Template loop detected: Realms Plus/infobox
Minecraft Realms Plus is an official subscription-based server hosting service that allows players to create and manage their own private Minecraft servers. Hosted by Mojang, Realms Plus provides an easy and fast way to create servers and allows the owner to manage them from inside the game, without prior knowledge of the concepts for hosting on the Internet. Realms Plus also allows players to choose from a list of content curated by Mojang, which is updated approximately every month. Realms Plus is not intended for large public servers, but groups of friends or as a family server.[1]
Requirements
Realms Plus is a service that can only be used by players that meet these requirements:
- The player must have purchased the full version of Bedrock Edition and must be signed in with a Microsoft Account
- The player must have an active subscription on their device to either:
- Xbox Live Gold if using an Xbox console
- PlayStation Plus if using a PlayStation console
- Nintendo Switch Online if using a Nintendo Switch console
- The player must have a stable internet connection
Subscription
Realms Plus is a subscription-based service, consisting of an in-game marketplace that allows a player to extend a current Realm or buy a new one ($7.99 per month).
All players can have a 30-day free Realms Plus trial, providing they have not had a free trial on their Xbox Live account before.
Content
All content is selected by the Minecraft Content Team.
2019–2020
| Release Date | Name | Creator(s) | Marketplace Price |
Availability |
|---|---|---|---|---|
| December 3rd, 2019 | Mineville High School Roleplay | InPvP | 310 | Yes |
| Aquatic Life | Cyclone Designs | 830 | Yes | |
| CampCraft | Blockworks | 990 | Yes | |
| Love Dropper | Everbloom Games | 160 | No | |
| Chroma Hills HD | Syclone Studios | 830 | Yes | |
| Juliette's Manor | Imagiverse | No | ||
| Isles of Aeria | Polymaps | 490 | No | |
| Horror House | CubeCraft Games | 310 | No | |
| Extreme Skyblock | Mineplex | 990 | Yes | |
| Tiny Footprints Texture Pack | Noxcrew | 660 | Yes | |
| Pet Pack | Imagiverse | 310 | No | |
| BOO! | 57Digital | 160 | Yes | |
| Stranded in Space | Jigarbov Productions | 830 | No | |
| Mine Zoo | Cyclone Designs | 990 | No | |
| HeroFair | Norvale | 830 | No | |
| Foodies | 57Digital | 310 | Yes | |
| One Chunk Challenge | Pixel2 | Yes | ||
| Ultimate Minigame Rush | Pathway Studios | 660 | Yes | |
| City Builder Mash-up | 990 | No | ||
| Dr. Splice's Lab Escape | 57Digital | 830 | No | |
| Relics of the Skies | Imagiverse | 1340 | No | |
| Restaurant Sim: Head Chef | Pathway Studios | 990 | Yes | |
| Cops and Robbers - Roleplay | Pixelbiester | 830 | Yes | |
| Dwarven Mining Company | Gamemode One | 1510 | Yes | |
| Adventures in FoxFang Ridge | Imagiverse | 830 | No | |
| Cyber Space Team Pack | Pixel2 | 310 | No | |
| Blitz Build | Pathway Studios | 830 | Yes | |
| Ailen Worlds Texture Pack | Polymaps | 660 | Yes | |
| A Nightmare in Candyworld | Everbloom Games | 990 | No | |
| River Fortress | LinsCraft | 660 | No | |
| Extreme Monster Trucks | Pathway Studios | 830 | No | |
| Birthstones | 310 | Yes | ||
| Captain Crook's Cove | Netherpixel | 660 | No | |
| Fun with Fractals | The World Foundry | No | ||
| Giant's Hideaway | Octovon | 490 | No | |
| Halloween Hootenanny | Pathway Studios | No | ||
| Honey Hill Farm | Imagiverse | 830 | No | |
| Infinity Plumber | Jigarbov Productions | No | ||
| Kimonos! | LinsCraft | 910 | No | |
| Merlin's Magical Motel | Shapescape | 830 | No | |
| Lucha Libre | 57Digital | 160 | No | |
| Mines & Magic | Pixel2 | 310 | No | |
| Monsters vs. Robots | Pathway Studios | No | ||
| Mummy Valley | Lifeboat | 830 | No | |
| Obsidian Alley | The Rage Craft Room | 490 | Yes | |
| Pandas & Friends | GoE-Craft | 310 | No | |
| Pressure Point: Kraken's Cove | Monster Egg Studios | 830 | No | |
| Random Skies: Temple of Tunes | Wandering Wizards | No | ||
| SAMURAI Castle-MUTSUJIKO- | Impress | 660 | No | |
| Soccer Fever | Norvale | 490 | No | |
| Space Craft | GoE-Craft | 660 | No | |
| Super! Dreamland | Pixels & Blocks | 830 | No | |
| Tropical Vacation | Project Moonboot | 490 | No | |
| Urban Misfits Skin Pack | Polymaps | 310 | No | |
| Winter Wonderland | Podcrash | 490 | No | |
| Elf Town | 57Digital | 830 | No | |
| January 7th, 2020 | Prison Escape - Roleplay | InPvP | 310 | Yes |
| Wonderland Rainbow | GoE-Craft | 490 | Yes | |
| Grandma's Horror House | Pathway Studios | 830 | Yes | |
| Rifted Chunks Challenge | 490 | Yes | ||
| Truffletop Town | Imagiverse | 310 | No | |
| February 4th, 2020 | Ponies | GoE-Craft | No | |
| Samurai Sanctuary | CubeCraft Games | 490 | Yes | |
| Monsters of the Deep | Noxcrew | 890 | Yes | |
| The Kingdom of Torchwall | Imagiverse | 660 | Yes | |
| Infinity Dungeon EX | Jigarbov Productions | 830 | Yes | |
| Sand Dune City | LinsCraft | 490 | Yes | |
| Planes | InPvP | 830 | Yes | |
| March 3rd, 2020 | Pirate Adventure | King Cube | No | |
| Maze Busters | House of How | No | ||
| University Experience | Nitric Concepts | 310 | No | |
| I Have Feelings | Caglee | No | ||
| Star Signs Skin Pack | Eneija | 160 | No | |
| Millionaire Mansions | Noxcrew | 830 | No | |
| April 6th, 2020 | Hollow End | Aurora | 660 | No |
| Space Tracers | Giggle Block Studios | 490 | No | |
| Cute Blocks Mega Pack | No | |||
| Emojis HD | NovaEgg | 660 | No | |
| Pet Shop | Pixelheads | 830 | No | |
| Crystal Falls | Pixelusion | 490 | No | |
| The Cube Theater | QwertyuiopThePie | 310 | No | |
| Find the Button | Razzleberries | 490 | No | |
| 8-bit Minis | 160 | No | ||
| Automaton | Sapphire Studios | 310 | No | |
| Cool Cats | Tetrascape | 660 | No | |
| Busy Bee Skin Pack | The Hive | 310 | No | |
| Modern House | VoxelBlocks | 990 | No | |
| May 5th, 2020 | Clear Craft | GoE-Craft | 660 | No |
| Lithos HD Textures | Syclone Studios | 830 | No | |
| Medieval Texture Pack | Gamemode One | No | ||
| The Enderman Heists | Everbloom Games | 1340 | No | |
| Skyline - Parkour & Roleplay | Pixels & Blocks | 990 | Yes | |
| Dinosaur Island | Pixelheads | 830 | No | |
| Space Battle Simulator | QwertyuiopThePie | 660 | No | |
| Fashion Frenzy | The Hive | 310 | No | |
| Lucky Block Race | Volcano | 660 | No | |
| June 10th, 2020 | Tropical City Resort | Team Visonary | 830 | Yes |
| Mutant Battle Arena | Jigarbov Productions | Yes | ||
| Anime Academy | AriaCreations | Yes | ||
| Crazy Car Tuning | Pixelbiester | 1340 | Yes | |
| Sports Day: Summer City | Blockception | 990 | Yes | |
| Skyblock Collectors | Cubed Creations | 830 | Yes | |
| Super Star Skin Pack | Nitric Concepts | 310 | Yes | |
| July 14th, 2020 | Luxury Life | Pixelheads | 830 | Yes |
| Pets | Team Vaeron | Yes | ||
| Royal Knights | Dragnoz | 310 | Yes | |
| Fantasy Skins HD | Aurrora | 490 | Yes | |
| Oh No I'm Scary: MONSTERS | LebLeb | 310 | Yes | |
| Lucky Block Hunt | BBB Studios | 990 | Yes | |
| August 4th, 2020 | 25 TNTs | 1340 | Yes | |
| Butterfly Kingdom | Imagiverse | 990 | Yes | |
| Pizza Delivery Simulator | 57Digital | 660 | Yes | |
| Space Adventure | Everbloom Games | 1340 | Yes | |
| Extraordinary Animals | CubeCraft Games | 310 | Yes | |
| September 9th, 2020 | HattoriCraft | Cyber Marlin | 830 | Yes |
| Minewood Roleplay | Impulse | 1340 | Yes | |
| Skyblock | Razzleberries | 660 | Yes | |
| Groovy Sheep | Scai Quest | 310 | No | |
| ColorPop HD | CupcakeBrianna | Yes | ||
| October 6th, 2020 | Docklands: Roleplay | Monster Egg Studios | 830 | No |
| Anime Cool Teens | Black Arts Studio | 490 | Yes | |
| Dragons | InPvP | 830 | No | |
| Teens! | Pixel2 | 310 | No | |
| The Haunted Neighborhood | Pixelheads | 660 | No | |
| November 3rd, 2020 | Free Bytes | GlowFischDesigns | 310 | No |
| Pink Out | Waypoint Studios | No | ||
| Adventurer’s Dream Mash-Up | Noxcrew | 990 | No | |
| Cobble Clicker | Polymaps | 830 | No | |
| Dragon’s Lore | IriumBT | 310 | No | |
| Minetown PREP | Rainstorm Studios | 490 | No | |
| Mystic Woodland Survival | G2Crafted | 310 | No | |
| December 11th, 2020 | Automation II The Corrupted | Sapphire Studios | Yes | |
| Cute Winter Friends | Podcrash | 490 | Yes | |
| Skycube | King Cube | Yes | ||
| Tales of Jobutara Kingdoms | Pathway Studios | 990 | Yes | |
| Super! Dungeons | Pixels & Blocks | Yes | ||
| Miniature Dimensions | Pathway Studios | 660 | Yes |
2021
| Release Date | Name | Creator(s) | Marketplace Price |
Availability |
|---|---|---|---|---|
| January 12th, 2021 | TNT++ | Spark Squared | 830 | Yes |
| Ninja Galaxy | Diveblocks | 490 | Yes | |
| Deluxe Furniture: Lakeside | Blockception | 990 | Yes | |
| Lucky World: Pets | Imagiverse | 830 | Yes | |
| Diamond Tycoon | Razzleberries | 1170 | Yes | |
| Crazy Hair | Pixelusion | 310 | Yes | |
| Final Boss | Waypoint Studios | 490 | Yes | |
| February 2nd, 2021 | Baby Sharks | Diluvian | 160 | Yes |
| Happy Town | Kubo Studios | 830 | Yes | |
| Skyblock Jetpack | Pickaxe Studios | 660 | Yes | |
| Fruit Zoo - Tower Defense | Panascais | 1510 | Yes | |
| Zodiac Teens | Canada Web Developer | 160 | Yes | |
| March 2nd, 2021 | Ender Spirits | BLOCKLAB Studios | 490 | Yes |
| Ultimate Secret Base | Dodo Studios | 830 | Yes | |
| ruF Textures | Double DJ Studios | 310 | Yes | |
| Haunted Temple | The Craft Stars | 490 | Yes | |
| Dragon Onesies | Waypoint Studios | 660 | Yes | |
| April 6th, 2021 | Dragons! | Cynosia | 1170 | No |
| Advanced Planes | HorizonBlocks | 1340 | No | |
| PrestonPlayz Hide & Seek | Meatball, Inc. | 660 | No | |
| Ninjas HD | Ninja Squirrel Gaming | 490 | No | |
| SCP: Containment Breach | Owls Cubed | 310 | No | |
| May 4th, 2021 | Cute Fruit Teens | 4KS Studios | 490 | No |
| Pets Collection | Cyclone | 990 | No | |
| Better Default Textures | Owls Cubed | 830 | No | |
| Skyblock Upgrade | Mythicus | No | ||
| Sweets & Treats | Paragonia | 310 | No | |
| June 2nd, 2021 | Bee Kingdom | inPixel | 490 | Yes |
| Classic People | Mine-North | 310 | Yes | |
| Roman Empire | 660 | Yes | ||
| Skyblock Lucky Block | Diluvian | Yes | ||
| Tiki Island | Oreville Studios | 1340 | Yes | |
| Viking Valley | Builders Horizon | 830 | Yes | |
| July 13th, 2021 | Ant Farm | Snail Studios | Yes | |
| Block Teens | Fall Studios | 160 | Yes | |
| KPop Lookbook: Lily and Mike | Humblebright Studio | 490 | Yes | |
| Red VS Blue Teen Skins | MobBlocks | 310 | Yes | |
| August 5th, 2021 | Cute Anime Teens | Team Visionary | Yes | |
| Dreams & Nightmares | CubeCraft Games | Yes | ||
| Rainbow Craft | GoE-Craft | 660 | Yes | |
