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Crafting Table
This article describes content that may be included in a future update. 
This content has appeared in development versions, but the full update containing it has not been released yet.

@MiaLem n Feb 2017

The recipe book, together with the advancements system, will help new players to learn the game and give advanced players a new challenge.

Maria Lemón on advancements and recipe books[1]

The recipe book is a mechanic in Minecraft that serves as a catalog of recipes and as a crafting guide.

Interface

Dinnerbone-twitter

The way it works in vanilla survival* is that you either "discover" a recipe by crafting it manually, or some other condition where we think "okay now you have sticks, we'll teach you how to make a pickaxe". After a recipe is "discovered" it's available in this recipe book, an optional thing you can click to in a crafting screen. From there you can see all the recipes you've discovered and how to craft them, so you don't need to google for the shape and ingredients.

*I say vanilla survival because this is customizable. For example, a custom map could require you to only craft things they've given you, and nothing else. In vanilla survival this is purely a tool to help remember recipes you don't use much, or teach you about new ones that you may not have known about.

Dinnerbone on using the recipe book[2]
File:RecipeBook2x2.png

The open recipe book, as it appears in the survival inventory screen.

File:RecipeBook3x3.png

The recipe book as it appears in the crafting table screen.

The recipe book can be displayed in either the 2x2 (inventory) or 3x3 (crafting table) grids. Simply enter the crafting GUI and press the button with the knowledge book; the recipe book will then be displayed to the left.

Similar to Pocket Edition's MATTIS system, the recipe book contains a list of all available crafting recipes.

Recipes are stored in several different tabs:

  • The first, topmost tab contains every unlocked recipe.
  • The second tab contains tools, weapons, and armor.
  • The third tab contains building materials.
  • The fourth tab contains food items and miscellaneous things.
  • The fifth tab contains redstone materials.

Clicking on an item in the list will display its crafting recipe in the nearby 2x2 or 3x3 grid. The item can then be crafted if the materials are available; otherwise, the button containing the item will be highlighted red. Holding the click button will show alternate patterns for the same crafting recipe (for example, holding click on a banner recipe will show all the possible banners using different colored wools). Shift-clicking an item in the list puts all available materials in the crafting grid.

The button in the top right corner of the recipe book toggles between "Show all" and "Show craftable", the latter of which displays only recipes for which you have the necessary materials in your inventory. The top-left corner also contains a search bar to further narrow the list.

Note that the 2x2 recipe book will only display recipes that can be crafted in the 2x2 grid; if you want to see every possible recipe, you must use the 3x3 recipe book.

Obtaining

NewRecipesUnlocked

The notification that pops up when new recipes are unlocked.

Recipes are unlocked upon meeting certain criteria (for instance, gathering materials, being near water, having a certain number of filled inventory slots, etc.) or by using a knowledge book. Using a crafting recipe will also unlock it, so long as /gamerule doLimitedCrafting remains false.

Recipes can also be given - or taken away - by using the /recipe command.

List of recipe unlocking criteria

Item Unlocking Criteria
Armor Have the appropriate material

(Diamond for diamond sword etc.)

