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The Redstone Update is a planned major update labeled as 1.5. It will probably be released sometime in mid or early January 2013.[1]

Planned changes

Note: Most of the changes listed here have no detailed references since most of them were mentioned at MineCon 2012. Especially the Future Updates with the Minecraft PC Team[1] respectively the The Future of MOD API talk[2]

Redstone improvements

  • More predictable and consistent redstone behavior
    • The functionality of BUDs will be affected
    • Eliminating directional quirks
    • Most of the timings of redstone contraptions will change
  • Overall redstone will be more like analog signals
    • Redstone signal strength will matter (for some blocks)
  • The Capacitor block
    • Only outputs a signal if the input has a specific strength
    • Configurable like a repeater
  • Possibility of a BUD Switch block
  • A way of sucking up items into a container/transport items between containers
    • This will most likely be a revised form of the Allocator idea
  • Weighted pressure plates
  • Perhaps a Daylight Detector
    • Outputs a signal with a strength corresponding to the intensity of the sunlight
  • Redstone repeater lock improvements[citation needed]
  • Some Redstone bugfixes[3][4]
  • Perhaps a new ore for crafting the new redstone devices
    • Will most likely be available only in the Nether, encouraging exploration of the dimension

Minecart improvements

  • New ways of transporting items
    • Using minecarts similarly to Railcraft systems
    • New uses for storage minecarts
  • Filling and emptying of storage minecarts
    • Specific rails to empty them
  • The possibility of linking minecarts together (driven by furnace minecarts)
  • Rails to unload mobs and perhaps players when reached

Rendering engine rewrite

  • Current engine has some bugs
  • Will require a higher OpenGL feature-set
    • Will include some sort of fallback for older hardware
  • Support for high resolution textures[5]
    • The internal layout of texture packs will change
      • Every block will have its own texture file
    • Supports the use of animated textures for all blocks[2]
    • The geometry of individual textures can differ
    • Not intended to support HD skins
  • Much faster overall rendering, resulting in more frames per second (FPS).[6][7]
  • Lighting fixes similar to the ones first introduced in snapshots 12w39a/b (during 1.4 development)[2]
    The features were:
    • Support for fancy lighting control[8]
    • Support for more realistic lighting, such as active furnaces only giving off light from their front surface[9][10]

Other

  • No new mobs.
  • Fireworks for New Year's Eve as said in Minecon
  • Perhaps a method of enchanting equipment with paper
    • The player would enchant the paper, then use an anvil to combine it with equipment
    • The anvil cost to do this would be very high
  • The Possibility of Ghast Fireballs' sizes to be edited with third party programs.(Mods)[11]
    • Will not Effect damage given to Player. (Steve)
  • Slabs made up of Netherrack/Nether Brick
  • Possibility of a Nether Furnace
  • A crafting recipe for Nether Brick [12]
  • A crossbow which doesn't have to charge up like a normal bow, but dealing the same damage as a charged up bow.

References

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