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"Lamp" redirects here. For the other light source, see Lantern.

A redstone lamp is a block that produces light when activated with a redstone signal.

Obtaining[]

Natural generation[]

Redstone lamps generate naturally in ancient cities.

Breaking[]

A redstone lamp can be mined with any tool[1] or by hand, dropping itself as an item.

Block Redstone Lamp
Hardness 0.3
Breaking time (secs)
Default 0.45

Crafting[]

Ingredients Crafting recipe
Redstone Dust +
Glowstone

Usage[]

A redstone lamp can be used to produce switchable light.

Redstone lamps are redstone mechanisms and can be activated by:

  • An adjacent active power component, including above or below: for example, a redstone torch (except that a redstone torch does not activate a redstone lamp it is attached to), a block of redstone, a daylight sensor, etc.
  • An adjacent powered block (for example, an opaque block with an active redstone torch under it), including above or below
  • A powered redstone comparator or redstone repeater facing the redstone lamp
  • Adjacent powered redstone dust configured to point at the redstone lamp (or on top of it) or directionless; a redstone lamp is not activated by adjacent powered redstone dust that is configured to point away from it.

A redstone lamp activates instantly, but takes 2 redstone ticks to turn off (4 game ticks, or 0.2 seconds barring lag).

An active redstone lamp produces block light 15. An inactive redstone lamp produces no light.

A redstone lamp acts like an opaque block; it blocks sky light, mobs suffocate in it, and it conducts redstone power. It also allows mobs to spawn on them while it is unlit.

Sounds[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
File:Glass dig1.oggFile:Glass dig2.oggFile:Glass dig3.oggBlock brokenBlocksOnce the block has brokenblock.glass.breaksubtitles.block.generic.break1.00.816
File:Stone dig1.oggFile:Stone dig2.oggFile:Stone dig3.oggFile:Stone dig4.oggBlock placedBlocksWhen the block is placedblock.glass.placesubtitles.block.generic.place1.00.816
File:Ice mining1.oggFile:Ice mining2.oggFile:Ice mining3.oggFile:Ice mining4.oggFile:Ice mining5.oggFile:Ice mining6.oggBlock breakingBlocksWhile the block is in the process of being brokenblock.glass.hitsubtitles.block.generic.hit0.250.516
File:Stone hit1.oggFile:Stone hit2.oggFile:Stone hit3.oggFile:Stone hit4.oggFile:Stone hit5.oggFile:Stone hit6.oggNone[sound 1]Entity-DependentFalling on the block with fall damageblock.glass.fallNone[sound 1]0.50.7516
File:Stone hit1.oggFile:Stone hit2.oggFile:Stone hit3.oggFile:Stone hit4.oggFile:Stone hit5.oggFile:Stone hit6.oggFootstepsEntity-DependentWalking on the blockblock.glass.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
File:Glass dig1.oggFile:Glass dig2.oggFile:Glass dig3.oggBlocksOnce the block has brokenrandom.glass1.00.8-1.0
File:Stone dig1.oggFile:Stone dig2.oggFile:Stone dig3.oggFile:Stone dig4.oggBlocksWhen the block is placeddig.stone1.00.8-1.0
File:Stone hit1.oggFile:Stone hit2.oggFile:Stone hit3.oggFile:Stone hit4.oggFile:Stone hit5.oggFile:Stone hit6.oggBlocksWhile the block is in the process of being brokenhit.stone0.40.6
PlayersFalling on the block with fall damagefall.stone0.41.0
PlayersWalking on the blockstep.stone0.31.0
PlayersJumping from the blockjump.stone0.121.0
PlayersFalling on the block without fall damageland.stone0.221.0


Data values[]

ID[]

Java Edition:

NameIdentifierFormTranslation key
Redstone Lampredstone_lampBlock & Itemblock.minecraft.redstone_lamp

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Redstone Lampredstone_lamp123Block & Giveable Item[i 2]Identical[i 3]tile.redstone_lamp.name
Lit Redstone Lamplit_redstone_lamp124Block & Ungiveable Item[i 4]Identical[i 3]
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. a b The block's direct item form has the same id as the block.
  4. Unavailable with /give command

Block states[]

See also: Block states

Java Edition:

Name Default value Allowed values Description
litfalsefalse
true
If the redstone lamp is lit.