| Bottle Skyblock | Lifeboat | Yes | ||
| Escape the Cat | CubeCraft Games | 990 | Yes | |
| Extreme Survival: Megablocks | Razzleberries | 830 | Yes | |
| 2D Parkour | Pixelusion | 490 | Yes | |
| Play: City Mall | Jigarbov Productions | 830 | Yes | |
| Luxury Car Dealership | Octovon | Yes | ||
| DestructoBot vs. Dinosaurs | Noxcrew | 1170 | Yes | |
| Pirate’s Fortune | The Hive | 830 | Yes | |
| Summer Holiday Island | Podcrash | 990 | Yes | |
| Panda Paradise | inPixel | 310 | Yes | |
| Tropical Boat Race | Octovon | 660 | Yes | |
| Sapphire City | Impulse | Yes | ||
| Home Tree | Dragnoz | 490 | Yes | |
| Ruby Castle | Builders Horizon | 660 | Yes | |
| September 7th, 2021 | Mystic RGB Gamers | Canada Web Developer | 160 | Yes |
| Rich and Famous | Waypoint Studios | 490 | Yes | |
| Demons | Tetrascape | 660 | Yes | |
| Secret Agent Mobs | Dig Down Studios | 490 | Yes | |
| Lucky Skyblock Mega | Norvale | Yes | ||
| Shade Lucky Block | Doctor Benx | 830 | Yes | |
| Lucky Blocks: Summer | Spark Universe | 660 | Yes | |
| Lucky Blocks: GIANT Skyblock | Pickaxe Studios | Yes | ||
| Planes | Spark Universe | 1510 | Yes | |
| Modern Farming | HorizonBlocks | 1340 | Yes | |
| City Living | Noxcrew | 830 | Yes | |
| Dragon Pets & Pals | Everbloom Games | 990 | Yes | |
| Wildlife: Jungle | Pixelheads | 830 | Yes | |
| Block Animals | TNTgames | 990 | Yes | |
| Advanced Dragons | Pixelbiester | 1340 | Yes | |
| Raft Survival | G2Crafted | 310 | Yes | |
| Totems | The Misfit Society | 1340 | Yes | |
| Jungle Royale | RASA Studios | 1140 | Yes | |
| 1 Block Challenge | Cubed Creations | 490 | Yes | |
| October 5th, 2021 | Rainbow Camo! | Razzleberries | 310 | Yes |
| Cool Vibes | Podcrash | Yes | ||
| Spooky Skeleton Skin Pack | Blockception | Yes | ||
| GamerTeens | Noxcrew | 490 | Yes | |
| World of Cars | 1340 | Yes | ||
| Imagilabs Gadget Survival | Imagiverse | 990 | Yes | |
| Skyblock Towers Adventure | GoE-Craft | 830 | Yes | |
| Hexagon Survival | Pathway Studios | 490 | Yes | |
| Ocean Expansion | Cyclone | 1340 | Yes | |
| Good Kitty | BLOCKLAB Studios | 310 | Yes | |
| Good Doggos | Yes | |||
| Bee Bots | Wandering Wizards | 490 | Yes | |
| Hacker Base | 4KS Studios | 660 | Yes | |
| Spooky Legends | Shapescape | 310 | Yes | |
| Hackers vs Robbers | The Craft Stars | Yes | ||
| Ultra Hard Survival: Scorched | IBXToyMaps | 660 | Yes | |
| Cursed Moon | MobBlocks | Yes | ||
| Lost Souls | Glowfischdesigns | 490 | Yes | |
| Music Maker: Halloween Edition | House of How | 990 | Yes | |
| Halloween Droppers | Giggle Block Studios | 830 | Yes | |
| November 2nd, 2021 | Neko Neko | Podcrash | 310 | Yes |
| Detective Couples | Waypoint Studios | 490 | Yes | |
| Anime Ninjas | RareLoot | 310 | Yes | |
| Gamer Teens | Impulse | 490 | Yes | |
| Millionaire Mansions 2 | Noxcrew | 1170 | Yes | |
| Modern Home - Roleplay | Aurrora | 830 | Yes | |
| Chinese Garden Mash-up | LinsCraft | 990 | Yes | |
| Dark Knights | Pixel2 | 310 | Yes | |
| Monsters from the Ice | Noxcrew | 1170 | Yes | |
| Dinosaur Age | Pixelheads | 830 | Yes | |
| Rainforest Wildlife Explorers | Everbloom Games | 990 | Yes | |
| Modern Private Island | Voxelblocks | Yes | ||
| Slime! | Tetrascape | 1170 | Yes | |
| Horse School | Everbloom Games | 990 | Yes | |
| Furry Friends | The Hive | 310 | Yes | |
| Wildlife: Savanna | Pixelheads | 830 | Yes | |
| GIANT MOBS | Pickaxe Studios | 310 | Yes | |
| Wanderlust | Pathway Studios | 990 | Yes | |
| Space Station Textures | Owls Cubed | 830 | Yes |
History
| Bedrock Edition | |||||
|---|---|---|---|---|---|
1.13.1{{Extension DPL}}<ul><li>[[Cooked Porkchop|Cooked Porkchop]]<br/>{{Item
| title = Cooked Porkchop
| image = Cooked Porkchop.png
| renewable = Yes
| heals = {{hunger|8}}
| stackable = Yes (64)
}}
'''Cooked porkchop''' is a [[food]] [[item]] that can be eaten by the [[player]].
== Obtaining ==
{{see also|Tutorials/Animal farming|title1=Animal farming}}
Cooked porkchops can be obtained by cooking [[raw porkchop]]s or by [[trading]] with butchers, and is a [[drops|drop]] from [[pig]]s and [[hoglin]]s that die while on [[fire]].
=== Mob loot ===
==== Pigs ====
Adult [[pig]]s drop 1–3 cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 1-6 with Looting III.
==== Hoglins ====
Adult [[hoglin]]s drop 2–4 cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 7 with Looting III.
=== Cooking ===
[[Raw porkchop]] can be cooked in a [[furnace]], [[smoker]], or [[campfire]]. Each piece of cooked porkchop removed from a furnace output slot gives 0.35 [[experience]] (22.4 experience per stack).
{{Smelting
|Raw Porkchop
|Cooked Porkchop
|0,35
}}
=== Trading ===
{{IN|java}}, apprentice-level butcher [[villager]]s have a {{frac|2|3}} chance of selling 5 cooked porkchop for 1 [[emerald]].
Butcher villagers may give players with the [[Hero of the Village]] effect a cooked porkchop.{{only|java}}
{{IN|bedrock}}, apprentice-level butcher villagers have a 25% chance to sell 5 cooked porkchop for 1 emerald.
=== Chest loot ===
{{LootChestItem|cooked-porkchop}}
== Usage ==
=== Food ===
{{see also|Tutorials/Hunger management|title1=Hunger management}}
To eat cooked porkchop, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|8}} [[hunger]] and 12.8 [[Hunger#Mechanics|saturation]].
=== Wolves ===
Cooked porkchops can be used to [[breeding|breed]] and heal tamed [[wolf|wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
=== Piglins ===
[[Piglin]]s pick up any cooked porkchops in their [[item (entity)|item]] form. However, they do not eat it.
==Sounds==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cooked Porkchop
|spritetype=item
|nameid=cooked_porkchop
|itemtags=piglin_food
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Cooked Porkchop
|spritetype=item
|nameid=cooked_porkchop
|id=263
|form=item
|foot=1}}
== Achievements ==
{{load achievements|Pork Chop}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== History ==
{{History|java indev}}
{{History||20100219|[[File:Cooked Porkchop JE1.png|32px]] Added cooked porkchops.
|Cooked porkchops restore {{hp|8}} and do not stack in the [[inventory]].
|Created by cooking [[raw porkchops]] in the inventory.}}
{{History|java alpha}}
{{History||v1.2.0|snap=preview|[[Zombie pigmen]] now [[drops|drop]] 0-2 cooked porkchops upon [[death]].}}
{{History|java beta}}
{{History||1.5|[[Pig]]s now [[drops|drop]] cooked porkchops when killed with [[fire]].}}
{{History||1.8|snap=Pre-release|[[File:Cooked Porkchop JE2 BE1.png|32px]] The texture of cooked porkchops has been changed to avoid confusion with [[steak]].
|Cooked porkchops are now stackable to 64 and restore [[hunger]] instead of [[health]].
|Cooked porkchops now restore {{hunger|8}} to the food bar.
|Cooked porkchops are no longer dropped by [[zombie pigmen]] upon their [[death]].}}
{{History|java}}
{{History||1.2.1|snap=12w03a|Cooked porkchop can now be used to breed wolves.}}
{{History||1.3.1|snap=12w21a|Butcher [[villager]]s now [[trading|sell]] 6–7 cooked porkchops for 1 [[emerald]].}}
{{History||1.4.2|snap=12w37a|[[File:Cooked Porkchop JE3 BE2.png|32px]] The texture of cooked porkchops has been changed, so that it no longer has a dark outline.}}
{{History||1.8|snap=14w02a|Butcher [[villager]]s now [[trading|sell]] 5–7 cooked porkchops for 1 [[emerald]].}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 320.}}
{{History||1.14|snap=18w43a|[[File:Cooked Porkchop JE4 BE3.png|32px]] The texture of cooked porkchops has been changed.}}
{{History|||snap=19w13a|Butcher villagers now give cooked porkchops to players under the [[Hero of the Village]] effect.}}
{{History||1.16|snap=20w07a|[[Hoglin]]s now drop cooked porkchops if killed while on fire.}}
{{History|||snap=20w16a|Cooked porkchops can now be found in hoglin stable chests in [[bastion remnant]]s.}}
{{History||1.16.2|snap=20w30a|Cooked porkchops can now be found in generic bastion remnant chests as well.}}
{{History|pocket alpha}}
{{History||v0.4.0|[[File:Cooked Porkchop JE2 BE1.png|32px]] Added cooked porkchops.}}
{{History||v0.5.0|Cooked porkchops now restore {{hp|8}} instead of {{hp|4}}.}}
{{History||v0.8.0|snap=build 1|[[File:Cooked Porkchop JE3 BE2.png|32px]] The texture of cooked porkchops has been changed, so that it no longer has a dark outline.}}
{{History||v0.12.1|snap=build 1|Cooked porkchops now restore [[hunger]] instead of [[health]].}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Butcher [[villager]]s now [[trading|sell]] 5–7 cooked porkchops for 1 [[emerald]].}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Cooked Porkchop JE4 BE3.png|32px]] The texture of cooked porkchops has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|[[Trading]] has been changed, butcher [[villager]]s now have a 25% chance to [[trading|sell]] 4 cooked porkchops as part of their second-tier [[trading|trade]].}}
{{History||1.16.0|snap=beta 1.16.0.57|Trading has been changed, apprentice butcher [[villager]]s now have a 25% chance to [[trading|sell]] 5 cooked porkchops instead of 3.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Cooked Porkchop JE1.png|32px]] Added cooked porkchops.}}
{{History||xbox=TU3|[[File:Cooked Porkchop JE2 BE1.png|32px]] The texture of cooked porkchops has been changed to be consistent with [[Java Edition]].}}
{{History||xbox=TU5|Cooked porkchops are now stackable to 64.
|Cooked porkchops now fill [[hunger]] instead of [[health]].}}
{{History||xbox=TU12|[[File:Cooked Porkchop JE3 BE2.png|32px]] The texture of cooked porkchops has been changed, so that it no longer has a dark outline.}}
{{History|PS4}}
{{History||1.90|[[File:Cooked Porkchop JE4 BE3.png|32px]] The texture of cooked porkchops has been changed.}}
{{History|new3DS}}
{{History||0.1.0|[[File:Cooked Porkchop JE3 BE2.png|32px]] Added cooked porkchops.}}
{{History|foot}}
== Issues ==
{{issue list}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--porkchop Taking Inventory: Porkchop] – Minecraft.net on February 13, 2020
{{Items}}
[[Category:Food]]
[[Category:Renewable resources]]
[[cs:Pečená kotleta]]
[[de:Gebratenes Schweinefleisch]]
[[es:Chuleta de cerdo cocinada]]
[[fr:Côtelette de porc cuite]]
[[hu:Sült sertésszelet]]
[[ja:焼き豚]]
[[nl:Gebraden varkensvlees]]
[[pl:Pieczony schab]]
[[pt:Costeleta de porco assada]]
[[ru:Жареная свинина]]
[[uk:Смажена свинина]]
[[zh:熟猪排]]</li><li>[[Tropical Fish (item)|Tropical Fish (item)]]<br/>{{Item
| title = Tropical Fish
| image = Tropical Fish.png
| renewable = Yes
| heals = {{hunger|1}}
| stackable = Yes (64)
}}
'''Tropical fish''' is a [[food]] item that cannot be cooked.
