Template loop detected: Realms Plus/infobox
Minecraft Realms Plus is an official subscription-based server hosting service that allows players to create and manage their own private Minecraft servers. Hosted by Mojang, Realms Plus provides an easy and fast way to create servers and allows the owner to manage them from inside the game, without prior knowledge of the concepts for hosting on the Internet. Realms Plus also allows players to choose from a list of content curated by Mojang, which is updated approximately every month. Realms Plus is not intended for large public servers, but groups of friends or as a family server.[1]
The official artwork for Realms Plus for Bedrock Edition by Mojang Studios
Requirements
Realms Plus is a service that can only be used by players that meet these requirements:[2]
- The player must have a Microsoft Account and must have a premium copy of Bedrock Edition
- The player must have Xbox Live Gold on their Xbox Live account (Xbox console only)
- The player must have a working Internet connection
- The player must be age 13 years or older to join the Minecraft Realms Plus community
Subscription
Realms Plus is a subscription-based service, consisting of an in-game marketplace that allows a player to extend a current Realm or buy a new one ($7.99 per month).
All players can have a 30-day free Realms Plus trial, providing they have not had a free trial on their Xbox Live account before. [Note: If you have the subscription on, and you want to cancel it, you won’t get charged.]
Content
All content is selected by the Minecraft Content Team.
| Release Date | Name | Creator(s) | Marketplace Price |
|---|---|---|---|
| December 3rd, 2019 | Mineville High School Roleplay | InPvP | 310 |
| Aquatic Life | Cyclone Designs | 830 | |
| CampCraft | Blockworks | 990 | |
| Love Dropper | Everbloom Games | 160 | |
| Chroma Hills HD | Syclone Studios | 830 | |
| Juliette's Manor | Imagiverse | ||
| Isles of Aeria | Polymaps | 490 | |
| Horror House | CubeCraft Games | 310 | |
| Extreme Skyblock | Mineplex | 990 | |
| Tiny Footprints Texture Pack | Noxcrew | 660 | |
| Pet Pack | Imagiverse | 310 | |
| BOO! | 57Digital | 160 | |
| Stranded in Space | Jigarbov Productions | 830 | |
| Mine Zoo | Cyclone Designs | 990 | |
| HeroFair | Norvale | 830 | |
| Foodies | 57Digital | 310 | |
| One Chunk Challenge | Pixel2 | ||
| Ultimate Minigame Rush | Pathway Studios | 660 | |
| City Builder Mash-up | 990 | ||
| Dr. Splice's Lab Escape | 57Digital | 830 | |
| Relics of the Skies | Imagiverse | 1340 | |
| Restaurant Sim: Head Chef | Pathway Studios | 990 | |
| Cops and Robbers - Roleplay | Pixelbiester | 830 | |
| Dwarven Mining Company | Gamemode One | 1510 | |
| Adventures in FoxFang Ridge | Imagiverse | 830 | |
| Cyber Space Team Pack | Pixel2 | 310 | |
| Blitz Build | Pathway Studios | 830 | |
| Ailen Worlds Texture Pack | Polymaps | 660 | |
| A Nightmare in Candyworld | Everbloom Games | 990 | |
| River Fortress | LinsCraft | 660 | |
| Extreme Monster Trucks | Pathway Studios | 830 | |
| Birthstones | 310 | ||
| Captain Crook's Cove | Netherpixel | 660 | |
| Fun with Fractals | The World Foundry | ||
| Giant's Hideaway | Octovon | 490 | |
| Halloween Hootenanny | Pathway Studios | ||
| Honey Hill Farm | Imagiverse | 830 | |
| Infinity Plumber | Jigarbov Productions | ||
| Kimonos! | LinsCraft | 910 | |
| Merlin's Magical Motel | Shapescape | 830 | |
| Lucha Libre | 57Digital | 160 | |
| Mines & Magic | Pixel2 | 310 | |
| Monsters vs. Robots | Pathway Studios | ||
| Mummy Valley | Lifeboat | 830 | |
| Obsidian Alley | The Rage Craft Room | 490 | |
| Pandas & Friends | GoE-Craft | 310 | |
| Pressure Point: Kraken's Cove | Monster Egg Studios | 830 | |
| Random Skies: Temple of Tunes | Wandering Wizards | ||
| SAMURAI Castle-MUTSUJIKO- | Impress | 660 | |
| Soccer Fever | Norvale | 490 | |
| Space Craft | GoE-Craft | 660 | |
| Super! Dreamland | Pixels & Blocks | 830 | |
| Tropical Vacation | Project Moonboot | 490 | |
| Urban Misfits Skin Pack | Polymaps | 310 | |
| Winter Wonderland | Podcrash | 490 | |
| Elf Town | 57Digital | 830 | |
| January 7th, 2020 | Prison Escape - Roleplay | InPvP | 310 |
| Wonderland Rainbow | GoE-Craft | 490 | |
| Grandma's Horror House | Pathway Studios | 830 | |
