Template loop detected: Realms Plus/infobox
Minecraft Realms Plus is an official subscription-based server hosting service that allows players to create and manage their own private Minecraft servers. Hosted by Mojang, Realms Plus provides an easy and fast way to create servers and allows the owner to manage them from inside the game, without prior knowledge of the concepts for hosting on the Internet. Realms Plus also allows players to choose from a list of content curated by Mojang, which is updated approximately every month. Realms Plus is not intended for large public servers, but groups of friends or as a family server.[1]
Requirements
Realms Plus is a service that can only be used by players that meet these requirements:
- The player must have purchased the full version of Bedrock Edition and must be signed in with a Microsoft Account
- The player must have an active subscription on their device to either:
- Xbox Live Gold if using an Xbox console
- PlayStation Plus if using a PlayStation console
- Nintendo Switch Online if using a Nintendo Switch console
- The player must have a stable internet connection
Subscription
Realms Plus is a subscription-based service, consisting of an in-game marketplace that allows a player to extend a current Realm or buy a new one ($7.99 per month).
All players can have a 30-day free Realms Plus trial, providing they have not had a free trial on their Xbox Live account before.
Content
All content is selected by the Minecraft Content Team.
2019–2020
| Release Date | Name | Creator(s) | Marketplace Price |
Availability |
|---|---|---|---|---|
| December 3rd, 2019 | Mineville High School Roleplay | InPvP | 310 | Yes |
| Aquatic Life | Cyclone Designs | 830 | Yes | |
| CampCraft | Blockworks | 990 | Yes | |
| Love Dropper | Everbloom Games | 160 | No | |
| Chroma Hills HD | Syclone Studios | 830 | Yes | |
| Juliette's Manor | Imagiverse | No | ||
| Isles of Aeria | Polymaps | 490 | No | |
| Horror House | CubeCraft Games | 310 | No | |
| Extreme Skyblock | Mineplex | 990 | Yes | |
| Tiny Footprints Texture Pack | Noxcrew | 660 | Yes | |
| Pet Pack | Imagiverse | 310 | No | |
| BOO! | 57Digital | 160 | Yes | |
| Stranded in Space | Jigarbov Productions | 830 | No | |
| Mine Zoo | Cyclone Designs | 990 | No | |
| HeroFair | Norvale | 830 | No | |
| Foodies | 57Digital | 310 | Yes | |
| One Chunk Challenge | Pixel2 | Yes | ||
| Ultimate Minigame Rush | Pathway Studios | 660 | Yes | |
| City Builder Mash-up | 990 | No | ||
| Dr. Splice's Lab Escape | 57Digital | 830 | No | |
| Relics of the Skies | Imagiverse | 1340 | No | |
| Restaurant Sim: Head Chef | Pathway Studios | 990 | Yes | |
| Cops and Robbers - Roleplay | Pixelbiester | 830 | Yes | |
| Dwarven Mining Company | Gamemode One | 1510 | Yes | |
| Adventures in FoxFang Ridge | Imagiverse | 830 | No | |
| Cyber Space Team Pack | Pixel2 | 310 | No | |
| Blitz Build | Pathway Studios | 830 | Yes | |
| Ailen Worlds Texture Pack | Polymaps | 660 | Yes | |
| A Nightmare in Candyworld | Everbloom Games | 990 | No | |
| River Fortress | LinsCraft | 660 | No | |
| Extreme Monster Trucks | Pathway Studios | 830 | No | |
| Birthstones | 310 | Yes | ||
| Captain Crook's Cove | Netherpixel | 660 | No | |
| Fun with Fractals | The World Foundry | No | ||
| Giant's Hideaway | Octovon | 490 | No | |
| Halloween Hootenanny | Pathway Studios | No | ||
| Honey Hill Farm | Imagiverse | 830 | No | |
| Infinity Plumber | Jigarbov Productions | No | ||
| Kimonos! | LinsCraft | 910 | No | |
| Merlin's Magical Motel | Shapescape | 830 | No | |
| Lucha Libre | 57Digital | 160 | No | |
| Mines & Magic | Pixel2 | 310 | No | |
| Monsters vs. Robots | Pathway Studios | No | ||
| Mummy Valley | Lifeboat | 830 | No | |
| Obsidian Alley | The Rage Craft Room | 490 | Yes | |
| Pandas & Friends | GoE-Craft | 310 | No | |
| Pressure Point: Kraken's Cove | Monster Egg Studios | 830 | No | |
| Random Skies: Temple of Tunes | Wandering Wizards | No | ||
| SAMURAI Castle-MUTSUJIKO- | Impress | 660 | No | |
| Soccer Fever | Norvale | 490 | No | |
| Space Craft | GoE-Craft | 660 | No | |
| Super! Dreamland | Pixels & Blocks | 830 | No | |
| Tropical Vacation | Project Moonboot | 490 | No | |
| Urban Misfits Skin Pack | Polymaps | 310 | No | |
| Winter Wonderland | Podcrash | 490 | No | |
| Elf Town | 57Digital | 830 | No | |
| January 7th, 2020 | Prison Escape - Roleplay | InPvP | 310 | Yes |
| Wonderland Rainbow | GoE-Craft | 490 | Yes | |
| Grandma's Horror House | Pathway Studios | 830 | Yes | |
| Rifted Chunks Challenge | 490 | Yes | ||
| Truffletop Town | Imagiverse | 310 | No | |
| February 4th, 2020 | Ponies | GoE-Craft | No | |
| Samurai Sanctuary | CubeCraft Games | 490 | Yes | |
| Monsters of the Deep | Noxcrew | 890 | Yes | |
| The Kingdom of Torchwall | Imagiverse | 660 | Yes | |
| Infinity Dungeon EX | Jigarbov Productions | 830 | Yes | |
| Sand Dune City | LinsCraft | 490 | Yes | |
| Planes | InPvP | 830 | Yes | |
| March 3rd, 2020 | Pirate Adventure | King Cube | No | |
| Maze Busters | House of How | No | ||
| University Experience | Nitric Concepts | 310 | No | |
| I Have Feelings | Caglee | No | ||
| Star Signs Skin Pack | Eneija | 160 | No | |
| Millionaire Mansions | Noxcrew | 830 | No | |
| April 6th, 2020 | Hollow End | Aurora | 660 | No |
| Space Tracers | Giggle Block Studios | 490 | No | |
| Cute Blocks Mega Pack | No | |||
| Emojis HD | NovaEgg | 660 | No | |
| Pet Shop | Pixelheads | 830 | No | |
| Crystal Falls | Pixelusion | 490 | No | |
| The Cube Theater | QwertyuiopThePie | 310 | No | |
| Find the Button | Razzleberries | 490 | No | |
| 8-bit Minis | 160 | No | ||
| Automaton | Sapphire Studios | 310 | No | |
| Cool Cats | Tetrascape | 660 | No | |
| Busy Bee Skin Pack | The Hive | 310 | No | |
| Modern House | VoxelBlocks | 990 | No | |
| May 5th, 2020 | Clear Craft | GoE-Craft | 660 | No |
| Lithos HD Textures | Syclone Studios | 830 | No | |
| Medieval Texture Pack | Gamemode One | No | ||
| The Enderman Heists | Everbloom Games | 1340 | No | |
| Skyline - Parkour & Roleplay | Pixels & Blocks | 990 | Yes | |
| Dinosaur Island | Pixelheads | 830 | No | |
| Space Battle Simulator | QwertyuiopThePie | 660 | No | |
| Fashion Frenzy | The Hive | 310 | No | |
| Lucky Block Race | Volcano | 660 | No | |
| June 10th, 2020 | Tropical City Resort | Team Visonary | 830 | Yes |
| Mutant Battle Arena | Jigarbov Productions | Yes | ||
| Anime Academy | AriaCreations | Yes | ||
| Crazy Car Tuning | Pixelbiester | 1340 | Yes | |
| Sports Day: Summer City | Blockception | 990 | Yes | |
| Skyblock Collectors | Cubed Creations | 830 | Yes | |
| Super Star Skin Pack | Nitric Concepts | 310 | Yes | |
| July 14th, 2020 | Luxury Life | Pixelheads | 830 | Yes |
| Pets | Team Vaeron | Yes | ||
| Royal Knights | Dragnoz | 310 | Yes | |
| Fantasy Skins HD | Aurrora | 490 | Yes | |
| Oh No I'm Scary: MONSTERS | LebLeb | 310 | Yes | |
| Lucky Block Hunt | BBB Studios | 990 | Yes | |
| August 4th, 2020 | 25 TNTs | 1340 | Yes | |
| Butterfly Kingdom | Imagiverse | 990 | Yes | |
| Pizza Delivery Simulator | 57Digital | 660 | Yes | |
| Space Adventure | Everbloom Games | 1340 | Yes | |
| Extraordinary Animals | CubeCraft Games | 310 | Yes | |
| September 9th, 2020 | HattoriCraft | Cyber Marlin | 830 | Yes |
| Minewood Roleplay | Impulse | 1340 | Yes | |
| Skyblock | Razzleberries | 660 | Yes | |
| Groovy Sheep | Scai Quest | 310 | No | |
| ColorPop HD | CupcakeBrianna | Yes | ||
| October 6th, 2020 | Docklands: Roleplay | Monster Egg Studios | 830 | No |
| Anime Cool Teens | Black Arts Studio | 490 | Yes | |
| Dragons | InPvP | 830 | No | |
| Teens! | Pixel2 | 310 | No | |
| The Haunted Neighborhood | Pixelheads | 660 | No | |
| November 3rd, 2020 | Free Bytes | GlowFischDesigns | 310 | No |
| Pink Out | Waypoint Studios | No | ||
| Adventurer’s Dream Mash-Up | Noxcrew | 990 | No | |
| Cobble Clicker | Polymaps | 830 | No | |
| Dragon’s Lore | IriumBT | 310 | No | |
| Minetown PREP | Rainstorm Studios | 490 | No | |
| Mystic Woodland Survival | G2Crafted | 310 | No | |
| December 11th, 2020 | Automation II The Corrupted | Sapphire Studios | Yes | |
| Cute Winter Friends | Podcrash | 490 | Yes | |
| Skycube | King Cube | Yes | ||
| Tales of Jobutara Kingdoms | Pathway Studios | 990 | Yes | |
| Super! Dungeons | Pixels & Blocks | Yes | ||
| Miniature Dimensions | Pathway Studios | 660 | Yes |
2021
| Release Date | Name | Creator(s) | Marketplace Price |
Availability |
|---|---|---|---|---|
| January 12th, 2021 | TNT++ | Spark Squared | 830 | Yes |
| Ninja Galaxy | Diveblocks | 490 | Yes | |
| Deluxe Furniture: Lakeside | Blockception | 990 | Yes | |
| Lucky World: Pets | Imagiverse | 830 | Yes | |
| Diamond Tycoon | Razzleberries | 1170 | Yes | |
| Crazy Hair | Pixelusion | 310 | Yes | |
| Final Boss | Waypoint Studios | 490 | Yes | |
| February 2nd, 2021 | Baby Sharks | Diluvian | 160 | Yes |
| Happy Town | Kubo Studios | 830 | Yes | |
| Skyblock Jetpack | Pickaxe Studios | 660 | Yes | |
| Fruit Zoo - Tower Defense | Panascais | 1510 | Yes | |
| Zodiac Teens | Canada Web Developer | 160 | Yes | |
| March 2nd, 2021 | Ender Spirits | BLOCKLAB Studios | 490 | Yes |
| Ultimate Secret Base | Dodo Studios | 830 | Yes | |
| ruF Textures | Double DJ Studios | 310 | Yes | |
| Haunted Temple | The Craft Stars | 490 | Yes | |
| Dragon Onesies | Waypoint Studios | 660 | Yes | |
| April 6th, 2021 | Dragons! | Cynosia | 1170 | No |
| Advanced Planes | HorizonBlocks | 1340 | No | |
| PrestonPlayz Hide & Seek | Meatball, Inc. | 660 | No | |
| Ninjas HD | Ninja Squirrel Gaming | 490 | No | |
| SCP: Containment Breach | Owls Cubed | 310 | No | |
| May 4th, 2021 | Cute Fruit Teens | 4KS Studios | 490 | No |
| Pets Collection | Cyclone | 990 | No | |
| Better Default Textures | Owls Cubed | 830 | No | |
| Skyblock Upgrade | Mythicus | No | ||
| Sweets & Treats | Paragonia | 310 | No | |
| June 2nd, 2021 | Bee Kingdom | inPixel | 490 | Yes |
| Classic People | Mine-North | 310 | Yes | |
| Roman Empire | 660 | Yes | ||
| Skyblock Lucky Block | Diluvian | Yes | ||
| Tiki Island | Oreville Studios | 1340 | Yes | |
| Viking Valley | Builders Horizon | 830 | Yes | |
| July 13th, 2021 | Ant Farm | Snail Studios | Yes | |
| Block Teens | Fall Studios | 160 | Yes | |
| KPop Lookbook: Lily and Mike | Humblebright Studio | 490 | Yes | |
| Red VS Blue Teen Skins | MobBlocks | 310 | Yes | |
| August 5th, 2021 | Cute Anime Teens | Team Visionary | Yes | |
| Dreams & Nightmares | CubeCraft Games | Yes | ||
| Rainbow Craft | GoE-Craft | 660 | Yes | |
| Bottle Skyblock | Lifeboat | Yes | ||
| Escape the Cat | CubeCraft Games | 990 | Yes | |
| Extreme Survival: Megablocks | Razzleberries | 830 | Yes | |
| 2D Parkour | Pixelusion | 490 | Yes | |
| Play: City Mall | Jigarbov Productions | 830 | Yes | |
| Luxury Car Dealership | Octovon | Yes | ||
| DestructoBot vs. Dinosaurs | Noxcrew | 1170 | Yes | |
| Pirate’s Fortune | The Hive | 830 | Yes | |
| Summer Holiday Island | Podcrash | 990 | Yes | |
| Panda Paradise | inPixel | 310 | Yes | |
| Tropical Boat Race | Octovon | 660 | Yes | |
| Sapphire City | Impulse | Yes | ||
| Home Tree | Dragnoz | 490 | Yes | |
| Ruby Castle | Builders Horizon | 660 | Yes | |
| September 7th, 2021 | Mystic RGB Gamers | Canada Web Developer | 160 | Yes |
| Rich and Famous | Waypoint Studios | 490 | Yes | |
| Demons | Tetrascape | 660 | Yes | |
| Secret Agent Mobs | Dig Down Studios | 490 | Yes | |
| Lucky Skyblock Mega | Norvale | Yes | ||
| Shade Lucky Block | Doctor Benx | 830 | Yes | |
| Lucky Blocks: Summer | Spark Universe | 660 | Yes | |
| Lucky Blocks: GIANT Skyblock | Pickaxe Studios | Yes | ||
| Planes | Spark Universe | 1510 | Yes | |
| Modern Farming | HorizonBlocks | 1340 | Yes | |
| City Living | Noxcrew | 830 | Yes | |
| Dragon Pets & Pals | Everbloom Games | 990 | Yes | |
| Wildlife: Jungle | Pixelheads | 830 | Yes | |
| Block Animals | TNTgames | 990 | Yes | |
| Advanced Dragons | Pixelbiester | 1340 | Yes | |
| Raft Survival | G2Crafted | 310 | Yes | |
| Totems | The Misfit Society | 1340 | Yes | |
| Jungle Royale | RASA Studios | 1140 | Yes | |
| 1 Block Challenge | Cubed Creations | 490 | Yes | |
| October 5th, 2021 | Rainbow Camo! | Razzleberries | 310 | Yes |
| Cool Vibes | Podcrash | Yes | ||
| Spooky Skeleton Skin Pack | Blockception | Yes | ||
| GamerTeens | Noxcrew | 490 | Yes | |
| World of Cars | 1340 | Yes | ||
| Imagilabs Gadget Survival | Imagiverse | 990 | Yes | |
| Skyblock Towers Adventure | GoE-Craft | 830 | Yes | |
| Hexagon Survival | Pathway Studios | 490 | Yes | |
| Ocean Expansion | Cyclone | 1340 | Yes | |
| Good Kitty | BLOCKLAB Studios | 310 | Yes | |
| Good Doggos | Yes | |||
| Bee Bots | Wandering Wizards | 490 | Yes | |
| Hacker Base | 4KS Studios | 660 | Yes | |
| Spooky Legends | Shapescape | 310 | Yes | |
| Hackers vs Robbers | The Craft Stars | Yes | ||
| Ultra Hard Survival: Scorched | IBXToyMaps | 660 | Yes | |
| Cursed Moon | MobBlocks | Yes | ||
| Lost Souls | Glowfischdesigns | 490 | Yes | |
| Music Maker: Halloween Edition | House of How | 990 | Yes | |
| Halloween Droppers | Giggle Block Studios | 830 | Yes | |
| November 2nd, 2021 | Neko Neko | Podcrash | 310 | Yes |
| Detective Couples | Waypoint Studios | 490 | Yes | |
| Anime Ninjas | RareLoot | 310 | Yes | |
| Gamer Teens | Impulse | 490 | Yes | |
| Millionaire Mansions 2 | Noxcrew | 1170 | Yes | |
| Modern Home - Roleplay | Aurrora | 830 | Yes | |
| Chinese Garden Mash-up | Linscraft | 990 | Yes | |
| Dark Knights | Pixel2 | 310 | Yes | |
| Monsters from the Ice | Noxcrew | 1170 | Yes | |
| Dinosaur Age | Pixelheads | 830 | Yes | |
| Rainforest Wildlife Explorers | Everbloom Games | 990 | Yes | |
| Modern Private Island | Voxelblocks | Yes | ||
| Slime! | Tetrascape | 1170 | Yes | |
| Horse School | Everbloom Games | 990 | Yes | |
| Furry Friends | The Hive | 310 | Yes | |
| Wildlife: Savanna | Pixelheads | 830 | Yes | |
| GIANT MOBS | Pickaxe Studios | 310 | Yes | |
| Wanderlust | Pathway Studios | 990 | Yes | |
| Space Station Textures | Owls Cubed | 830 | Yes |
History
| Bedrock Edition | |||||
|---|---|---|---|---|---|
1.13.1{{Extension DPL}}<ul><li>[[Le Tricolore|Le Tricolore]]<br/>{{Exclusive|Java}}
{{Joke feature}}
{{Item
| image =
| renewable = Yes
| stackable = Yes (64)
}}
'''Le Tricolore''' (French for ''The Tricolour'') is a joke item from [[Java Edition 23w13a_or_b]].