== Obtaining ==
=== Fishing ===
Tropical fish can be obtained from [[fishing]]. The wait time of one being caught is decreased with the [[Lure]] enchantment and the chance of one being caught is slightly decreased with the [[Luck of the Sea]] enchantment (named as such because it increases treasure, not fish).
Tropical fish cannot be caught when fishing in [[jungle]] biome and variants.{{only|bedrock}}
<!--1-6 exp-->
=== Mob drops ===
[[Guardian]]s and [[elder guardian]]s have a 2.5% chance of dropping a random fish upon death. This has a 2% chance of being tropical fish. The chance of getting the fish drop can be increased by 1% per level of [[Looting]], but the type of fish is not affected.
[[Tropical fish]] always drop 1 tropical fish in its item form when killed. This drop is not affected by Looting.<ref>{{bug|MC-212795||Salmon & Fish mobs are not affected by Looting}}</ref>
== Usage ==
=== Food ===
Tropical fish restores {{hunger|1}} [[hunger]] and 0.2 [[Hunger#Mechanics|saturation]].
=== Trading ===
Expert-level fisherman [[villager]]s have a {{frac|1|7}} chance to buy a single tropical fish for one [[emerald]].{{only|bedrock}}
Expert-level fisherman villagers always offer to buy 6 tropical fish for an emerald.{{only|java}}
=== Wolves ===
{{IN|Bedrock}}, tropical fish can be used to feed [[wolves]], healing them by {{hp|1|mob=1}}. However, unlike other wolf food, tropical fish cannot be used to breed or speed up the growth of baby wolves. Tropical fish can be fed only to a wolf that is not at full health.
==Sounds==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Tropical Fish
|spritetype=item
|nameid=tropical_fish
|itemtags=fishes, axolotl_tempt_items
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showaliasids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Tropical Fish
|spritetype=item
|nameid=tropical_fish
|aliasid=clownfish
|id=266
|form=item
|translationkey=tile.clownfish.name
|foot=1}}
== Achievements ==
{{load achievements|Lion Hunter}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet;Fishy Business}}
== History ==
{{History|java}}
{{History||1.7.2|snap=13w36a|[[File:Tropical Fish JE1 BE1.png|32px]] Added clownfish.}}
{{History||1.8|snap=14w25a|Clownfish are now obtainable as a rare [[drops|drop]] from [[guardian]]s and [[elder guardians]].}}
{{History||1.13|snap=17w47a|The different data values for the <code>fish</code> ID have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 349.}}
{{History|||snap=18w08b|[[Tropical fish]] have been added as [[mob]]s, which [[drops|drop]] clownfish as their [[item]] form when killed.
|[[File:Tropical Fish JE2 BE2.png|32px]] The texture of clownfish has been changed.}}
{{History|||snap=18w19a|"Clownfish" has been renamed to "Tropical Fish".}}
{{History|||snap=pre5|The [[item]] ID has now been changed to <code>tropical_fish</code>.}}
{{History||1.14|snap=19w11a|Fisherman [[villager]]s now [[trading|buy]] tropical fish.}}
{{History||1.17|snap=20w51a|Tropical fish can be used to [[breeding|breed]] the new [[axolotl]]s.
|Tropical fish can be used to make axolotls attack drowned and guardians.}}
{{History|||snap=21w20a|Axolotls can no longer be bred using tropical fish, but instead can only be bred with [[Bucket of aquatic mob|buckets of tropical fish]].}}
{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Tropical Fish JE1 BE1.png|32px]] Added clownfish.}}
{{History||v0.12.1|snap=build 1|Clownfish now restore [[hunger]] instead of [[health]].}}
{{History||v0.16.0|snap=build 1|Clownfish can now be [[drops|dropped]] by [[guardian]]s and [[elder guardian]]s.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|"Clownfish" has been renamed to "Tropical Fish".
|[[Tropical fish]] have been added as [[mob]]s, which [[drops|drop]] tropical fish as their [[item]] form when killed.
|[[File:Tropical Fish JE2 BE2.png|32px]] The texture of tropical fish has been changed.}}
{{History||1.8.0|snap=beta 1.8.0.8|Tropical fish can now be used to fed [[ocelot]] to gain their trust.}}
{{History||1.11.0|snap=beta 1.11.0.4|Tropical fish can now be [[trading|sold]] to fisherman [[villager]]s.}}
{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|switch=1.0.1|[[File:Tropical Fish JE1 BE1.png|32px]] Added clownfish.}}
{{History||xbox=TU69|xbone=none|ps=1.76|wiiu=Patch 38|switch=none|"Clownfish" has been renamed to "Tropical Fish".
|[[File:Tropical Fish JE2 BE2.png|32px]] The texture of tropical fish has been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Tropical Fish JE1 BE1.png|32px]] Added clownfish.}}
{{History|foot}}
== Issues ==
{{issue list}}
== See also ==
* [[Fishing]]
== References ==
{{reflist}}
{{items}}
[[de:Tropenfisch (Nahrung)]]
[[es:Pez tropical (objeto)]]
[[ja:熱帯魚 (アイテム)]]
[[ko:열대어 (아이템)]]
[[it:Pesce tropicale (oggetto)]]
[[ru:Тропическая_рыба_(предмет)]]
[[zh:热带鱼(物品)]]
[[Category:Renewable resources]]
[[Category:Food]]</li></ul> | December 3, 2019 | Added Realms Plus, replacing Realms. | |||
1.17.10{{Extension DPL}}<ul><li>[[Gold Nugget|Gold Nugget]]<br/>{{About|the nugget|the block that can drop nuggets|Gilded Blackstone|the ore|Gold Ore|the ingot form|Gold Ingot|the mineral block|Block of Gold}}
{{Item
| image = Gold Nugget.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Gold nuggets''' are items used to make [[gold ingot]]s and other various golden items. One gold nugget is effectively worth one-ninth of a gold ingot.
== Obtaining ==
=== Mob loot ===
[[Zombified Piglin|Zombified piglin]]s, when killed, may drop 0-1 gold nuggets. When killed using a weapon enchanted with [[Looting]], they may drop an additional gold nugget per level of Looting used, up to a maximum of 4.
=== Crafting ===
{{Crafting
|Gold Ingot
|Output= Gold Nugget, 9
|type= Material
}}
=== Smelting ===
{{Smelting
|Golden Sword; {Any golden tools}; {Any golden armor}; Golden Horse Armor
|Gold Nugget
|0,25
}}
=== Chest loot ===
{{LootChestItem|gold-nugget}}
=== Mining ===
[[Nether gold ore]] mined using a [[pickaxe]] drops 2-6 gold nuggets. If the pickaxe is enchanted with [[Fortune]], it has a 33.3% chance to multiply the drops by 2, Fortune II has a 25% chance to multiply the drops by 2 or 3 and Fortune III has a 20% chance each to multiply the drops by 2, 3, or 4 for a maximum possible drop of 24 golden nuggets. The average drop rate for a Fortune III pickaxe is 8.8, while the drop rate for a [[Silk Touch]] pickaxe is a single ingot, or a flat rate of 9. It is slightly more efficient to mine with a Silk Touch pickaxe.
[[Gilded Blackstone|Gilded blackstone]] mined using a pickaxe has a 10% chance to drop 2-5 gold nuggets. If the pickaxe is enchanted with Fortune I, the chance gold nuggets drop is increased 14.29%, Fortune II increases the drop chance to 25%, and Fortune III guarantees the drop.
== Usage ==
Gold nuggets can be used to craft a [[golden carrot]] or [[glistering melon]] for brewing. Also, gold nuggets can be combined with gunpowder and dye to create a [[firework star]] that bursts in a star-shaped explosion.
[[Piglin]]s instantly pick up any gold nuggets that are within 1 [[block]] of them. Unlike other gold-related items, they do not intentionally seek out gold nuggets to pick up and only pick them up if they walk near it. Unlike gold ingots, gold nuggets picked up are dropped upon the piglin's death.
=== Crafting ingredient ===
{{crafting usage}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Gold Nugget
|spritetype=item
|nameid=gold_nugget
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Gold Nugget
|spritetype=item
|nameid=gold_nugget
|id=425
|form=item
|foot=1}}
== History ==
{{History|Java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease|[[File:Gold Nugget JE1.png|32px]] Added gold nuggets.
|Gold nuggets are [[drops|dropped]] by [[zombie pigmen]].
|Gold nuggets can be used to craft [[gold ingot]]s.
|Gold nuggets currently do not have a mouseover name.}}
{{History|||snap=Beta 1.9 Prerelease 2|Gold nuggets now have a mouseover name.}}
{{History|||snap=Beta 1.9 Prerelease 4|Gold nuggets are now used to craft [[glistering melon]]s.
|Gold nuggets can now be [[crafting|crafted]] from a single [[gold ingot]].}}
{{History||1.1|snap=release|Normal [[golden apple]]s are now crafted with gold nuggets.}}
{{History||1.3.1|snap=1.3|[[File:Gold Nugget JE2 BE1.png|32px]] The texture of gold nuggets has been changed.}}
{{History||1.4.2|snap=12w34a|Gold nuggets are now used to craft [[golden carrot]]s.}}
{{History||1.4.6|snap=12w49a|Gold nuggets can now be used to craft a [[firework star]] for a star shaped effect on a [[firework rocket|firework]].}}
{{History||1.6.1|snap=13w23a|Gold nuggets can no longer be used to [[crafting|craft]] a [[golden apple]].}}
{{History||1.9|snap=15w43a|Gold nuggets may now be found among the loot in [[igloo]] basement [[chest]]s.}}
{{History||1.11.1|snap=16w50a|Gold nuggets can now be [[smelting|smelted]] from golden [[tool]]s and [[armor]].}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 371.}}
{{History|||snap=18w09a|Gold nuggets can now be found in [[underwater ruins]] loot [[chest]]s.}}
{{History|||snap=18w11a|Gold nuggets now generate in the chests of [[shipwreck]]s.}}
{{History||1.14|snap=18w43a|[[File:Gold Nugget JE3 BE2.png|32px]] The texture of gold nuggets has been changed.}}
{{History|||snap=18w48a|Gold nuggets can now be found in chests in [[plains]] [[village]] houses.}}
{{History|||snap=18w49a|Gold nuggets can now be found in chests in [[savanna]] village houses.}}
{{History||1.16|snap=20w12a|[[Nether gold ore]] now [[drops]] 2-6 gold nuggets, affected by [[Fortune]].}}
{{History|||snap=20w15a|[[Gilded blackstone]] now has 10% chance to drop 2-5 gold nuggets. Only the drop chance is affected by [[Fortune]].}}
{{History|||snap=20w16a|Gold nuggets now generate in [[bastion remnant]]s and [[ruined portal]] chests.}}
{{History|||snap=Pre-release 1|Gold nuggets can now be used to distract [[piglin]]s.}}
{{History|||snap=Pre-release 3|Gold nuggets can no longer be used to distract [[piglin]]s.}}
{{History||1.20|snap=23w12a|Gold nuggets can now be found in [[suspicious gravel]] and [[suspicious sand]] in cold and warm [[ocean ruins]] and in [[trail ruins]].}}
{{History|||snap=23w16a|Gold nuggets no longer generate in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for suspicious gravel within [[trail ruins]], gold nuggets are now common loot.}}
{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Gold Nugget JE2 BE1.png|32px]] Added gold nuggets. |Gold nuggets can be used to craft [[glistering melon]]s, [[gold ingot]]s and [[golden carrot]]s.|[[Gold ingot]]s can now be [[crafting|crafted]] into 9 gold nuggets.|[[Zombie pigmen]] now [[drops|drop]] gold nuggets upon being killed.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Gold nuggets can now be found inside [[igloo]] basement [[chest]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Gold nuggets can now be [[smelting|smelted]] from golden [[tool]]s and [[armor]].}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Gold nuggets can now be used to craft [[firework star]]s.}}
{{History||1.4.0|snap=beta 1.2.14.2|Gold nuggets can now be found in some [[shipwreck]] [[chest]]s.}}
{{History|||snap=beta 1.2.20.1|Gold nuggets can now be found in [[underwater ruins]] chests.}}
{{History||1.10.0|snap=beta 1.10.0.3|The gold nugget can now be found in [[plains]] [[village]] house chests.|[[File:Gold Nugget JE3 BE2.png|32px]] The texture of gold nuggets has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|The gold nugget can now be found in [[savanna]] village house [[chest]]s.}}
{{History||1.16.0|snap=beta 1.16.0.57|[[Nether gold ore]] now [[drops]] 2-6 gold nuggets.|[[Gilded blackstone]] now has 10% chance to drop 2-5 gold nuggets.}}
{{History||1.16.100|snap=beta 1.16.100.50|Gold nuggets can now be used as fuel for a [[furnace]].<ref>{{bug|MCPE-114216}}</ref>}}
{{History||1.18.30|snap=beta 1.18.30.26|Gold nuggets can no longer be used as fuel for a furnace.}}
{{History|Legacy Console}}
{{History||xbox=TU7|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Gold Nugget JE2 BE1.png|32px]] Added gold nuggets.}}
{{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|Gold nuggets can now be [[smelting|smelted]] from golden [[tool]]s and [[armor]].}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Gold Nugget JE3 BE2.png|32px]] The texture of gold nuggets has been changed.}}
{{History|3DS}}
{{History||0.1.0|[[File:Gold Nugget JE2 BE1.png|32px]] Added gold nuggets.}}
{{History||1.9.19|Gold nuggets can now be [[smelting|smelted]] from golden [[tool]]s and [[armor]].}}
{{History|foot}}
== Issues ==
{{issue list}}
== See also ==
* [[Iron Nugget]]
* [[Gold]]
{{Items}}
[[cs:Zlatý nuget]]
[[de:Goldklumpen]]
[[es:Pepita de oro]]
[[fr:Pépite d'or]]
[[hu:Aranyrög]]
[[it:Pepita d'oro]]
[[ja:金塊]]
[[ko:황금 조각]]
[[nl:Goudklompje]]
[[pl:Bryłka złota]]
[[pt:Pepita de ouro]]
[[ru:Кусочек золота]]
[[uk:Золотий самородок]]
[[zh:金粒]]
[[Category:Renewable resources]]</li><li>[[Bookshelf|Bookshelf]]<br/>{{About|the bookshelf used with an enchanting table|the bookshelf that can hold books|Chiseled Bookshelf}}
{{Block
|image=Bookshelf.png
|transparent=No
|light=No
|tool=Axe
|renewable=Yes
|stackable=Yes (64)
|flammable=Yes (30)
|lavasusceptible=Yes
}}
'''Bookshelves''' are [[blocks]] that improve [[enchanting|enchantments]] applied with an [[enchanting table]] when placed around one, up to a maximum of fifteen bookshelves, at the expense of [[Enchanting/Levels|level]] requirement.
