A redstone lamp is a block that produces light when activated with a redstone signal.
Obtaining[]
Natural generation[]
Redstone lamps generate naturally in ancient cities.
Breaking[]
A redstone lamp can be mined with any tool[1] or by hand, dropping itself as an item.
Block | Redstone Lamp | |
---|---|---|
Hardness | 0.3 | |
Breaking time (secs) | ||
Default | 0.45 |
Crafting[]
Ingredients | Crafting recipe |
---|---|
Redstone Dust + Glowstone |
Usage[]
A redstone lamp can be used to produce switchable light.
Redstone lamps are redstone mechanisms and can be activated by:
- An adjacent active power component, including above or below: for example, a redstone torch (except that a redstone torch does not activate a redstone lamp it is attached to), a block of redstone, a daylight sensor, etc.
- An adjacent powered block (for example, an opaque block with an active redstone torch under it), including above or below
- A powered redstone comparator or redstone repeater facing the redstone lamp
- Adjacent powered redstone dust configured to point at the redstone lamp (or on top of it) or directionless; a redstone lamp is not activated by adjacent powered redstone dust that is configured to point away from it.
A redstone lamp activates instantly, but takes 2 redstone ticks to turn off (4 game ticks, or 0.2 seconds barring lag).
An active redstone lamp produces block light 15. An inactive redstone lamp produces no light.
A redstone lamp acts like an opaque block; it blocks sky light, mobs suffocate in it, and it conducts redstone power. It also allows mobs to spawn on them while it is unlit.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | random | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.4 | 0.6 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[]
ID[]
Name | Identifier | Form | Translation key |
---|---|---|---|
Redstone Lamp | redstone_lamp | Block & Item | block.minecraft.redstone_lamp |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Redstone Lamp | redstone_lamp | 123 | Block & Giveable Item[i 2] | Identical[i 3] | tile.redstone_lamp.name |
Lit Redstone Lamp | lit_redstone_lamp | 124 | Block & Ungiveable Item[i 4] | Identical[i 3] | — |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
lit | false | false true | If the redstone lamp is lit. |
Video[]
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.2.1 | 12w07a | Added redstone lamps. | |||
1.2 | The texture of redstone lamps has now been darkened, and the texture of lit redstone lamps has been slightly changed. | ||||
1.2.4 | release | A 2-tick delay to deactivation has been added to redstone lamps. | |||
1.3.1 | 12w21a | As both redstone dust and glowstone are now renewable via trading, redstone lamp is now renewable. | |||
? | Levers can be placed on redstone lamps. | ||||
1.13 | 17w47a | The different block IDs for the redstone lamp has now been merged into one ID. | |||
A lit block state has been added to redstone lamps. | |||||
Prior to The Flattening, these blocks' numeral IDs were 123 and 124. | |||||
January 11, 2018 | Jasper Boerstra tweets an image of updated redstone lamp textures. | ||||
1.14 | 18w43a | The texture of redstone lamps has now been changed. | |||
1.19 | Deep Dark Experimental Snapshot 1 | Redstone lamps now generate as part of ancient cities. | |||
Pocket Edition Alpha | |||||
v0.13.0 | build 1 | Added redstone lamps. | |||
Bedrock Edition | |||||
? | Levers can be placed on redstone lamps. | ||||
1.10.0 | beta 1.10.0.3 | The texture of redstone lamps has now been changed. | |||
Legacy Console Edition | |||||
TU12 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added redstone lamps. |
PlayStation 4 Edition | |||||
1.90 | The texture of redstone lamps has now been changed. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | Added redstone lamps. |
Lit redstone lamp "item"[]
- The following content is transcluded from Technical blocks/Lit Redstone Lamp.
Java Edition | |||||
---|---|---|---|---|---|
1.2.1 | 12w07a | Lit redstone lamps have an item form corresponding to its block ID. It can be obtained via inventory editors with numeric item ID 124. | |||
Interestingly, unlike most items of this type, lit redstone lamps are themselves dropped by lit redstone lamps.[2] | |||||
Pick Block on a lit redstone lamp block would highlight any existing lit redstone lamp blocks in the hotbar, rather than normal redstone lamps. | |||||
1.2.4 | release | Lit redstone lamps now drop normal redstone lamp items when broken in most cases. They can still be obtained by breaking one with a Silk Touch enchanted tool. | |||
1.2.5 | pre | Pick Block on a lit redstone lamp now always returns a normal, unpowered redstone lamp. | |||
1.3.1 | 12w16a | Lit redstone lamp items can now be obtained in singleplayer worlds via the /give command using the respective numeric ID. | |||
1.7.2 | 13w37a | The direct item form of lit redstone lamps has been removed from the game. It can no longer exist as an item in any way, only as a placed block. | |||
The ability for lit redstone lamps to drop lit redstone lamp items via Silk Touch has not been removed, however. As a result, attempting to obtain a lit redstone lamp this way in this version crashes the game with a NullPointerException. | |||||
13w38a | Lit redstone lamp blocks now drop unlit items regardless of tool.[3][verify] | ||||
? | Added BlockStateTag, which allows to obtain all valid block states of respective block. This tag allows to obtain many technical blocks otherwise cannot be obtained, including lit redstone lamp. | ||||
Bedrock Edition | |||||
? | Lit redstone lamps probably exist as an item. |
Appearances[]
Java Edition | |||||
---|---|---|---|---|---|
1.2.1 | 12w07a | The lit redstone lamp item uses this model in inventories, when held in first or third person view or as a dropped item. | |||
1.2 | The lit redstone lamp item uses this model in inventories, when held in first or third person view or as a dropped item. | ||||
This is due to the redstone lamp texture changing in this version. | |||||
1.3.1 | 12w22a | The lit redstone lamp item now uses this model in inventories, when held in first or third person view or as a dropped item. | |||
This is a result of all 3D items being rotated 90 degrees anticlockwise from their prior appearances. | |||||
1.4.2 | 12w34a | The lit redstone lamp item now uses this model in inventories, when held in first or third person view, as a dropped item or when in an item frame. | |||
This is a result of all 3D items being brightened to a miniscule degree. |
Names[]
- 12w07a - 13w36b: Redstone Lamp
Issues[]
Issues relating to "Redstone Lamp" are maintained on the bug tracker. Report issues there.
Trivia[]
- Multiple tiled redstone lamps produce a pattern that resembles the truncated square tiling t{4,4}.
- Redstone lamps are transparent on maps.[4][5]
Gallery[]
Since lamps themselves are solid blocks, they power other lamps. This causes the cross-shaped patterns of lit lamps.
A glowing roof can be done by laying wire across the blocks, or lining the top of the lamps with redstone blocks. Floors and walls are also do-able. A glowing floor can be created by using "knight's move" shape underneath the floor with torches. A glowing wall uses wall-mounted torches that power blocks above them.
Notes[]
- ↑ Only when lit, it diffuses sky light from above.
References[]
- ↑ MC-192719 — Sea Lantern, Glowstone, Redstone Lamp don't have an assigned tool
- ↑ https://youtu.be/o74FHoM0Lo4?t=29s
- ↑ MC-3973
- ↑ MC-124331
- ↑ MCPE-112543
External Links[]
- Block of the Week: Redstone Lamp – Minecraft.net on March 30, 2018