
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminant |
No |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
A sapling is a non-solid block that can be grown into a tree.
Contents
Obtaining[]
Breaking[]
Saplings can be broken instantly using any tool, including the player's fist, and always drop themselves.
Mangrove propagules can also be broken instantly using any tool, including the player's fist, but only blocks with block states hanging=false
always drop themselves. When hanging=true
, depending on the age, the chance of drop is different. On age=0-3
, they drop nothing. But on age=4
, they have a chance to drop themselves.
Natural generation[]
- Spruce
Potted spruce saplings generate in taiga and snowy taiga[BE only] village mason houses.
- Birch
Potted birch saplings generate in a room in woodland mansions.
- Dark oak
58 dark oak saplings generate naturally in a "sapling farm room" in woodland mansions. 28 dark oak saplings are also found inside a chest in that room.
- Acacia
2 acacia saplings generate in front of each savanna village library.
Chest loot[]
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Oak Sapling | Village | Plains house chest | 1–2 | 48.2% |
Weaponsmith's chest | 3–7 | 25.6% | ||
Spruce Sapling | Village | Taiga house chest | 1–5 | 40.6% |
Acacia Sapling | Village | Savanna house chest | 1–2 | 71.7% |
Bedrock Edition | ||||
Oak Sapling | Bonus chest | Chest | 4 | 14.3% |
Village | Cartographer's chest | 1–2 | 26.3% | |
Plains house chest | 1–2 | 48.2% | ||
Weaponsmith's chest | 3–7 | 25.6% | ||
Spruce Sapling | Bonus chest | Chest | 4 | 14.3% |
Village | Taiga house chest | 1–5 | 43.7% | |
Acacia Sapling | Bonus chest | Chest | 4 | 14.3% |
Village | Savanna house chest | 1–2 | 71.7% | |
Dark Oak Sapling | Bonus chest | Chest | 4 | 14.3% |
Leaves[]
When leaves decay, or are broken by any tool except shears, they have a 5% chance of dropping a sapling, except for jungle leaves, which have a 2.5% chance of dropping a sapling. The Fortune enchantment increases the rate to 6.25% (2.78% for jungle leaves) at level I, 8.33% (3.125% for jungle leaves) at level II, and 10% (4.17% for jungle leaves) at level III.
Post-generation[]
Applying bone meal to a block of mangrove leaves with a space underneath produces a hanging mangrove propagule with age=0
. At default random tick speed (3), a hanging mangrove propagule adds 1 unit of age every ? game ticks (? seconds).[more information needed] Applying bone meal also increments the age. A mangrove propagule cannot be placed manually below a mangrove leaves.
Trading[]
Each type of sapling is sold by the wandering trader for 5 emeralds.
Usage[]
Growing trees[]
Saplings come in seven varieties, one for each of the seven trees: oak, birch, spruce, jungle, acacia, dark oak, and mangrove (propagule)[upcoming: 1.19]
Tree saplings have two growth stages (with no visible difference between them) before growing into trees. When a tree is to be grown, a height is chosen and then the ground and space are checked; if the ground is bad or there is not space for the chosen height, the tree does not grow. Bone meal can be used to speed up the growth of the sapling, even to grow the tree without sufficient light.
Tree saplings can grow into trees when placed on all variants of dirt (except dirt path), or moss blocks. Also mangrove propagule can placed on mud. The sapling requires a light level of at least 9, and require a certain volume of space above the sapling, based on its type:
Note: Needs information about growing mangrove trees.
- Oak needs at least 5 spaces above (3×3 column) to grow normally. If a block is present in the growth space (but not directly above the sapling), the tree still grows, but is forced to grow a large variant.
- Birch needs at least 6 spaces above (3×3 column).
- Spruce needs at least 6 spaces above (5×5 column) when placing a single sapling.
