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Riptide
Maximum level

III

Primary items

Secondary items

None

Enchantment weight

2

Incompatible with

Loyalty, Channeling

Riptide is an enchantment exclusive to tridents, which hurls the user in the direction the user is facing, but only when they are wet.

Usage[]

Tridents enchanted with Riptide can be thrown only when a player stands in water or when exposed to rain. In those situations, a thrown trident launches the player with it. Players can reach greater heights by throwing a Riptide trident straight upward, and travel further distances by throwing it from a higher altitude.

The formula for the number of blocks the trident throws the user is (6 × level) + 3 when in rain or standing in water, and (4 × level) + 3 while underwater.

Riptide cannot be used in biomes (or altitudes) where it cannot rain, even if the current weather in these locations is snow or overcast.

If the player collides with a mob or another player, the trident deals throwing damage, including critical damage if the player is falling. Throwing a Riptide trident consumes 1 durability‌[JE only]. Colliding with a mob to deal damage consumes 1 durability regardless of version, which means a collision on Java Edition damages the trident twice. If the Riptide trident is in the offhand, damage is dealt with the item in the main hand.

A thrown Riptide-enchanted trident can hit multiple targets‌[BE only]. It behaves like a regular trident when thrown by a dispenser, except for flying 10 times faster‌[JE only].

Incompatibilities[]

Since a Riptide trident never leaves the player's hand when used, Loyalty cannot be used, and because of that, the two enchantments can't be combined. Channeling is also mutually exclusive with Riptide, both because the trident never really lands anywhere, and because it would strike lightning at the player's own position.

If combined using commands, Riptide takes priority over Loyalty and Channeling.

Sounds[]

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Trident zooms??item.trident.riptide_1subtitles.item.trident.riptide??16
Trident zooms??item.trident.riptide_2subtitles.item.trident.riptide??16
Trident zooms??item.trident.riptide_3subtitles.item.trident.riptide??16

Data values[]

ID[]

Java Edition:

NameIdentifierTranslation key
Riptideriptideenchantment.minecraft.riptide

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Riptideriptide30enchantment.tridentRiptide

History[]

Java Edition
1.1318w07aRiptide is added alongside the addition of tridents.
18w14aRiptide is no longer compatible with Channeling or Loyalty.
1.1620w07aRiptide tridents no longer works in cold biomes where the Y≥90 and when it is snowing.
Bedrock Edition
1.4.0beta 1.2.13.8Added Riptide as part of Experimental Gameplay, able to be applied to the new tridents.
beta 1.2.14.2Riptide has been fully implemented and is no longer part of Experimental Gameplay.
Tridents are now fully implemented and can now be enchanted with Riptide.
Legacy Console Edition
TU69 1.76 Patch 38Riptide is added alongside the addition of tridents.

Issues[]

Issues relating to "Riptide" are maintained on the bug tracker. Report issues there.

Notes[]


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