== Obtaining ==
=== Natural generation ===
Bookshelves can generate in village libraries and sometimes village houses.
[[Stronghold]]s may contain up to two libraries, each of which may be single-level or have an upper balcony. These feature some bookshelves arranged in pillars, and more bookshelves arranged in pillars in the walls. Single-level libraries contain 161 bookshelves, while libraries with balconies contain 233.
Bookshelves also naturally generate in certain [[woodland mansion]] rooms.
=== Breaking ===
Bookshelves can be broken fairly easily by hand, but can be broken faster by using an [[axe]]. In either case, they drop 3 books when broken, allowing the reconstruction of the bookshelf with the addition of six wood planks. When broken by an item that is [[enchanted]] with [[Silk Touch]], a bookshelf drops itself.
{{breaking row|horizontal=1|Bookshelf|Axe}}
=== Crafting ===
{{Crafting
|A1=Any Planks
|B1=Any Planks
|C1=Any Planks
|A2=Book
|B2=Book
|C2=Book
|A3=Any Planks
|B3=Any Planks
|C3=Any Planks
|Output=Bookshelf
|type=Building block
}}
=== Trading ===
Novice-level librarian [[Villager|villagers]] have a 50% chance to sell 1 bookshelf for 9 [[Emerald|emeralds]] as part of their trades.{{only|bedrock}}
Novice-level librarian villagers have a {{frac|2|3}} chance to sell 1 bookshelf for 9 emeralds.{{only|java}}
== Usage ==
=== Enchanting ===
{{main|Enchantment mechanics#Bookshelf placement}}
If an [[enchanting table]] is placed near a bookshelf, glyph [[particles]] fly from the bookshelf toward the enchanting table. Having bookshelves in the proper position near the table allows the table to apply higher-level enchantments.
=== Crafting ingredient ===
{{crafting usage}}
=== Fuel ===
Bookshelves can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
=== Villager ===
Librarian [[villager]]s can interact with bookshelves.
=== Note Blocks ===
Bookshelf can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
{{Sound table/Block/Wood}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Bookshelf
|spritetype=block
|nameid=bookshelf
|showblocktags=y|blocktags=mineable/axe
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Bookshelf
|spritetype=block
|nameid=bookshelf
|id=47
|foot=1}}
== Achievements ==
{{load achievements|Librarian}}
== History ==
{{History|java classic}}
{{History||October 24, 2009|link=https://notch.tumblr.com/post/221308991/the-new-block-types-and-new-graphics-for-the-gold|Bookshelves were teased by [[Notch]].}}
{{History||0.26 SURVIVAL TEST|[[File:Bookshelf JE1.png|32px]] Added bookshelves.
|Bookshelves are currently impossible to obtain without loading a pre-edited map.
|Bookshelves are currently destroyed in [[explosion]]s.
|When bookshelves are broken, they currently do not drop anything.}}
{{History||0.28|Bookshelves can now be freely placed.}}
{{History|java alpha}}
{{History||v1.0.11|Bookshelves can now be [[crafting|crafted]] from 3 [[book]]s and 6 [[planks]].}}
{{History|java beta}}
{{History||1.8|snap=Pre-release|Bookshelves can now be found generated in libraries in [[village]]s, and libraries in [[stronghold]]s.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 3|Bookshelves now drop 3 [[book]]s when broken by a non-[[Silk Touch]] [[item]].
|They are now necessary to [[enchanting|enchant]] with higher levels for better enchanted items.
|The number of bookshelves required to reach the maximum enchantment level is 30.}}
{{History|||snap=Beta 1.9 Prerelease 5|[[File:Bookshelf JE2 BE1.png|32px]] The top texture of bookshelves have now been updated as a result of the [[planks]] texture update.}}
{{History||1.2.4|snap=release|[[Spruce planks]], [[birch planks]], and [[jungle planks]] can now be used to craft bookshelves.}}
{{History||1.3.1|snap=12w21a|Librarian [[villager]]s now [[trading|sell]] 1 bookshelf for 3 [[emerald]]s.}}
{{History|||snap=12w22a|The number of bookshelves required to reach the maximum enchantment level has been now decreased to 15.}}
{{History||1.7.2|snap=1.7.1|[[Acacia planks]] and [[dark oak planks]] can now be used to craft bookshelves.}}
{{History||1.8|snap=14w02a|Librarian villagers now sell 1 bookshelf for 3–4 [[emerald]]s.}}
{{History||1.11|snap=16w39a|Bookshelves now generate in [[woodland mansion]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 47.}}
{{History||1.14|snap=18w43a|[[File:Bookshelf JE3.png|32px]] The texture of bookshelves has now been changed.}}
{{History|||snap=18w47a|[[File:Bookshelf JE4 BE2.png|32px]] The texture of bookshelves has now been changed, once again.}}
{{History|||snap=19w02a|Bookshelves can now be used to craft [[lectern]]s.}}
{{History||1.16|snap=20w06a|[[Crimson planks]] and [[warped planks]] can now be used to craft bookshelves.}}
{{History||1.19|snap=22w11a|[[Mangrove planks]] can now be used to craft bookshelves.}}
{{History|pocket alpha}}
{{History||v0.2.1|[[File:Bookshelf JE2 BE1.png|32px]] Added bookshelves.|Bookshelves are currently obtainable only in [[Creative]] mode.}}
{{History||v0.3.0|Bookshelves are now obtainable in [[Survival]] mode.}}
{{History||v0.9.0|snap=build 1|Bookshelves now naturally spawn in [[stronghold]]s and [[village]]s.}}
{{History||v0.12.1|snap=build 1|Bookshelves can now be used to increase [[enchantment table]] levels.|Bookshelves can now be obtained by using a [[tool]] with the [[Silk Touch]] enchantment.}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Librarian [[villager]]s now [[trading|sell]] 1 bookshelf for 3-4 [[emerald]]s as their second tier trade.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Bookshelves now generate in [[woodland mansion]]s.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|Bookshelves can now be used to craft [[lectern]]s.|Bookshelves now get inspected by librarian [[villager]]s.|[[File:Bookshelf JE4 BE2.png|32px]] The texture of bookshelves has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|[[Trading]] has now been changed, librarian villagers now have a 50% chance to sell a bookshelf for 6 [[emerald]]s as part of their first trade.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Bookshelf JE2 BE1.png|32px]] Added bookshelves. Whether they actually used this texture is unknown.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Bookshelf JE4 BE2.png|32px]] The texture of bookshelves has been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Bookshelf JE2 BE1.png|32px]] Added bookshelves.}}
{{History|foot}}
== Issues ==
{{Issue list}}
== Trivia ==
* Bookshelves' top and bottom textures by default use the same texture as [[oak planks]].
* It takes 90 planks, 45 [[leather]] and 135 [[paper]] to make 15 bookshelves in order to get a level 30 [[enchantment]].
* A bookshelf is the icon for [[Education Edition]].
== Gallery ==
<gallery>
File:Library in Village.png|Naturally occurring bookshelves in a [[village]]. (Before Village & Pillage).
File:Large Stronghold Library.png|Naturally occurring bookshelves in a [[stronghold]].
File:Achievement get! Trading emeralds for bookshelves.png|Bookshelves obtained by [[trading]] with a [[villager]].
File:Enchanting-Table.png|Bookshelves powering an [[enchanting table]].
</gallery>
== References ==
{{Reflist}}
== External Links ==
*[https://www.minecraft.net/en-us/article/block-week-bookshelf Block of the Week: Bookshelf] – Minecraft.net on December 16, 2016
{{Blocks|Building}}
[[Category:Manufactured blocks]]
[[Category:Natural blocks]]
[[Category:Generated structure blocks]]
[[Category:Utility blocks]]
[[Category:Bedrock Edition]]
[[Category:Java Edition]]
[[Category:Items]]
[[Category:Flammable blocks]]
[[cs:Knihovna]]
[[de:Bücherregal]]
[[es:Librería]]
[[fr:Bibliothèque]]
[[hu:Könyvespolc]]
[[it:Libreria]]
[[ja:本棚]]
[[ko:책장]]
[[nl:Boekenkast]]
[[pl:Biblioteczka]]
[[pt:Estante de livros]]
[[ru:Книжные полки]]
[[th:ชั้นหนังสือ]]
[[uk:Книжкова полиця]]
[[zh:书架]]</li></ul> | July 13, 2021 | Realm subscriptions now have three world upload slots to switch between. | |||
Gallery
The official artwork for Realms Plus for Bedrock Edition by Mojang Studios
References
- ↑ "Quick info: Minecraft Realms isn't built for huge public servers. The sweetspot is a group of invited friends or as a family server." – @danfrisk (Daniel Frisk) on X, March 12, 2013
| Editions |
| ||||||
|---|---|---|---|---|---|---|---|
| Development |
| ||||||
| Technical | |||||||
| Multiplayer |
| ||||||
| Exclusive features |
| ||||||
| Removed | |||||||
Minecraft Realms Plus is an official subscription-based server hosting service that allows players to create and manage their own private Minecraft servers. Hosted by Mojang, Realms Plus provides an easy and fast way to create servers and allows the owner to manage them from inside the game, without prior knowledge of the concepts for hosting on the Internet. Realms Plus also allows players to choose from a list of content curated by Mojang, which is updated approximately every month. Realms Plus is not intended for large public servers, but groups of friends or as a family server.[1]
Requirements
Realms Plus is a service that can only be used by players that meet these requirements:
- The player must have purchased the full version of Bedrock Edition and must be signed in with a Microsoft Account
- The player must have an active subscription on their device to either:
- Xbox Live Gold if using an Xbox console
- PlayStation Plus if using a PlayStation console
- Nintendo Switch Online if using a Nintendo Switch console
- The player must have a stable internet connection
Subscription
Realms Plus is a subscription-based service, consisting of an in-game marketplace that allows a player to extend a current Realm or buy a new one ($7.99 per month).
All players can have a 30-day free Realms Plus trial, providing they have not had a free trial on their Xbox Live account before.
Content
All content is selected by the Minecraft Content Team.
