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This article is about the in-game items. For program enhancing software, see Programs and Editors.

Tools

Tools are items used by the player while held to perform actions faster and more efficiently, to gather materials not obtainable by hand, to gain information, or to perform completely new actions. With the exception of the clock and compass, tools do not stack in the inventory. Tools can be repaired, see Item Repair

Name Ingredients Crafting recipe Description
Flint and Steel Iron Ingot +
Flint


Flint and Steel Damaged Flint and Steel


The durability of the two tools is added together, plus an extra 5% durability.
Axe Any Planks or
Iron Ingot or
Gold Ingot or
Diamond +
Stick

Stone Axe Any stone-tier block +
Stick

Can use cobblestone and its other variants interchangeably.
Axe Damaged Matching Axe


The durability of the two axes is added together, plus an extra 5% durability.
Hoe Any Planks or
Iron Ingot or
Gold Ingot or
Diamond +
Stick

Stone Hoe Any stone-tier block +
Stick

Can use cobblestone and its other variants interchangeably.
Hoe Damaged Matching Hoe


The durability of the two hoes is added together, plus an extra 5% durability.
Shovels Any Planks or
Iron Ingot or
Gold Ingot or
Diamond +
Stick

Stone Shovel Any stone-tier block +
Stick

Can use any variant of cobblestone
Shovel Damaged Matching Shovel


The durability of the two shovels is added together, plus an extra 5% durability.
Pickaxe Any Planks or
Iron Ingot or
Gold Ingot or
Diamond +
Stick

Stone Pickaxe Any stone-tier block +
Stick

Can use cobblestone and its other variants interchangeably.
Pickaxe Matching Damaged Pickaxes


The durability of the two pickaxes is added together, plus an extra 5% of the tool type's total durability.
Compass Iron Ingot +
Redstone Dust

Compass
Fishing Rod Stick +
String

Fishing Rod Damaged Fishing Rod


The durability of the two fishing rods is added together, plus an extra 5% durability.
Clock Gold Ingot +
Redstone Dust

Clock
Shears Iron Ingot

Shears Damaged Shears


The durability of the two shears is added together, plus an extra 5% durability.
Lead String +
Slimeball
Bundle String +
Rabbit Hide

[only experimental "bundle"]
Brush Feather +
Copper Ingot +
Stick

Brush Damaged Brush


The durability of the two brushes is added together, plus an extra 5% durability.
Spyglass Amethyst Shard +
Copper Ingot

Recovery Compass Echo Shard +
Compass
Compass
Recovery Compass

Item durability

See full article.

A use is counted only if a player completely breaks apart one block or hits a mob. If a block is partially broken this is not counted as a full use. If a player happens to use a tool that is not suitable for the task at hand (e.g. Using an axe to dig through stone instead of a pickaxe, or fighting a mob with a shovel instead of a sword), will count as two uses rather than one as this is not using the item in hand for its designed use.

Proper use of tools will maximize their durabilities. Assuming a player uses a tool appropriately, the following list shows the maximum durabilities for tools of each material type.

  • Wood - 60 uses
  • Stone - 132 uses
  • Iron - 251 uses
  • Gold - 33 uses
  • Diamond - 1562 uses

Please note though, even though that gold tools have lower durability, they do the work faster.

Diamond tools vs. Gold tools

Gold tools mine blocks the fastest of all tools in the game and have the highest enchantability (making it possible to get Silk Touch with a level 1 enchantment, which is impossible with another tool tier), however they also have the fewest uses (33) and cannot harvest most ores. Most players with the resources opt instead to use diamond tools, which are nearly as fast and have 1562 uses before breaking. Since enchanted tools often gain unbreaking or efficiency, which are of limited use on a golden tool, making and enchanting a gold tool is wasteful, unless the player is trying to get silk touch with the fewest experience levels spent as possible. Fortune is also of little use on a golden pickaxe, which can't mine important ores like iron, gold and diamonds.

Trivia

  • If you switch from a more valuable to a less valuable tool, without releasing the mouse button, just before a block breaks, the time required will be similar to using the former tool, while the mined block will be counted against the latter's durability. This is true for shovels, axes and pickaxes. However, in the case of pickaxes, this only works if the latter can mine this type of block, e.g. for iron and stone pickaxe while mining iron ore it would work, but for diamond and iron pickaxe while mining obsidian it wouldn't. Profitable uses for this (in terms of time saved) are rare.
  • Jens told us around 1:30 in this video [1] that it is going to be possible to upgrade your tools, which is now known as Enchanting.

See also

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