| Rifted Chunks Challenge | 490 | ||
| Truffletop Town | Imagiverse | 310 | |
| February 4th, 2020 | Ponies | GoE-Craft | |
| Samurai Sanctuary | CubeCraft Games | 490 | |
| Monsters of the Deep | Noxcrew | 890 | |
| The Kingdom of Torchwall | Imagiverse | 660 | |
| Infinity Dungeon EX | Jigarbov Productions | 830 | |
| Sand Dune City | LinsCraft | 490 | |
| Planes | InPvP | 830 | |
| March 3rd, 2020 | Pirate Adventure | King Cube | |
| Maze Busters | House of How | ||
| University Experience | Nitric Concepts | 310 | |
| I Have Feelings | Caglee | ||
| Star Signs Skin Pack | Eneija | 160 | |
| Millionaire Mansions | Noxcrew | 830 | |
| April 6th, 2020 | Hollow End | Aurora | 660 |
| Space Tracers | Giggle Block Studios | 490 | |
| Cute Blocks Mega Pack | |||
| Emojis HD | NovaEgg | 660 | |
| Pet Shop | Pixelheads | 830 | |
| Crystal Falls | Pixelusion | 490 | |
| The Cube Theater | QwertyuiopThePie | 310 | |
| Find the Button | Razzleberries | 490 | |
| 8-bit Minis | 160 | ||
| Automaton | Sapphire Studios | 310 | |
| Cool Cats | Tetrascape | 660 | |
| Busy Bee Skin Pack | The Hive | 310 | |
| Modern House | VoxelBlocks | 990 | |
| May 5th, 2020 | Clear Craft | GoE-Craft | 660 |
| Lithos HD Textures | Syclone Studios | 830 | |
| Medieval Texture Pack | Gamemode One | ||
| The Enderman Heists | Everbloom Games | 1340 | |
| Skyline - Parkour & Roleplay | Pixels & Blocks | 990 | |
| Dinosaur Island | Pixelheads | 830 | |
| Space Battle Simulator | QwertyuiopThePie | 660 | |
| Fashion Frenzy | The Hive | 310 | |
| Lucky Block Race | Volcano | 660 | |
| June 10th, 2020 | Tropical City Resort | Team Visonary | 830 |
| Mutant Battle Arena | Jigarbov Productions | ||
| Anime Academy | AriaCreations | ||
| Crazy Car Tuning | Pixelbiester | 1340 | |
| Sports Day: Summer City | Blockception | 990 | |
| Skyblock Collectors | Cubed Creations | 830 | |
| Super Star Skin Pack | Nitric Concepts | 310 | |
| July 14th, 2020 | Luxury Life | Pixelheads | 830 |
| Pets | Team Vaeron | ||
| Royal Knights | Dragnoz | 310 | |
| Fantasy Skins HD | Aurrora | 490 | |
| Oh No I'm Scary: MONSTERS | LebLeb | 310 | |
| Lucky Block Hunt | BBB Studios | 990 | |
| August 4th, 2020 | 25 TNTs | 1340 | |
| Butterfly Kingdom | Imagiverse | 990 | |
| Pizza Delivery Simulator | 57Digital | 660 | |
| Space Adventure | Everbloom Games | 1340 | |
| Extraordinary Animals | CubeCraft Games | 310 | |
| September 9th, 2020 | HattoriCraft | Cyber Marlin | 830 |
| Minewood Roleplay | Impulse | 1340 | |
| Skyblock | Razzleberries | 660 | |
| Groovy Sheep | Scai Quest | 310 | |
| ColorPop HD | CupcakeBrianna | ||
| October 6th, 2020 | Docklands: Roleplay | Monster Egg Studios | 830 |
| Anime Cool Teens | Black Arts Studio | 490 | |
| Dragons | InPvP | 830 | |
| Teens! | Pixel2 | 310 | |
| The Haunted Neighborhood | Pixelheads | 660 |
History
| Bedrock Edition | |||||
|---|---|---|---|---|---|
1.13.1{{Extension DPL}}<ul><li>[[Raw Cod|Raw Cod]]<br/>{{about|the item|the mob|Cod}}
{{redirect|Raw Fish|raw salmon|Raw Salmon|pufferfish|Pufferfish (item)|tropical fish/clownfish|Tropical fish (item)}}
{{Item
| image = Raw Cod.png
| renewable = Yes
| heals = {{hunger|2}}
| stackable = Yes (64)
}}
'''Raw cod''' is a [[food]] item that can be eaten by the player or cooked to make [[cooked cod]].
== Obtaining ==
=== Mob loot ===
==== Cod ====
[[Cod]] always drops 1 raw cod when killed, unaffected by Looting.<ref>{{bug|MC-212795||Salmon & Fish mobs are not affected by Looting}}</ref> If it is killed while on [[fire]], it drops 1 [[cooked cod]] instead.
==== Dolphins ====
When killed, [[Dolphin|dolphins]] drop 0–1 raw cod. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 0-4 with Looting III. If killed while on fire, they drop cooked cod instead.
==== Guardians and elder guardians ====
[[Guardian]]s and [[elder guardian]]s have a 40% and 50% chance, respectively, to drop raw cod when killed. {{IN|java}}, cooked cod is dropped if a guardian is on fire when killed.
Guardians and elder guardians also have a 2.5% chance to drop a random fish, with 60% of them being raw cod, which drops as cooked if the guardian was on fire. The chance of getting the fish drop is increased by 1% per level with [[Looting]] (for a maximum of 5.5% with Looting III), but the type of fish is not affected.