== Obtaining ==
One le tricolore and one [[la baguette]] is given to all players when [[French mode]] gets activated. Deactivating the mode will remove le tricolore from the player's inventory (but not la baguette; [[container]]s such as [[chest]]s are not affected).
Le Tricolore is not available in the creative inventory, but can be obtained by using the {{cmd|give}} command.
== Data values ==
=== ID ===
{{ID table
|showforms=y
|generatetranslationkeys=java
|displayname=Le Tricolore
|spritetype=item
|nameid=le_tricolore
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||23w13a or b|[[File:Le Tricolore.png|32px]] Added Le Tricolore.}}
{{History|foot}}
{{Items}}
{{Jokes}}
[[Category:Joke items]]
[[ja:Le Tricolore]]
[[pt:Le Tricolore]]</li><li>[[Raw Salmon|Raw Salmon]]<br/>{{about|the item|the mob|Salmon}}
{{Item
| title = Raw Salmon
| image = Raw Salmon.png
| renewable = Yes
| heals = {{hunger|2}}
| stackable = Yes (64)
}}
'''Raw salmon''' is a food item that can be eaten by the [[player]] or cooked to make [[cooked salmon]].
== Obtaining ==
=== Mob loot ===
====Salmon====
[[Salmon]] always drops 1 raw salmon when killed, unaffected by Looting.<ref>{{bug|MC-212795||Salmon & Fish mobs are not affected by Looting}}</ref> If it is killed while on [[fire]], it drops 1 [[Cooked Salmon|cooked salmon]] instead.
====Guardians and elder guardians ====
[[Guardian|Guardians]] and [[Elder Guardian|elder guardians]] have a 2.5% chance to drop a random fish, with 25% of them being raw salmon, which drops as cooked if the guardian was on fire. The chance of getting the fish drop is increased by 1% per level with [[Looting]] (for a maximum of 5.5% with Looting III), but the type of fish is not affected.
====Polar bears====
[[Polar bear]]s have a 25% chance of dropping 0–2 raw salmon when killed. The maximum amount can be increased by 1 per level of Looting, for a maximum of 0-5 with Looting III. If killed while on fire, they drop cooked salmon instead.
=== Fishing ===
{{main|Fishing}}Raw salmon can be obtained from [[fishing]]. The wait time of one being caught is decreased with the [[Lure]] enchantment and the chance of one being caught is slightly decreased with the [[Luck of the Sea]] enchantment (named as such because it increases treasure, not fish).
Catching salmon awards 1-6 experience.
=== Chest loot ===
{{LootChestItem|raw-salmon}}
=== Villager gifts ===
{{in|java}}, Fisherman villagers throw raw salmon at [[player]]s under the [[Hero of the Village]] effect.
== Usage ==
=== Smelting ingredient ===
{{smelting
|Raw Salmon
|Cooked Salmon
|0.35
}}
=== Food ===
Raw salmon restores {{hunger|2}} [[hunger]] and 0.2 [[Hunger#Mechanics|saturation]].
=== Cats ===
Raw salmon can be used to tame [[cat]]s with {{frac|1|3}} chance of success, get cats off of [[chest]]s, and [[bed]]s, [[breed]] cats, and make baby cats grow up faster by 10% of the remaining time. Additionally, raw salmon can be used to heal cats by {{hp|2|mob=1}}.
Raw salmon can be used to gain [[ocelot]] trust, breed ocelots, and make baby ocelots grow up by 10%.
=== Dolphins ===
A [[dolphin]] can be fed raw salmon to increase its trust of the player and cause it to interact with the player more often. However, unlike most other animal mobs, this does not cause them to breed.
Additionally, dolphins swim to the nearest chest in a [[shipwreck]] or [[underwater ruin]] after they are fed raw salmon. If the chest in the nearest structure is broken, they swim to another structure with a chest.
=== Trading ===
Apprentice-level Fisherman [[villager]]s have 50%{{only|bedrock}} or {{frac|2|3}}{{only|java}} chance to buy 6 raw salmon and one [[emerald]] for 6 cooked salmon.
Journeyman-level Fisherman villagers offer to buy 13 raw salmon for an emerald.
=== Wolves ===
{{IN|bedrock}}, raw salmon can be fed only to [[wolves]] not at full health, healing them by {{hp|2|mob=1}}. Unlike other wolf food, raw salmon cannot be used to breed wolves or to accelerate the growth of baby wolves.
==Sounds==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Raw Salmon
|spritetype=item
|nameid=salmon
|itemtags=fishes
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Raw Salmon
|spritetype=item
|nameid=salmon
|id=265
|form=item
|foot=1}}
== Achievements ==
{{load achievements|Lion Hunter}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet;Fishy Business;A Complete Catalogue}}
== Video ==
<span style="display:inline-block">{{yt|s_GcAFeoREk}}</span>
== History ==
{{History|java}}
{{History||1.7.2|snap=13w36a|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}
{{History||1.8|snap=14w25a|Raw salmon is now obtainable rare drops from [[guardian]]s and [[elder guardians]].}}
{{History||1.9|snap=15w44a|Raw salmon can now be found in [[bonus chest]]s.}}
{{History||1.10|snap=16w20a|Raw salmon is now dropped from [[polar bear]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>fish</code> and <code>cooked_fish</code> IDs have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[item]]s' numeral IDs were 349 and 250.}}
{{History|||snap=18w08b|Salmon has been added as a [[mob]], which drops raw salmon when killed (cooked while on [[fire]]).
|[[File:Raw Salmon JE2 BE2.png|32px]] The texture for raw salmon has been changed.}}
{{History||1.14|snap=18w48a|Raw salmon can now be found in chests in [[village]] fisher cottages.}}
{{History|||snap=19w11a|Fisherman [[villager]]s now [[trading|buy]] raw salmon.}}
{{History|||snap=19w13a|Fisherman villagers now give raw salmon to players under the [[Hero of the Village]] effect.}}
{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}
{{History||v0.12.1|snap=build 1|Salmon now restores [[hunger]] instead of [[health]].
|Raw salmon can now be used to tame [[ocelot]]s.}}
{{History||v0.16.0|snap=build 1|Salmon is now [[drops|dropped]] by [[guardian]]s and [[elder guardian]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Added [[polar bear]]s, which drop raw salmon.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Raw salmon is now found inside [[bonus chest]]s.}}
{{History||1.4.0|snap=beta 1.2.14.2|Salmon has been added as a [[mob]], which drops raw salmon when killed (cooked while on [[fire]]).
|[[File:Raw Salmon JE2 BE2.png|32px]] The texture for raw salmon has been changed.}}
{{History|||snap=beta 1.2.20.1|Added [[dolphin]]s, which can be [[breeding|bred]] with raw salmon.}}
{{History||1.5.0|snap=beta 1.5.0.0|Raw salmon can no longer be used to breed dolphins.
|Giving raw salmon to dolphins now leads the [[player]] to nearest [[underwater ruins]] or [[shipwreck]].}}
{{History||1.8.0|snap=beta 1.8.0.8|Raw salmon can no longer be used to tame [[ocelot]]s.
|Raw salmon can now be used to [[breeding|breed]] ocelots.
|Added stray [[cat]]s, which can be tamed by being fed raw salmon.}}
{{History||1.11.0|snap=beta 1.11.0.4|Raw salmon can now be [[trading|sold]] to fisherman [[villager]]s.}}
{{History||1.16.100|snap=beta 1.16.100.52|If [[salmon]] is [[death|killed]] while on [[fire]], then they now drop [[cooked salmon]] instead of a raw salmon.}}
{{History|console}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}
{{History||xbox=TU69|ps=1.76|wiiu=Patch 38|[[File:Raw Salmon JE2 BE2.png|32px]] The texture for raw salmon have been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Raw Salmon JE1 BE1.png|32px]] Added raw salmon.}}
{{History|foot}}
== Issues ==
{{issue list}}
== See also ==
* [[Fishing]]
== References ==
{{reflist}}
{{items}}
[[de:Roher Lachs]]
[[es:Salmón crudo]]
[[ja:生鮭]]
[[ko:생연어]]
[[pt:Salmão cru]]
[[ru:Сырой лосось]]
[[tr:Çiğ Somon]]
[[zh:生鲑鱼]]
[[Category:Renewable resources]]
[[Category:Food]]</li></ul> | December 3, 2019 | Added Realms Plus, replacing Realms. | |||
1.17.10{{Extension DPL}}<ul><li>[[Chain|Chain]]<br/>{{about|the block|the enchantment in Minecraft Dungeons|MCD:Chains|the armor tier named chainmail|Armor|the armor material called chainmail|Armor materials}}
{{Block
|image=<gallery>
Chain Axis Y.png | Y-axis
Chain Axis X.png | X-axis
Chain Axis Z.png | Z-axis
</gallery>
| transparent = Yes
| light = No
| tool = Wooden pickaxe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Chains''' are metallic decoration [[block]]s.
== Obtaining ==
=== Breaking ===
Chains can be mined using any [[pickaxe]]. If mined without a pickaxe, it drops nothing.
{{breaking row|Chain|Pickaxe|Wood|horizontal=1}}
=== Natural generation ===
Chains generate in [[bastion remnant]]s and sometimes in [[ruined portal]]s that generate in the Nether. They always generate above [[magma cube]] spawners, also found in [[bastion]]s.
Chains can also generate in [[mineshafts]]. They generate on the sides of a wooden bridge (a mid-air corridor) when the distance between the bridge and the highest solid block below it is higher than the distance to the lowest solid block above it. Chains here generate vertically in a pillar between the bridge and the ceiling. The lowest block of the pillar, connecting the chain to the bridge, is always an [[oak fence]].
=== Chest loot ===
{{LootChestItem|chain}}
=== Crafting ===
{{Crafting
|B1=Iron Nugget
|B2=Iron Ingot
|B3=Iron Nugget
|Output=Chain
|type=Building block
}}
== Usage ==
Chains can be used to suspend [[bell]]s, [[hanging sign]]s, or both types of [[lantern]]s (normal lanterns and soul lanterns), as the chain texture connects to the chain of the lantern seamlessly as if it were part of it, and it connects the hanging sign chains together. Chains do not require a supporting block to be placed whether it is on the top, next to it or at the bottom. It can exist completely free-standing in mid air<ref>{{bug|MC-178791}}</ref> and it can be rotated. Chains connect horizontally or vertically, but not across different orientations (so a chain with N orientation does not connect to a chain with E orientation in the adjacent block).