2019–2020
| Release Date | Name | Creator(s) | Marketplace Price |
Availability |
|---|---|---|---|---|
| December 3rd, 2019 | Mineville High School Roleplay | InPvP | 310 | Yes |
| Aquatic Life | Cyclone Designs | 830 | Yes | |
| CampCraft | Blockworks | 990 | Yes | |
| Love Dropper | Everbloom Games | 160 | No | |
| Chroma Hills HD | Syclone Studios | 830 | Yes | |
| Juliette's Manor | Imagiverse | No | ||
| Isles of Aeria | Polymaps | 490 | No | |
| Horror House | CubeCraft Games | 310 | No | |
| Extreme Skyblock | Mineplex | 990 | Yes | |
| Tiny Footprints Texture Pack | Noxcrew | 660 | Yes | |
| Pet Pack | Imagiverse | 310 | No | |
| BOO! | 57Digital | 160 | Yes | |
| Stranded in Space | Jigarbov Productions | 830 | No | |
| Mine Zoo | Cyclone Designs | 990 | No | |
| HeroFair | Norvale | 830 | No | |
| Foodies | 57Digital | 310 | Yes | |
| One Chunk Challenge | Pixel2 | Yes | ||
| Ultimate Minigame Rush | Pathway Studios | 660 | Yes | |
| City Builder Mash-up | 990 | No | ||
| Dr. Splice's Lab Escape | 57Digital | 830 | No | |
| Relics of the Skies | Imagiverse | 1340 | No | |
| Restaurant Sim: Head Chef | Pathway Studios | 990 | Yes | |
| Cops and Robbers - Roleplay | Pixelbiester | 830 | Yes | |
| Dwarven Mining Company | Gamemode One | 1510 | Yes | |
| Adventures in FoxFang Ridge | Imagiverse | 830 | No | |
| Cyber Space Team Pack | Pixel2 | 310 | No | |
| Blitz Build | Pathway Studios | 830 | Yes | |
| Ailen Worlds Texture Pack | Polymaps | 660 | Yes | |
| A Nightmare in Candyworld | Everbloom Games | 990 | No | |
| River Fortress | LinsCraft | 660 | No | |
| Extreme Monster Trucks | Pathway Studios | 830 | No | |
| Birthstones | 310 | Yes | ||
| Captain Crook's Cove | Netherpixel | 660 | No | |
| Fun with Fractals | The World Foundry | No | ||
| Giant's Hideaway | Octovon | 490 | No | |
| Halloween Hootenanny | Pathway Studios | No | ||
| Honey Hill Farm | Imagiverse | 830 | No | |
| Infinity Plumber | Jigarbov Productions | No | ||
| Kimonos! | LinsCraft | 910 | No | |
| Merlin's Magical Motel | Shapescape | 830 | No | |
| Lucha Libre | 57Digital | 160 | No | |
| Mines & Magic | Pixel2 | 310 | No | |
| Monsters vs. Robots | Pathway Studios | No | ||
| Mummy Valley | Lifeboat | 830 | No | |
| Obsidian Alley | The Rage Craft Room | 490 | Yes | |
| Pandas & Friends | GoE-Craft | 310 | No | |
| Pressure Point: Kraken's Cove | Monster Egg Studios | 830 | No | |
| Random Skies: Temple of Tunes | Wandering Wizards | No | ||
| SAMURAI Castle-MUTSUJIKO- | Impress | 660 | No | |
| Soccer Fever | Norvale | 490 | No | |
| Space Craft | GoE-Craft | 660 | No | |
| Super! Dreamland | Pixels & Blocks | 830 | No | |
| Tropical Vacation | Project Moonboot | 490 | No | |
| Urban Misfits Skin Pack | Polymaps | 310 | No | |
| Winter Wonderland | Podcrash | 490 | No | |
| Elf Town | 57Digital | 830 | No | |
| January 7th, 2020 | Prison Escape - Roleplay | InPvP | 310 | Yes |
| Wonderland Rainbow | GoE-Craft | 490 | Yes | |
| Grandma's Horror House | Pathway Studios | 830 | Yes | |
| Rifted Chunks Challenge | 490 | Yes | ||
| Truffletop Town | Imagiverse | 310 | No | |
| February 4th, 2020 | Ponies | GoE-Craft | No | |
| Samurai Sanctuary | CubeCraft Games | 490 | Yes | |
| Monsters of the Deep | Noxcrew | 890 | Yes | |
| The Kingdom of Torchwall | Imagiverse | 660 | Yes | |
| Infinity Dungeon EX | Jigarbov Productions | 830 | Yes | |
| Sand Dune City | LinsCraft | 490 | Yes | |
| Planes | InPvP | 830 | Yes | |
| March 3rd, 2020 | Pirate Adventure | King Cube | No | |
| Maze Busters | House of How | No | ||
| University Experience | Nitric Concepts | 310 | No | |
| I Have Feelings | Caglee | No | ||
| Star Signs Skin Pack | Eneija | 160 | No | |
| Millionaire Mansions | Noxcrew | 830 | No | |
| April 6th, 2020 | Hollow End | Aurora | 660 | No |
| Space Tracers | Giggle Block Studios | 490 | No | |
| Cute Blocks Mega Pack | No | |||
| Emojis HD | NovaEgg | 660 | No | |
| Pet Shop | Pixelheads | 830 | No | |
| Crystal Falls | Pixelusion | 490 | No | |
| The Cube Theater | QwertyuiopThePie | 310 | No | |
| Find the Button | Razzleberries | 490 | No | |
| 8-bit Minis | 160 | No | ||
| Automaton | Sapphire Studios | 310 | No | |
| Cool Cats | Tetrascape | 660 | No | |
| Busy Bee Skin Pack | The Hive | 310 | No | |
| Modern House | VoxelBlocks | 990 | No | |
| May 5th, 2020 | Clear Craft | GoE-Craft | 660 | No |
| Lithos HD Textures | Syclone Studios | 830 | No | |
| Medieval Texture Pack | Gamemode One | No | ||
| The Enderman Heists | Everbloom Games | 1340 | No | |
| Skyline - Parkour & Roleplay | Pixels & Blocks | 990 | Yes | |
| Dinosaur Island | Pixelheads | 830 | No | |
| Space Battle Simulator | QwertyuiopThePie | 660 | No | |
| Fashion Frenzy | The Hive | 310 | No | |
| Lucky Block Race | Volcano | 660 | No | |
| June 10th, 2020 | Tropical City Resort | Team Visonary | 830 | Yes |
| Mutant Battle Arena | Jigarbov Productions | Yes | ||
| Anime Academy | AriaCreations | Yes | ||
| Crazy Car Tuning | Pixelbiester | 1340 | Yes | |
| Sports Day: Summer City | Blockception | 990 | Yes | |
| Skyblock Collectors | Cubed Creations | 830 | Yes | |
| Super Star Skin Pack | Nitric Concepts | 310 | Yes | |
| July 14th, 2020 | Luxury Life | Pixelheads | 830 | Yes |
| Pets | Team Vaeron | Yes | ||
| Royal Knights | Dragnoz | 310 | Yes | |
| Fantasy Skins HD | Aurrora | 490 | Yes | |
| Oh No I'm Scary: MONSTERS | LebLeb | 310 | Yes | |
| Lucky Block Hunt | BBB Studios | 990 | Yes | |
| August 4th, 2020 | 25 TNTs | 1340 | Yes | |
| Butterfly Kingdom | Imagiverse | 990 | Yes | |
| Pizza Delivery Simulator | 57Digital | 660 | Yes | |
| Space Adventure | Everbloom Games | 1340 | Yes | |
| Extraordinary Animals | CubeCraft Games | 310 | Yes | |
| September 9th, 2020 | HattoriCraft | Cyber Marlin | 830 | Yes |
| Minewood Roleplay | Impulse | 1340 | Yes | |
| Skyblock | Razzleberries | 660 | Yes | |
| Groovy Sheep | Scai Quest | 310 | No | |
| ColorPop HD | CupcakeBrianna | Yes | ||
| October 6th, 2020 | Docklands: Roleplay | Monster Egg Studios | 830 | No |
| Anime Cool Teens | Black Arts Studio | 490 | Yes | |
| Dragons | InPvP | 830 | No | |
| Teens! | Pixel2 | 310 | No | |
| The Haunted Neighborhood | Pixelheads | 660 | No | |
| November 3rd, 2020 | Free Bytes | GlowFischDesigns | 310 | No |
| Pink Out | Waypoint Studios | No | ||
| Adventurer’s Dream Mash-Up | Noxcrew | 990 | No | |
| Cobble Clicker | Polymaps | 830 | No | |
| Dragon’s Lore | IriumBT | 310 | No | |
| Minetown PREP | Rainstorm Studios | 490 | No | |
| Mystic Woodland Survival | G2Crafted | 310 | No | |
| December 11th, 2020 | Automation II The Corrupted | Sapphire Studios | Yes | |
| Cute Winter Friends | Podcrash | 490 | Yes | |
| Skycube | King Cube | Yes | ||
| Tales of Jobutara Kingdoms | Pathway Studios | 990 | Yes | |
| Super! Dungeons | Pixels & Blocks | Yes | ||
| Miniature Dimensions | Pathway Studios | 660 | Yes |
2021
| Release Date | Name | Creator(s) | Marketplace Price |
Availability |
|---|---|---|---|---|
| January 12th, 2021 | TNT++ | Spark Squared | 830 | Yes |
| Ninja Galaxy | Diveblocks | 490 | Yes | |
| Deluxe Furniture: Lakeside | Blockception | 990 | Yes | |
| Lucky World: Pets | Imagiverse | 830 | Yes | |
| Diamond Tycoon | Razzleberries | 1170 | Yes | |
| Crazy Hair | Pixelusion | 310 | Yes | |
| Final Boss | Waypoint Studios | 490 | Yes | |
| February 2nd, 2021 | Baby Sharks | Diluvian | 160 | Yes |
| Happy Town | Kubo Studios | 830 | Yes | |
| Skyblock Jetpack | Pickaxe Studios | 660 | Yes | |
| Fruit Zoo - Tower Defense | Panascais | 1510 | Yes | |
| Zodiac Teens | Canada Web Developer | 160 | Yes | |
| March 2nd, 2021 | Ender Spirits | BLOCKLAB Studios | 490 | Yes |
| Ultimate Secret Base | Dodo Studios | 830 | Yes | |
| ruF Textures | Double DJ Studios | 310 | Yes | |
| Haunted Temple | The Craft Stars | 490 | Yes | |
| Dragon Onesies | Waypoint Studios | 660 | Yes | |
| April 6th, 2021 | Dragons! | Cynosia | 1170 | No |
| Advanced Planes | HorizonBlocks | 1340 | No | |
| PrestonPlayz Hide & Seek | Meatball, Inc. | 660 | No | |
| Ninjas HD | Ninja Squirrel Gaming | 490 | No | |
| SCP: Containment Breach | Owls Cubed | 310 | No | |
| May 4th, 2021 | Cute Fruit Teens | 4KS Studios | 490 | No |
| Pets Collection | Cyclone | 990 | No | |
| Better Default Textures | Owls Cubed | 830 | No | |
| Skyblock Upgrade | Mythicus | No | ||
| Sweets & Treats | Paragonia | 310 | No | |
| June 2nd, 2021 | Bee Kingdom | inPixel | 490 | Yes |
| Classic People | Mine-North | 310 | Yes | |
| Roman Empire | 660 | Yes | ||
| Skyblock Lucky Block | Diluvian | Yes | ||
| Tiki Island | Oreville Studios | 1340 | Yes | |
| Viking Valley | Builders Horizon | 830 | Yes | |
| July 13th, 2021 | Ant Farm | Snail Studios | Yes | |
| Block Teens | Fall Studios | 160 | Yes | |
| KPop Lookbook: Lily and Mike | Humblebright Studio | 490 | Yes | |
| Red VS Blue Teen Skins | MobBlocks | 310 | Yes | |
| August 5th, 2021 | Cute Anime Teens | Team Visionary | Yes | |
| Dreams & Nightmares | CubeCraft Games | Yes | ||
| Rainbow Craft | GoE-Craft | 660 | Yes | |
| Bottle Skyblock | Lifeboat | Yes | ||
| Escape the Cat | CubeCraft Games | 990 | Yes | |
| Extreme Survival: Megablocks | Razzleberries | 830 | Yes | |
| 2D Parkour | Pixelusion | 490 | Yes | |
| Play: City Mall | Jigarbov Productions | 830 | Yes | |
| Luxury Car Dealership | Octovon | Yes | ||
| DestructoBot vs. Dinosaurs | Noxcrew | 1170 | Yes | |
| Pirate’s Fortune | The Hive | 830 | Yes | |
| Summer Holiday Island | Podcrash | 990 | Yes | |
| Panda Paradise | inPixel | 310 | Yes | |
| Tropical Boat Race | Octovon | 660 | Yes | |
| Sapphire City | Impulse | Yes | ||
| Home Tree | Dragnoz | 490 | Yes | |
| Ruby Castle | Builders Horizon | 660 | Yes | |
| September 7th, 2021 | Mystic RGB Gamers | Canada Web Developer | 160 | Yes |
| Rich and Famous | Waypoint Studios | 490 | Yes | |
| Demons | Tetrascape | 660 | Yes | |
| Secret Agent Mobs | Dig Down Studios | 490 | Yes | |
| Lucky Skyblock Mega | Norvale | Yes | ||
| Shade Lucky Block | Doctor Benx | 830 | Yes | |
| Lucky Blocks: Summer | Spark Universe | 660 | Yes | |
| Lucky Blocks: GIANT Skyblock | Pickaxe Studios | Yes | ||
| Planes | Spark Universe | 1510 | Yes | |
| Modern Farming | HorizonBlocks | 1340 | Yes | |
| City Living | Noxcrew | 830 | Yes | |
| Dragon Pets & Pals | Everbloom Games | 990 | Yes | |
| Wildlife: Jungle | Pixelheads | 830 | Yes | |
| Block Animals | TNTgames | 990 | Yes | |
| Advanced Dragons | Pixelbiester | 1340 | Yes | |
| Raft Survival | G2Crafted | 310 | Yes | |
| Totems | The Misfit Society | 1340 | Yes | |
| Jungle Royale | RASA Studios | 1140 | Yes | |