Sword
Axe
Hoe
Pickaxe
Shovel
Shield Have an iron ingot
Iron Bars
Bucket
Iron Nugget
Heavy Weighted Pressure Plate
Hopper
Iron Door
Iron Trapdoor
Shears
Minecart
Diorite Have nether quartz
Granite
Block of Quartz
Redstone Comparator
Daylight Sensor
Observer
Crafting table Have wood planks
Sign
Stick
Wooden Trapdoor
Wooden button
Wooden Pressure Plate
Dropper Have redstone
Note block
Piston
Redstone Torch
Clock
Compass
Minecart with Chest Have a minecart
Minecart with Furnace
Minecart with Hopper
Minecart with TNT
Rail
Wool Have string
Bow
Tripwire Hook
Fishing Rod
Glass Bottle Have glass
Stained Glass Pane
Glass Pane
Golden Apple Have a gold ingot
Gold Nugget
Light Weighted Pressure Plate
Glistering Melon Have a melon slice
Melon (Block)
Melon Seeds
Dark Prismarine Have a prismarine shard
Prismarine
Prismarine Bricks
Jack o'Lantern Have a pumpkin
Pumpkin Pie
Pumpkin Seeds
Activator Rail Have a rail
Detector Rail
Powered Rail
Magma Cream Have blaze powder
Eye of Ender
Fire Charge
Cobblestone Wall Have cobblestone
Furnace
Lever
Stone Bricks Have stone
Stone Button
Stone Pressure Plate
Fence Have the appropriate wood planks
Fence Gate
Wooden Door
Blaze Powder Have a blaze rod
Brewing Stand
Bookshelf Have a book
Book and Quill
Bricks Have a brick
Flower Pot
Purpur Block Have a popped chorus fruit
End Rod
Sticky Piston Have a slimeball
Lead
Snow Have a snowball
Snow (layer)
End Crystal Have an eye of ender
Ender Chest
Gray dye Have bone meal
Lime dye
Glowstone Have glowstone dust
Spectral Arrow
Mossy Stone Brick Have moss stone
Mossy Cobblestone Wall
Chiseled Red Sandstone Have red sandstone
Smooth Red Sandstone
Chiseled Sandstone Have sandstone
Smooth Sandstone
Paper Have sugar cane
Sugar
Stairs Have the appropriate block
Slabs
Banner Have the appropriate colored wool
Bed
Carpet
Boat Be in water
Bone Block Have 9 bone meal
Block of Coal Have 9 coal
Diamond Block Have 9 diamonds
Emerald Block Have 9 emeralds
Gold Block Have 9 gold ingots
Iron Block Have 9 iron ingots
Lapis Lazuli Block Have 9 lapis lazuli
Redstone Block Have 9 redstone
Slime Block Have 9 slimeballs
Hay Block Have 9 wheat
Beetroot Soup Have a beetroot
Rose Red Have a beetroot, a poppy, a rose bush, or a red tulip
Light Blue Dye Have a blue orchid or lapis lazuli
Bone Meal Have a bone or bone block
Dispenser Have a bow
Mushroom Stew Have a bowl
Carrot on a Stick Have a carrot
Clay (block) Have clay
Coal Have a block of coal
Map Have a compass
Rabbit Stew Have a cooked rabbit
Dandelion yellow Have a dandelion or a sunflower
Jukebox Have a diamond
Diamond Have a diamond block
Arrow Have a feather or flint
Redstone Lamp Have glowstone
Gold Ingot Have a gold block or 9 gold nuggets
Golden Carrot Have a gold nugget
Wheat Have a hay bale
Lapis Lazuli Have a lapis lazuli block
Bowl Have a mushroom
Nether Brick Have a nether brick (item)
Beacon Have a nether star
Pink dye Have a peony, a pink tulip, or bone meal
Purpur Pillar Have a purpur block
Chiseled Quartz Block Have a block of quartz
Leather Have a rabbit hide
Redstone Have a redstone block
Redstone Repeater Have a redstone torch
Slimeball Have a slime block
Fermented Spider Eye Have a spider eye
Ladder Have a stick
Torch Have a stone pickaxe
Armor Stand Have a stone slab
Trapped Chest Have a tripwire hook
Cauldron Have a water bucket
Dyed Bed Have a white bed
Magenta Dye Have an allium or lapis lazuli or pink dye or a lilac
Light Gray Dye Have an azure bluet or bone meal or an oxeye daisy or a white tulip
Cake Have an egg
Emerald Have an emerald block
Anvil Have an iron block
Iron ingot Have an iron block or 9 iron nuggets
Orange Dye Have an orange tulip or dandelion yellow
Polished Andesite Have Andesite
Cookie Have cocoa beans
Andesite Have diorite
Polished Diorite Have diorite
End Stone Bricks Have end stone
Flint and Steel Have flint
Stained glass Have glass
Polished Granite Have granite
Coarse Dirt Have gravel
TNT Have gunpowder
Stained Clay Have hardened clay
Cyan Dye Have lapis lazuli
Item Frame Have leather
Magma Block Have magma cream
Nether Brick Fence Have nether brick
Red Nether Brick Have nether wart
Enchantment Table Have obsidian
Book Have paper
Sea Lantern Have prismarine crystals
Red Sandstone Have red sand
Purple Dye Have rose red
Sandstone Have sand
Concrete Powder Have sand or gravel
Chiseled Stone Brick Have stone bricks
Chest Have ten slots occupied in your inventory
Wood Planks Have the appropriate wood
Moss Stone Have vines
Bread Have wheat
Dyed Wool Have white wool
Painting Have wool