==== Polar bears ====
[[Polar bear]]s have a 75% chance of dropping 0–2 raw cod when killed. The maximum amount can be increased by 1 per level of Looting, for a maximum of 0-5 with Looting III. If killed while on fire, they drop cooked cod instead.
=== Fishing ===
{{main|Fishing}}
Raw cod can be obtained from fishing. The wait time of one being caught is decreased with the [[Lure]] enchantment and the chance of one being caught is slightly decreased with the [[Luck of the Sea]] enchantment (named as such because it increases treasure, not fish).
Catching cod awards 1-6 experience.
=== Natural generation ===
{{el|java}}{{LootChestItem|raw-cod}}
=== Villager gifts ===
{{in|java}}, fisherman [[villager]]<nowiki/>s throw raw cod at [[player]]s under the [[Hero of the Village]] effect.
== Usage ==
=== Smelting ingredient ===
{{smelting
|Raw Cod
|Cooked Cod
|0.35
}}
=== Food ===
Raw cod restores {{hunger|2}} [[hunger]] and 0.4 [[Hunger#Mechanics|saturation]].
=== Cats ===
Raw cod can be used to tame [[cat]]s with {{frac|1|3}} chance of success, get cats off of [[chest]]s, and [[bed]]s, [[breed]] cats, and make baby cats grow up faster by 10% of the remaining time. Additionally, raw cod can be used to heal cats by {{hp|2|mob=1}}.
Raw cod can be used to gain [[ocelot]] trust, breed ocelots, and make baby ocelots grow up by 10%.
=== Dolphins ===
[[Dolphin]]s can be fed raw cod. Doing this improves their trust and interaction with the player. However, unlike most animals, feeding dolphins does not allow them to breed.
When a player feeds raw cod to a dolphin, it swims toward the nearest chest in an [[underwater ruins]] or [[shipwreck]]. If the chest in the nearest structure is broken, they swim to the next nearest structure that has a chest.
===Trading===
Fisherman villagers have 50% chance to sell 6 cooked cod for 6 raw cod and 1 [[emerald]] as part of their first tier trade.
Apprentice-level fisherman villagers have a {{frac|2|3}} chance to buy 15 raw cod for an emerald in Java Edition, and always offer the same trade in Bedrock Edition.
=== Wolves ===
{{IN|bedrock}}, raw cod can be used to feed [[wolves]], to heal them by {{hp|2|mob=1}}. However, unlike other meat items, raw cod cannot be used to speed up the growth of baby wolves nor used to breed them, thus making it only feedable when wolves are not at full health.
==Sounds==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Raw Cod
|spritetype=item
|nameid=cod
|itemtags=fishes
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|showaliasids=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Raw Cod
|spritetype=item
|nameid=cod
|aliasid=fish
|id=264
|form=item
|translationkey=item.fish.name
|foot=1}}
== Achievements ==
{{load achievements|Delicious Fish;Lion Tamer;Echolocation}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet;Fishy Business;A Complete Catalogue}}
== History ==
{{History|java alpha}}
{{History||v1.2.0|snap=<nowiki>?|slink=:Category:Information needed requiring unarchived version|[[File:Raw Cod JE1 BE1.png|32px]] Added raw fish, which restores {{hp|2}}.}}
{{History|java beta}}
{{History||1.5|Cooking raw fish now gives the '''Delicious Fish''' [[achievement]].}}
{{History||1.8|snap=Pre-release|Raw fish is now stackable to 64 and fills {{hunger|2}} instead of {{hp|2}}.}}
{{History|java}}
{{History||1.2.1|snap=12w04a|Raw fish can now be fed to [[ocelot]]s to tame them into cats.}}
{{History||1.8|snap=14w02a|Fisherman [[villager]]s now [[trading|sell]] 6 cooked fish for 1 [[emerald]] plus 6 raw fish.}}
{{History|||snap=14w25a|Raw fish is now obtainable as a rare [[drops|drop]] from [[guardian]]s and [[elder guardian]]s.}}
{{History||1.10|snap=16w20a|Raw fish is now dropped from [[polar bear]]s.}}
{{History||1.13|snap=17w47a|The different data values for the <code>fish</code> and <code>cooked_fish</code> IDs have been split up into their own IDs.
|"Raw Fish" has been renamed to "Raw Cod".
|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 349.}}
{{History|||snap=18w07a|Raw cod is now used to breed [[turtle]]s.}}
{{History|||snap=18w07b|Raw cod is no longer used to [[breeding|breed]] turtles. [[Seagrass]] is used instead.}}
{{History|||snap=18w08b|Cod, and other [[fish]], have been added as [[mob]]s, which drop their (raw) item form when killed.
|[[File:Raw Cod JE2 BE2.png|32px]] The texture of raw cod has been changed.}}
{{History|||snap=18w15a|Raw cod can now be used to feed [[dolphin]]s.
