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Respawn Anchor
Respawn Anchor Charges 0 JE1 BE1.pngRespawn Anchor Charges 1 JE1 BE1.gifRespawn Anchor Charges 2 JE1 BE1.gifRespawn Anchor Charges 3 JE1 BE1.gifRespawn Anchor Charges 4 JE1 BE1.gif
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

1,200

Hardness

50

Luminant

Charge 1, 2, 3, 4: Yes (3, 7, 11, 15)
Not Charged: No

Transparent

No

Flammable

No

Catches fire from lava

No

The respawn anchor is a block that allows players to set their spawn point in The Nether.

Obtaining[]

Breaking[]

Respawn anchors can be harvested with any pickaxe at or above diamond tier (diamond/netherite). In Bedrock Edition, if harvested with a tool enchanted with Silk Touch, the respawn anchor keeps its current level of charges. This also works with the creative Pick Block option, and it is unique in the fact that this does not work on blocks with different states like the redstone lamp or daylight sensor.[1]

Block Respawn Anchor
Hardness 50
Tool
Breaking time[A]
Default 250
Wooden 125
Stone 62.5
Iron 41.7
Diamond 9.4
Netherite 8.35
Golden 20.85
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Crafting[]

While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: glowstone can be obtained from trading with villagers or wandering trader, or crafted from glowstone dust dropped by witches; crying obsidian can be found in ruined portals and obtained with piglin bartering.

Ingredients Crafting recipe
Crying Obsidian +
Glowstone

Usage[]

Respawning[]

Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. The anchor must have a direct line of sight to the space in order to respawn the player (if respawning below the anchor).

The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be used to set the player's respawn location.

Charging

When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. When a glowstone block is used with it, a charge is added, the texture of the block changes, and it starts emitting a light level of 3. Up to four glowstone blocks can be used to charge the anchor. The charge is indicated by a dial on the side of the block. Each additional piece of glowstone after the first increases the light level by four, up to a maximum of 15.

Setting respawn

To set the player's spawn location to the respawn anchor they must right click on it, just like one does with a bed, and the Anchor must at least have one charge at the time of the click. A confirmation appears when the player's respawn location is set. Other players can also set their respawning to the same respawn anchor. Each respawning uses up one charge, even if used by another player.

Respawn upon player death

Upon death, the player respawns next to the anchor, and its charge is decremented. If a player's respawn anchor is destroyed, or its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message appears saying "You have no home bed or charged Respawn Anchor, or it was obstructed", and the player respawns at the world spawn point. Returning through an End portal is not counted as a respawn against the charges.

A respawn anchor can be shared among several players. When shared, remaining charges are shared as well. In Hardcore mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges.

Exploding[]

If the player attempts to set their spawn at a charged respawn anchor in the Overworld, the End, or custom dimensions in which they are disabled or overcharges it, the block explodes (and is destroyed) similar to when a bed is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.

Redstone component[]

When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.

The respawn anchor can also be charged with a dispenser.

The respawn anchor cannot be pushed by a piston.

Mobs[]

Hoglins run away from respawn anchors.

Note blocks[]

Respawn anchors can be placed under note blocks to produce the "bass drum" sound.

Sounds[]

Generic[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.stone.fallNone[sound 1]0.50.7516
Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.stone1.00.8
BlocksFalling on the block with fall damagefall.stone0.41.0
BlocksWhile the block is in the process of being brokenhit.stone0.370.5
?BlocksJumping from the blockjump.stone0.121.0
?BlocksFalling on the block without fall damageland.stone0.221.0
BlocksWalking on the blockstep.stone0.31.0
BlocksWhen the block is placeduse.stone1.00.8

Unique[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Respawn anchor is chargedBlocks?block.respawn_anchor.chargesubtitles.block.respawn_anchor.charge1.0?16
Respawn anchor depletesBlocksWhen a player respawns in the Netherblock.respawn_anchor.depletesubtitles.block.respawn_anchor.deplete1.0?16
Respawn anchor sets spawnBlocks?block.respawn_anchor.set_spawnsubtitles.block.respawn_anchor.set_spawn1.0?16
Portal whooshes[sound 1]Blocks?block.respawn_anchor.ambientsubtitles.block.portal.ambient[sound 1]1.0?7
Explosion?Explosions created by thisentity.generic.explodesubtitles.entity.generic.explode?(<1.0)16
  1. a b MC-193753

Data values[]

ID[]

Java Edition:

NameResource locationBlock tags (JE)FormTranslation key
Respawn Anchorrespawn_anchordragon_immune
hoglin_repellents
Block & Itemblock.minecraft.respawn_anchor

Bedrock Edition:

NameResource locationNumeric ID FormTranslation key
Respawn Anchorrespawn_anchor527Block & Itemtile.respawn_anchor.name

Metadata[]

See also: Data values

In Bedrock Edition, respawn anchors use the following data values:

DV Description
0 Uncharged respawn anchor
1 Respawn anchor with one charges
2 Respawn anchor with two charges
3 Respawn anchor with three charges
4 Respawn anchor with four charges

Block states[]

See also: Block states
Name Default value Allowed values Description
charges‌[JE only]
respawn_anchor_charge‌[BE only]
00
1
2
3
4
How many charges the Respawn Anchor has left.

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-raw.pngNot Quite "Nine" Lives
Charge a Respawn Anchor to the maximum Who is Cutting Onions?nether/charge_respawn_anchor

History[]

Java Edition
1.1620w12aRespawn Anchor Charges 0 JE1 BE1.pngRespawn Anchor Charges 1 JE1 BE1.gifRespawn Anchor Charges 2 JE1 BE1.gifRespawn Anchor Charges 3 JE1 BE1.gifRespawn Anchor Charges 4 JE1 BE1.gif Added the respawn anchor.
20w13aThe respawn anchor can now be charged with a dispenser.
Respawn anchor can no longer be destroyed by the ender dragon.
20w20aThe Not Quite "Nine" Lives advancement has been added, which is completed by charging up a respawn anchor to the maximum level.
1.16.220w30aRespawn anchors now prioritize cardinal directions over corners.
Bedrock Edition
1.16.0beta 1.16.0.57Respawn Anchor Charges 0 JE1 BE1.pngRespawn Anchor Charges 1 JE1 BE1.gifRespawn Anchor Charges 2 JE1 BE1.gifRespawn Anchor Charges 3 JE1 BE1.gifRespawn Anchor Charges 4 JE1 BE1.gif Added the respawn anchor.
beta 1.16.0.63Respawn anchors can now be charged in the Overworld without them exploding.[2]
A sound now plays when a respawn anchor charge is depleted.
Blocks can now be placed to respawn anchors with no charges without them exploding.
Respawn anchors now require a diamond or netherite pickaxe in order to be mined.[3]
The Silk Touch enchantment now works on respawn anchors.

Issues[]

Issues relating to "Respawn Anchor" are maintained on the bug tracker. Report issues there.

Trivia[]

  • The active respawn anchor's top texture is actually translucent, as this texture is a direct modification of the nether portal block texture. This translucency is not visible in-game as solid blocks with transparent pixels are always rendered as opaque.
  • The respawn anchor's ambient sound is in fact the Nether Portal's ambient sound played backward.

Gallery[]

References[]

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