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Template:Future The Redstone Update is a planned major update labeled as 1.5. Development began shortly after the announcement at MineCon 2012 at the Future Updates with the Minecraft PC Team[1] and The Future of Mod API talks.[1]

So far, 8 development snapshots from 13w01a to 13w05b have been released. 1.5 will probably be released in February 2013.[2]

Planned changes

General

  • Rewriting Rendering engine
    • Requires a higher OpenGL feature-set
      • Includes some sort of fallback for older hardware
    • Much faster overall rendering, resulting in more Frames per Second.[3][4]
    • Including the support for new lighting system, to not do extreme bugs
  • Rewriting Lighting engine
    • Lighting fixes and improvements similar to the ones first introduced in snapshots 12w39a/b [1]
      The features were:
      • Support for fancy lighting control[5]
      • Support for more realistic lighting, such as active furnaces only giving off light from their front surface[6][7]
  • Improved Texture Packs
    • Textures now use one file per block or item, which are stitched together at runtime, texture sizes don't need to be consistent
    • Any block and item can be animated by putting the frames underneath each other in the right .png
      • Use an optional .txt to specify frame order and duration
    • Special rules apply for water, lava, compass and clock
    • Existing texture packs will "automagically" be converted
    • Vanilla textures will be used if texture files are missing
    • Support for high resolution textures[8]
      • Not intended to support HD skins