|Raw cod can now be obtained as a [[drops|drop]] from [[dolphin]]s.}}
{{History||1.14|snap=18w43a|[[File:Raw Cod JE3.png|32px]] The texture of raw cod has been changed.}}
{{History|||snap=18w47b|[[File:Raw Cod JE4 BE2.png|32px]] The previous texture change to raw cod has been reverted.}}
{{History|||snap=18w48a|Raw cod can now be found in chests in [[village]] fisher cottages.}}
{{History|||snap=19w11a|Fisherman [[villager]]s now [[trading|buy]] raw cod.}}
{{History|||snap=19w13a|Fisherman villagers now give raw cod to players under the [[Hero of the Village]] effect.}}
{{History|pocket alpha}}
{{History||v0.11.0|snap=build 1|[[File:Raw Cod JE1 BE1.png|32px]] Added raw fish.}}
{{History||v0.12.1|snap=build 1|Raw fish now restore [[hunger]] instead of [[health]].
|Raw fish can now be used to feed [[ocelot]]s to tame them into [[cat]]s.}}
{{History||v0.16.0|snap=build 1|Raw fish is now [[drops|dropped]] by [[guardian]]s and [[elder guardian]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Added [[polar bear]]s, which [[drops|drop]] raw fish.}}
{{History||1.0.4|snap=alpha 1.0.4.0|Fisherman [[villager]]s now [[trading|sell]] 6 cooked fish for 1 [[emerald]] plus 6 raw fish.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|[[Cod]] and other [[fish]] have been added as [[mob]]s, which [[drops|drop]] their (raw) [[item]] form when killed.
|[[File:Raw Cod JE4 BE2.png|32px]] The texture of raw cod has been changed.}}
{{History|||snap=beta 1.2.20.2|Raw cod is now [[drops|dropped]] by [[dolphin]]s and can be used to feed them.}}
{{History||1.5.0|snap=beta 1.5.0.0|Giving raw cod to [[dolphin]]s lead the [[player]] to the nearest [[underwater ruins]] or [[shipwreck]].}}
{{History||1.7.0|snap=beta 1.7.0.2|"Raw Fish" has been renamed to "Raw Cod".}}
{{History||1.8.0|snap=beta 1.8.0.8|Raw cod can no longer can be used to tame [[ocelot]]s.
|Raw cod can now be used to [[breeding|breed]] ocelots and increase baby ocelot growth speed.
|Added [[stray cat]]s, which can be tamed using raw cod.}}
{{History||1.11.0|snap=beta 1.11.0.4|Raw cod can be [[trading|sold]] to fisherman [[villager]]s.
|Fisherman villagers now have 50% chance to [[trading|sell]] 6 cooked cod for 6 raw cod and an [[emerald]] as part of their first tier [[trading|trade]].}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Raw Cod JE1 BE1.png|32px]] Added raw fish.}}
{{History||xbox=TU5|Raw fish is now stackable to 64.
|Raw fish now fills [[hunger]] instead of [[health]].}}
{{History||xbox=TU12|Raw fish can now be fed to [[ocelot]]s to tame them into [[cat]]s.}}
{{History||xbox=TU13|ps=1.0|Raw fish is no longer removed from the [[player]]'s [[inventory]] when trying to tame an [[ocelot]] in [[creative]] mode.}}
{{History||xbox=TU69|xbone=none|ps=1.76|wiiu=Patch 38|switch=none|"Raw Fish" has been renamed to "Raw Cod".
|[[File:Raw Cod JE4 BE2.png|32px]] The texture of raw cod has been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:Raw Cod JE1 BE1.png|32px]] Added raw fish.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
[[File:Steve wearing Raw Cod.png|75px]] [[File:Alex wearing Raw Cod.png|75px]]
* While a raw cod cannot be equipped in the head slot in Survival mode, equipping it using the {{cmd|item}} command causes it to appear at the side of the player's head.
== See also ==
* [[Fishing]]
== References ==
{{reflist}}
{{items}}
[[de:Roher Kabeljau]]
[[es:Bacalao crudo]]
[[ja:生鱈]]
[[ko:생대구]]
[[pt:Bacalhau cru]]
[[ru:Сырая треска]]
[[zh:生鳕鱼]]
[[Category:Food]]
[[Category:Renewable resources]]</li><li>[[Bottle of Entity|Bottle of Entity]]<br/>{{joke feature}}
{{exclusive|java}}
{{WIP}}
{{see also|Potion|Splash Potion}}
{{Item
|image=Bottle of Entity.png
|image2=Splash Bottle of Entity.png
|image3=Bottle of Void.png
|stackable= No
}}
'''Bottles of entity''' are items that transform players into the respective mobs when drunk.
'''Splash bottle of entity''' are a variation of bottles of mob that can be thrown.
'''Bottle of void''' is a special bottle to transform back to the original player. Right clicking with it on a transformed player will remove the transformation and convert the bottle into a bottle of entity of that transformation.
A transformation into an entity will sometimes lead to special effects. For example, transforming into a chicken will allow the player to glide slowly to the ground. The chicken will however take fall damage upon landing, killing it and transforming the player back to themselves.
Transforming into an enderman will cause the player to be teleported randomly when a projectile it aimed at it or when they're being looked at by other players. Transforming into any mob capable of flight (for example, a bat) will allow the player to fly in survival mode as if they were in creative mode.
== Sounds ==<!--No sounds when thrown from a player or dispenser-->
Splash bottles of entities use the Friendly Creatures sound category for entity-dependent sound events.
