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Dark Oak Sapling JE7 BE2.png
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Information icon.svg
This feature is exclusive to Bedrock Edition. 
reserved6
Info update BE1.png
reserved6
Renewable

No

Stackable

Yes (64)

Tool

Any tool

Blast resistance

0

Hardness

0

Luminant

None

Transparent

No

Flammable

No

Catches fire from lava

No

reserved6 is an unused former placeholder block.

Obtaining[]

reserved6 cannot be obtained via /give or /setblock, and as such can only be obtained through inventory editors or other methods such as using behavior packs to change loot tables.

Usage[]

reserved6 was created as a placeholder block to temporarily replace any Fire blocks created due to an issue where Fire would spread to any block.

Data values[]

ID[]

NameResource locationNumeric ID FormTranslation key
tile.reserved6.namereserved6255Blocktile.reserved6.name

History[]

Pocket Edition Alpha
v0.3.3Stone JE3 BE2.png Added block with id 255. It uses the same texture as stone.
Due to a bug in spreading mechanics, any Fire blocks in a world are replaced with block 255.
v0.5.0With the addition of tooltips, block 255 displays the name ".name<".
v0.7.0Fire can now be properly placed again as the previously mentioned bug has been fixed, preventing .name< blocks from being created.
v0.7.5.name< now generally breaks at the same speed as stone, however, the speed may vary from update to update and device to device.
v0.8.0build 2Reserved6 BE1.png .name< now uses a solid gray texture, derived from the top-left pixel of the grass block top texture.
?.name< no longer has a red background in the inventory.
v0.11.0build 1".name<" has been renamed to ".name".
v0.13.0build 1".name" has been renamed to "tile.reserved6.name".
v0.15.0build 1Info update BE1.png tile.reserved6.name now uses the texture of tile.info_update.name.
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