Horizontal chains one block above a surface may be walked over. Horizontal chains two blocks above a surface prevent players from traveling past them. Vertical chains block travel if targeted directly, but may be skirted.
Precision is required, but chains can be walked on, allowing for inconspicuous, although somewhat costly, bridges.
Chains can be pushed by [[piston]]s without being broken.
=== Crafting ingredient ===
{{crafting usage}}
== Sounds ==
{{Sound table/Block/Chain}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Chain
|spritetype=block
|nameid=chain
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Chain
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=chain
|spritetype=block
|nameid=chain
|id=541
|form=block
|itemform=item.chain}}
{{ID table
|displayname=Item
|spritename=chain
|spritetype=item
|nameid=chain
|id=619
|form=item
|translationkey=tile.chain.name
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{History|java}}
{{History||1.16|snap=20w16a|[[File:Chain (item) JE1 BE1.png|32px]] [[File:Chain Axis Y JE1 BE1.png|32px]] Added chains.
|Chains generate in the newly added [[bastion remnant]]s, and can be found in their [[chest]]s.
|Chains currently use the generic metal [[block]] [[sound]]s.}}
{{History|||snap=20w17a|Unique [[sound]]s have been added for chains.}}
{{History|||snap=20w18a|Chains can now be [[waterlogged]].}}
{{History||1.16.2|snap=20w30a|The chance of finding chains in bastion remnant chests is decreased from 31.5% to 24.4%.}}
{{History|||snap=Pre-release 1|[[File:Chain Axis X JE1 BE1.png|32px]] [[File:Chain Axis Z JE1 BE1.png|32px]] Chains can now be placed in all orientations.}}
{{History||1.17|snap=21w07a|Chains can now generate in [[mineshaft]]s.}}
{{History|||snap=21w13a|[[File:Chain (UD) JE2.png|32px]] [[File:Chain (NS) JE2.png|32px]] [[File:Chain (EW) JE2.png|32px]] The model of chains has been changed so that the backside texture is mirrored.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Chains are now used to craft [[hanging sign]]s.}}
{{History|bedrock}}
{{History||1.16.0|snap=beta 1.16.0.57|[[File:Chain_(item)_JE1_BE1.png|32px]] [[File:Chain Axis Y JE1 BE1.png|32px]] Added chains.}}
{{History|||snap=beta 1.16.0.63|Unique [[sound]]s have been added for chains.}}
{{History||1.16.100|snap=beta 1.16.100.54|[[File:Chain Axis X JE1 BE1.png|32px]] [[File:Chain Axis Z JE1 BE1.png|32px]] Chains can now be placed in all orientations.}}
{{History||1.20.0<br>(Experimental)|link=Bedrock Edition 1.19.50|snap=beta 1.19.50.21|Chains are now used to craft [[hanging sign]]s.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* A vertical chain, being a solid, but not a full [[block]], allows for many sizes of [[mob]]s and [[player]]s to pass alongside each piece horizontally.
* Despite its name, it cannot be [[crafted]] into [[chainmail armor]].<ref>{{bug|MC-178979}} - Invalid</ref>
* Chains do not stick together when moved by pistons, regardless of orientation.
== Gallery ==
<gallery>
Chained Stone Bricks.jpg|Chains and stone bricks.
Barbell.jpg|Chains and chiseled blackstone.
Barbell Evoker.jpg|An evoker lifting weights.
Chain with Lantern.png|A [[lantern]] hanging from a chain.
Chain with Spawner.png|A [[spawner]] hanging with a chain found in the bastion remnants.
</gallery>
== References ==
{{reflist}}
{{blocks|Building}}
{{Items}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Nether blocks]]
[[de:Kette]]
[[es:Cadena]]
[[fr:Chaîne]]
[[ja:鎖]]
[[ko:사슬]]
[[pl:Łańcuch]]
[[pt:Corrente]]
[[ru:Цепь]]
[[zh:锁链]]</li><li>[[Gunpowder|Gunpowder]]<br/>{{Item
| image = Gunpowder.png
| stackable = Yes (64)
| renewable = Yes
}}
'''Gunpowder''' is an item that is used for [[explosion]]-related recipes, and as an ingredient in potions.
== Obtaining ==
=== Mob loot ===
==== Creepers ====
[[Creeper]]s can drop 0-2 pieces of gunpowder upon death. [[Looting]] can increase this by one per level, with a maximum of 5 gunpowder.
==== Ghasts ====
[[Ghast]]s can drop 0-2 pieces of gunpowder upon death. Looting can increase this by one per level, with a maximum of 5 gunpowder.
==== Witches ====
[[Witch]]es can drop 0-6 pieces of gunpowder upon death. Looting can increase this by three per level, with a maximum of 15 gunpowder.
<!--
=== Crafting ===
{{Crafting
|showdescription=1
|description= {{only|bedrock|education}}
|Coal; Charcoal
|Sulfur
|Bone Meal
|Output= Gunpowder, 3
|type= Miscellaneous
}}
-->
=== Trading ===
<!--Wandering trader always offer one of the 5 item (one of them is gunpowder)-->
[[Wandering trader]]s have {{frac|1|6}} chance to sell gunpowder for an [[emerald]].
=== Chest loot ===
{{LootChestItem|gunpowder}}
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
=== Brewing ingredient ===
{{brewing
|name=[[Splash Potion]]
|showname=1
|Gunpowder
|Splash Mundane Potion; Splash Potion of Healing; Splash Potion of Fire Resistance; Splash Potion of Harming; Splash Potion of Poison; Splash Potion of Regeneration; Splash Potion of Slowness; Splash Potion of Strength; Splash Potion of Swiftness; Splash Potion of Weakness; Splash Potion of Night Vision; Splash Potion of Invisibility; Splash Potion of Water Breathing; Splash Potion of Leaping
|base=Any Potion
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Gunpowder
|spritetype=item
|nameid=gunpowder
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Gunpowder
|spritetype=item
|nameid=gunpowder
|id=328
|form=item
|foot=1}}
== History ==
{{History|java indev}}
{{History||0.31|snap=20100130|[[File:Gunpowder JE1 BE1.png|32px]] Added gunpowder.
|Gunpowder is a [[crafting]] ingredient for [[TNT]].
|Gunpowder can be [[drops|dropped]] by any [[mob]].}}
{{History||20100219|Gunpowder now [[drops]] only from [[creeper]]s.}}
{{History|java infdev}}
{{History||20100625-2|Gunpowder can now be found in [[dungeon]] [[chest]]s.}}
{{History|java alpha}}
{{History||v1.2.0|snap=preview|Added [[ghast]]s, which [[drops|drop]] gunpowder upon [[death]].{{needs testing|was their gunpowder dropping present in the preview version, or added later on?|type=untestable}}}}
{{History|java beta}}
{{History||1.0|The item now has a display name: ''Sulphur''.}}
{{History||1.3|''Sulphur'' has been renamed to ''Gunpowder''.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 4|Gunpowder is now usable in [[brewing]] to create [[splash potion]]s.}}
{{History||1.2.1|snap=12w04a|[[Fire charge]]s are now [[crafting|crafted]] with gunpowder.}}
{{History||1.4.2|snap=12w38b|[[Witch]]es may now [[drops|drop]] gunpowder.}}
{{History||1.4.6|snap=12w49a|Gunpowder can now be used to craft a [[firework star]] and a [[firework rocket]].}}
{{History||1.9|snap=15w44a|Gunpowder now generates in [[desert temple]] [[chest]]s.
|The average yield of gunpowder in [[dungeon]] chests has now doubled.}}
{{History||1.11|snap=16w39a|Gunpowder can now be found in [[woodland mansion]] chests.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 289.}}
{{History|||snap=18w11a|Gunpowder can now generate in [[shipwreck]] [[chest]]s.}}
{{History||1.14|snap=18w43a|[[File:Gunpowder JE2 BE2.png|32px]] The texture of gunpowder has been changed.}}
{{History|||snap=19w05a|Added [[wandering trader]]s, which sell gunpowder.}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|Gunpowder now drops when brushing [[suspicious sand]] in [[desert pyramid]]s.}}
{{History||1.20|snap=23w12a|The probability for the gunpowder to generate in [[suspicious sand]] in [[desert temple]]s has been changed from 1/7 to 1/8.}}
{{History|pocket alpha}}
{{History||v0.2.0|[[File:Gunpowder JE1 BE1.png|32px]] Added gunpowder. It is currently unobtainable and serves no purpose.}}
{{History||v0.3.3|Gunpowder now drops from [[creeper]]s. It is still unobtainable due to creepers not yet spawning naturally.}}
{{History||v0.4.0|Creepers now spawn naturally, making gunpowder obtainable in Survival mode.
|Gunpowder can now be used to craft [[TNT]].}}
{{History||v0.12.1|snap=build 1|Added gunpowder to the [[creative]] [[inventory]].
|Gunpowder is now usable in [[brewing]] to create [[splash potion]]s.}}
{{History||v0.13.0|snap=build 1|Gunpowder can now be found inside [[desert temple]] [[chest]]s.}}
{{History||v0.14.0|snap=build 1|Gunpowder can now be dropped by [[witch]]es.}}
{{History||v0.15.0|snap=build 1|Gunpowder can now be used to craft [[fire charge]]s.}}
{{History|pocket}}
{{History||1.1.0|snap=alpha 1.1.0.0|Gunpowder now generates inside [[woodland mansion]] [[chest]]s.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Gunpowder can now be used to craft [[firework rocket]]s and [[firework star]]s.}}
{{History||1.4.0|snap=beta 1.2.14.2|Gunpowder now generates inside [[shipwreck]] [[chest]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Gunpowder JE2 BE2.png|32px]] The texture of gunpowder has been changed.}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.70|snap=beta 1.19.70.23|Gunpowder now drops when brushing [[suspicious sand]] in [[desert pyramid]]s.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Gunpowder JE1 BE1.png|32px]] Added gunpowder.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Gunpowder JE2 BE2.png|32px]] The texture of gunpowder has been changed.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Gunpowder JE1 BE1.png|32px]] Added gunpowder.}}
{{History|foot}}
== Issues ==
{{issue list}}
== References ==
{{reflist}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--gunpowder Taking Inventory: Gunpowder] – Minecraft.net on June 21, 2019
{{Items}}
[[Category:Recipe using Charcoal]]
[[cs:Střelný prach]]
[[de:Schwarzpulver]]
[[es:Pólvora]]
[[fr:Poudre à canon]]
[[hu:Puskapor]]
[[it:Polvere da sparo]]
[[ja:火薬]]
[[ko:화약]]
[[nl:Buskruit]]
[[pl:Proch]]
[[pt:Pólvora]]
[[ru:Порох]]
[[th:ดินปืน]]
[[tr:Barut]]
[[uk:Порох]]
[[zh:火药]]
[[Category:Renewable resources]]
[[Category:Brewing recipe]]</li></ul> | July 13, 2021 | Realm subscriptions now have three world upload slots to switch between. | |||
Gallery
The official artwork for Realms Plus for Bedrock Edition by Mojang Studios
References
- ↑ "Quick info: Minecraft Realms isn't built for huge public servers. The sweetspot is a group of invited friends or as a family server." – @danfrisk (Daniel Frisk) on X, March 12, 2013
| Editions |
| ||||||
|---|---|---|---|---|---|---|---|
| Development |
| ||||||
| Technical | |||||||
| Multiplayer |
| ||||||
| Exclusive features |
| ||||||
| Removed | |||||||
Minecraft Realms Plus is an official subscription-based server hosting service that allows players to create and manage their own private Minecraft servers. Hosted by Mojang, Realms Plus provides an easy and fast way to create servers and allows the owner to manage them from inside the game, without prior knowledge of the concepts for hosting on the Internet. Realms Plus also allows players to choose from a list of content curated by Mojang, which is updated approximately every month. Realms Plus is not intended for large public servers, but groups of friends or as a family server.[1]
Requirements
Realms Plus is a service that can only be used by players that meet these requirements:
- The player must have purchased the full version of Bedrock Edition and must be signed in with a Microsoft Account
- The player must have an active subscription on their device to either:
- Xbox Live Gold if using an Xbox console
- PlayStation Plus if using a PlayStation console
- Nintendo Switch Online if using a Nintendo Switch console
- The player must have a stable internet connection
Subscription
Realms Plus is a subscription-based service, consisting of an in-game marketplace that allows a player to extend a current Realm or buy a new one ($7.99 per month).
All players can have a 30-day free Realms Plus trial, providing they have not had a free trial on their Xbox Live account before.
Content
All content is selected by the Minecraft Content Team.