{{Sound table
|sound=Bottle fill water1.ogg
|sound2=Bottle fill water2.ogg
|sound3=Bottle fill water3.ogg
|sound4=Bottle fill water4.ogg
|subtitle=Bottle fills
|source=neutral
|description=When an entity is collected using a bottle of void
|id=item.bottle.fill
|translationkey=subtitles.item.bottle.fill
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Drink.ogg
|subtitle=Sipping
|source=player
|description=While a player is drinking a bottle of entity
|id=entity.generic.drink
|translationkey=subtitles.entity.generic.drink
|volume=0.5
|pitch=0.9-1.0
|distance=16}}
{{Sound table
|sound=Glass dig1.ogg
|sound2=Glass dig2.ogg
|sound3=Glass dig3.ogg
|subtitle=Bottle smashes
|source=neutral
|description=When a splash bottle of entity impacts something <ref group=sound>This sound is played six times simultaneously</ref>
|id=entity.splash_potion.break
|translationkey=subtitles.entity.potion.splash
|volume=1.0
|pitch=0.9-1.0
|distance=16
|foot=1}}
== Data values ==
=== ID ===
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Bottle of Entity
|spritetype=item
|nameid=bottle_of_entity
|form=item
|translationkey=item.minecraft.bottle_of_entity,item.minecraft.bottle_of_entity.specific}}
{{ID table
|showforms=y
|generatetranslationkeys=y
|displayname=Splash Bottle of Entity
|spritetype=item
|nameid=splash_bottle_of_entity
|form=item
|translationkey=item.minecraft.splash_bottle_of_entity,item.minecraft.splash_bottle_of_entity.specific}}
{{ID table
|showforms=y
|generatetranslationkeys=y
|displayname=Bottle of Void
|spritetype=item
|nameid=bottle_of_void
|form=item
|translationkey=item.minecraft.bottle_of_void
|foot=1}}
== History ==
{{History|java}}
{{History||23w13a_or_b|[[File:Bottle of Entity.png|32px]] [[File:Splash Bottle of Entity.png|32px]] [[File:Bottle of Void.png|32px]] Added bottle of entity, splash bottle of entity, and bottle of void.}}
{{History|foot}}
{{items}}
{{Jokes}}
[[ja:Bottle of Entity]]
[[pt:Frasco de entidade]]
[[Category:Joke items]]</li></ul></nowiki> | December 3, 2019 | Added Realms Plus, replacing Realms. | |||
References
| Editions |
| ||||||
|---|---|---|---|---|---|---|---|
| Development |
| ||||||
| Technical | |||||||
| Multiplayer |
| ||||||
| Exclusive features |
| ||||||
| Removed | |||||||
Minecraft Realms Plus is an official subscription-based server hosting service that allows players to create and manage their own private Minecraft servers. Hosted by Mojang, Realms Plus provides an easy and fast way to create servers and allows the owner to manage them from inside the game, without prior knowledge of the concepts for hosting on the Internet. Realms Plus also allows players to choose from a list of content curated by Mojang, which is updated approximately every month. Realms Plus is not intended for large public servers, but groups of friends or as a family server.[1]
The official artwork for Realms Plus for Bedrock Edition by Mojang Studios
Requirements
Realms Plus is a service that can only be used by players that meet these requirements:[2]
- The player must have a Microsoft Account and must have a premium copy of Bedrock Edition
- The player must have Xbox Live Gold on their Xbox Live account (Xbox console only)
- The player must have a working Internet connection
- The player must be age 13 years or older to join the Minecraft Realms Plus community
Subscription
Realms Plus is a subscription-based service, consisting of an in-game marketplace that allows a player to extend a current Realm or buy a new one ($7.99 per month).
All players can have a 30-day free Realms Plus trial, providing they have not had a free trial on their Xbox Live account before. [Note: If you have the subscription on, and you want to cancel it, you won’t get charged.]
Content
All content is selected by the Minecraft Content Team.