Gameplay

  • Redstone Improvements
    • More predictable and consistent redstone behavior
      • The functionality of BUDs may be affected
      • Eliminating directional quirks
      • Most of the timings of redstone contraptions will change
    • Overall redstone will be more like analog signals
      • Redstone signal strength will matter (for some blocks)
  • Better Inventory management
    • Double Click items to fill the stack up as much as possible
    • Drag item stacks around to divide them up over the dragged-over slots
    • Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already
    • ⇧ Shift+ Double Click items in a crafting area to place all items in the inventory
    • ⇧ Shift+ Double Click an item stack to move all other item stacks of that kind to that part of the inventory
    • Pressing Q while the mouse is over an item in the inventory or a container to drop it
    • Held armor can be equipped by right-clicking
  • Added & Improved Death Messages
    • Now include the cause of death, the player the deceased player was fighting at time of death and name of the item used to kill
      • Player fell off a ladder
      • Player fell off some vines
      • Player fell out of the water
      • Player fell from a high place
      • Player fell into a patch of fire
      • Player fell into a patch of cacti
      • Player got finished off by Player or Mob using Weapon
      • Player walked into a fire whilst fighting Player or Mob
      • Player was burnt to a crisp whilst fighting Player or Mob
      • Player tried to swim in lava while trying to escape Player or Mob
      • Player walked into a cactus while trying to escape Player or Mob
      • Player was slain by Player or Mob using Weapon
      • Player was killed trying to hurt Player or Mob
  • Improved renaming of containers and Spawn Eggs
    • Spawn Eggs
      • Mobs spawned from renamed eggs have the name of the egg and the names will appear in the death message
      • Mobs can display their custom name as nametag using an NBT tag
      • Mobs spawned from named Spawn Eggs display their name over their head when viewed within a 6 block radius
    • Containers
      • Renamed Chests, Trapped Chests, Dispensers, Furnaces, Brewing Stands, and Enchantment Tables display the new name in their GUI
      • Renamed Command Blocks use their name in the chat
  • Updated Language files
    • Language files can now be updated via the background downloader
  • Improved Options & Menu
    • Moved Texture Packs button to options menu, instead of title screen
    • New Chat Settings in Multiplayer Settings
      • Scale, Focused Height, Unfocused Height and Width is now configurable
  • Added new Commands
    • /scoreboard command
      • The scoreboard can be used to track deaths, players killing another player, players killing something a mob, or players activating commands
      • The complicated system uses a combination of name, display name, and criteria, and track an integer number of points for players
      • Added team mechanics including custom name colors, friendly fire options and objective tracking per team instead of per player
      • Displays value below nametags
      • Health, ranging from 0 to 20 criteria type
    • /testfor command
      • For analog signal output, can be used in a command block next to a comparator
  • Improved Creative Mode
    • In Creative mode, you can hit mobs or players from five blocks away
  • Fixed many bugs (Issue tracker)
    • MC-127 – Piston extended and retracted at the same time
    • MC-136 – Visual glitch on retracting piston
    • MC-177 – Clocked piston arm turns invisible when exiting game/dying/etc.
    • MC-184 – Powered redstone doesnt update right
    • MC-195 – Flowing water still drags the player while flying.
    • MC-302 – TNT explosion delayed until exiting and re-entering world
    • MC-515 – Chest glitch that lets them appear as if they are opened while they are not.
    • MC-515 – Achievements lost after update
    • MC-562 – Breeding cows can consume more than one wheat
    • MC-592 – Dying stacked leather armor duplicates the armor
    • MC-519 – Spawn Protection not working properly
    • MC-835 – In the server log, /say commands performed by the server do not appear to the console but do appear to the players.
    • MC-666 – Water does not form source blocks properly on top of existing source blocks
    • MC-1086 – Command block/Repeater interacting weirdly
    • MC-1324 – /difficulty command doesn't produce any messages
    • MC-1570 – Levers have random orientation when placed.
    • MC-1619 – Infinite rail duplication glitch
    • MC-1642 – Minecart noise gets stuck on long cart rides. | Bumping, choppy sound
    • MC-2202 – Inconsistent pulse length/delay with torch and repeater combination
    • MC-2257 – Minecraft VERY slow to join/update a server, takes LONG time to login (30 seconds/ 1 min)
    • MC-2340 – Redstone torches and comparators schedule updates when they should not. Causing unreliable timings.
    • MC-2416 – Suffocation/jittering/stuck when spawning in a newly created world
    • MC-2503 – Boats and minecarts should not be dropped in Creative
    • MC-2582 – Powered/activator rail on slope stays powered/activated
    • MC-2711 – Jukebox crashes when breaking with no record inside
    • MC-2989 – Block "resets" when right clicked with a food item.
    • MC-3169 – Wither In Peaceful spawns very glitchy
    • MC-3287 – Inconsistency with pistons pushing items
    • MC-3316 – Armor enchantments (besides Thorns) have no effect on mobs
    • MC-3339 – Tile entity crashing bug
    • MC-3449 – Block breaking resets when the item you're holding changes
    • MC-4052 – Powered mechanisms react to change in redstone power level
    • MC-4770 – Chat Shown: commands only broken - displays all chats but prevents me from submitting commands with "cannot send chat message"
    • MC-5368 – Mining with tools resets cracking action when damage values are updated
    • MC-5621 – Blocks like Redstone dust, Repeaters, Doors, Levers do not drop when the underlying block is pushed by a piston
    • MC-6699 – Reading Bytes in Minecraft code has a possible flaw
    • MC-7595 – ID 73 & 74 Preset Bug
    • MC-8437 – URL parser does not detect 4 letter TLDs
    • MC-8487 – Wither doesn't generate health when in minecart
    • MC-8510 – Gamerule doMobLoot doesn't affect xp drops
    • MC-8647 – Death messages not translatable
    • Fixed dropped anvil making no sound when it breaks
    • Fixed linux users being unable to open to LAN because it's bound to 127.0.0.1
    • Fixed Dispensers shooting whenever they are updated while powered
    • Fix for random black spots
    • Fix for some rendering bugs