2019–2020
| Release Date | Name | Creator(s) | Marketplace Price |
Availability |
|---|---|---|---|---|
| December 3rd, 2019 | Mineville High School Roleplay | InPvP | 310 | Yes |
| Aquatic Life | Cyclone Designs | 830 | Yes | |
| CampCraft | Blockworks | 990 | Yes | |
| Love Dropper | Everbloom Games | 160 | No | |
| Chroma Hills HD | Syclone Studios | 830 | Yes | |
| Juliette's Manor | Imagiverse | No | ||
| Isles of Aeria | Polymaps | 490 | No | |
| Horror House | CubeCraft Games | 310 | No | |
| Extreme Skyblock | Mineplex | 990 | Yes | |
| Tiny Footprints Texture Pack | Noxcrew | 660 | Yes | |
| Pet Pack | Imagiverse | 310 | No | |
| BOO! | 57Digital | 160 | Yes | |
| Stranded in Space | Jigarbov Productions | 830 | No | |
| Mine Zoo | Cyclone Designs | 990 | No | |
| HeroFair | Norvale | 830 | No | |
| Foodies | 57Digital | 310 | Yes | |
| One Chunk Challenge | Pixel2 | Yes | ||
| Ultimate Minigame Rush | Pathway Studios | 660 | Yes | |
| City Builder Mash-up | 990 | No | ||
| Dr. Splice's Lab Escape | 57Digital | 830 | No | |
| Relics of the Skies | Imagiverse | 1340 | No | |
| Restaurant Sim: Head Chef | Pathway Studios | 990 | Yes | |
| Cops and Robbers - Roleplay | Pixelbiester | 830 | Yes | |
| Dwarven Mining Company | Gamemode One | 1510 | Yes | |
| Adventures in FoxFang Ridge | Imagiverse | 830 | No | |
| Cyber Space Team Pack | Pixel2 | 310 | No | |
| Blitz Build | Pathway Studios | 830 | Yes | |
| Ailen Worlds Texture Pack | Polymaps | 660 | Yes | |
| A Nightmare in Candyworld | Everbloom Games | 990 | No | |
| River Fortress | LinsCraft | 660 | No | |
| Extreme Monster Trucks | Pathway Studios | 830 | No | |
| Birthstones | 310 | Yes | ||
| Captain Crook's Cove | Netherpixel | 660 | No | |
| Fun with Fractals | The World Foundry | No | ||
| Giant's Hideaway | Octovon | 490 | No | |
| Halloween Hootenanny | Pathway Studios | No | ||
| Honey Hill Farm | Imagiverse | 830 | No | |
| Infinity Plumber | Jigarbov Productions | No | ||
| Kimonos! | LinsCraft | 910 | No | |
| Merlin's Magical Motel | Shapescape | 830 | No | |
| Lucha Libre | 57Digital | 160 | No | |
| Mines & Magic | Pixel2 | 310 | No | |
| Monsters vs. Robots | Pathway Studios | No | ||
| Mummy Valley | Lifeboat | 830 | No | |
| Obsidian Alley | The Rage Craft Room | 490 | Yes | |
| Pandas & Friends | GoE-Craft | 310 | No | |
| Pressure Point: Kraken's Cove | Monster Egg Studios | 830 | No | |
| Random Skies: Temple of Tunes | Wandering Wizards | No | ||
| SAMURAI Castle-MUTSUJIKO- | Impress | 660 | No | |
| Soccer Fever | Norvale | 490 | No | |
| Space Craft | GoE-Craft | 660 | No | |
| Super! Dreamland | Pixels & Blocks | 830 | No | |
| Tropical Vacation | Project Moonboot | 490 | No | |
| Urban Misfits Skin Pack | Polymaps | 310 | No | |
| Winter Wonderland | Podcrash | 490 | No | |
| Elf Town | 57Digital | 830 | No | |
| January 7th, 2020 | Prison Escape - Roleplay | InPvP | 310 | Yes |
| Wonderland Rainbow | GoE-Craft | 490 | Yes | |
| Grandma's Horror House | Pathway Studios | 830 | Yes | |
| Rifted Chunks Challenge | 490 | Yes | ||
| Truffletop Town | Imagiverse | 310 | No | |
| February 4th, 2020 | Ponies | GoE-Craft | No | |
| Samurai Sanctuary | CubeCraft Games | 490 | Yes | |
| Monsters of the Deep | Noxcrew | 890 | Yes | |
| The Kingdom of Torchwall | Imagiverse | 660 | Yes | |
| Infinity Dungeon EX | Jigarbov Productions | 830 | Yes | |
| Sand Dune City | LinsCraft | 490 | Yes | |
| Planes | InPvP | 830 | Yes | |
| March 3rd, 2020 | Pirate Adventure | King Cube | No | |
| Maze Busters | House of How | No | ||
| University Experience | Nitric Concepts | 310 | No | |
| I Have Feelings | Caglee | No | ||
| Star Signs Skin Pack | Eneija | 160 | No | |
| Millionaire Mansions | Noxcrew | 830 | No | |
| April 6th, 2020 | Hollow End | Aurora | 660 | No |
| Space Tracers | Giggle Block Studios | 490 | No | |
| Cute Blocks Mega Pack | No | |||
| Emojis HD | NovaEgg | 660 | No | |
| Pet Shop | Pixelheads | 830 | No | |
| Crystal Falls | Pixelusion | 490 | No | |
| The Cube Theater | QwertyuiopThePie | 310 | No | |
| Find the Button | Razzleberries | 490 | No | |
| 8-bit Minis | 160 | No | ||
| Automaton | Sapphire Studios | 310 | No | |
| Cool Cats | Tetrascape | 660 | No | |
| Busy Bee Skin Pack | The Hive | 310 | No | |
| Modern House | VoxelBlocks | 990 | No | |
| May 5th, 2020 | Clear Craft | GoE-Craft | 660 | No |
| Lithos HD Textures | Syclone Studios | 830 | No | |
| Medieval Texture Pack | Gamemode One | No | ||
| The Enderman Heists | Everbloom Games | 1340 | No | |
| Skyline - Parkour & Roleplay | Pixels & Blocks | 990 | Yes | |
| Dinosaur Island | Pixelheads | 830 | No | |
| Space Battle Simulator | QwertyuiopThePie | 660 | No | |
| Fashion Frenzy | The Hive | 310 | No | |
| Lucky Block Race | Volcano | 660 | No | |
| June 10th, 2020 | Tropical City Resort | Team Visonary | 830 | Yes |
| Mutant Battle Arena | Jigarbov Productions | Yes | ||
| Anime Academy | AriaCreations | Yes | ||
| Crazy Car Tuning | Pixelbiester | 1340 | Yes | |
| Sports Day: Summer City | Blockception | 990 | Yes | |
| Skyblock Collectors | Cubed Creations | 830 | Yes | |
| Super Star Skin Pack | Nitric Concepts | 310 | Yes | |
| July 14th, 2020 | Luxury Life | Pixelheads | 830 | Yes |
| Pets | Team Vaeron | Yes | ||
| Royal Knights | Dragnoz | 310 | Yes | |
| Fantasy Skins HD | Aurrora | 490 | Yes | |
| Oh No I'm Scary: MONSTERS | LebLeb | 310 | Yes | |
| Lucky Block Hunt | BBB Studios | 990 | Yes | |
| August 4th, 2020 | 25 TNTs | 1340 | Yes | |
| Butterfly Kingdom | Imagiverse | 990 | Yes | |
| Pizza Delivery Simulator | 57Digital | 660 | Yes | |
| Space Adventure | Everbloom Games | 1340 | Yes | |
| Extraordinary Animals | CubeCraft Games | 310 | Yes | |
| September 9th, 2020 | HattoriCraft | Cyber Marlin | 830 | Yes |
| Minewood Roleplay | Impulse | 1340 | Yes | |
| Skyblock | Razzleberries | 660 | Yes | |
| Groovy Sheep | Scai Quest | 310 | No | |
| ColorPop HD | CupcakeBrianna | Yes | ||
| October 6th, 2020 | Docklands: Roleplay | Monster Egg Studios | 830 | No |
| Anime Cool Teens | Black Arts Studio | 490 | Yes | |
| Dragons | InPvP | 830 | No | |
| Teens! | Pixel2 | 310 | No | |
| The Haunted Neighborhood | Pixelheads | 660 | No | |
| November 3rd, 2020 | Free Bytes | GlowFischDesigns | 310 | No |
| Pink Out | Waypoint Studios | No | ||
| Adventurer’s Dream Mash-Up | Noxcrew | 990 | No | |
| Cobble Clicker | Polymaps | 830 | No | |
| Dragon’s Lore | IriumBT | 310 | No | |
| Minetown PREP | Rainstorm Studios | 490 | No | |
| Mystic Woodland Survival | G2Crafted | 310 | No | |
| December 11th, 2020 | Automation II The Corrupted | Sapphire Studios | Yes | |
| Cute Winter Friends | Podcrash | 490 | Yes | |
| Skycube | King Cube | Yes | ||
| Tales of Jobutara Kingdoms | Pathway Studios | 990 | Yes | |
| Super! Dungeons | Pixels & Blocks | Yes | ||
| Miniature Dimensions | Pathway Studios | 660 | Yes |
2021
| Release Date | Name | Creator(s) | Marketplace Price |
Availability |
|---|---|---|---|---|
| January 12th, 2021 | TNT++ | Spark Squared | 830 | Yes |
| Ninja Galaxy | Diveblocks | 490 | Yes | |
| Deluxe Furniture: Lakeside | Blockception | 990 | Yes | |
| Lucky World: Pets | Imagiverse | 830 | Yes | |
| Diamond Tycoon | Razzleberries | 1170 | Yes | |
| Crazy Hair | Pixelusion | 310 | Yes | |
| Final Boss | Waypoint Studios | 490 | Yes | |
| February 2nd, 2021 | Baby Sharks | Diluvian | 160 | Yes |
| Happy Town | Kubo Studios | 830 | Yes | |
| Skyblock Jetpack | Pickaxe Studios | 660 | Yes | |
| Fruit Zoo - Tower Defense | Panascais | 1510 | Yes | |
| Zodiac Teens | Canada Web Developer | 160 | Yes | |
| March 2nd, 2021 | Ender Spirits | BLOCKLAB Studios | 490 | Yes |
| Ultimate Secret Base | Dodo Studios | 830 | Yes | |
| ruF Textures | Double DJ Studios | 310 | Yes | |
| Haunted Temple | The Craft Stars | 490 | Yes | |
| Dragon Onesies | Waypoint Studios | 660 | Yes | |
| April 6th, 2021 | Dragons! | Cynosia | 1170 | No |
| Advanced Planes | HorizonBlocks | 1340 | No | |
| PrestonPlayz Hide & Seek | Meatball, Inc. | 660 | No | |
| Ninjas HD | Ninja Squirrel Gaming | 490 | No | |
| SCP: Containment Breach | Owls Cubed | 310 | No | |
| May 4th, 2021 | Cute Fruit Teens | 4KS Studios | 490 | No |
| Pets Collection | Cyclone | 990 | No | |
| Better Default Textures | Owls Cubed | 830 | No | |
| Skyblock Upgrade | Mythicus | No | ||
| Sweets & Treats | Paragonia | 310 | No | |
| June 2nd, 2021 | Bee Kingdom | inPixel | 490 | Yes |
| Classic People | Mine-North | 310 | Yes | |
| Roman Empire | 660 | Yes | ||
| Skyblock Lucky Block | Diluvian | Yes | ||
| Tiki Island | Oreville Studios | 1340 | Yes | |
| Viking Valley | Builders Horizon | 830 | Yes | |
| July 13th, 2021 | Ant Farm | Snail Studios | Yes | |
| Block Teens | Fall Studios | 160 | Yes | |
| KPop Lookbook: Lily and Mike | Humblebright Studio | 490 | Yes | |
| Red VS Blue Teen Skins | MobBlocks | 310 | Yes | |
| August 5th, 2021 | Cute Anime Teens | Team Visionary | Yes | |
| Dreams & Nightmares | CubeCraft Games | Yes | ||
| Rainbow Craft | GoE-Craft | 660 | Yes | |
| Bottle Skyblock | Lifeboat | Yes | ||
| Escape the Cat | CubeCraft Games | 990 | Yes | |
| Extreme Survival: Megablocks | Razzleberries | 830 | Yes | |
| 2D Parkour | Pixelusion | 490 | Yes | |
| Play: City Mall | Jigarbov Productions | 830 | Yes | |
| Luxury Car Dealership | Octovon | Yes | ||
| DestructoBot vs. Dinosaurs | Noxcrew | 1170 | Yes | |
| Pirate’s Fortune | The Hive | 830 | Yes | |
| Summer Holiday Island | Podcrash | 990 | Yes | |
| Panda Paradise | inPixel | 310 | Yes | |
| Tropical Boat Race | Octovon | 660 | Yes | |
| Sapphire City | Impulse | Yes | ||
| Home Tree | Dragnoz | 490 | Yes | |
| Ruby Castle | Builders Horizon | 660 | Yes | |
| September 7th, 2021 | Mystic RGB Gamers | Canada Web Developer | 160 | Yes |
| Rich and Famous | Waypoint Studios | 490 | Yes | |
| Demons | Tetrascape | 660 | Yes | |
| Secret Agent Mobs | Dig Down Studios | 490 | Yes | |
| Lucky Skyblock Mega | Norvale | Yes | ||
| Shade Lucky Block | Doctor Benx | 830 | Yes | |
| Lucky Blocks: Summer | Spark Universe | 660 | Yes | |
| Lucky Blocks: GIANT Skyblock | Pickaxe Studios | Yes | ||
| Planes | Spark Universe | 1510 | Yes | |
| Modern Farming | HorizonBlocks | 1340 | Yes | |
| City Living | Noxcrew | 830 | Yes | |
| Dragon Pets & Pals | Everbloom Games | 990 | Yes | |
| Wildlife: Jungle | Pixelheads | 830 | Yes | |
| Block Animals | TNTgames | 990 | Yes | |
| Advanced Dragons | Pixelbiester | 1340 | Yes | |
| Raft Survival | G2Crafted | 310 | Yes | |
| Totems | The Misfit Society | 1340 | Yes | |
| Jungle Royale | RASA Studios | 1140 | Yes | |
| 1 Block Challenge | Cubed Creations | 490 | Yes | |
| October 5th, 2021 | Rainbow Camo! | Razzleberries | 310 | Yes |
| Cool Vibes | Podcrash | Yes | ||
| Spooky Skeleton Skin Pack | Blockception | Yes | ||
| GamerTeens | Noxcrew | 490 | Yes | |
| World of Cars | 1340 | Yes | ||
| Imagilabs Gadget Survival | Imagiverse | 990 | Yes | |
| Skyblock Towers Adventure | GoE-Craft | 830 | Yes | |
| Hexagon Survival | Pathway Studios | 490 | Yes | |
| Ocean Expansion | Cyclone | 1340 | Yes | |
| Good Kitty | BLOCKLAB Studios | 310 | Yes | |
| Good Doggos | Yes | |||
| Bee Bots | Wandering Wizards | 490 | Yes | |
| Hacker Base | 4KS Studios | 660 | Yes | |
| Spooky Legends | Shapescape | 310 | Yes | |
| Hackers vs Robbers | The Craft Stars | Yes | ||
| Ultra Hard Survival: Scorched | IBXToyMaps | 660 | Yes | |
| Cursed Moon | MobBlocks | Yes | ||
| Lost Souls | Glowfischdesigns | 490 | Yes | |
| Music Maker: Halloween Edition | House of How | 990 | Yes | |
| Halloween Droppers | Giggle Block Studios | 830 | Yes | |
| November 2nd, 2021 | Neko Neko | Podcrash | 310 | Yes |
| Detective Couples | Waypoint Studios | 490 | Yes | |
| Anime Ninjas | RareLoot | 310 | Yes | |
| Gamer Teens | Impulse | 490 | Yes | |
| Millionaire Mansions 2 | Noxcrew | 1170 | Yes | |
| Modern Home - Roleplay | Aurrora | 830 | Yes | |
| Chinese Garden Mash-up | Linscraft | 990 | Yes | |
| Dark Knights | Pixel2 | 310 | Yes | |
| Monsters from the Ice | Noxcrew | 1170 | Yes | |
| Dinosaur Age | Pixelheads | 830 | Yes | |
| Rainforest Wildlife Explorers | Everbloom Games | 990 | Yes | |
| Modern Private Island | Voxelblocks | Yes | ||
| Slime! | Tetrascape | 1170 | Yes | |
| Horse School | Everbloom Games | 990 | Yes | |
| Furry Friends | The Hive | 310 | Yes | |
| Wildlife: Savanna | Pixelheads | 830 | Yes | |
| GIANT MOBS | Pickaxe Studios | 310 | Yes | |
| Wanderlust | Pathway Studios | 990 | Yes | |
| Space Station Textures | Owls Cubed | 830 | Yes |
History
| Bedrock Edition | |||||
|---|---|---|---|---|---|
1.13.1{{Extension DPL}}<ul><li>[[Horse Armor|Horse Armor]]<br/>{{Item
| image = <gallery>
Leather Horse Armor.png | Leather
Iron Horse Armor.png | Iron
Golden Horse Armor.png | Golden
Diamond Horse Armor.png | Diamond
</gallery>
| image2 = <gallery>
Leather Horse Armor (item).png|Leather
Iron Horse Armor (item).png|Iron
Golden Horse Armor (item).png|Golden
Diamond Horse Armor (item).png|Diamond
</gallery>
| extratext = View [[#Gallery|all renders]]
| renewable =
* '''Leather''': Yes
* '''All others''': No
| stackable = No
}}
'''Horse armor''' is a special type of [[armor]] that can be given to a [[horse]] to wear.