| 1 Block Challenge | Cubed Creations | 490 | Yes | |
| October 5th, 2021 | Rainbow Camo! | Razzleberries | 310 | Yes |
| Cool Vibes | Podcrash | Yes | ||
| Spooky Skeleton Skin Pack | Blockception | Yes | ||
| GamerTeens | Noxcrew | 490 | Yes | |
| World of Cars | 1340 | Yes | ||
| Imagilabs Gadget Survival | Imagiverse | 990 | Yes | |
| Skyblock Towers Adventure | GoE-Craft | 830 | Yes | |
| Hexagon Survival | Pathway Studios | 490 | Yes | |
| Ocean Expansion | Cyclone | 1340 | Yes | |
| Good Kitty | BLOCKLAB Studios | 310 | Yes | |
| Good Doggos | Yes | |||
| Bee Bots | Wandering Wizards | 490 | Yes | |
| Hacker Base | 4KS Studios | 660 | Yes | |
| Spooky Legends | Shapescape | 310 | Yes | |
| Hackers vs Robbers | The Craft Stars | Yes | ||
| Ultra Hard Survival: Scorched | IBXToyMaps | 660 | Yes | |
| Cursed Moon | MobBlocks | Yes | ||
| Lost Souls | Glowfischdesigns | 490 | Yes | |
| Music Maker: Halloween Edition | House of How | 990 | Yes | |
| Halloween Droppers | Giggle Block Studios | 830 | Yes | |
| November 2nd, 2021 | Neko Neko | Podcrash | 310 | Yes |
| Detective Couples | Waypoint Studios | 490 | Yes | |
| Anime Ninjas | RareLoot | 310 | Yes | |
| Gamer Teens | Impulse | 490 | Yes | |
| Millionaire Mansions 2 | Noxcrew | 1170 | Yes | |
| Modern Home - Roleplay | Aurrora | 830 | Yes | |
| Chinese Garden Mash-up | LinsCraft | 990 | Yes | |
| Dark Knights | Pixel2 | 310 | Yes | |
| Monsters from the Ice | Noxcrew | 1170 | Yes | |
| Dinosaur Age | Pixelheads | 830 | Yes | |
| Rainforest Wildlife Explorers | Everbloom Games | 990 | Yes | |
| Modern Private Island | Voxelblocks | Yes | ||
| Slime! | Tetrascape | 1170 | Yes | |
| Horse School | Everbloom Games | 990 | Yes | |
| Furry Friends | The Hive | 310 | Yes | |
| Wildlife: Savanna | Pixelheads | 830 | Yes | |
| GIANT MOBS | Pickaxe Studios | 310 | Yes | |
| Wanderlust | Pathway Studios | 990 | Yes | |
| Space Station Textures | Owls Cubed | 830 | Yes |
History
| Bedrock Edition | |||||
|---|---|---|---|---|---|
1.13.1{{Extension DPL}}<ul><li>[[Clock|Clock]]<br/>{{about|the item|the redstone circuit|Redstone circuits/Clock}}
{{Item
| image = Clock.gif
| renewable = Yes
| stackable = Yes (64)
}}
'''Clocks''' are [[Daylight cycle|time]]-telling devices that display the current in-game position of the sun and the moon. Clocks only function properly in the [[Overworld]].
== Obtaining ==
=== Crafting ===
{{Crafting
|B1= Gold Ingot
|A2= Gold Ingot
|B2= Redstone Dust
|C2= Gold Ingot
|B3= Gold Ingot
|Output= Clock
|type= Tool
}}
=== Natural generation ===
{{LootChestItem|clock}}
=== Trading ===
Expert-level [[Trading#Librarian|librarian villagers]] have a {{frac|1|3}} (roughly 33.3%) chance to sell a single clock for 4 [[emerald]]s as part of their trades.{{only|bedrock}}
Expert-level librarian villagers have a {{frac|1|2}} (50%) chance to sell a clock for 5 emeralds.{{only|java}}
== Usage ==
[[File:WatchCycle.gif|thumb|Clock animation]]
The clock dial consists of two halves, a day side and a night side. The dial spins clockwise slowly to indicate the time of day, corresponding to the sun or moon's actual position in the sky. The player is able to [[bed|sleep]] a few seconds after the clock shows exactly dusk.
The dial always shows the current in-game time when in the [[Overworld]], regardless of where it appears. This includes a player's hand, an inventory slot, a [[Crafting table|crafting grid]], an [[item frame]], or even as a dropped [[Item (entity)|item]]. For a clock to be mounted on a wall, an [[item frame]] is required.
Because there is no day/night cycle in [[the Nether]] or [[the End]], clocks do not work properly in these dimensions. Instead, the dial rotates rapidly and randomly, making them useless.
=== Piglins ===
{{EntityLink|Piglin|Piglins}} are attracted to clocks and run toward any clock on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory.
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Clock
|spritetype=item
|nameid=clock
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Clock
|spritetype=item
|nameid=clock
|id=393
|form=item
|foot=1}}
== Achievements ==
{{load achievements|Oooh, shiny!}}
== Advancements ==
{{load advancements|Oh Shiny}}
== Video ==
''Note: This video doesn't state that clocks can be found in [[shipwreck]]s or [[ruined portal]]s because the video was released in an earlier [[Java Edition version history|version]].''
<div style="text-align:center">{{yt|Q3bsT84oVz4}}</div>
== History ==
{{History|java alpha}}
{{History||v1.2.0|snap=<nowiki>?|slink=:Category:Information needed requiring unarchived version|[[File:Clock JE1.gif|32px]] Added clocks.
|They have 228 visually distinct frames due to how the texture is generated – see the section below.}}
{{History|java}}
{{History||1.3.1|snap=12w21a|Librarian [[villager]]s now [[trading|sell]] clocks for 10-11 [[emerald]]s, making them [[renewable]].}}
{{History||1.5|snap=13w02a|[[File:Clock JE2 BE2.gif|32px]] Clocks now use the new animation feature included in [[texture pack]]s. As a result, they are considerably less precise, having only 64 frames.}}
{{History||1.8|snap=14w02a|Librarian [[villager]]s now [[trading|sell]] clocks for 10-12 [[emerald]]s.}}
{{History||1.9|snap=15w31a|Clocks are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 347.}}
{{History|||snap=18w14a|Clocks can now be found in [[shipwreck]] map rooms.}}
{{History||1.16|snap=20w09a|Clocks can now be used to distract [[piglin]]s.<ref>{{bug|MC-172363}}</ref>}}
{{History|||snap=20w16a|Clocks now generate in [[ruined portal]] chests.}}
{{History|||snap=20w19a|Clocks no longer work in the [[recipe book]].<ref>{{bug|MC-116293}}</ref>}}
{{History|||snap=20w22a|Clocks no longer work in the villager trading GUI.<ref>{{bug|MC-182888}}</ref>}}
{{History||1.17|snap=20w48a|[[File:Clock JE3.gif|32px]] The texture of clocks has been changed to match the new gold ingot texture from the texture update.}}
{{History|pocket alpha}}
{{History||v0.2.0|[[File:Clock BE1.png|32px]] Added clocks.
|Clocks currently have no function or legitimate method of obtaining them.}}
{{History||v0.8.0|snap=build 1|Clocks are now functional and [[crafting|craftable]]. They have been added into the Creative inventory.
|[[File:Clock JE2 BE2.gif|32px]] The texture of clocks has been changed. They use an predefined texture file with 64 different frames.}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Librarian [[villager]]s now [[trading|sell]] clocks for 10-12 [[emerald]]s.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.20.1|Clocks can now be found inside map room [[chest]]s in [[shipwreck]]s.}}
{{History||1.11.0|snap=beta 1.11.0.4|[[Trading]] has been changed, librarian [[villager]]s now have {{frac|1|3}} chance to [[trading|sell]] a clock for 4 [[emerald]]s as part of their [[trading|trades]].}}
{{History||1.16.0|snap=beta 1.16.0.57|Clocks now generate in [[ruined portal]] chests.}}
{{History||1.17.0|snap=beta 1.17.0.54|[[File:Clock JE3.gif|32px]] The texture of clocks has been changed to match the new gold ingot texture from the texture update.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Clock JE2 BE2.gif|32px]] Added clocks.}}
{{History||xbox=TU69|xbone=none|ps=1.76|wiiu=Patch 38|switch=none|Clocks can now be found in [[shipwreck]] map rooms.}}
{{History|New Nintendo 3DS Edition}}
{{History||0.1.0|[[File:Clock JE2 BE2.gif|32px]] Added clocks.}}
{{History|foot}}
=== Texture generation prior to Java Edition 13w02a ===
{{:Procedural animated texture generation/Clocks}}
== Issues ==
{{issue list}}
== Trivia ==
* {{IN|java}}, a clock can be viewed under the item [[statistics]] page as long as one obtained a clock at some point.
* {{IN|java}}, the default resource pack for the clock contains 64 individual frames, each frame lasting about 18.75 seconds in real time (375 ticks) (1350 seconds (22 minutes, 30 seconds) in Minecraft time).
* When the time of day changes suddenly, such as after sleeping or when {{cmd|time}} is used, the clock dial spins rapidly to catch up.
* Although clocks do not function in the Nether or the End, the actual daylight cycle does continue.
== Gallery ==
<gallery>
File:Clockonawall.png|A clock in an [[item frame]] on a wall in a [[player]]'s base, showing the night is near.
File:Player Holding Clock.png|Early-game player holding a clock.
File:Clock In Item Frame.png|A clock placed in an item frame.
</gallery>
== References ==
{{Reflist}}
{{Items}}
[[Category:Tools]]
[[Category:Renewable resources]]
[[cs:Hodiny]]
[[de:Uhr]]
[[es:Reloj]]
[[fr:Montre]]
[[hu:Óra]]
[[it:Orologio]]
[[ja:時計]]
[[ko:시계]]
[[nl:Klok]]
[[pl:Zegar]]
[[pt:Relógio]]
[[ru:Часы]]
[[th:นาฬิกา]]
[[uk:Годинник]]
[[zh:时钟]]</li><li>[[Book and Quill|Book and Quill]]<br/>{{For|the item produced after a Book and Quill is signed|Written Book}}
{{Item
| image = Book and Quill.png
| renewable = Yes
| stackable = No
}}
A '''book and quill''' is an [[item]] used to write [[written book]]s.
== Obtaining ==
=== Crafting ===
{{Crafting
|Book
|Ink Sac
|Feather
|Output= Book and Quill
|type= Miscellaneous
}}
=== Natural generation ===
{{LootChestItem|book-and-quill}}
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
=== Writing ===
By pressing {{control|use item}} or long pressing screen anywhere{{only|bedrock}} while holding a book and quill in their hand, the [[player]] can open a text editor GUI.
Using this GUI, the player can write a single book up to 100{{only|java}} or 50{{only|bedrock}} pages long, with up to 798 characters per page. The player can write up to 79,800{{only|java}} or 12,800{{only|bedrock}} characters inside the entire book. No page may be longer than 14 lines and each line can have a width of 114 pixels (see pixel width of each character [[Language#Font|here]]).
The player has the ability to copy and paste into books. However, the paste does not work if the text being pasted is longer than a single page. Most Unicode characters are available in books, and they may be pasted in without issue.
In singleplayer, the world pauses while a book is being edited.{{only|java}}
=== Lecterns ===
One can place a book and quill or a [[written book]] on an empty [[lectern]].
The lectern then emits a redstone signal depending on the displayed page in the book. On the last page, the lectern emits a signal strength of 15. This is why lecterns are listed in the "redstone" tab in the [[creative inventory]].
=== Formatting codes ===
{{main|Formatting codes}}
{{exclusive|bedrock|section=1}}
Text in a book can be styled using codes starting with the {{key|§}} character (section sign).
* {{key|§}} + {{key|k}} creates randomly changing characters.