- Giant spruce needs at least 14 spaces above (6x6 column) when planted as 4 saplings in a 2×2 square. Also requires the 4x4 area centered on the saplings at the same level to be empty.[1]
- Jungle needs at least 5 spaces above (3×3 column) when placing a single sapling.
- Giant jungle needs at least 11 spaces above (6x6 column) when planted as 4 saplings in a 2×2 square. Also requires the 4x4 area centered on the saplings at the same level to be empty.[1]
- Acacia needs at least 6 spaces above (5×5 column).
- Dark oak needs at least 7 spaces above (6×6 column) and must be planted as 4 saplings in a 2×2 square.
In addition:
- Saplings can grow only if a player is within a certain radius, even in loaded chunks. For oak saplings, this check applies to individual blocks; for dark oak, acacia and birch, it applies to each chunk.
- A spruce or jungle sapling can't grow if it's part of a 2×2 square of saplings that doesn't meet the requirements for a giant tree.
- Except for giant jungle and giant spruce (as noted above), sapling growth is not affected by nearby blocks on the same level as the sapling(s).
- A hanging mangrove propagule cannot grow into a tree.
Dirt blocks in the space above the sapling are an exception. Dirt blocks do not stop the sapling from growing. For most tree types, including giant versions, the dirt remains in place and the rest of the tree generates normally around it (it is possible to grow a tree that contains only one log block at the original sapling location, with a column of dirt above where the rest of the trunk should be and leaves spreading out from it). For the large variant of oak trees, the dirt blocks are replaced with log blocks wherever they would normally occur. In Java Edition, all types of log block and wood block and their stripped versions are also treated like dirt blocks (they don't stop growth). In Bedrock Edition, log and wood blocks are treated like other block types and stop the sapling from growing if they are above it.
When a sapling on a grass block grows into a tree, the grass block is instantly converted to dirt.
Bee nests[]
Oak and birch trees grown from saplings that are within 2 blocks of any flower, flowering azalea[JE only] or flowering azalea leaves[JE only] have a 5% chance to grow with a bee nest and 1-3 bees in it.
Bees[]
Bees engage in a pollinating behavior with mangrove propagule, increasing the honey level in beehives and bee nests by 1.
Breeding[]
Mangrove propagule can be used to breed bee and reduce the remaining growth duration of baby bee by 10%. Bee also follow a player holding mangrove propagule.
Decoration[]
Any kind of tree sapling can be placed in a flower pot.
Fuel[]
Tree saplings can be used as a fuel in furnaces, smelting 0.5 items per sapling.
Composting[]
Placing saplings into a composter has a 30% chance of raising the compost level by 1.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.grass.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
Block placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.grass.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | dig.grass | 0.7 | 0.8 |
? | Blocks | Falling on the block with fall damage | fall.grass | 0.4 | 1.0 |
? | Blocks | While the block is in the process of being broken | hit.grass | 0.3 | 0.5 |
? | Blocks | Jumping from the block | jump.grass | 0.11 | 1.0 |
? | Blocks | Falling on the block without fall damage | land.grass | 0.21 | 1.0 |
? | Blocks | Walking on the block | step.grass | 0.3 | 1.0 |
? | Blocks | When the block is placed | use.grass | 0.8 | 0.8 |
Data values[]
ID[]
Name | Identifier | Form | Block tags | Item tags | Translation key |
---|---|---|---|---|---|
Oak Sapling | oak_sapling | Block & Item | saplings | saplings | block.minecraft.oak_sapling |
Spruce Sapling | spruce_sapling | Block & Item | saplings | saplings | block.minecraft.spruce_sapling |
Birch Sapling | birch_sapling | Block & Item | saplings | saplings | block.minecraft.birch_sapling |