Data values

Player data

  • Player.dat root tag
    •  recipeBook
      •  recipes A list of all recipes the player has seen.
        • : the name of a recipe, for instance minecraft:gold_nugget or minecraft:gold_ingot_from_nuggets
      •  toBeDisplayed A list of all recipes the player has unlocked, but not viewed in the crafting helper yet.
        • : the name of a recipe, for instance minecraft:gold_nugget or minecraft:gold_ingot_from_nuggets
      •  isFilteringCraftable: 0 or 1 (true/false). True if the player has enabled the "Show Craftable" feature in the recipe book.
      •  isGuiOpen: 0 or 1 (true/false). True if the player has a GUI open.

History

release
October 30, 2015The recipe book which contains all the crafting recipes.[more information needed]
September 25, 2016The developers stated that there will be a recipe book in Minecraft.[more information needed]
upcoming
1.12
{{Extension DPL}}<ul><li>[[Brush|Brush]]<br/>{{Item
|image=Brush.png
|rarity=Common
|renewable=Yes
|durability=64
|stackable=No
}}
A '''brush''' is a [[tool]] used in [[archaeology]] to excavate [[suspicious block]]s for different items.

==Obtaining==
===Crafting===
{{Crafting
|head=1
|showname=0
|showdescription=1
|B1=Feather
|B2=Copper Ingot
|B3=Stick
|Output=Brush
|type=Tool
}}
{{crafting
|foot=1
|ignoreusage=1
|Damaged Brush
|Damaged Brush
|Output=Brush
|description=The durability of the two brushes is added together, plus an extra 5% durability.
|type=Tool
}}

==Usage==
{{Main|Suspicious Block}}
{{Control|Using}} the brush on any block displays a brushing animation, slowing down the player and creating breaking [[particles]], but not actually damaging the block or brush. When continuously brushing a [[suspicious block]], a random item slowly emerges from it until it drops out, and the block turns into regular [[sand]] or regular [[gravel]], depleting 1 [[durability]] point on the brush. It takes 96 [[game tick]]s (4.8 seconds) to brush a single suspicious block. 

=== Enchantments ===
A brush can receive the following [[enchantment]]s:
{|class="wikitable col-2-center col-3-right"
|+
!Name
!Max Level
![[Enchanting|Method]]
|-
|[[Unbreaking]]
|III
|{{Inventory slot|Anvil}}   
|-
|[[Mending]]
|I
|{{Inventory slot|Anvil}}   
|-
|[[Curse of Vanishing]]
|I
|{{Inventory slot|Anvil}}   
|}

