only]

Foliage color


 #AEA42A
[JE only]

 #2BBB0F
[BE only]

Water color


 #3F76E4
[JE only]

 #2590A8
[BE only]

Like the normal shattered savanna, the shattered savanna plateau variant featured steep mountains, cliffs, and overhangs, which made it a treacherous place to explore. Though it was nearly indistinguishable from the regular shattered savanna at first glance, the shattered plateau's terrain was slightly gentler, though often risked fatal fall damage if not above water. The giant lakes characteristic of the regular shattered savanna did not generate here either. In Bedrock Edition, the foliage was a more vibrant green color, and rain would often occur in it.[1]

Shattered savanna plateaus used the same mob spawning chances as savannas.

Data values[]

ID[]

Java Edition:

NameResource locationTranslation key
Savannasavannabiome.minecraft.savanna
Savanna Plateausavanna_plateaubiome.minecraft.savanna_plateau
Shattered Savannashattered_savannabiome.minecraft.shattered_savanna
Shattered Savanna Plateaushattered_savanna_plateaubiome.minecraft.shattered_savanna_plateau

Bedrock Edition:

NameResource locationNumeric ID
[No displayed name]savanna37
[No displayed name]savanna_plateau39
[No displayed name]savanna_mutated163
[No displayed name]savanna_plateau_mutated164

History[]


Java Edition Alpha
v1.2.0previewAdded true biomes, including savannas.
Savannas were defined by having a rainfall value of 20% or lower and a temperature value between 50% and 95%.
Java Edition Beta
1.8Pre-releaseThe savanna biome has been removed.
Java Edition
1.7.213w36aSavanna biomes have been re-added with variant biomes, along with many other biomes.
13w43aSavannas now generate with new logs and leaves.
1.1318w16aRenamed Savanna M to Mutated Savanna.
Renamed Savanna Plateau M to Mutated Savanna Plateau.
18w19aRenamed Mutated Savanna to Shattered Savanna.
Renamed Mutated Savanna Plateau to Shattered Savanna Plateau.
pre5Changed the ID savanna_rock to savanna_plateau.
Changed the ID mutated_savanna to shattered_savanna.
Changed the ID mutated_savanna_rock to shattered_savanna_plateau.
1.1418w47aAdded pillager outposts, which can spawn in savanna biomes.
Upcoming Java Edition
1.18Experimental Snapshot 1The savanna plateau and shattered savanna plateau biomes no longer generate naturally.
experimental snapshot 2Savanna plateaus generate once again.
experimental snapshot 5Shattered savannas are now less common.
Water lakes no longer generate in savannas.
21w40a"Shattered Savanna" has been renamed to "Windswept Savanna".
The ID shattered_savanna has been changed to windswept_savanna.
The shattered savanna plateau biome has been removed.
Pocket Edition Alpha
v0.9.0build 1Added savannas, along with many other biomes.
Added villages, which can now generate in savanna biomes.
v0.15.0build 1Villages that generate in savanna biomes now use acacia wood in their structures instead of oak.
Added horses, which can now spawn in savanna biomes.
Pocket Edition
1.1.0alpha 1.1.0.0Added llamas, which can now spawn in savanna biomes.
Bedrock Edition
1.10.0beta 1.10.0.3Added pillager outposts, which can spawn in savanna biomes.
1.11.0beta 1.11.0.1Added illager patrol which can spawn in savanna.
Legacy Console Edition
TU5CU1 1.00 Patch 11.0.1Savannas, along with some other biomes, have been removed from the base game.
TU31CU19 1.22 Patch 3Savannas and their variants have been re-added.
1.91 Added pillager outposts, which can spawn in savanna biomes.

Gallery[]

References[]

  1. a b MCPE-34936

See also[]

Advertisement