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Not to be confused with Ender Dragon or Red Dragon.
Information icon.svg
This feature is exclusive to Bedrock Edition. 

A logo for RenderDragon found in Minecraft files

RenderDragon is a rendering engine used in Bedrock Edition that runs on DirectX and OpenGL ES.[1] In Bedrock Edition, it is currently available on Windows 10, Xbox One, and PlayStation 4. It will be included on all platforms eventually.


RenderDragon features edge highlighting and new lighting techniques as part of the soon-to-be visual and performance upgrades, and also adding ray-tracing support. It supports a range of graphics features, depending on the device's capability.[2] Most devices have some graphics and performance enhancements, but not all devices can support ray tracing. As of August 2021, the only devices that officially support ray tracing are Windows 10 PCs with Nvidia GeForce RTX or AMD Radeon RX 6000 series graphics cards.[3]

Third party shaders resource packs are currently not supported on devices using RenderDragon.[3]


June 20, 2019An image of RenderDragon v0.0.2 running in Minecraft Earth is released by Helen Zbihlyj on Twitter.
Bedrock Edition
1.13.0beta Xbox One port now uses RenderDragon.[4]
1.14.0The PlayStation 4 port now uses RenderDragon.
RTX Betabeta Windows 10 port now uses RenderDragon and supports ray tracing.
beta several bugs related to RenderDragon and RTX.
1.16.100beta 10 now uses RenderDragon outside RTX Beta, but without ray tracing support.
beta is disabled in the beta for Windows 10.
beta is re-enabled in the beta for Windows 10.
beta is disabled again in the beta for Windows 10.
1.16.200beta is re-enabled again on Windows 10.
beta now supports ray tracing outside RTX Beta.
releaseWindows 10 now uses RenderDragon outside Beta.
1.17.40beta devices that run on ARMv7 now support RenderDragon.
beta is disabled for Android devices that run on ARMv7, due to MCPE-141319.


  • According to Helen Zbihlyj, RenderDragon was designed to be usable in Java Edition.[5] However, according to Felix Jones, there's nothing in it that indicates this. He has also stated that it's best not to pollute RenderDragon with Java Edition's issues.[6]