== Sounds ==
{{Edition|Java}}:
{{Sound table
<!--All of these sounds are, in fact, different-->
|sound=Brushing sand1.ogg
|sound2=Brushing sand2.ogg
|sound3=Brushing sand3.ogg
|sound4=Brushing sand4.ogg
|subtitle=Brushing Sand
|source=block
|description=While a brush is brushing suspicious sand
|id=item.brush.brushing.sand
|translationkey=subtitles.item.brush.brushing.sand
|volume=0.6
|pitch=0.6
|distance=16}}
{{Sound table
|sound=Brushing gravel1.ogg
|sound2=Brushing gravel2.ogg
|sound3=Brushing gravel3.ogg
|sound4=Brushing gravel4.ogg
|subtitle=Brushing Gravel
|source=block
|description=While a brush is brushing suspicious gravel
|id=item.brush.brushing.gravel
|translationkey=subtitles.item.brush.brushing.gravel
|volume=0.6
|pitch=0.6
|distance=16}}
{{Sound table
|sound=Brushing generic1.ogg
|sound2=Brushing generic2.ogg
|sound3=Brushing generic3.ogg
|sound4=Brushing generic4.ogg
|subtitle=Brushing
|source=block
|description=While a brush is brushing any other block
|id=item.brush.brushing.generic
|translationkey=subtitles.item.brush.brushing.generic
|volume=0.6
|pitch=0.6
|distance=16}}
{{Sound table
|sound=Brushing sand completed1.ogg
|sound2=Brushing sand completed2.ogg
|sound3=Brushing sand completed3.ogg
|sound4=Brushing sand completed4.ogg
|sound5=Brushing sand completed5.ogg
|subtitle=Brushing Sand completed
|source=Players<ref group=sound name=badsource>{{Bug|MC-260202}}</ref>|overridesource=1
|description=When a brush finishes brushing suspicious sand
|id=item.brush.brushing.sand.complete
|translationkey=subtitles.item.brush.brushing.sand.complete
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Brushing gravel completed1.ogg
|sound2=Brushing gravel completed2.ogg
|sound3=Brushing gravel completed3.ogg
|sound4=Brushing gravel completed4.ogg
|subtitle=Brushing Gravel completed
|source=Players<ref group=sound name=badsource/>|overridesource=1
|description=When a brush finishes brushing suspicious gravel
|id=item.brush.brushing.gravel.complete
|translationkey=subtitles.item.brush.brushing.gravel.complete
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}

{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Brushing sand1.ogg
|sound2=Brushing sand2.ogg
|sound3=Brushing sand3.ogg
|sound4=Brushing sand4.ogg
|source=player
|description=While a brush is brushing suspicious sand
|id=brush.suspicious_sand
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing gravel1.ogg
|sound2=Brushing gravel2.ogg
|sound3=Brushing gravel3.ogg
|sound4=Brushing gravel4.ogg
|source=player
|description=While a brush is brushing suspicious gravel
|id=brush.suspicious_gravel
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing generic1.ogg
|sound2=Brushing generic2.ogg
|sound3=Brushing generic3.ogg
|sound4=Brushing generic4.ogg
|source=player
|description=While a brush is brushing any other block
|id=brush.generic
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing sand completed1.ogg
|sound2=Brushing sand completed2.ogg
|sound3=Brushing sand completed3.ogg
|sound4=Brushing sand completed4.ogg
|sound5=Brushing sand completed5.ogg
|source=player
|description=When a brush finishes brushing suspicious sand
|id=brush_completed.suspicious_sand
|volume=1.0
|pitch=0.8-1.0}}
{{Sound table
|sound=Brushing gravel completed1.ogg
|sound2=Brushing gravel completed2.ogg
|sound3=Brushing gravel completed3.ogg
|sound4=Brushing gravel completed4.ogg
|source=player
|description=When a brush finishes brushing suspicious gravel
|id=brush_completed.suspicious_gravel
|volume=1.0
|pitch=0.8-1.0
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Brush
|spritetype=item
|nameid=brush
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Brush
|spritetype=item
|nameid=brush
|id=684
|form=item
|foot=1}}