Jungle Sapling | jungle_sapling | Block & Item | saplings | saplings | block.minecraft.jungle_sapling |
Acacia Sapling | acacia_sapling | Block & Item | saplings | saplings | block.minecraft.acacia_sapling |
Dark Oak Sapling | dark_oak_sapling | Block & Item | saplings | saplings | block.minecraft.dark_oak_sapling |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Sapling | sapling | 6 | Block & Giveable Item[i 2] | Identical[i 3] | tile.sapling.oak.name tile.sapling.spruce.name tile.sapling.birch.name tile.sapling.jungle.name tile.sapling.acacia.name tile.sapling.big_oak.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
stage | 0 | 0 1 | Specifies the sapling's growth stage. |
Java Edition Mangrove propagule:
Name | Default value | Allowed values | Description |
---|---|---|---|
age | 0 | 0 1 2 3 | |
hanging | false | false true | If the mangrove propagule is hanging from a mangrove leaves. |
stage | 0 | 0 1 | Specifies the sapling's growth stage. |
waterlogged | false | false true | Whether or not there's water in the same place as this mangrove propagule. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age_bit | 0x8 | false | false true | 0 1 | Specifies the sapling's growth stage. |
sapling_type | 0x1 0x2 0x4 | oak
| acacia | 4 | Acacia Sapling |
birch | 2 | Birch Sapling | |||
dark_oak | 5 | Dark Oak Sapling | |||
jungle | 3 | Jungle Sapling | |||
oak | 0 | Oak Sapling | |||
spruce | 1 | Spruce Sapling |
History[]
Java Edition pre-Classic | |||||
---|---|---|---|---|---|
rd-161348 | ![]() | ||||
Java Edition Classic | |||||
0.0.13a | ![]() | ||||
August 25, 2009 | Notch showed saplings growing into trees. | ||||
0.24_SURVIVAL_TEST | Added tree growth. | ||||
Java Edition Indev | |||||
0.31 | 20091223-1 | ![]() | |||
20100110 | ![]() | ||||
Java Edition Infdev | |||||
20100420 | Saplings can now grow into big trees instead of the original pattern. | ||||
20100607 | Saplings grow into regular trees again. | ||||
Java Edition Beta | |||||
1.5 | ![]() ![]() ![]() ![]() | ||||
Saplings can now be used as fuel in furnaces. | |||||
Oak saplings from prior to this update could convert to birch or spruce saplings.[more information needed] This was presumably due to the data now used for specifying sapling type previously being used for age calculations.[verify] | |||||
1.8 | Pre-release | ![]() | |||
Java Edition | |||||
1.1 | 12w01a | Oak saplings can now be found in the new village blacksmith chests. | |||
1.2.1 | 12w04a | ![]() ![]() | |||
![]() ![]() | |||||
1.3.1 | 12w17a | Saplings now have names based on their type of tree. | |||
1.4.2 | 12w34a | ![]() ![]() ![]() ![]() | |||
1.7.2 | 13w43a | ![]() ![]() ![]() ![]() ![]() ![]() | |||
1.7 | "Roofed Oak Sapling" has now been renamed to "Dark Oak Sapling". | ||||
? | Blocks can now be replaced with log by growing dark oak saplings. If pre-existing parts of a dark oak tree exist, the tree may randomly grow downward, replacing any block in the way with wood. | ||||
1.8 | 14w07a | ![]() ![]() ![]() ![]() ![]() ![]() | |||
14w10a | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
14w10b | Saplings 8-13 now have models again. | ||||
14w10c | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
14w17a | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
14w25a | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
14w26a | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1.8.2 | pre4 | Blocks can no longer be replaced using dark oak tree growth. | |||
1.11 | 16w39a | Dark oak and birch saplings now generate in woodland mansions. | |||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
18w48a | Oak saplings can now be found in chests in plains village houses. | ||||
18w49a | Acacia saplings can now be found in chests in savanna village houses. | ||||
Acacia saplings now generate in front of savanna village libraries. | |||||
18w50a | Spruce saplings can now be found in chests in taiga village houses. | ||||