| Release Date | Name | Creator(s) | Marketplace Price |
|---|---|---|---|
| December 3rd, 2019 | Mineville High School Roleplay | InPvP | 310 |
| Aquatic Life | Cyclone Designs | 830 | |
| CampCraft | Blockworks | 990 | |
| Love Dropper | Everbloom Games | 160 | |
| Chroma Hills HD | Syclone Studios | 830 | |
| Juliette's Manor | Imagiverse | ||
| Isles of Aeria | Polymaps | 490 | |
| Horror House | CubeCraft Games | 310 | |
| Extreme Skyblock | Mineplex | 990 | |
| Tiny Footprints Texture Pack | Noxcrew | 660 | |
| Pet Pack | Imagiverse | 310 | |
| BOO! | 57Digital | 160 | |
| Stranded in Space | Jigarbov Productions | 830 | |
| Mine Zoo | Cyclone Designs | 990 | |
| HeroFair | Norvale | 830 | |
| Foodies | 57Digital | 310 | |
| One Chunk Challenge | Pixel2 | ||
| Ultimate Minigame Rush | Pathway Studios | 660 | |
| City Builder Mash-up | 990 | ||
| Dr. Splice's Lab Escape | 57Digital | 830 | |
| Relics of the Skies | Imagiverse | 1340 | |
| Restaurant Sim: Head Chef | Pathway Studios | 990 | |
| Cops and Robbers - Roleplay | Pixelbiester | 830 | |
| Dwarven Mining Company | Gamemode One | 1510 | |
| Adventures in FoxFang Ridge | Imagiverse | 830 | |
| Cyber Space Team Pack | Pixel2 | 310 | |
| Blitz Build | Pathway Studios | 830 | |
| Ailen Worlds Texture Pack | Polymaps | 660 | |
| A Nightmare in Candyworld | Everbloom Games | 990 | |
| River Fortress | LinsCraft | 660 | |
| Extreme Monster Trucks | Pathway Studios | 830 | |
| Birthstones | 310 | ||
| Captain Crook's Cove | Netherpixel | 660 | |
| Fun with Fractals | The World Foundry | ||
| Giant's Hideaway | Octovon | 490 | |
| Halloween Hootenanny | Pathway Studios | ||
| Honey Hill Farm | Imagiverse | 830 | |
| Infinity Plumber | Jigarbov Productions | ||
| Kimonos! | LinsCraft | 910 | |
| Merlin's Magical Motel | Shapescape | 830 | |
| Lucha Libre | 57Digital | 160 | |
| Mines & Magic | Pixel2 | 310 | |
| Monsters vs. Robots | Pathway Studios | ||
| Mummy Valley | Lifeboat | 830 | |
| Obsidian Alley | The Rage Craft Room | 490 | |
| Pandas & Friends | GoE-Craft | 310 | |
| Pressure Point: Kraken's Cove | Monster Egg Studios | 830 | |
| Random Skies: Temple of Tunes | Wandering Wizards | ||
| SAMURAI Castle-MUTSUJIKO- | Impress | 660 | |
| Soccer Fever | Norvale | 490 | |
| Space Craft | GoE-Craft | 660 | |
| Super! Dreamland | Pixels & Blocks | 830 | |
| Tropical Vacation | Project Moonboot | 490 | |
| Urban Misfits Skin Pack | Polymaps | 310 | |
| Winter Wonderland | Podcrash | 490 | |
| Elf Town | 57Digital | 830 | |
| January 7th, 2020 | Prison Escape - Roleplay | InPvP | 310 |
| Wonderland Rainbow | GoE-Craft | 490 | |
| Grandma's Horror House | Pathway Studios | 830 | |
| Rifted Chunks Challenge | 490 | ||
| Truffletop Town | Imagiverse | 310 | |
| February 4th, 2020 | Ponies | GoE-Craft | |
| Samurai Sanctuary | CubeCraft Games | 490 | |
| Monsters of the Deep | Noxcrew | 890 | |
| The Kingdom of Torchwall | Imagiverse | 660 | |
| Infinity Dungeon EX | Jigarbov Productions | 830 | |
| Sand Dune City | LinsCraft | 490 | |
| Planes | InPvP | 830 | |
| March 3rd, 2020 | Pirate Adventure | King Cube | |
| Maze Busters | House of How | ||
| University Experience | Nitric Concepts | 310 | |
| I Have Feelings | Caglee | ||
| Star Signs Skin Pack | Eneija | 160 | |
| Millionaire Mansions | Noxcrew | 830 | |
| April 6th, 2020 | Hollow End | Aurora | 660 |
| Space Tracers | Giggle Block Studios | 490 | |
| Cute Blocks Mega Pack | |||
| Emojis HD | NovaEgg | 660 | |
| Pet Shop | Pixelheads | 830 | |
| Crystal Falls | Pixelusion | 490 | |
| The Cube Theater | QwertyuiopThePie | 310 | |
| Find the Button | Razzleberries | 490 | |
| 8-bit Minis | 160 | ||
| Automaton | Sapphire Studios | 310 | |
| Cool Cats | Tetrascape | 660 | |
| Busy Bee Skin Pack | The Hive | 310 | |
| Modern House | VoxelBlocks | 990 | |
| May 5th, 2020 | Clear Craft | GoE-Craft | 660 |
| Lithos HD Textures | Syclone Studios | 830 | |
| Medieval Texture Pack | Gamemode One | ||
| The Enderman Heists | Everbloom Games | 1340 | |
| Skyline - Parkour & Roleplay | Pixels & Blocks | 990 | |
| Dinosaur Island | Pixelheads | 830 | |
| Space Battle Simulator | QwertyuiopThePie | 660 | |
| Fashion Frenzy | The Hive | 310 | |
| Lucky Block Race | Volcano | 660 | |
| June 10th, 2020 | Tropical City Resort | Team Visonary | 830 |
| Mutant Battle Arena | Jigarbov Productions | ||
| Anime Academy | AriaCreations | ||
| Crazy Car Tuning | Pixelbiester | 1340 | |
| Sports Day: Summer City | Blockception | 990 | |
| Skyblock Collectors | Cubed Creations | 830 | |
| Super Star Skin Pack | Nitric Concepts | 310 | |
| July 14th, 2020 | Luxury Life | Pixelheads | 830 |
| Pets | Team Vaeron | ||
| Royal Knights | Dragnoz | 310 | |
| Fantasy Skins HD | Aurrora | 490 | |
| Oh No I'm Scary: MONSTERS | LebLeb | 310 | |
| Lucky Block Hunt | BBB Studios | 990 | |
| August 4th, 2020 | 25 TNTs | 1340 | |
| Butterfly Kingdom | Imagiverse | 990 | |
| Pizza Delivery Simulator | 57Digital | 660 | |
| Space Adventure | Everbloom Games | 1340 | |
| Extraordinary Animals | CubeCraft Games | 310 | |
| September 9th, 2020 | HattoriCraft | Cyber Marlin | 830 |
| Minewood Roleplay | Impulse | 1340 | |
| Skyblock | Razzleberries | 660 | |
| Groovy Sheep | Scai Quest | 310 | |
| ColorPop HD | CupcakeBrianna | ||
| October 6th, 2020 | Docklands: Roleplay | Monster Egg Studios | 830 |
| Anime Cool Teens | Black Arts Studio | 490 | |
| Dragons | InPvP | 830 | |
| Teens! | Pixel2 | 310 | |
| The Haunted Neighborhood | Pixelheads | 660 |
History
| Bedrock Edition | |||||
|---|---|---|---|---|---|
1.13.1{{Extension DPL}}<ul><li>[[Emerald|Emerald]]<br/>{{About|the item|the currency in ''Minecraft Dungeons''|MCD:Emerald|the skin|MCD:Emerald (skin)|the ore|Emerald Ore|the mineral block|Block of Emerald}}
{{Item
| image = Emerald.png
| renewable = Yes
| stackable = Yes (64)
| rarity = Common}}
'''Emeralds''' are rare minerals that are used primarily as the currency for [[trading]] with [[villager]]s and [[wandering trader]]s. Naturally-occurring emeralds are rarer than [[diamond]]s.