Video[]

History[]

Java Edition
1.2.112w07aRedstone Lamp JE1 Lit Redstone Lamp JE1 Added redstone lamps.
1.2Redstone Lamp JE2 BE1 Lit Redstone Lamp JE2 BE1 The texture of redstone lamps has now been darkened, and the texture of lit redstone lamps has been slightly changed.
1.2.4releaseA 2-tick delay to deactivation has been added to redstone lamps.
1.3.112w21aAs both redstone dust and glowstone are now renewable via trading, redstone lamp is now renewable.
?Levers can be placed on redstone lamps.
1.1317w47aThe different block IDs for the redstone lamp has now been merged into one ID.
A lit block state has been added to redstone lamps.
Prior to The Flattening, these blocks' numeral IDs were 123 and 124.
January 11, 2018Redstone Lamp JE3 BE2 Lit Redstone Lamp JE3 BE2 Jasper Boerstra tweets an image of updated redstone lamp textures.
1.1418w43aRedstone Lamp JE3 BE2 Lit Redstone Lamp JE3 BE2 The texture of redstone lamps has now been changed.
1.19Deep Dark Experimental Snapshot 1Redstone lamps now generate as part of ancient cities.
Pocket Edition Alpha
v0.13.0build 1Redstone Lamp JE2 BE1 Lit Redstone Lamp JE2 BE1 Added redstone lamps.
Bedrock Edition
?Levers can be placed on redstone lamps.
1.10.0beta 1.10.0.3Redstone Lamp BE Lit Redstone Lamp BE The texture of redstone lamps has now been changed.
Legacy Console Edition
TU12CU1 1.0 Patch 11.0.1Redstone Lamp JE2 BE1 Lit Redstone Lamp JE2 BE1 Added redstone lamps.
PlayStation 4 Edition
1.90Redstone Lamp JE3 BE2 Lit Redstone Lamp JE3 BE2 The texture of redstone lamps has now been changed.
New Nintendo 3DS Edition
0.1.0Redstone Lamp JE2 BE1 Lit Redstone Lamp JE2 BE1 Added redstone lamps.

Lit redstone lamp "item"[]

The following content is transcluded from Technical blocks/Lit Redstone Lamp.
Java Edition
1.2.112w07aLit redstone lamps have an item form corresponding to its block ID. It can be obtained via inventory editors with numeric item ID 124.
Interestingly, unlike most items of this type, lit redstone lamps are themselves dropped by lit redstone lamps.[2]
Pick Block on a lit redstone lamp block would highlight any existing lit redstone lamp blocks in the hotbar, rather than normal redstone lamps.
1.2.4releaseLit redstone lamps now drop normal redstone lamp items when broken in most cases. They can still be obtained by breaking one with a Silk Touch enchanted tool.
1.2.5prePick Block on a lit redstone lamp now always returns a normal, unpowered redstone lamp.
1.3.112w16aLit redstone lamp items can now be obtained in singleplayer worlds via the /give command using the respective numeric ID.
1.7.213w37aThe direct item form of lit redstone lamps has been removed from the game. It can no longer exist as an item in any way, only as a placed block.
The ability for lit redstone lamps to drop lit redstone lamp items via Silk Touch has not been removed, however. As a result, attempting to obtain a lit redstone lamp this way in this version crashes the game with a NullPointerException.
13w38aLit redstone lamp blocks now drop unlit items regardless of tool.[3][verify]
?Added BlockStateTag, which allows to obtain all valid block states of respective block. This tag allows to obtain many technical blocks otherwise cannot be obtained, including lit redstone lamp.
Bedrock Edition
?Lit redstone lamps probably exist as an item.

Appearances[]

Java Edition
1.2.112w07aLit Redstone Lamp (inventory) JE1 The lit redstone lamp item uses this model in inventories, when held in first or third person view or as a dropped item.
1.2Lit Redstone Lamp (inventory) JE2 The lit redstone lamp item uses this model in inventories, when held in first or third person view or as a dropped item.
This is due to the redstone lamp texture changing in this version.
1.3.112w22aLit Redstone Lamp (inventory) JE3 The lit redstone lamp item now uses this model in inventories, when held in first or third person view or as a dropped item.
This is a result of all 3D items being rotated 90 degrees anticlockwise from their prior appearances.
1.4.212w34aLit Redstone Lamp (inventory) JE4 The lit redstone lamp item now uses this model in inventories, when held in first or third person view, as a dropped item or when in an item frame.
This is a result of all 3D items being brightened to a miniscule degree.

Names[]

Java Edition
  • 12w07a - 13w36b: Redstone Lamp

Issues[]

Issues relating to "Redstone Lamp" are maintained on the bug tracker. Report issues there.

Trivia[]

Gallery[]

Since lamps themselves are solid blocks, they power other lamps. This causes the cross-shaped patterns of lit lamps.

A glowing roof can be done by laying wire across the blocks, or lining the top of the lamps with redstone blocks. Floors and walls are also do-able. A glowing floor can be created by using "knight's move" shape underneath the floor with torches. A glowing wall uses wall-mounted torches that power blocks above them.

Notes[]

  1. Only when lit, it diffuses sky light from above.

References[]

  1. MC-192719 — Sea Lantern, Glowstone, Redstone Lamp don't have an assigned tool
  2. https://youtu.be/o74FHoM0Lo4?t=29s
  3. MC-3973
  4. MC-124331
  5. MCPE-112543

External Links[]

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