== Advancements ==
{{load advancements|Respecting the Remnants}}

== History ==
{{History||October 3, 2020|link=https://youtu.be/DBvZ2Iqmm3M?t=2178|[[File:Brush (pre-release 1).png|32px]][[File:Brush 2.png|32px]] Brushes were announced at [[Minecraft Live 2020]] with two variants.}}
{{History||?|link=https://youtu.be/klP9SrJFDU8?t=206|[[File:Brush (pre-release 2).png|32px]] Changed the brush's item texture.}}
{{History||February 10, 2023|[[File:Brush JE1 BE1.png|32px]] [[Sofia Dankis]] posted an article about upcoming archaeology features, including brushes.|link=https://www.minecraft.net/en-us/article/archeology-coming-minecraft-120}}
{{History|java}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|[[File:Brush JE1 BE1.png|32px]] Added brushes with an updated texture behind the [[Java Edition 1.20|Update 1.20 experimental datapack]].|The crafting recipe was originally three [[string]] and two [[stick]]s.
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|A1 = String
|B1 = String
|C1 = String
|B2 = Stick
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History|||snap=1.19.4 Pre-release 1|The crafting recipe for brushes has been changed:
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|B1 = Feather
|B2 = Copper Ingot
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History||1.20|snap=23w12a|Brushes are now available without using the "Update 1.20" experimental data pack.
|Brushes can now brush [[suspicious gravel]].}}
{{History|||snap=23w14a|The brushing sound of brush is now controlled by the "Blocks" sound slider instead of the "Players" sound slider.}}
{{History|||snap=23w17a|The player now gets the [[advancement]] "Respecting the Remnants" when they use a brush on a [[suspicious block]] to obtain a [[pottery sherd]].}}

{{History|bedrock}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.70|snap=beta 1.19.70.23|[[File:Brush JE1 BE1.png|32px]] Added brushes behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.
|The crafting recipe is originally three [[string]] and two [[stick]]s.
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|A1 = String
|B1 = String
|C1 = String
|B2 = Stick
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.80|snap=beta 1.19.80.20|The crafting recipe for brushes has been changed:
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
{{!}}-
{{!}}{{Crafting Table
|B1 = Feather
|B2 = Copper Ingot
|B3 = Stick
|Output = Brush
|type = Tool
|ignoreusage=1}}
{{!}}}
}}
{{History||1.20.0|snap=beta 1.20.0.21|Brushes are now available without using the "Next Major Update" experimental toggle.}}
{{History|foot}}

== Issues ==
{{Issue list}}

== References ==
{{Reflist}}

==External Links==
*[https://www.minecraft.net/en-us/article/brush Taking Inventory: Brush] – Minecraft.net on July 6, 2023

{{Items}}

[[Category:Renewable resources]]

[[de:Pinsel]]
[[es:Pincel]]
[[ja:ブラシ]]
[[pt:Pincel]]
[[pl:Pędzel]]
[[uk:Щітка]]
[[zh:刷子]]</li><li>[[Glow Ink Sac|Glow Ink Sac]]<br/>{{For|the regular sac dropped by squids|Ink Sac}}
{{Item
|Image=Glow Ink Sac.png
| renewable = Yes
| stackable = Yes (64)
|}}

A '''glow ink sac''' is an item dropped by a [[glow squid]] upon death. Unlike regular ink sacs, it can be added to [[sign]]s to make glowing text, and can be used to craft glow item frames.

== Obtaining ==
=== Mob loot ===
[[Glow squid]]s drop 1–3 glow ink sacs upon death. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 1–6 with Looting III.

=== Compound creation ===
An glow ink sac can be created from its base [[element]]s, using the [[compound creator]].{{only|bedrock|education}}

{| class="wikitable"
!Name
!Elements
!Example recipe
|- <!-- Temporarily using crafting grid as substitute for compound creator (template not yet available), since the layout is the same, even if the appearance is different -->
!Glow Ink Sac
|1 Iron<br>1 Sulfur<br>4 Oxygen
|{{Crafting Table
|shapeless= 1
|A2=Iron |B2=Sulfur |C2=Oxygen,4
|Output=Glow Ink Sac}}
|}

== Usage ==	
=== Crafting ingredient ===
{{Crafting usage}}

=== Signs ===
[[File:Glow Ink Sign with Orange Dye JE2.png|thumb|150px|An oak sign with a glow ink sac used on it.]]
Glow ink sacs can be used on [[sign]]s or [[hanging sign]]s to make their text brighter in low light levels. This also adds an outline around the text on the sign, the color of which is based on the color of the sign's text. The text does not emit any light, it is only more visible in darkness, similarly to the eyes of spiders and endermen. Normal [[ink sacs]] can be applied to revert glowing text back to default.