== Obtaining ==
=== Trading ===
{{main|Trading}}
Emeralds can be obtained by trading with [[villager]]s, since they are the currency that villagers use for trading. Villagers either buy or sell specific goods for emeralds.
=== Mining ===
[[Emerald ore]] drops one emerald when mined using an iron or better [[pickaxe]]. If the pickaxe is enchanted with [[Fortune]], it may drop an extra emerald per level of Fortune, up to a maximum of 4 emeralds with Fortune III. If the ore is mined using a pickaxe enchanted with [[Silk Touch]], it drops itself in ore form instead of an emerald.
=== Crafting ===
{{Crafting
|Block of Emerald
|Output= Emerald,9
|type= Material
}}
=== Smelting ===
{{Smelting
|Emerald Ore; Deepslate Emerald Ore
|Emerald
|1
}}
=== Natural generation ===
{{see also|Emerald Ore#Natural generation}}
Emeralds can generate in [[chest]]s in some [[village]] houses or other generated [[Generated structures|structures]].
{{needs update|inaccurate=1|section=1}}
{{LootChestItem|emerald}}
=== Drops ===
[[Vindicator]]s and [[evoker]]s drop 0–1 emeralds upon death. [[Looting]] increases the maximum emerald drop by one per level, for a maximum of 4 emeralds with Looting III.
[[Fox]]es that are holding emeralds also have a chance of 100% to drop the emerald they are holding upon death. Alternatively, the player can drop a food item to entice the fox to drop the emerald without killing it.
{{IN|bedrock}}, vindicators and [[pillager]]s spawned from [[raids]] can drop 0–1 emeralds. Depending on difficulty, vindicators and pillagers spawned from raids also have a chance of dropping additional emeralds. There is a 65% chance of dropping on easy and normal, and an 80% chance of dropping on hard. If this additional drop condition is met, different emerald counts can drop with different chances. There is a {{frac|10|39}} chance to drop an additional 0–1 emeralds, a {{frac|5|39}} chance to drop an additional 2–3, and a {{frac|2|39}} chance to drop an additional 4–5.
{{IN|bedrock}}, with Looting III, it is possible for a vindicator in a raid to drop up to 16 emeralds upon death (vindicator drops + raid drops + an additional drop<!-- emerald from 2/39 chance-->).
== Usage ==
=== Trading ===
{{main|Trading}}
Emeralds are primarily used as currency for [[trading]] with villagers and wandering traders. Trading is typically a faster way to obtain emeralds than by mining, as an emerald ore is rarer than a diamond ore.
=== Crafting ingredient ===
{{crafting usage}}
===Beacons===
Emeralds can be used to select powers from a [[beacon]]. The player must select one of the available powers and then insert an emerald into the item slot.
An emerald can be substituted for an [[iron ingot]], a [[gold ingot]], a [[diamond]] or a [[netherite ingot]] in a beacon.
=== Smithing ingredient ===
{{Smithing
|head=1
|ingredients=Any Armor Trim +<br/>Any Armor Piece + <br/>Emerald
|Any Armor Trim Smithing Template
|Netherite Chestplate
|Emerald
|Emerald Trim Netherite Chestplate
|showdescription=1
|description = All armor types can be used in this recipe,<br/>a netherite chestplate is shown as an example.