== Obtaining ==
===Chest loot===
{{LootChestItem|iron-horse-armor}}
{{LootChestItem|golden-horse-armor}}
{{LootChestItem|diamond-horse-armor}}
===Crafting===
{{crafting
|A1= Leather
|C1= Leather
|A2= Leather
|B2= Leather
|C2= Leather
|A3= Leather
|C3= Leather
|Output= Leather Horse Armor
|type=Miscellaneous
}}
Only leather horse armor can be crafted; other horse armor can be obtained only from chest loot from some generated structures.
===Trading===
Expert-level [[leatherworker]] villagers [[trading|sell]] leather horse armor for 6 [[emerald]]s as part of their trade.
==Usage==
Only normal adult horses can wear armor; foals, [[donkey]]s, [[mule]]s, and undead variants such as [[skeleton horse]]s and [[zombie horse]]s cannot be equipped with armor.
=== Types ===
Horse armor has leather, iron, gold, and diamond variants. However, horse armor does not have netherite or chainmail variants.
=== Armor Stands ===
Horse armor cannot be placed or displayed on [[armor stand]]s.
===Protection===
Horse armor can be equipped to horses either by manually placing it in its respective slot by pressing E while riding the horse ({{SlotSprite|Horse Armor}}), or by right-clicking the horse with it.
There is a gradual increase in the defense given from a horse wearing the different types of armor. Note that golden horse armor provides more protection than iron horse armor, whereas the opposite is true for [[armor|player armor]].
{| class="wikitable" data-description="Armor defense"
|-
! Material !! [[Armor]]
|-
! [[Leather]]
| {{armor|3}}
|-
! [[Iron]]
| {{armor|5}}
|-
! [[Gold]]
| {{armor|7}}
|-
! [[Diamond]]
| {{armor|11}}
|}
When a horse dies while equipped with any horse armor, it drops its normal loot, saddle (if it had one), and the horse armor.
Leather horse armor protects horses from freezing in [[powder snow]], but it does not negate other powder snow effects (e.g., falling through, inability to jump).
===Durability===
Unlike [[armor|player armor]], horse armor does not have durability. This means a single horse armor can be used infinitely unless destroyed.
=== Enchanting ===
Unlike [[armor|player armor]], horse armor cannot be enchanted in survival mode. However, {{in|java}} Creative mode, horse armor can be used with an [[anvil]] to enchant with [[Depth Strider]], [[Thorns]], [[Respiration]], [[Feather Falling]], and [[Curse of vanishing]]. Other enchantments can be applied, but they have no effect.
=== Dyeing ===
Leather horse armor can be dyed 12,326,391 different colors (using lone dyes or dye combinations) and put onto a horse to display that color. These changes can be reverted by {{control|using}} a filled [[cauldron]] with dyed leather horse armor.
===Smelting usage===
{{Smelting|showname=1|Iron Horse Armor;Golden Horse Armor|Iron Nugget;Gold Nugget|0,1}}
===Piglins===
{{EntityLink|Piglin|Piglins}} are attracted to golden horse armor and run toward any golden horse armor on the ground, inspecting it for 6 to 8 seconds before putting it in their inventory.
== Sounds ==
{{Edition|Java}}:
{{Sound table
|sound=Horse armor.ogg
|subtitle=Horse armor equips
|source=neutral
|description=When armor is equipped to a horse
|id=entity.horse.armor
|translationkey=subtitles.entity.horse.armor
|volume=0.5
|pitch=1.0
|distance=16
|foot=1}}
{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|sound=Horse armor.ogg
|source=neutral
|description=When armor is equipped to a horse
|id=mob.horse.armor
|volume=0.6
|pitch=1.0
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Leather Horse Armor
|spritetype=item
|nameid=leather_horse_armor
|form=item}}
{{ID table
|displayname=Iron Horse Armor
|spritetype=item
|nameid=iron_horse_armor
|form=item}}
{{ID table
|displayname=Diamond Horse Armor
|spritetype=item
|nameid=diamond_horse_armor
|form=item}}
{{ID table
|displayname=Golden Horse Armor
|spritetype=item
|nameid=golden_horse_armor
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|showaliasids=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Leather Horse Armor
|spritetype=item
|nameid=leather_horse_armor
|aliasid=horsearmorleather
|id=530
|form=item
|translationkey=item.horsearmorleather.name}}
{{ID table
|displayname=Iron Horse Armor
|spritetype=item
|nameid=iron_horse_armor
|aliasid=horsearmoriron
|id=531
|form=item
|translationkey=item.horsearmoriron.name}}
{{ID table
|displayname=Diamond Horse Armor
|spritetype=item
|nameid=diamond_horse_armor
|aliasid=horsearmordiamond
|id=533
|form=item
|translationkey=item.horsearmordiamond.name}}
{{ID table
|displayname=Golden Horse Armor
|spritetype=item
|nameid=golden_horse_armor
|aliasid=horsearmorgold
|id=532
|form=item
|translationkey=item.horsearmorgold.name
|foot=1}}
=== Item data ===
When leather horse armor is dyed, it has the following NBT:
{{el|java}}:
{{main|Player.dat format}}
<div class="treeview">
* {{nbt|compound|tag}}: Parent tag.
** {{nbt|compound|display}}: Display properties.
*** {{nbt|int|color}}: The color of the leather armor. The tooltip displays "Dyed" if advanced tooltips are disabled, otherwise it displays the hexadecimal color value. Color codes are calculated from the Red, Green and Blue components using this formula:<br>'''<span style="color:red">Red</span>[[wikipedia:Logical shift|<<]]16 + <span style="color:green">Green</span><<8 + <span style="color:blue">Blue</span>'''<ref>For positive values larger than 0x00FFFFFF, the top byte is ignored. All negative values produce white.</ref>
</div>
{{el|bedrock}}:
: See [[Bedrock Edition level format/Item format]].
== History ==
{{History|java}}
{{History||1.6.1|snap=13w16a|[[File:Iron Horse Armor JE1 BE1.png|32px]] [[File:Golden Horse Armor JE1 BE1.png|32px]] [[File:Diamond Horse Armor JE1 BE1.png|32px]]<br>[[File:Iron Horse Armor (item) JE1 BE1.png|32px]] [[File:Golden Horse Armor (item) JE1 BE1.png|32px]] [[File:Diamond Horse Armor (item) JE1 BE1.png|32px]] Added horse armor.
|Horse armor can be [[crafting|crafted]] using the following recipe.
{{{!}} class{{=}}"collapsible collapsed"
! Recipe
{{!}}-
{{!}}
{{Crafting Table
|C1=Iron Ingot; Gold Ingot; Diamond
|A2=Iron Ingot; Gold Ingot; Diamond
|B2=Any Wool
|C2=Iron Ingot; Gold Ingot; Diamond
|A3=Iron Ingot; Gold Ingot; Diamond
|B3=Iron Ingot; Gold Ingot; Diamond
|C3=Iron Ingot; Gold Ingot; Diamond
|Output=Iron Horse Armor; Golden Horse Armor; Diamond Horse Armor
}}
{{!}}}
}}
{{History|||snap=13w18a|The crafting recipe for horse armor has been removed.
|Horse armor can now be found in [[chest]]s in [[jungle temple|jungle]] & [[desert temple]]s, [[dungeon]]s, [[nether fortress]]es, [[stronghold]] altar rooms and [[village]] blacksmith buildings.
|Iron horse armor can now additionally be found in [[mineshaft]] chests.}}
{{History|||snap=13w21a|Horse armor is no longer stackable, to be consistent with other types of [[armor]].}}
{{History||1.9|snap=15w31a|Horse armor has been added to [[end city]] [[chest]]s.}}
{{History|||snap=15w43a|The average yield of horse armor in [[nether fortress]] chests has slightly decreased.}}
{{History|||snap=15w44a|The average yield of horse armor in [[desert temple]] chests has increased.
|The average yield of iron horse armor from [[dungeon]] chests has slightly decreased.
|Iron horse armor has been removed from [[mineshaft]] [[chest]]s.}}
{{History||1.11.1|snap=16w50a|Golden and iron horse armor can now be [[smelting|smelted]] down into one of their respective [[nugget]]s.}}
{{History||1.13|snap=17w45a|[[File:Iron Horse Armor JE2.png|32px]] [[File:Golden Horse Armor JE2.png|32px]] [[File:Diamond Horse Armor JE2.png|32px]] The textures of horse armor have been changed, as the [[model]] of [[horse]]s has changed.}}
{{History|||snap=17w46a|[[File:Iron Horse Armor 17w46a.png|32px]] [[File:Golden Horse Armor 17w46a.png|32px]] [[File:Diamond Horse Armor 17w46a.png|32px]] The model of horse armor has been changed, but the textures of horse armor have remained unaltered.}}
{{History|||snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], these [[item]]s' numeral IDs were 417, 418 and 419.}}
{{History|||snap=18w03a|[[File:Iron Horse Armor JE3.png|32px]] [[File:Golden Horse Armor JE3 BE2.png|32px]] [[File:Diamond Horse Armor JE3 BE2.png|32px]] The textures of horse armor have been changed, as the [[model]] of [[horse]]s has changed.}}
{{History|||snap=18w22a|[[File:Iron Horse Armor JE4 BE2.png|32px]] The texture of iron horse armor when equipped has been changed.<ref>{{bug|MC-124357}}</ref>}}
{{History|||snap=pre2|A bug with the [[horse]] skin and horse armor textures not applying correctly has been fixed.<ref>{{bug|MC-124364}}</ref>}}
{{History||1.14|snap=18w50a|[[File:Iron Horse Armor (item) JE2 BE2.png|32px]] [[File:Golden Horse Armor (item) JE2 BE2.png|32px]] [[File:Diamond Horse Armor (item) JE2 BE2.png|32px]] The textures of horse armor [[item]]s have been changed.}}
{{History|||snap=February 20, 2019|slink=https://twitter.com/_LadyAgnes/status/1098134917299531776?s=19|Leather horse armor announced for {{el|je}}.}}
{{History|||snap=19w08a|[[File:Iron Horse Armor JE5 BE3.png|32px]] [[File:Golden Horse Armor JE4 BE3.png|32px]] [[File:Diamond Horse Armor JE4 BE3.png|32px]]<br>[[File:Iron Horse Armor (item) JE3.png|32px]] [[File:Golden Horse Armor (item) JE3 BE3.png|32px]] [[File:Diamond Horse Armor (item) JE3 BE3.png|32px]] The textures of iron, gold and diamond horse armor have been changed.
|[[File:Leather Horse Armor JE1 BE3.png|32px]] [[File:Leather Horse Armor (item) JE1.png|32px]] Added leather horse armor, which can be [[dyeing|dyed]] 12,326,391 different colors, similar to leather [[armor]].}}
{{History|||snap=19w11a|Leatherworker [[villager]]s now [[trading|sell]] leather horse armor.}}
{{History||1.14.1|snap=Pre-Release 1|[[File:Leather Horse Armor (item) JE2.png|32px]] The texture of leather horse armor [[item]] has been changed to be more consistent with the other types of horse armor.
|[[File:Iron Horse Armor (item) JE4 BE3.png|32px]] The texture of iron horse armor item has been changed.}}
{{History||1.16|snap=20w15a|Horse armor placed in a dispenser can now be put on tamed horses.}}
{{History|||snap=20w16a|Golden horse armor now generates in [[ruined portal]] chests.}}
{{History||1.17|snap=21w13a|Leather horse armor now protects [[horse]]s from [[freezing]].}}
{{History||1.19|snap=22w13a|Diamond horse armor may now be found in [[ancient city]] [[chest]]s.}}
{{History|pocket alpha}}
{{History||v0.15.0|snap=build 1|[[File:Leather Horse Armor BE1.png|32px]] [[File:Iron Horse Armor JE1 BE1.png|32px]] [[File:Golden Horse Armor JE1 BE1.png|32px]] [[File:Diamond Horse Armor JE1 BE1.png|32px]]<br>[[File:Leather Horse Armor (item) BE1.png|32px]] [[File:Iron Horse Armor (item) JE1 BE1.png|32px]] [[File:Golden Horse Armor (item) JE1 BE1.png|32px]] [[File:Diamond Horse Armor (item) JE1 BE1.png|32px]] Added horse armor and [[dyeing|dyeable]] leather horse armor as a version exclusive.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Horse armor can now be found inside [[end city]] [[chest]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Iron and golden horse armor are now [[smelting|smeltable]].}}
{{History|bedrock}}
{{History||1.2.6|snap=beta 1.2.6.2|[[File:Leather Horse Armor BE2.png|32px]] [[File:Iron Horse Armor JE4 BE2.png|32px]] [[File:Golden Horse Armor JE3 BE2.png|32px]] [[File:Diamond Horse Armor JE3 BE2.png|32px]] The textures of horse armor have been changed, as the [[model]] of [[horse]]s has been changed.}}
{{History||1.10.0|snap=beta 1.10.0.3|Horse armor can now be found in [[plains]] [[village]] weaponsmith [[chest]]s.