* {{key|§}} + {{key|l}} creates bold text.
* {{key|§}} + {{key|m}} creates strikethrough text.
* {{key|§}} + {{key|n}} creates underlined text.
* {{key|§}} + {{key|o}} creates italic text.
* {{key|§}} + {{key|0}} – {{key|f}} (hexadecimal) creates colored text.
* {{key|§}} + {{key|r}} resets any of the previous styles so text after it appears normally.
If the [[player]] uses multiple codes, and continue typing past the end of a line, the next line exhibits only the last formatting code used.
=== Signing ===
Books can be signed by pressing the "Sign" button while in the interface. {{IN|java}}, when signed, a book bears the name of the player who wrote it and a title chosen upon signing. {{IN|bedrock}}, the book doesn't display the name of the player as the author; instead, the author can be any text the player wants. After it has been signed, it cannot be edited again – it has turned into a [[written book]].
Special characters can be used in the title, if typed from a keyboard that supports them. Alt codes do not work, and the {{key|§}} character cannot be typed even using a keyboard that implements it, meaning titles cannot be colored or formatted in-game. However, on Linux using the compose key to produce special characters does work.
The title of the book can be up to 16 characters long, and the player cannot paste into a title. A "workaround" for the 16-character limitation is to manually rename the book at an [[Anvil#Renaming|anvil]], which always costs 1 [[Experience|experience level]]. This can be done with either a written book or a book and quill – both versions will always display the changed name. If a custom name is removed from a written book, it will revert back to the title it was given during the signing process.
=== Chiseled bookshelf ===
{{control|Use|text=Using}} the [[chiseled bookshelf]] while having a book and quill in the main hand will put the book inside the chiseled bookshelf.
=== Trading ===
{{IN|bedrock}}, expert-level librarian [[villager]]s buy 2 books and quills for one [[emerald]]. Book and quill is offered in two item slots due to being non-stackable.
{{IN|java}}, expert-level librarian villagers have a 50% chance to buy 2 books and quills for one emerald. The amount of books and quills needed is supposed to be 2, but due to the item being non-stackable, only one is needed for the trade.<ref>{{bug|MC-248042||Librarian's book and quill trade is always discounted to 1 since books are unstackable}}</ref>
== Sounds ==
{{edition|java}}:
{{Sound table
|rowspan=2
|sound=Page turn1.ogg
|sound2=Page turn2.ogg
|sound3=Page turn3.ogg
|subtitle=Page rustles
|source=master
|description=When the page of a book is turned
|id=item.book.page_turn
|translationkey=subtitles.item.book.page_turn
|volume=2.0
|pitch=1.0
|distance=16}}
{{Sound table
|subtitle=Page rustles
|source=block
|description=When the page of a book is turned on a lectern
|id=item.book.page_turn
|translationkey=subtitles.item.book.page_turn
|volume=2.0
|pitch=0.9-1.0
|distance=16}}
{{Sound table
|sound=Book thump1.ogg
|sound2=Book thump2.ogg
|subtitle=Book thumps
|source=block
|description=When a book is placed on a lectern
|id=item.book.put
|translationkey=subtitles.item.book.put
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Chiseled bookshelf insert1.ogg
|sound2=Chiseled bookshelf insert2.ogg
|sound3=Chiseled bookshelf insert3.ogg
|sound4=Chiseled bookshelf insert4.ogg
|subtitle=Book placed
|source=block
|description=When a book and quill is placed in a chiseled bookshelf
|id=block.chiseled_bookshelf.insert
|translationkey=subtitles.chiseled_bookshelf.insert
|volume=0.8
|pitch=''varies'' <ref group=sound>Can be 1.0, 0.85, or 1.1 for each sound</ref>
|distance=16}}
{{Sound table
|sound=Chiseled bookshelf pickup1.ogg
|sound2=Chiseled bookshelf pickup2.ogg
|sound3=Chiseled bookshelf pickup3.ogg
|subtitle=Book taken
|source=block
|description=When a book and quill is removed from a chiseled bookshelf
|id=block.chiseled_bookshelf.pickup
|translationkey=subtitles.chiseled_bookshelf.take
|volume=0.8
|pitch=''varies'' <ref group=sound>Can be 1.0, 0.8, or 1.1 for each sound</ref>
|distance=16
|foot=1}}
{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Page turn1.ogg
|sound2=Page turn2.ogg
|sound3=Page turn3.ogg
|source=sound
|description=When the page of a book is turned
|id=item.book.page_turn
|volume=2.0
|pitch=1.0}}
{{Sound table
|sound=Book thump1.ogg
|sound2=Book thump2.ogg
|source=block
|description=When a book is placed on a lectern
|id=item.book.put
|volume=4.8
|pitch=1.0}}
{{Sound table
|type=bedrock
|sound=Chiseled bookshelf insert1.ogg
|sound2=Chiseled bookshelf insert2.ogg
|sound3=Chiseled bookshelf insert3.ogg
|sound4=Chiseled bookshelf insert4.ogg
|source=block
|description=When a book and quill is placed in a chiseled bookshelf
|id=insert.chiseled_bookshelf
|volume=0.8
|pitch=''varies'' <ref group=sound name=insertvaries>Can be 1.0, 0.85, or 1.1 for each sound</ref>}}
{{Sound table
|sound=Chiseled bookshelf pickup1.ogg
|sound2=Chiseled bookshelf pickup2.ogg
|sound3=Chiseled bookshelf pickup3.ogg
|source=block
|description=When a book and quill is removed from a chiseled bookshelf
|id=pickup.chiseled_bookshelf
|volume=0.8
|pitch=''varies'' <ref group=sound name=pickupvaries>Can be 1.0, 0.8, or 1.1 for each sound</ref>
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Book and Quill
|spritetype=item
|nameid=writable_book
|itemtags=bookshelf_books, lectern_books
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showitemtags=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Book and Quill
|spritetype=item
|nameid=writable_book
|id=510
|itemtags=minecraft:bookshelf_books, minecraft:lectern_books
|form=item
|foot=1}}
=== Item data ===
{{el|java}}:
{{main|Player.dat format}}
<div class="treeview" style="margin-top: 0;">
* {{nbt|compound|tag}}: The '''tag''' tag.
{{:Player.dat_format/Writable Books}}
</div>
{{el|bedrock}}:
: See [[Bedrock Edition level format/Item format]].
== Video ==
<div style="text-align:center">{{yt|DD_Z82wmGZA}}</div>
== History ==
{{History|java}}
{{History||1.3.1|snap=12w17a|[[File:Book and Quill JE1 BE1.png|32px]] Added books and quills.}}
{{History||1.7.2|snap=13w36a|Books and quills can now be crafted with a [[written book]] to clone the written book.}}
{{History||1.8|snap=14w05a|Copying written books now mark them as "Copy of Original" or "Copy of Copy".
|The copying status of a book is now denoted in a separate line in the tooltip, beneath the author's name.
|Copies of copies cannot be copied.}}
{{History|||snap=14w25a|Books and quills now use JSON text components instead of plain text with the new <code>pages</code> tag
|Book and quills are now capable of using the <code>clickEvent</code> and <code>hoverEvent</code> tags.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 386.}}
{{History||1.14|snap=18w43a|[[File:Book and Quill JE2 BE2.png|32px]] The texture of books and quills has now been changed.
|Added support for editing anywhere in the book and quill.<ref name="MC-1578">{{bug|MC-1578}}</ref>
|Books and quills now have copy/paste support.<ref name="MC-1578"></ref>
|The page limit of books and quills has now been increased from 50 to 100 pages.}}
{{History|||snap=19w11a|Librarian [[villager]]s now [[trading|buy]] books and quills instead of written books.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Books and quills can now interact with [[chiseled bookshelves]].}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|[[File:Book and Quill JE1 BE1.png|32px]] Added books and quills.}}
{{History||1.4.0|snap=beta 1.2.14.2|Books and quills can now be found inside [[buried treasure]] [[chest]]s.}}
{{History||1.6.0|snap=beta 1.6.0.1|Pages within books and quills can now be turned using the controller bumper buttons.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Book and Quill JE2 BE2.png|32px]] The texture of books and quills has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Books and quills can now be [[trading|sold]] to librarian [[villager]]s.}}
{{History|console}}
{{History||xbox=TU25|xbone=CU14|ps=1.17|wiiu=Patch 1|switch=1.0.1|[[File:Book and Quill JE1 BE1.png|32px]] Added books and quills.}}
{{History|PS4}}
{{History||1.90|[[File:Book and Quill JE2 BE2.png|32px]] The texture of books and quills has now been changed.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* The in-game restrictions on books are not hard limits. Third party editors or commands can make books have more than 100 pages{{only|java}} (2,147,483,639 pages), more than 256 characters per page (32,767 characters per page), can change author names, and can have colored titles, among other things. These books still function properly in vanilla ''Minecraft'', meaning the [[player]] may encounter such books on adventure maps or multiplayer servers.<ref>http://www.minecraftforum.net/topic/1189266-hacking-books</ref>
* If the player renames a book and quill in an anvil before signing it, it retains the name from the anvil instead of taking the name from signing.{{only|java}}
== Gallery ==
<gallery>
Jeb book.png|The first image of a book seen.<ref>https://web.archive.org/web/20120427014334/https://www.mojang.com/2012/04/minecraft-snapshot-12w17a/</ref>
Book and Quill Writing.png|The GUI of writing a book.
Book and Quill Signing.png|The GUI of signing a book.
Written Book tooltip.png|A signed book.
BookandQuillOperators12w17a.png|Display of styles used in a book. "e" and "f" are difficult to see.
Book and Quill in Pocket Edition.jpg|A book and quill {{in|be}}.
Java book and quill example with text.png|An example of text in a book and quill in [[Java Edition]].
Better Together Book.jpg|A book and quill in ''Bedrock Edition''.
</gallery>
== References ==
{{Reflist}}
== External links ==
* [http://www.minecraftforum.net/topic/1498339-132ssp-bookshop-your-books-anywhere/ Bookshop - Book Sharing And Editing Tool]
* [http://fsymbols.com/generators/wide/ Full-Width Text Generator]
* [http://fsymbols.com/generators/smallcaps/ Small Caps Text Generator]
* [http://www.minecraftforum.net/topic/1202590-revise-edit-signed-books-w-more-options-all-os-12w17a/ Revise - External Book Editor]
== See also ==
* [[Book]]
* [[Bookshelf]]
* [[Written Book]]
{{Items}}
[[Category:Renewable resources]]
[[cs:Rozepsaná kniha s brkem]]
[[de:Buch und Feder]]
[[el:Βιβλίο και Πένα]]
[[es:Libro y pluma]]
[[fr:Livre vierge]]
[[hu:Könyv és toll]]
[[it:Libro e penna]]
[[ja:本と羽根ペン]]
[[ko:책과 깃펜]]
[[nl:Boek en veer]]
[[pl:Książka z piórem]]
[[pt:Livro e pena]]
[[ru:Книга с пером]]
[[th:หนังสือกับปากกาขนนก]]
[[uk:Книга з пером]]
[[zh:书与笔]]</li></ul></nowiki> | December 3, 2019 | Added Realms Plus, replacing Realms. | |||
1.17.10{{Extension DPL}}<ul><li>[[Paper|Paper]]<br/>{{Item
| image = Paper.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Paper''' is an item crafted from [[sugar cane]].
== Obtaining ==
=== Chest loot ===
{{LootChestItem|paper}}
=== Crafting ===
{{Crafting
|A2= Sugar Cane |B2= Sugar Cane |C2= Sugar Cane
|Output= Paper,3
|type= Miscellaneous
}}
=== Villagers ===
{{IN|java}}, cartographer [[Villager|villagers]] may give paper to players with the [[Hero of the Village]] effect.
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
=== Anvil usage ===
{{:Map/BE|zoom}}
=== Trading ===
{{IN|bedrock}}, novice-level librarian and cartographer villagers buy 24 paper for an [[emerald]] as part of their trades.
{{IN|java}}, novice-level cartographer villagers always offer to buy 24 paper for an emerald, while novice-level librarians have a {{frac|2|3}} chance of offering the same trade.