== Sounds ==
{{edition|java}}:
{{Sound table
|sound=Ink sac1.ogg
|sound2=Ink sac2.ogg
|sound3=Ink sac3.ogg
|subtitle=Glow Ink Sac splotches
|source=block
|description=When a glow ink sac is used on a [[sign]]
|id=item.glow_ink_sac.use
|translationkey=subtitles.item.glow_ink_sac.use
|volume=1.0
|pitch=''varies'' <ref group=sound>Can be 1.0, 0.95, or 1.05</ref>
|distance=16
|foot=1}}

{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Ink sac1.ogg
|sound2=Ink sac2.ogg
|sound3=Ink sac3.ogg
|source=sound
|description=When a glow ink sac is used on a sign
|id=sign.ink_sac.use
|volume=1.0
|pitch=1.0
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Glow Ink Sac
|spritetype=item
|nameid=glow_ink_sac
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Glow Ink Sac
|spritetype=item
|nameid=glow_ink_sac
|form=item
|id=503
|foot=1}}

== Advancements ==
{{load advancements|Glow and Behold}}

== History ==
{{History|java}}
{{History||1.17|snap=21w03a|[[File:Glow Ink Sac JE1 BE1.png|32px]] Added glow ink sacs.}}
{{History||1.17.1|snap=Pre-release 1|[[Zombie]]s, [[husk]]s, [[zombie villager]]s, and [[drowned]] no longer pick up [[glow ink sac]]s.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Glow ink sacs can now be used to make the text glow on a [[hanging sign]].}}

{{History|bedrock}}
{{History||Caves & Cliffs (experimental)|link=Bedrock Edition 1.17.0|snap=beta 1.16.210.59|[[File:Glow Ink Sac JE1 BE1.png|32px]] Added glow ink sacs.}}
{{History|||snap=beta 1.16.210.60|Glow ink sacs have been removed temporarily.}}
{{History|||snap=beta 1.16.220.50|[[File:Glow Ink Sac JE1 BE1.png|32px]] Re-added glow ink sacs.}}
{{History||1.17.0|snap=beta 1.17.0.52|Glow ink sacs are now available without enabling [[experimental gameplay]].}}
{{History||1.17.30|snap=beta 1.17.30.20|[[Zombie]]s, [[husk]]s, [[zombie villager]]s, and [[drowned]] no longer pick up [[glow ink sac]]s.}}
{{History|foot}}

== Issues ==
{{Issue list}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--glow-ink-sac Taking Inventory: Glow Ink Sac] – Minecraft.net on October 14, 2021

{{Items}}

[[Category:Items]]
[[Category:Dyes]]
[[Category:Renewable resources]]

[[de:Leuchttintenbeutel]]
[[es:Saco de tinta luminosa]]
[[it:Sacca d'inchiostro luminescente]]
[[ja:輝くイカスミ]]
[[pl:Torbiel ze świecącym atramentem]]
[[pt:Bolsa de tinta brilhante]]
[[ru:Светящийся чернильный мешок]]
[[uk:Сяйний чорнильний мішок]]
[[zh:荧光墨囊]]</li></ul>
March 23, 2017Maria Lemón revealed the new recipe book feature.
17w13aAdded the recipe book.
17w14aChanged the icon on the trigger button, from a standard book to a knowledge book.
Added a shift-click ability to the recipe book that puts all available materials in the crafting grid.
Added a new pop-up notification that appears when new recipes are unlocked.
17w15aThe icon in the pop-up notification now quickly cycles through all recipes that were unlocked.
17w17aOptimized the recipe book.
Added the toBeDisplayed NBT tag, which stores recipe names that the player has unlocked, but not viewed in the crafting helper yet (used for the animation for new recipes).

Trivia

  • If you search "excited" in the Recipe book, your language switches to Pirate Speak (17w14a and above).[3]
    • This is a reference to "ExcitedZE", an alias of Maria Lemón, whose avatar is a pirate.

Issues

Issues relating to "Recipe book" are maintained on the bug tracker. Report issues there.

Gallery

References


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