|[[File:Leather Horse Armor JE1 BE3.png|32px]] [[File:Iron Horse Armor JE5 BE3.png|32px]] [[File:Golden Horse Armor JE4 BE3.png|32px]] [[File:Diamond Horse Armor JE4 BE3.png|32px]]<br>[[File:Leather Horse Armor (item) BE2.png|32px]] [[File:Iron Horse Armor (item) JE2 BE2.png|32px]] [[File:Golden Horse Armor (item) JE2 BE2.png|32px]] [[File:Diamond Horse Armor (item) JE2 BE2.png|32px]] The textures of all horse armor have been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Horse armor can now be found in [[savanna]], [[desert]], [[taiga]], [[snowy taiga]] and [[snowy tundra]] [[village]] weaponsmith [[chest]]s.}}
{{History|||snap=beta 1.11.0.4|Leather horse armor can now be [[trading|bought]] from leatherworker [[villager]]s.}}
{{History|||snap=beta 1.11.0.5|[[File:Leather Horse Armor (item) BE3.png|32px]] [[File:Iron Horse Armor (item) JE4 BE3.png|32px]] [[File:Golden Horse Armor (item) JE3 BE3.png|32px]] [[File:Diamond Horse Armor (item) JE3 BE3.png|32px]] The textures of all horse armor [[item]]s have been changed.}}
{{History||1.17.0|snap=beta 1.16.230.54|Leather horse armor now protects [[horse]]s from [[freezing]].}}
{{History|console}}
{{History||xbox=TU19|xbone=CU7|ps=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Iron Horse Armor JE1 BE1.png|32px]] [[File:Golden Horse Armor JE1 BE1.png|32px]] [[File:Diamond Horse Armor JE1 BE1.png|32px]]<br>[[File:Iron Horse Armor (item) JE1 BE1.png|32px]] [[File:Golden Horse Armor (item) JE1 BE1.png|32px]] [[File:Diamond Horse Armor (item) JE1 BE1.png|32px]] Added horse armor.}}
{{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|Iron and golden horse armor are now [[smelting|smeltable]].}}
{{History||xbox=TU60|xbone=CU51|ps=1.64|wiiu=Patch 30|switch=1.0.11|[[File:Leather Horse Armor BE1.png|32px]]<br>[[File:Leather Horse Armor (item) BE1.png|32px]] Added leather horse armor.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Leather Horse Armor JE1 BE3.png|32px]] [[File:Iron Horse Armor JE5 BE3.png|32px]] [[File:Golden Horse Armor JE4 BE3.png|32px]] [[File:Diamond Horse Armor JE4 BE3.png|32px]]<br>[[File:Leather Horse Armor (item) BE3.png|32px]] [[File:Iron Horse Armor (item) JE3.png|32px]] [[File:Golden Horse Armor (item) JE3 BE3.png|32px]] [[File:Diamond Horse Armor (item) JE3 BE3.png|32px]] The textures of leather, iron, gold and diamond horse armor have been changed.}}
{{History|3ds}}
{{History||0.1.0|[[File:Leather Horse Armor BE1.png|32px]] [[File:Iron Horse Armor JE1 BE1.png|32px]] [[File:Golden Horse Armor JE1 BE1.png|32px]] [[File:Diamond Horse Armor JE1 BE1.png|32px]]<br>[[File:Leather Horse Armor (item) BE1.png|32px]] [[File:Iron Horse Armor (item) JE1 BE1.png|32px]] [[File:Golden Horse Armor (item) JE1 BE1.png|32px]] [[File:Diamond Horse Armor (item) JE1 BE1.png|32px]] Added horse armor.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Gallery ==
<gallery>
Leather Horse Armor.png | Undyed Leather armor
White Leather Horse Armor.png | White Leather armor
Light Gray Leather Horse Armor.png | Light Gray Leather armor
Gray Leather Horse Armor.png | Gray Leather armor
Black Leather Horse Armor.png | Black Leather armor
Brown Leather Horse Armor.png | Brown Leather armor
Red Leather Horse Armor.png | Red Leather armor
Orange Leather Horse Armor.png | Orange Leather armor
Yellow Leather Horse Armor.png | Yellow Leather armor
Lime Leather Horse Armor.png | Lime Leather armor
Green Leather Horse Armor.png | Green Leather armor
Cyan Leather Horse Armor.png | Cyan Leather armor
Light Blue Leather Horse Armor.png | Light Blue Leather armor
Blue Leather Horse Armor.png | Blue Leather armor
Purple Leather Horse Armor.png | Purple Leather armor
Magenta Leather Horse Armor.png | Magenta Leather armor
Pink Leather Horse Armor.png | Pink Leather armor
</gallery>
=== Screenshots ===
<gallery>
Armored Horse.png|A [[horse]] equipped with iron horse armor and bound to a fence post by a [[lead]].
13w21a-new-HorseUI-inventory.png|The GUI for horses implemented in [[Java Edition 13w21a|13w21a]], which allows the removal and switching of armor.
GodSpawner.png|A golden horse armor found in a [[dungeon]] chest, which coincidentally contains an [[enchanted golden apple]].
Horses with armor.png|4 [[horse]]s equipped with [[leather]], [[iron]], [[gold]], and [[diamond]] armor.
Leather Horse Armor 1.jpg|First image of leather horse armor.
Leather Horse Armor 2.jpg|Second image of leather horse armor.
Leather Horse Armor 3.jpg|Third image of leather horse armor.
Leather Horse Armor 4.jpg|Fourth image of leather horse armor.
Leather Horse Armor 5.jpg|Fifth image of leather horse armor.
</gallery>
== Notes ==
{{Notelist}}
== References ==
{{Reflist}}
{{items}}
[[Category:Armor]]
[[de:Rossharnisch]]
[[es:Armadura para caballo]]
[[fr:Armure pour cheval]]
[[it:Bardatura]]
[[ja:馬鎧]]
[[ko:말 갑옷]]
[[nl:Paardenharnas]]
[[pl:Zbroja końska]]
[[pt:Armadura para cavalo]]
[[ru:Конская броня]]
[[uk:Кінські обладунки]]
[[zh:马铠]]</li><li>[[Snowball|Snowball]]<br/>{{about|the throwable item|the enchantment in ''Minecraft Dungeons''|MCD:Snowball}}
{{ItemEntity
|image=Snowball.png
|renewable=Yes
|stackable=Yes (16)<br>
Yes (64){{upcoming|java Combat Tests}}
|size=Height: 0.25 Blocks<br>Width: 0.25 Blocks
}}
'''Snowballs''' are throwable combat items that hit but do not damage most [[Mob|mobs]] on impact.
== Obtaining ==
{{see also|Tutorials/Snow farming}}
=== Mining ===
A [[shovel]] without the [[Silk Touch]] enchantment can get 4 snowballs by breaking a [[snow block]], and 1–8 snowballs by breaking or blasting [[snow layer]]s – one per layer. The [[Fortune]] enchantment does not affect these amounts.
{{IN|bedrock}}, snowballs are dropped from snow layers even when mined with a Silk Touch shovel.<ref>{{bug|MCPE-59729||Snow layers don't drop themselves when mined with a silk touch enchanted shovel}}</ref>
==== Explosions ====
Creeper and TNT [[explosion]]s leave snowballs in the resulting debris field if near snow.
==== Ravagers ====
{{IN|BE}}, Ravagers destroy snow layers, dropping snowballs.
==== Pistons ====
{{IN|BE}}, a block or piston head pushed into the position of snow layers destroys the snow layers, dropping snowballs. 1-3 layers drops 1 snowball, 4-5 layers drops 2 snowballs, 6-7 layers drops 3 snowballs and 8 layers drops 4 snowballs.
=== Mob loot ===
[[Snow golem]]s drop 0–15 snowballs upon death, unaffected by [[Looting]].
=== Chest loot ===
{{LootChestItem|snowball}}
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
=== Combat ===
[[File:Throwing a snowball on a pig.gif|300px|thumbnail|right|Throwing a snowball on a pig animation.]]
Snowballs can be thrown by {{control|using}} them. There is no charging time or cooldown for firing them,{{Until|java Combat Tests}} meaning they can be thrown as fast as the player can click.
Like other projectiles, snowballs are affected by gravity: their range is the same as those of [[egg]]s and [[ender pearl]]s, less than that of [[arrow]]s fired from [[bow]]s, and more than that of [[splash potion]]s. In [[Bedrock Edition]], players will receive damage and will be knockbacked.
Snowballs deal {{hp|3}} each to [[blaze]]s but they deal no damage to other mobs. Mobs still receive knockback and act the same as if they were being damaged (for example, [[zombified piglin]]s who are hit by snowballs become aggressive). Players {{in|BE}} receive knockback, while players {{in|JE}} are unaffected.<ref>{{bug|MC-3179|||WAI}}</ref>{{Until|java Combat Tests}}
When fighting the [[ender dragon]], [[end crystal]]s are able to be destroyed by snowballs being thrown at them.
Snowball, like other projectiles, can be used to distract the [[warden]]. A warden walks towards the location where the snowball lands to inspect it, giving the player time to escape. However, if snowballs are fired too frequently (at least twice in 5 seconds), the warden walks straight to the player instead.
In the new versions they can hit players but just only in bedrock
=== Dispenser ===
Snowballs can be fired from [[dispenser]]s.
== Sounds ==
{{Edition|Java}}:<br>
Thrown snowballs use the Friendly Creatures sound category for entity-dependent sound events.
{{Sound table
|rowspan=3
|sound=Bow shoot.ogg
|subtitle=Snowball flies
|source=neutral
|description=When a player throws a snowball
|id=entity.snowball.throw
|translationkey=subtitles.entity.snowball.throw
|volume=0.5
|pitch={{frac|1|3}}-0.5
|distance=16}}
{{Sound table
|subtitle=Snowball flies
|source=neutral
|description=When a snow golem shoots a snowball
|id=entity.snow_golem.shoot
|translationkey=subtitles.entity.snowball.throw
|volume=1.0
|pitch={{frac|1|3}}-0.5
|distance=16}}
{{Sound table
|subtitle=Dispensed item
|source=block
|description=When a dispenser shoots a snowball
|id=block.dispenser.launch
|translationkey=subtitles.block.dispenser.dispense
|volume=1.0
|pitch=1.2
|distance=16
|foot=1}}
{{Edition|Bedrock}}:
{{Sound table
|type=bedrock
|rowspan=3
|sound=Bow shoot.ogg
|source=player
|description=When a player throws a snowball
|id=random.bow
|volume=0.5
|pitch=0.33-0.5}}
{{Sound table
|source=neutral
|description=When a snow golem shoots a snowball
|id=mob.snowgolem.shoot
|volume=1.0
|pitch=0.8-1.2}}
{{Sound table
|source=player
|description=When a dispenser shoots a snowball
|id=random.bow
|volume=1.0
|pitch=0.83-1.25
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|firstcolumnname=Item
|showforms=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=item
|nameid=snowball
|form=item
|foot=1}}
{{ID table
|edition=java
|firstcolumnname=Entity
|showentitytags=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=entity
|nameid=snowball
|entitytags=impact_projectiles
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Item
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=item
|nameid=snowball
|id=374
|form=item
|foot=1}}
{{ID table
|edition=bedrock
|firstcolumnname=Entity
|shownumericids=y
|generatetranslationkeys=y
|displayname=Snowball
|spritetype=entity
|nameid=snowball
|id=81
|foot=1}}
=== Entity Data ===
Snowballs have entity data that define various properties of the entity.
{{el|java}}:
{{main|Entity format}}
{{/ED}}
{{el|bedrock}}:
: See [[Bedrock Edition level format/Entity format]].