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Paper
|spritetype=item
|nameid=paper
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Paper
|spritetype=item
|nameid=paper
|id=386
|form=item
|foot=1}}
==History==
{{History|java alpha}}
{{History||v1.0.11|[[File:Paper JE1 BE1.png|32px]] Added paper, which can be used to craft [[book]]s.}}
{{History|java beta}}
{{History||1.6|snap=Test Build 3|Paper can now be used to craft [[map]]s.}}
{{History||1.8|snap=Pre-release|Paper can now be found in the new [[stronghold]] library [[chest]]s.}}
{{History|java}}
{{History||1.3.1|snap=12w21a|Paper can now be [[trading|sold]] to librarian [[villager]]s, at 24–35 paper for 1 [[emerald]].}}
{{History||1.4.2|snap=12w34a|Paper can now be used to craft an empty [[map]].
|Maps start out at their closest zoom level and can be extended by adding more paper.}}
{{History||1.4.6|snap=12w49a|Paper can now be used to craft [[firework rocket]]s.}}
{{History||1.8|snap=14w02a|[[Trading]] has been changed: librarian [[villager]]s now [[trading|buy]] 24–46 paper for 1 [[emerald]].}}
{{History||1.9|snap=15w43a|The average yield of paper from [[stronghold]] library [[chest]]s has more than doubled.}}
{{History||1.11|snap=16w39a|Added cartographer [[villager]]s, which [[trading|buy]] paper as their tier 1 trade.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 339.}}
{{History|||snap=18w11a|Paper now generates in the [[chest]]s of some [[shipwreck]]s.}}
{{History||1.14|snap=18w43a|[[File:Paper JE2 BE2.png|32px]] The texture of paper has now been changed.
|Paper can now be used to craft [[banner pattern]]s.}}
{{History|||snap=18w48a|Paper can now be found in chests in [[village]] cartographer houses.}}
{{History|||snap=19w02a|Paper can now be used to craft a [[cartography table]].}}
{{History|||snap=19w13a|Cartographer villagers now give paper to players under the [[Hero of the Village]] effect.}}
{{History|pocket alpha}}
{{History||v0.2.0|[[File:Paper JE1 BE1.png|32px]] Added paper. It is currently unobtainable and serves no purpose.}}
{{History||v0.3.0|Paper is now [[craft]]able, and can be used to craft [[book]]s.}}
{{History||v0.14.0|snap=build 1|Paper can now be used to craft empty [[map]]s and empty locator maps.
|Paper can now be used to zoom in maps, using [[anvil]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=?|The [[Windows 10 Edition]] can now use the [[anvil]], as well as the [[crafting table]], to zoom in [[map]]s, just as [[Pocket Edition]] in general can.}}
{{History||1.0.4|snap=alpha 1.0.4.0|Librarian [[villager]]s now [[trading|buy]] 24–36 paper for 1 [[emerald]].}}
{{History||1.1.0|snap=alpha 1.1.0.3|Added cartographer villagers, which [[trading|buy]] 24–36 paper as their tier 1 trade.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Paper can now be used to craft [[firework rocket]]s.}}
{{History||1.4.0|snap=beta 1.2.14.2|Paper can now be found inside [[chest]]s of some [[shipwreck]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Paper JE2 BE2.png|32px]] The texture of paper has now been changed.
|Paper can now be found in cartographer house chests in [[village]]s.
|Paper can now be used to craft [[banner pattern]]s and [[cartography table]]s.}}
{{History||1.11.0|snap=beta 1.11.0.4|Librarian and cartographer villagers now buy 24 paper for an [[emerald]].}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Paper JE1 BE1.png|32px]] Added paper.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Paper JE2 BE2.png|32px]] The texture of paper has now been changed.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Paper JE1 BE1.png|32px]] Added paper.}}
{{History|foot}}
== Issues ==
{{issue list}}
== References ==
{{Reflist}}
==External Links==
*[https://www.minecraft.net/en-us/article/paper Taking Inventory: Paper] – Minecraft.net on August 4, 2023
{{Items}}
[[cs:Papír]]
[[de:Papier]]
[[es:Papel]]
[[fr:Papier]]
[[hu:Papír]]
[[ja:紙]]
[[ko:종이]]
[[nl:Papier]]
[[pl:Papier]]
[[pt:Papel]]
[[ru:Бумага]]
[[th:กระดาษ]]
[[uk:Папір]]
[[zh:纸]]
[[Category:Renewable resources]]</li><li>[[Water Bucket|Water Bucket]]<br/>{{Item
| title = Water Bucket
| renewable = Yes
| image = Water Bucket.png
| stackable = No
}}
A '''water bucket''' is a [[bucket]] filled with [[water]].
== Obtaining ==
=== Interacting ===
To fill an empty [[bucket]] with water, {{control|use}} it on a [[water]] source block. The water is consumed in the process. Flowing water does not fill a bucket.
{{control|Using}} an empty bucket on a [[cauldron]] filled with water (water level 3) empties the cauldron and fills the bucket.
Water buckets can also be filled by placing an empty one in the fuel slot of a [[furnace]], and a wet [[sponge]] into the oven slot. The bucket is filled when the [[smelting]] process completes, which also leaves the sponge dry and ready to be reused.
=== Chest Loot ===
{{LootChestItem|water-bucket}}
== Usage ==
{{Control|Using}} a water bucket on a solid block places a water source block against that block, emptying the bucket; using a water bucket on a [[waterlogging|waterloggable]] block waterlogs the block. In [[the Nether]], however, the water evaporates, making a fire extinguishing sound and displays smoke particles while nothing gets placed.
=== Dispensers ===
A [[dispenser]] can be loaded with a water bucket, and when activated it places a water block directly before it, emptying the bucket. A dispenser loaded with an empty bucket and a water source right in front of it draws the source into the bucket when activated.
=== Cauldrons ===
A single water bucket can fill a [[cauldron]], and using an empty bucket on a water-filled cauldron fills the bucket. Empty buckets cannot be filled from partly-filled cauldrons.
=== Filling bucket with mobs ===
Water buckets can be used on a [[fish]], [[axolotl]] or [[tadpole]] to create a [[bucket of aquatic mob]].
=== Transportation ===
{{main|Tutorials/Elevators#Water elevators}}
Water buckets can be used as a means of quickly descending great heights in the [[Overworld]] and [[the End]], either by creating a waterfall or using the water bucket while falling to create a safe water landing.
Water buckets can also be used to climb vertical surfaces anywhere but [[the Nether]] by repeatedly creating higher waterfalls from the bottom and swimming up them.
== Sounds ==
{{el|je}}:
{{Sound table
|sound=Fill water bucket1.ogg
|sound2=Fill water bucket2.ogg
|sound3=Fill water bucket3.ogg
|subtitle=Bucket fills
|source=player
|description=When a bucket is filled with water
|id=item.bucket.fill
|translationkey=subtitles.item.bucket.fill
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Empty water bucket1.ogg
|sound2=Empty water bucket2.ogg
|sound3=Empty water bucket3.ogg
|subtitle=Bucket empties
|source=block
|description=When the bucket is placed
|id=item.bucket.empty
|translationkey=subtitles.item.bucket.empty
|volume=1.0 <ref group=sound>Except for the second copy of {{cd|empty1}}, which is 0.9</ref>
|pitch=1.0
|distance=16
|foot=1}}
{{el|je}}:
{{Sound table
|type=bedrock
|sound=Fill water bucket1.ogg
|sound2=Fill water bucket2.ogg
|sound3=Fill water bucket3.ogg
|source=block
|description=When a bucket is filled with water
|id=bucket.fill_water
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Empty water bucket1.ogg
|sound2=Empty water bucket2.ogg
|sound3=Empty water bucket3.ogg
|source=block
|description=When a water bucket is emptied
|id=bucket.empty_water
|volume=1.0
|pitch=1.0}}
{{Sound table
|rowspan=2
|sound=Water Splash Old.ogg
|source=block
|description=When a water bucket is placed in a cauldron<wbr><ref group=sound name=bucketsplash>{{Bug|MCPE-135919}}</ref>
|id=cauldron.fillwater
|volume=0.1
|pitch=1.0}}
{{Sound table
|source=block
|description=When a water bucket is removed from a cauldron<wbr><ref group=sound name=bucketsplash/>
|id=cauldron.takewater
|volume=0.1
|pitch=1.0
|foot=1}}
==Data values==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Water Bucket
|spritetype=item
|nameid=water_bucket
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Water Bucket
|spritetype=item
|nameid=water_bucket
|aliasid=bucket / 8
|id=362
|form=item
|translationkey=item.bucketWater.name
|foot=1}}
== Advancements ==
{{load advancements|Tactical fishing;The Cutest Predator;Bukkit bukkit}}
==History==
{{History|java infdev}}
{{History||20100615|[[File:Water Bucket JE1 BE1.png|32px]] Added water buckets.}}
{{History|java alpha}}
{{History||v1.2.6|{{control|use|text=Using}} a water bucket on [[block]]s with GUIs ([[chest]]s, [[furnace]]s, etc.) no longer places the water.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|Water buckets can now be used to fill [[cauldron]]s.}}
{{History||1.3.1|snap=12w15a|[[Dispenser]]s have now been given the ability to dispense water buckets. They can also collect if activated again.}}
{{History||1.8|snap=14w25a|A water bucket is now shown as the icon when [[water]] is used as a layer in [[Superflat]].}}
{{History|||snap=14w25b|[[Smelting]] a wet [[sponge]] while an empty bucket is in the fuel slot fills the bucket with water.}}
{{History||1.9|snap=15w44a|A full [[cauldron]] can now be emptied with a bucket, yielding a water bucket.}}
{{History|||snap=15w50a|Added sounds for collecting and pouring water using a bucket.}}
{{History||1.13|snap=17w47a|Prior to the ''[[Flattening]]'' this item's numerical ID was 326.}}
{{History|||snap=18w08b|Water buckets can now be used to pick up [[fish]] mobs.}}
{{History||1.14|snap=18w43a|[[File:Water Bucket JE2 BE2.png|32px]] The texture of water buckets has now been changed.
|Water buckets can now suck up liquids directly adjacent to the side they are facing. How this works is unknown, given the water bucket clearly already contains a liquid.}}
{{History|||snap=18w48a|Water buckets can now be found in [[chest]]s in [[village]] fishing cottages.}}
{{History|||snap=19w02a|Water buckets can now be used to put out [[campfire]]s.}}
{{History||1.17|snap=20w51a|Water buckets can now be used to collect [[axolotl]]s.}}
{{History||1.19|snap=22w11a|Water buckets can now be used to collect [[tadpole]]s.}}
{{History||1.19.3|snap=22w45a|Water buckets can now be emptied into [[waterlogging|waterlogged]] blocks, instead of placing water against them.<ref>{{bug|MC-127110|||Fixed}}</ref>}}
{{History|upcoming java}}
{{History||Villager Trade Rebalance<br>(Experimental)|link=Java Edition 1.20.2|snap=23w31a|[[Wandering trader]]s now have a chance to [[trading|buy]] a water bucket from the player.}}
{{History|pocket alpha}}
{{History||v0.7.0|[[File:Water Bucket JE1 BE1.png|32px]] Added water buckets.
|Water buckets were simply called "Bucket".}}
{{History||v0.7.4|Water buckets no longer stack to 64.}}
{{History||v0.14.0|snap=build 1|Dispensers can now shoot out water from water buckets.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Water buckets can now be used to pick up [[fish mob]]s.
|Moved all bucket items, including water buckets, from the Equipment tab to the Items tab in the [[Creative inventory]].{{verify|type=update}}{{info needed}}<!---please check snapshots, only 1 major release version was checked each--->}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Water Bucket JE2 BE2.png|32px]] The texture of water buckets has now been changed.}}
{{History||1.16.100|snap=beta 1.16.100.56|The ID of water buckets has been changed from <code>bucket/8</code> to <code>water_bucket</code>.}}
{{History||1.17.0|snap=beta 1.16.230.52|Water buckets can now be used to collect [[axolotl]]s.}}
{{History||1.18.10|snap=beta 1.18.10.24|Water buckets can now be used to collect [[tadpole]]s behind the "Wild Update" experimental toggle.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Water Bucket JE1 BE1.png|32px]] Added water buckets.}}
{{History||xbox=TU9|[[Dispenser]]s have now been given the ability to shoot out the [[liquids]] inside water buckets. They can also suck up the liquids if activated again, but a bug prevents the empty [[bucket]] from being filled. Whether this was ever fixed is unknown.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Water Bucket JE2 BE2.png|32px]] The texture of water buckets has now been changed.}}
{{History|New Nintendo 3DS Edition}}
{{History||0.1.0|[[File:Water Bucket JE1 BE1.png|32px]] Added water buckets.}}
{{History|foot}}
==Issues==
{{issue list}}
==Gallery==
<gallery>
Water Bucket SDGP.png|Water bucket in the [[Super Duper Graphics Pack]].
</gallery>
==References==
{{Reflist}}
{{Items}}
[[Category:Renewable resources]]
[[Category:Tools]]
[[de:Wassereimer]]
[[ja:水入りバケツ]]
[[pt:Balde de água]]
[[th:ถังน้ำ]]
[[uk:Відро води]]
[[zh:水桶]]</li></ul> | July 13, 2021 | Realm subscriptions now have three world upload slots to switch between. | |||
Gallery
The official artwork for Realms Plus for Bedrock Edition by Mojang Studios
References
- ↑ "Quick info: Minecraft Realms isn't built for huge public servers. The sweetspot is a group of invited friends or as a family server." – @danfrisk (Daniel Frisk) on X, March 12, 2013
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