Potted spruce saplings now generate in taiga village mason houses. | |||||
19w03a | Placing a sapling into the new composter block has a 10% chance of raising the compost level by 1. | ||||
19w05a | Saplings now have a 30% chance of increasing the compost level in a composter by 1. | ||||
Added wandering traders, which sell all types of saplings. | |||||
1.15 | 19w34a | Bee nests were added, which have a chance to generate on trees grown from saplings.[more information needed] | |||
19w35a | Bee nests can no longer generate on trees grown from saplings. | ||||
1.15.2 | Pre-Release 1 | Oak and birch saplings grown within 2 blocks of a flower on the same y-level now have a 5% chance to have a bee nest. | |||
1.17 | 21w11a | ![]() | |||
21w16a | Saplings can now be planted and grown on mycelium and moss blocks.[2] | ||||
1.18 | 21w39a | ![]() | |||
Upcoming Java Edition | |||||
October 16, 2021 | ![]() | ||||
1.19 | 22w11a | ![]() ![]() | |||
22w15a | Wandering traders now sell mangrove propagule. | ||||
Pocket Edition Alpha | |||||
v0.3.2 | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
v0.3.3 | Saplings are now available in the creative inventory. | ||||
v0.8.0 | build 2 | ![]() ![]() | |||
v0.9.0 | build 1 | ![]() ![]() ![]() ![]() ![]() ![]() | |||
build 5 | Spruce saplings can now be used to grow mega spruce trees. | ||||
Pocket Edition | |||||
1.1.0 | alpha 1.1.0.0 | Dark oak and birch saplings now generate in woodland mansions. | |||
Bedrock Edition | |||||
1.2.0 | beta 1.2.0.2 | Saplings can now be found in bonus chests. | |||
1.10.0 | beta 1.10.0.3 | Saplings can now be bought from wandering traders. | |||
Potted spruce saplings can now be found in taiga and snowy taiga village mason houses. | |||||
Acacia saplings now generate in some savanna village houses. | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
1.11.0 | beta 1.11.0.1 | Oak saplings can now be found in village cartographer and plains village house chests. | |||
Acacia saplings can now be found in savanna village house chests. | |||||
Spruce saplings can now be found in taiga and snowy taiga village house chests. | |||||
Saplings can now be used to fill up composters. | |||||
1.16.0 | beta 1.15.0.51 | Oak and birch saplings grown within 2 blocks of a flower on the same y-level now have a 5% chance to have a bee nest. | |||
Upcoming Bedrock Edition | |||||
1.19.0 | beta 1.19.0.20 | ![]() ![]() | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | ![]() ![]() ![]() ![]() ![]() ![]() |
TU12 | ![]() ![]() | ||||
TU31 | CU19 | 1.22 | Patch 3 | ![]() ![]() ![]() ![]() | |
1.90 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Data history[]
Java Edition | |||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1.8 | 14w10a | Saplings with numerical metadata variants 6, 7, 14 and 15, which are inaccessible through normal gameplay, now have no model ![]() | |||||||||||||||||||||||||
14w25a | Saplings are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of sapling were as follows:
| ||||||||||||||||||||||||||
14w26a | Saplings with metadata values 6, 7, 14 and 15 have now been completely removed from the game. | ||||||||||||||||||||||||||
1.13 | 17w47a | The different type block states for the sapling ID have now been split up into their own IDs.
| |||||||||||||||||||||||||
Prior to The Flattening, this block's numeral ID was 6. |
Issues[]
Issues relating to "Sapling" are maintained on the bug tracker. Report issues there.
Trivia[]
- If the player stands on the same block as a placed tree sapling, the tree still grows over the player, causing suffocation as it pushes the player out of the block.
Gallery[]
See also[]
References[]
- ↑ a b "[MC-8187] Two by two arrangements of jungle or spruce saplings cannot grow into trees when surrounded by snow - Jira" – Mojira, January 24, 2013.
- ↑ "[MC-213927] Using bone meal on a sapling that is on a moss block consumes bone meal, but doesn't grow into a tree - Jira" – Mojira, February 4, 2021.