== Advancements ==
{{Load advancements|Bullseye}}
== Video ==
<div style="text-align:center">{{yt|2E-c9P8kyfg}}</div>
==History==
{{History|java alpha}}
{{History||v1.0.5|[[File:Snowball JE1 BE1.png|32px]] Added snowballs.
|Snowballs are used to craft [[snow block]]s.
|Snowballs could stack up to 64.}}
{{History||v1.0.5_01|Snowballs now stack to 8.
|Added a new snowball [[sound]] effect.
|Harvesting snowballs now requires a [[shovel]].}}
{{History||v1.0.6|Snowballs now stack up to 16.
|Thrown snowballs no longer disappear.}}
{{History||v1.1.1|It is no longer possible to obtain more than four snowballs from a solid [[snow block]] (the [[player]] was previously able to obtain 4-6 snowballs per snow block allowing an infinite number of snowballs to be made).}}
{{History||v1.2.0|snap=preview|[[Fireball]]s use the same texture as the snowball.}}
{{History|java beta}}
{{History||1.2|Snowballs can now be fired by [[dispenser]]s.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease|[[Fireball]]s no longer use the snowball texture.}}
{{History|||snap=RC1|Snowball throwing sound was changed.}}
{{History||1.9|snap=15w32a|Snowballs no longer damage the [[ender dragon]].}}
{{History|||snap=15w36b|Snowballs now produce particles when thrown at an entity.}}
{{History|||snap=15w49a|Snowballs, as well as all projectiles, now take the thrower's motion into account when fired.}}
{{History||1.11|snap=16w32a|The entity ID has been changed from <code>Snowball</code> to <code>snowball</code>.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 332.}}
{{History||1.14|snap=18w43a|[[File:Snowball JE2 BE2.png|32px]] The texture of snowballs has been changed.}}
{{History|||snap=18w49a|Snowballs can now be found in [[chest]]s in [[snowy tundra]] [[village]] houses.}}
{{History|||snap=19w08a|[[File:Snowball JE3 BE3.png|32px]] The texture of snowballs has been changed, once again.}}
{{History||1.16.2|snap=Pre-Release 1|Snowballs are now affected by [[bubble column]]s.}}
{{History||1.19|snap=Deep Dark Experimental Snapshot 1|Snowballs now generate in [[ancient city]] chests.}}
{{History|upcoming java}}
{{History||Combat Tests|snap=Combat Test 4|Snowballs now stack to 64, once again.
|Snowballs now have 4-tick cooldown and are not rendered for the first 2 ticks to prevent screen flickering.}}
{{History|pocket alpha}}
{{History||v0.2.0|[[File:Snowball JE1 BE1.png|32px]] Added snowballs. They are currently unobtainable and serve no purpose.}}
{{History||v0.3.0|Snowballs now drop as an item when mining [[snow block]]s and [[snow layer]]s.
|Snowballs can be used to craft [[snow block]]s.}}
{{History||v0.4.0|Snowballs can now be thrown.}}
{{History||v0.11.0|snap=build 14|Snowballs are now available in the [[creative]] inventory.}}
{{History||v0.12.0|Snowballs now deal [[damage]] to [[blaze]]s.}}
{{History||v0.12.1|snap=build 1|Added [[snow golem]]s, which [[drops|drop]] snowballs.}}
{{History|bedrock}}
{{History||1.2.0|Snowballs now deal knockback to [[player]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Snowball JE2 BE2.png|32px]] The texture of snowballs has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Snowballs can now be found in some [[snowy tundra]] [[village]] house [[chest]]s.}}
{{History|||snap=beta 1.11.0.5|[[File:Snowball JE3 BE3.png|32px]] The texture of snowballs has been changed, once again.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|switch=1.0.1|wiiu=Patch 1|[[File:Snowball JE1 BE1.png|32px]] Added snowballs.}}
{{History||xbox=none|xbone=none|ps=1.90|switch=none|wiiu=none|[[File:Snowball JE3 BE3.png|32px]] The texture of snowballs has been changed.}}
{{History|3DS}}
{{History||0.1.0|[[File:Snowball JE1 BE1.png|32px]] Added snowballs.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* A thrown snowball faces the player in the first-person view, while it appears horizontally rotated in third-person view. This is the case for all throwable items ([[ender pearl]]s, [[egg]]s, snowballs, and all throwable [[potion]]s).
== References ==
{{reflist}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--snowball Taking Inventory: Snowball] – Minecraft.net on August 3, 2019
{{Items}}
{{entities}}
[[Category:Combat]]
[[cs:Sněhová koule]]
[[de:Schneeball]]
[[es:Bola de nieve]]
[[fr:Boule de neige]]
[[hu:Hógolyó]]
[[ja:雪玉]]
[[ko:눈덩이]]
[[nl:Sneeuwbal]]
[[pl:Śnieżka]]
[[pt:Bola de neve]]
[[ru:Снежок]]
[[th:บอลหิมะ]]
[[uk:Сніжок]]
[[zh:雪球]]</li></ul> | December 3, 2019 | Added Realms Plus, replacing Realms. | |||
1.17.10{{Extension DPL}}<ul><li>[[Glass Bottle|Glass Bottle]]<br/>{{about|the empty bottle||Bottle}}
{{Item
| image = Glass Bottle.png
| renewable = Yes
| stackable = Yes (64)
}}
A '''glass bottle''' is an [[item]] that can hold [[water]], [[potion]]s, [[Honey Bottle|honey]], or [[dragon's breath]].
== Obtaining ==
Glass bottles can be obtained by crafting, drinking from bottles, [[fishing]], or from [[witch]] drops.
=== Crafting ===
{{Crafting
|A2= Glass
|C2= Glass
|B3= Glass
|Output= Glass Bottle,3
|type= Brewing
}}
=== Drinking ===
Drinking a [[potion]] or [[Honey Bottle|honey bottle]] returns the empty glass bottle. Throwing a splash potion or a lingering potion does not return a glass bottle, but brewing a lingering potion gives back a glass bottle.
=== Mob loot ===
[[Witch]]es have a chance of dropping 0–6 glass bottles upon death. This is increased by 3 per level of [[Looting]], for a maximum of 0–15 glass bottles.
=== Mud ===
{{control|Using}} a [[water bottle]], [[splash water bottle]] or [[lingering water bottle]] on [[dirt]], [[coarse dirt]] or [[rooted dirt]] will transforming it into a [[mud]] block, at the same time leaving the player with an empty glass bottle.
=== Cauldrons ===
{{control|Using}} a water bottle (or, {{in|bedrock}}, a potion, splash potion, or lingering potion) on a [[cauldron]] that is not yet full adds that liquid to the cauldron, leaving the player with an empty glass bottle.
== Usage ==
Glass bottles can be filled to make [[water bottle]]s, which can then be used to [[brew]] items with a [[brewing stand]]. Glass bottles are also used to hold the resulting [[potion]].
=== Collecting liquids ===
==== Water ====
A bottle may be filled with water by holding it in the hand and {{control|using}} it on a [[water]] source block or a [[cauldron]] that has water in it. It can also be filled using a waterlogged block.{{only|java}}<ref>{{bug|MCPE-83420}}</ref>
Also, a bottle may be filled by powering a [[dispenser]] containing a bottle and pointed at a water source block. This does not work with cauldrons.<ref>{{bug|MC-165196|||Invalid}}</ref>
If filled via a water source, the water is unaffected. If filled via a cauldron, {{frac|1|3}} of the water in the cauldron is removed. Therefore, using a cauldron to fill water bottles is inefficient, except in [[the Nether]] where it is normally the only way to fill bottles.
==== Potion ====
{{IN|bedrock}}, a bottle may be filled with potion by {{control|using}} it on a [[cauldron]] containing potion. When the bottle is filled, {{frac|1|3}} of the cauldron's potion is removed.
==== Honey ====
If a [[beehive|bee nest]] or [[beehive]] is full, the player can {{control|use}} a glass bottle on the block, or may power a [[dispenser]] that contains a bottle and is pointed at the block, which empties the block and creates a [[honey bottle]]. Honey bottles can also be emptied by using them in crafting recipes (such as [[sugar]] or [[honey block]]). However, a lingering potion use on tipped arrow recipe does not give the bottle back.
==== Dragon's breath ====
{{control|Using}} a glass bottle in clouds emitted when the [[ender dragon]] breathes or shoots a [[dragon fireball]] fills the bottle with [[dragon's breath]].
When put 2 or more dragon's breath in the brewing stand, after the brewing process, a glass bottle will drop as an [[Item (entity)|entity]]. However, if put only 1 dragon's breath in the brewing stand, after the brewing process, the glass bottle is consumed and cannot be retrieved.<ref>{{bug|MC-259583}}</ref>
=== Trading ===
Expert-level cleric [[villager]]s have a 50% chance to buy 9 glass bottles for one [[emerald]] as part of their trade.{{only|bedrock}}
Expert-level cleric villagers have a {{frac|2|3}} chance to buy 9 glass bottles for one emerald.{{only|java}}
=== Crafting ingredients ===
{{Crafting usage|Glass Bottle}}
== Sounds ==
{{edition|java}}:
{{Sound table
|rowspan=2
|sound=Bottle fill water1.ogg
|sound2=Bottle fill water2.ogg
|sound3=Bottle fill water3.ogg
|sound4=Bottle fill water4.ogg
|subtitle=Bottle fills
|source=block
|description=When a bottle is filled with a liquid from a cauldron, or honey from a bee nest or beehive
|id=item.bottle.fill
|translationkey=subtitles.item.bottle.fill
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|subtitle=Bottle fills
|source=neutral
|description=When a bottle is filled with water from a water source
|id=item.bottle.fill
|translationkey=subtitles.item.bottle.fill
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Bottle empty1.ogg
|sound2=Bottle empty2.ogg
|subtitle=Bottle empties
|source=block
|description=When a water bottle is emptied
|id=item.bottle.empty
|translationkey=subtitles.item.bottle.empty
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Bottle fill dragon breath1.ogg
|sound2=Bottle fill dragon breath2.ogg
|subtitle=Bottle fills
|source=neutral
|description=When a bottle is filled with dragon's breath
|id=item.bottle.fill_dragonbreath
|translationkey=subtitles.item.bottle.fill
|volume=1.0
|pitch=1.0
|distance=16
|foot=1}}
{{edition|java}}:
{{Sound table
|type=bedrock
|rowspan=4
|sound=Water Splash Old.ogg
|source=block
|description=When water from a bottle is placed in a cauldron<wbr><ref group=sound name=potionsplash>{{Bug|MCPE-174867}}</ref>
|id=cauldron.fillwater
|volume=0.1
|pitch=1.0}}
{{Sound table
|source=block
|description=When water from a bottle is taken from a cauldron<wbr><ref group=sound name=potionsplash/>
|id=cauldron.takewater
|volume=0.1
|pitch=1.0}}
{{Sound table
|source=block
|description=When a bottle is filled with a potion from a cauldron<wbr><ref group=sound name=potionsplash/>
|id=cauldron.fillpotion
|volume=0.1
|pitch=1.0}}
{{Sound table
|source=block
|description=When a potion bottle is emptied into a cauldron<wbr><ref group=sound name=potionsplash/>
|id=cauldron.takepotion
|volume=0.1
|pitch=1.0}}
{{Sound table
|sound=Bottle empty1.ogg
|sound2=Bottle empty2.ogg
|source=sound<!--bottle-->
|description=When a bottle is emptied<wbr>{{Upcoming|BE 1.20.40}}
|id=bottle.empty
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Bottle fill water1.ogg
|sound2=Bottle fill water2.ogg
|sound3=Bottle fill water3.ogg
|sound4=Bottle fill water4.ogg
|source=sound<!--bottle-->
|description=When a bottle is filled<wbr>{{Upcoming|BE 1.20.40}}
|id=bottle.fill
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Fill water bucket1.ogg
|sound2=Fill water bucket2.ogg
|sound3=Fill water bucket3.ogg
|source=block
|description=When a bottle is filled with honey from a bee nest or beehive<wbr><ref group=sound>{{Bug|MCPE-53881}}</ref>
|id=bucket.fill_water
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Bottle fill dragon breath1.ogg
|sound2=Bottle fill dragon breath2.ogg
|source=sound
|description=When a bottle is filled with dragon's breath
|id=bottle.dragonbreath
|volume=0.7<wbr>{{Until|BE 1.20.40}}<br>1.0<wbr>{{Upcoming|BE 1.20.40}}
|pitch=1.0
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Glass Bottle
|spritetype=item
|nameid=glass_bottle
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Glass Bottle
|spritetype=item
|id=427
|nameid=glass_bottle
|form=item
|foot=1}}
== Achievements ==
{{Load achievements|You Need a Mint;Local Brewery;Bee Our guest}}
== Advancements ==
{{load advancements|Local Brewery;You Need a Mint;Bee Our Guest}}
== History ==
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 2|[[File:Glass Bottle JE1 BE1.png|32px]] Added glass bottles.}}
{{History|||snap=Beta 1.9 Prerelease 3|[[File:Water Bottle JE1 BE1.png|32px]] Glass bottles have been given their sole function of picking up [[water]] for the [[brewing]] of [[potion]]s.}}
{{History||1.4.2|snap=12w38b|[[Witch]]es now have a chance of [[drops|dropping]] glass bottles upon [[death]].}}
{{history||1.9|snap=15w33a|[[File:Dragon's Breath JE1 BE1.png|32px]] Glass bottles can now be used to obtain [[dragon's breath]].}}
{{history|||snap=15w43a|A glass bottle can be found in the [[brewing stand]] in an [[igloo]] basement.}}
{{history|||snap=15w43c|The glass bottle has been removed from igloo basements.}}
{{History|||snap=15w50a|Added [[sound]]s: <code>item.bottle.fill</code> and <code>item.bottle.fill_dragonbreath</code>.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 374.}}
{{History||1.14|snap=18w43a|[[File:Glass Bottle JE2 BE2.png|32px]] [[File:Water Bottle JE2 BE2.png|32px]] [[File:Dragon's Breath JE2 BE2.png|32px]] The textures of glass bottles, [[water bottle]]s and [[dragon's breath]] have been changed.}}
{{History|||snap=19w11a|Cleric [[villager]]s now [[trading|buy]] glass bottles.}}
{{History||1.15|snap=19w34a|[[File:Honey Bottle JE1.png|32px]] Glass bottles can now be used to collect [[Honey Bottle|honey]].
|[[Dispenser]]s may now use glass bottles to collect [[water]] and honey.}}
{{History|||snap=19w46a|Using glass bottles to collect honey now unlocks the [[Bee Our Guest]] advancement.}}
{{History||1.19|snap=22w11a|Converting [[dirt]], [[coarse dirt]] or [[rooted dirt]] into [[mud]] using a [[water bottle]], [[splash water bottle]] or [[lingering water bottle]] now leaves the player with an empty glass bottle.}}
{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Glass Bottle JE1 BE1.png|32px]] Added glass bottles.}}
{{History||v0.14.0|snap=build 1|Glass bottles can now be used to empty [[cauldron]]s filled with [[water]] or [[potion]]s.
|Glass bottles can now be dropped by [[witch]]es.
|Potions and [[splash potion]]s can now be used to fill cauldrons, which turns them into glass bottles.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|[[File:Dragon's Breath JE1 BE1.png|32px]] Glass bottles can now be used to obtain [[dragon's breath]].
|[[Lingering potion]]s can now be used to fill [[cauldron]]s, which turns them into glass bottles.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Glass Bottle JE2 BE2.png|32px]] The texture of glass bottles has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Glass bottles can now be [[trading|sold]] to cleric [[villager]]s.}}
{{History||1.14.0|snap=beta 1.14.0.1|[[File:Honey Bottle BE1.png|32px]] Glass bottles can now be used to collect [[Honey Bottle|honey]].
|[[Dispenser]]s may now use glass bottles to collect [[water]] and honey.}}
{{History|console}}
{{History||xbox=TU7|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Glass Bottle JE1 BE1.png|32px]] Added glass bottles.}}
{{History|PS4}}
{{History||1.90|[[File:Glass Bottle JE2 BE2.png|32px]] The texture of glass bottles has been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Glass Bottle JE1 BE1.png|32px]] Added glass bottles.}}
{{History||1.7.10|[[File:Dragon's Breath JE1 BE1.png|32px]] Glass bottles can now be used to obtain [[dragon's breath]].}}
{{history|foot}}
== Issues ==
{{issue list}}
==References==
{{Reflist}}
{{Items}}
[[cs:Lahvička]]
[[de:Glasflasche]]
[[es:Frasco de cristal]]
[[fr:Fiole]]
[[hu:Üvegpalack]]
[[it:Ampolla]]
[[ja:ガラス瓶]]
[[ko:유리병]]
[[nl:Glazen fles]]
[[pl:Szklana butelka]]
[[pt:Frasco]]
[[ru:Колба]]
[[zh:玻璃瓶]]
[[Category:Renewable resources]]</li><li>[[Nether Wart|Nether Wart]]<br/><!--Please do not change "nether wart" to "Nether wart". According to style guide, block names should not be capitalized.-->
{{about|the fungus used for potions|the block found in crimson forests|Nether Wart Block}}{{Block
| group = Age 0
| 1-1 = Nether Wart Age 0.png
| 1-2 = Nether Wart Age 0 BE.png
| group2 = Age 1-2
| 2-1 = Nether Wart Age 1-2.png
| 2-2 = Nether Wart Age 1-2 BE.png
| group3 = Age 3
| 3-1 = Nether Wart Age 3.png
| 3-2 = Nether Wart Age 3 BE.png
|image= Nether Wart (item).png
|transparent=Yes
|light=No
|tool=any
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=No
}}
'''Nether wart''' is a fungus harvested from nether wart crops and is used to plant them, as well as being vital in the creation of [[potions]].