Blocks & Items

  • Redstone Comparator
    • The crafting recipe is 3 Redstone Torches, 1 Nether Quartz and 3 Stone
    • It is the same as a repeater, but with 2 inputs
      • If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B
        • Output is toggleable by right clicking.
      • If input A is weaker than input B, then there is no output.
    • All containers output a redstone signal when a Redstone Comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in Jukebox
      • This works with Trapped Chests as well, meaning it can provide two redstone signals with different causes at the same time
  • Hopper
  • Dropper
    • The crafting recipe is 7 Cobblestones and 1 Redstone
    • Places items in containers in front of them, if there is no container it will dispense the item without using it
    • A dispenser 'shoots' items at you, while a dropper 'throws' items at you[10]
    • Can face all 6 directions, with a different texture when facing up or down
    • Need redstone signal to drop items
  • Daylight Sensor
  • Trapped Chest
    • The crafting recipe is 1 Chest, and 1 Tripwire Hook
    • Gives out a signal depending on the amount of players looking inside
    • Large Trapped Chests can be staggered with Large Chests to allow more compact storage
    • Transmit signal downward through one block. This does not apply horizontally [11]
    • Texture is slightly different than a normal chest, with a red stain around the latch
  • Weighted Pressure Plate
    • Used to detect item drops
    • Gold version reaches full strength at 60 items
    • Iron version reaches full strength at 600 items
    • Linear, so 10 strength signal means twice as many items as a 5 strength signal
  • Block of Redstone
  • Nether Quartz
  • Nether Brick (item)
  • Nether Brick
    • Now has a crafting recipe - 4 Nether Brick (item)
  • Nether Quartz Ore
    • Drops 1 Nether Quartz item when mined
    • Can be legitimaly obtained by Silk Touch enchantment
    • Drop more when picked up with Fortune enchantment
  • Block of Quartz
  • Quartz Slab
    • The crafting recipe is 3 Block of Quartz
    • Can be placed upside down same all other slabs
    • Decorative block
  • Quartz Stairs
    • The crafting recipe is 6 Block of Quartz in a usual stair recipe
    • Can be placed upside down same all other stairs
    • Updated to corner same all other stairs
  • Chiseled Quartz Block
  • Pillar Quartz Block
  • Activator Rail
  • Minecart with TNT
    • The crafting recipe is 1 TNT and 1 Minecart
    • Triggered by Activator Rails
    • Explodes even more violently the faster it goes
    • In Creative mode when left clicked while moving, the Minecart with TNT explodes
    • Doesn't destroy rails and supporting blocks
    • Still blows up redstone materials
  • Changed Lava texture
  • Improved Water
    • Creating a infinite water source no longer needs a block underneath, but has to have a water source block.
    • This means you won't ruin rivers or oceans with Buckets
  • Improved Detector Rail
  • Minecart with Hopper [12]
    • Crafting recipe is a hopper on top of a minecart
    • Can only be emptied by passing over a hopper
    • Can pick up items it passes over
  • Nerfed Bone Meal
    • Now takes crops 2-3 uses as opposed to automatically pushing them to the final growth stage
    • Saplings take 2 bone meal to sprout into a tree
    • Gives off green particles when used
    • For each plant it is different to get the the final growth stage
  • Added & improved unused double Slabs
    • 43:8 is the "smooth stone slab block" and will remain so
    • If the top bit is set, the top texture will be used on all sides, also allowing for smooth sandstone blocks (43:9)[13]
  • Improved Dispensers
    • Now equip armor to players that are up to 1 block away
    • Can place and activate TNT
    • Now use Bone Meal on a crop or sapling in front of them
    • Can create fire in front of them with Flint and Steel, which consumes durability
    • They can now face all 6 directions, and use a different texture when facing up or down
  • At least one new Rail
  • Locked Chest
    • Changed texture, it says missing texture
  • Improved Snow heights
    • Can now use layers without an inventory or external editor
    • Drops one snowball for every layer of snow
    • Each level of snow has its own height collision
    • The topmost layer of snow does not have collision, so the player is always slightly sunken in the snow
    • Visually, four layers of snow is the same height as a slab. However, five layers of snow has the same collision height as a slab
    • Crafting recipe is 3 snow blocks in a row to create 6 snow layers
    • For each thin layer of snow crafted, the player loses exactly half the snowballs required to produce it
  • Increased Beacon range
    • 1 layer: 41 blocks diameter (previously 33)
    • 2 layers: 61 blocks (previously 49)
    • 3 layers: 81 blocks (previously 65)
    • 4 layers: 101 blocks (previously 81)
  • Stairs
    • Improved lighting
    • Stairs no longer prevent sprinting

The following features were confirmed at Minecon 2012 but have not been added to the game yet

Mobs

  • Improved Skeletons
    • Now shoot from 15 blocks away, instead of 10
    • Scales to difficulty
    • They now shoot faster when their target is closer
    • They shoot players one block away
  • Improved Zombies
    • Scales to difficulty
    • They now alert other Zombies with an x-radius when they see the player
    • They get more powerful as they lose health
    • When on fire, they can now set players on fire
    • Now become aggressive and come towards you when shot from farther away
  • Improved Mobs
    • Mobs no longer walk over rails unless they are pursuing the player

World Generation

References

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