'''Nether wart crops''' are found in [[Nether Fortress/Structure|nether fortresses]] and [[Bastion Remnant|bastions]] and is used to grow nether wart in [[Soul Sand|soul sand]].
== Obtaining ==
=== Breaking ===
Nether wart can be mined instantly with any tool. A fully mature nether wart crop yields 2–4 nether wart. This is increased by one for each level of [[Fortune]], this allows for a maximum of 7 nether warts dropping from one crop. Less mature stages drop one nether wart, even with the Fortune enchantment.
=== Natural generation ===
Nether wart can generate in [[nether fortress]]es in [[soul sand]] gardens around stairwells. Nether wart can also generate in the courtyards of housing unit [[bastion remnant]]s. Due to only spawning in these specific structures, it's entirely possible for a nether fortress or bastion remnant to generate without nether wart (though they may still appear in the chests that generate in the fortress).
{| class="wikitable"
|+
!Location
!Description
!Image
|-
|{{anchor|Nether Fortress}}'''Nether Fortress'''
|Nether wart can be found growing near stairwells in small soul sand gardens.
|[[File:Nether wart garden.png|thumb|Nether wart growing in a nether fortress.]]
|-
|{{anchor|Bastion Remnant}}'''Bastion Remnant'''
|Nether wart can be found growing in the central courtyard of each of the sections of piglin housing unit bastions.
|[[File:Bastion Courtyard.png|thumb|Nether wart growing in a bastion remnant.]]
|}
<br>
=== Chest loot ===
{{LootChestItem|nether-wart}}
== Usage ==
=== Brewing ingredient ===
Nether wart's primary purpose is to [[brew]] the [[Potion|awkward potion]], the base for all potions, but optional for Weakness.
{{brewing
|showname=1
|Nether Wart
|Awkward Potion
|base=Water Bottle
}}
=== Crafting ingredient ===
{{crafting usage}}
=== Trading ===
Master-level cleric [[villager]]s buy 22 nether warts for an [[emerald]] as part of their trades.
=== Farming ===
{{main|Tutorials/Nether Wart farming}}
When planted on [[soul sand]], nether wart grows through four stages, though the middle two stages use the same texture (the hitbox of stage 3 is three pixels taller). {{IN|java}}, the exact age can be seen using the [[debug screen]], and the ages range from 0 to 3. Each random tick, nether wart has a 10% chance of growing one stage. At default random tick speed, each nether wart grows one age step approximately every {{convert|13653|ticks|minutes}} on average, and fully grows from planting to harvest every {{convert|40960|ticks|minutes}} on average. The growth rate is not affected by light or any other environmental factors. [[Bone meal]] cannot be used on the nether wart.
Nether wart can only be planted on [[soul sand]]. It cannot be planted on [[soul soil]]. It can grow in any [[dimension]].
Nether wart is ready to harvest when it reaches its fourth stage (age:3). Breaking a fully grown nether wart drops 2 to 4 nether wart, while an immature one drops a single nether wart. Using a tool enchanted with fortune increases the maximum number of nether wart dropped by 1 per level, for a maximum of 7 for a tool enchanted with [[Fortune|Fortune III]].
=== Composting ===
Placing a nether wart into a [[composter]] has a 30% chance of raising the compost level by 1.
== Sounds ==
{{Sound table/Block/Nether wart}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Nether Wart
|spritetype=block
|nameid=nether_wart
|translationkey=block.minecraft.nether_wart,item.minecraft.nether_wart
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Nether Wart
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=nether-wart
|spritetype=block
|nameid=nether_wart
|id=115
|form=block
|itemform=item.nether_wart}}
{{ID table
|displayname=Item
|spritename=nether-wart
|spritetype=item
|nameid=nether_wart
|id=294
|form=item
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Advancements ==
{{load advancements|A Seedy Place}}
== History ==
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease|[[File:Nether Wart Age 0 JE1.png|32px]] [[File:Nether Wart Age 1-2 JE1.png|32px]] [[File:Nether Wart Age 3 JE1.png|32px]] [[File:Nether Wart (item) JE1.png|32px]] Added nether wart.}}
{{History|||snap=Beta 1.9 Prerelease 3|Nether wart can now be brewed in a [[water bottle]] to create an [[awkward potion]].}}
{{History||1.3.1|snap=12w27a|Nether wart can now grow outside of [[the Nether]].}}
{{History|||snap=1.3|[[File:Nether Wart (item) JE2 BE1.png|32px]] The item texture has been changed.}}
{{History||1.4.2|snap=12w36a|Nether wart can now be used to breed [[chicken]]s.}}
{{History||1.6.1|snap=13w18a|Nether wart is now found in the new [[chest]]s in [[nether fortress]]es.}}
{{History||1.8|snap=14w06a|[[File:Nether Wart Age 0 JE2.png|32px]] [[File:Nether Wart Age 1-2 JE2.png|32px]] [[File:Nether Wart Age 3 JE2.png|32px]] Nether wart crops are now a pixel higher, likely as an accidental result of model conversion. Previously they were offset one pixel downwards like the other crops (wheat, carrots potatoes) to match farmland, although in nether wart's case such a downwards offset hides some pixels of the texture inside of the soul sand.<ref>{{bug|MC-250679}}</ref>}}
{{History|||snap=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]]<br>[[File:Missing Model (anisotropic filtering) JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]] [[File:Missing Model (anisotropic filtering) JE2.png|32px]] Nether wart crops of all ages [[Missing model|no longer have a model]].}}
{{History|||snap=14w10b|[[File:Nether Wart Age 0 JE4.png|32px]] [[File:Nether Wart Age 1-2 JE4.png|32px]] [[File:Nether Wart Age 3 JE4.png|32px]] Nether wart crops now have models again.<ref>{{bug|MC-50276}}</ref> In addition, they are now offset downwards by one pixel once more, hiding the bottom row of pixels again.}}
{{History|||snap=14w25a|[[File:Nether Wart Age 0 JE5.png|32px]] [[File:Nether Wart Age 1-2 JE5.png|32px]] [[File:Nether Wart Age 3 JE5.png|32px]] Nether wart crops are now darker and subject to directional shading.}}
{{History|||snap=14w27a|[[File:Nether Wart Age 0 JE6.png|32px]] [[File:Nether Wart Age 1-2 JE6.png|32px]] [[File:Nether Wart Age 3 JE6.png|32px]] Nether wart crops are no longer subject to directional shading.}}
{{History|||snap=14w34d|Nether wart can no longer be used to breed [[chicken]]s.}}
{{History||1.9|snap=15w43a|The average yield of nether wart from [[nether fortress]] chests has now been slightly decreased.}}
{{History||1.10|snap=16w20a|Nether wart can now be used to [[crafting|craft]] the new [[red nether brick]] blocks and [[nether wart block]]s.}}
{{History||1.12|snap=17w18b|Placing a nether wart in soul sand now gives the player the "A Seedy Place" [[advancement]].{{verify}}}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 115, and the item's 372.}}
{{History||1.14|snap=18w43a|[[File:Nether Wart Age 0 JE7.png|32px]] [[File:Nether Wart Age 1-2 JE7.png|32px]] [[File:Nether Wart Age 3 JE7.png|32px]] The textures of nether wart crops have changed.}}
{{History|||snap=19w03a|Placement and breaking [[sound]]s have now been added to nether wart. Before this version, nether wart made stone sounds.}}
{{History|||snap=19w11a|Cleric [[villager]]s now [[trading|buy]] nether wart.
|Nether wart can now be planted by aiming against the sides and underside of blocks, rather than just the top surface of the soul sand.}}
{{History||1.16|snap=20w15a|Nether wart can now be [[composter|composted]].}}
{{History|||snap=20w16a|Nether wart now generates as part of [[bastion remnant]]s.}}
{{History||1.17|snap=21w13a|[[File:Nether Wart Age 0 JE8.png|32px]] [[File:Nether Wart Age 1-2 JE8.png|32px]] [[File:Nether Wart Age 3 JE8.png|32px]] The "crop" template model has changed such that pixels appear in the same physical positions on opposite sides of texture planes, changing the nether wart crop's appearance in the process.<ref>{{bug|MC-199242}}</ref>}}
{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Nether Wart Age 0 BE1.png|32px]] [[File:Nether Wart Age 1-2 BE1.png|32px]] [[File:Nether Wart Age 3 BE1.png|32px]] [[File:Nether Wart (item) JE2 BE1.png|32px]] Added nether wart.
|Nether wart uses a cross model instead of the "hash" shape associated with crops.}}
{{History||?|[[File:Nether Wart Age 0 JE6 BE2.png|32px]] [[File:Nether Wart Age 1-2 JE6 BE2.png|32px]] [[File:Nether Wart Age 3 JE6 BE2.png|32px]]{{verify|Correct models? check UV, etc.}} Nether wart now uses a more conventional crop model.}}
{{History|pocket}}
{{History||1.1.3|snap=alpha 1.1.3.0|Nether wart can now be used to [[crafting|craft]] [[red nether bricks]] and [[nether wart block]]s.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Nether Wart Age 0 BE.png|32px]] [[File:Nether Wart Age 1-2 BE.png|32px]] [[File:Nether Wart Age 3 BE.png|32px]] The textures of nether wart crops have changed.
|Placement and breaking [[sound]]s have now been added to nether wart.}}
{{History||1.11.0|snap=beta 1.11.0.4|Nether wart can now be [[trading|sold]] to cleric [[villager]]s.}}
{{History||1.16.0|snap=beta 1.16.0.57|Nether wart now generates as part of [[bastion remnant]]s.
|The placement and breaking [[sound]]s for nether wart have been changed to match {{el|je}}.
|Nether wart can now be [[composter|composted]].}}
{{History|console}}
{{History||xbox=TU7|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Nether Wart Age 0 JE6 BE2.png|32px]] [[File:Nether Wart Age 1-2 JE6 BE2.png|32px]] [[File:Nether Wart Age 3 JE6 BE2.png|32px]]{{verify|Correct models? check UV, etc.}} [[File:Nether Wart (item) JE2 BE1.png|32px]] Added nether wart.}}
{{History||xbox=TU9|Nether wart now spawns randomly wherever [[soul sand]] is generated in [[the Nether]].
|[[Nether fortress]]es have now been changed to make nether wart rooms more likely.
|Nether wart can now grow outside of [[the Nether]].}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Nether Wart Age 0 JE7.png|32px]] [[File:Nether Wart Age 1-2 JE7.png|32px]] [[File:Nether Wart Age 3 JE7.png|32px]]{{verify|Correct models?}} The textures of nether wart crops have now been changed.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Nether Wart Age 0 JE6 BE2.png|32px]] [[File:Nether Wart Age 1-2 JE6 BE2.png|32px]] [[File:Nether Wart Age 3 JE6 BE2.png|32px]]{{verify|Correct models? check UV, etc.}} [[File:Nether Wart (item) JE2 BE1.png|32px]] Added nether wart.}}
{{History|foot}}
=== Nether wart "item" ===
{{:Technical blocks/Nether Wart}}
==Issues==
{{issue list}}
== Trivia ==
* Nether wart's stage changes cannot be detected by a [[block update detector]], but can by an [[observer]] block.
* Unlike other crimson "plants", nether wart doesn't have a warped equivalent. This is also the case with [[nether sprouts]], which lack a crimson equivalent.
== Gallery ==
<gallery>
Nether Brick And Wart.png|Nether wart found in a nether fortress.
Nether Wart Closeup.png| Another example of nether wart found in a nether fortress.
Nether wart three sizes.png|The three different sizes of the nether wart as viewed from the side.
Nether Fortress Large Stairs Room.png
</gallery>
== References ==
{{reflist}}
{{Blocks|vegetation}}
{{Items}}
[[Category:Nether blocks]]
[[Category:Fungi]]
[[Category:Non-solid blocks]]
[[Category:Generated structure blocks]]
[[de:Netherwarze]]
[[es:Verruga del Nether]]
[[fr:Verrues du Nether]]
[[hu:Bibircsók]]
[[it:Verruca del Nether]]
[[ja:ネザーウォート]]
[[ko:네더 사마귀]]
[[nl:Netherkruid]]
[[pl:Netherowa brodawka]]
[[pt:Fungo do Nether]]
[[ru:Адский нарост]]
[[th:หูดเนเธอร์]]
[[uk:Пекельний наріст]]
[[zh:下界疣]]
[[Category:Brewing recipe]]</li></ul> | July 13, 2021 | Realm subscriptions now have three world upload slots to switch between. | |||
Gallery
The official artwork for Realms Plus for Bedrock Edition by Mojang Studios
References
- ↑ "Quick info: Minecraft Realms isn't built for huge public servers. The sweetspot is a group of invited friends or as a family server." – @danfrisk (Daniel Frisk) on X, March 12, 2013
| Editions |
| ||||||
|---|---|---|---|---|---|---|---|
| Development |
| ||||||
| Technical | |||||||
| Multiplayer |
| ||||||
| Exclusive features |
| ||||||
| Removed | |||||||