|tail=1
}}
;Trim color palette
The following color palette is shown on the designs on trimmed armor:
*{{TrimPalette|emerald}}
== Achievements ==
{{load achievements|The Haggler;Buy Low;Master Trader}}
== Advancements ==
{{load advancements|What a Deal!}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Emerald
|spritetype=item
|nameid=emerald
|itemtags=beacon_payment_items
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Emerald
|spritetype=item
|nameid=emerald
|id=512
|form=item
|foot=1}}
== History ==
{{History|java indev}}
{{History||0.31|snap=20100129|Added [[diamond]]s, referred to as emeralds in the code.}}
{{History|java}}
{{History||May 21, 2012|link={{tweet|jeb_|204619936616808451}}|[[File:Ruby pJE20120521.png|32px]] [[Jens Bergensten|Jeb]] released a screenshot of himself testing the [[trading]] system. At this time, what would become emeralds were [[History_of_textures/Unused_textures#Ruby|rubies]].<ref>http://www.minecraftforum.net/topic/1621716-15-new-blocksitems/#entry19977082</ref>}}
{{History||1.3.1|snap=12w21a|[[File:Emerald JE1 BE1.png|32px]] Added emeralds and [[emerald ore]].
|Emeralds can be [[trading|traded]] with [[villager]]s in exchange for different [[item]]s.
|Added [[desert temple]]s, with a hidden [[chest]] room and loot containing emeralds.
|[[File:Ruby JE1 BE1.png|32px]] The texture of [[History_of_textures/Unused_textures#Ruby|rubies]] can be found in the (at this time unused) file {{cd|items.png}}.<ref name="en_US 12w21">Snapshot 12w21a/b ''lang/en_US.lang'': '''item.ruby.name=Ruby'''</ref>}}
{{History|||snap=12w22a|[[Block of emerald]] has now been added, which is [[crafting|crafted]] from nine emeralds and can be placed as a decorative [[block]].
|Added [[jungle temple]]s, which contain loot [[chest]]s with emeralds.}}
{{History||1.4.2|snap=12w32a|As [[zombie villager]]s can now spawn and be cured, emeralds can now still be obtained in [[trading|trades]] even if [[generated structures]] are disabled.}}
{{history||1.9|snap=15w31a|Emeralds now generate in [[end city]] ship [[chest]]s.}}
{{history|||snap=15w43a|Emeralds now generate in [[igloo]] basement chests.}}
{{history|||snap=15w44a|The average yield of emeralds in [[desert temple]] chests has now been increased.}}
{{History||1.11|snap=16w39a|Added [[vindicator]]s and [[evoker]]s, which drop emeralds if killed by a player.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 388.}}
{{History|||snap=18w09a|Emeralds can now generate in the loot [[chest]]s of [[underwater ruins]].}}
{{History|||snap=18w10a|Emeralds can now generate in [[buried treasure]] chests.}}
{{History|||snap=18w11a|Emeralds can now generate in the chests of [[shipwreck]]s.}}
{{History||1.14|snap=18w43a|[[File:Emerald JE2 BE2.png|32px]] The texture of emeralds has now been changed.
|Added [[pillager]]s, which can [[drops|drop]] emeralds.}}
{{History|||snap=18w46a|Pillagers no longer drop emeralds.}}
{{History|||snap=18w48a|Emeralds now generate in chests in [[village]] tanneries, fisher cottages and plains village houses.}}
{{History|||snap=18w49a|Emeralds now generate in chests in [[village]] shepherd houses, mason houses, butcher shops, and savanna and snowy village houses.}}
{{History|||snap=18w50a|Emeralds now generate in chests in [[village]] fletcher houses, temples, and desert and taiga village houses.}}
{{History|||snap=19w07a|Added [[fox]]es, which sometimes spawn with emeralds in their mouths.}}
{{History|||snap=19w08a|[[File:Emerald JE3 BE3.png|32px]] The texture of emeralds has now been changed, once again and it looks smaller.}}
{{History||1.17|snap=21w13a|The unused [[History_of_textures/Unused_textures#Ruby|rubies]] texture was removed.}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w04a|Emeralds can now be used as an armor trim material.}}
{{History|||snap=23w07a|Emeralds now drop when brushing [[suspicious sand]] in [[desert pyramid]]s or [[desert well]]s.}}
{{History||1.20|snap=23w12a|The probability for the emerald to generate in the [[suspicious sand]] in [[desert temple]] and in [[desert well]] has been changed from 1/7 to 1/8.|Emerald can now be found in [[suspicious gravel]] and [[suspicious sand]] in cold and warm [[ocean ruins]] and in [[trail ruins]].}}
{{History|||snap=23w16a|Emerald no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; emerald now is in the common loot.}}
{{History|pocket alpha}}
{{History||v0.9.0|snap=build 1|[[File:Emerald JE1 BE1.png|32px]] Added emeralds.}}
{{History|||snap=build 5|Emeralds can now be used to craft [[blocks of emerald]].}}
{{History||v0.13.0|snap=build 1|Emeralds can now be found inside [[desert temple]] [[chest]]s.}}
{{History||v0.15.0|snap=build 1|Added [[jungle temple]]s, which contain loot chests with emeralds.}}
{{History||v0.16.0|snap=build 1|Emeralds can now be used to power [[beacon]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Emeralds can now be found in [[end city]] ship [[chest]]s.
|Emeralds can now be found in [[igloo]] basement chests.}}
{{History||1.0.4|snap=alpha 1.0.4.0|Emeralds are now used as "currency" for [[villager]] [[trading]].}}
{{History||1.1.0|snap=alpha 1.1.0.0|Added [[evoker]]s and [[vindicator]]s, which [[drops|drop]] emeralds when killed.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Emeralds can now be found in some [[shipwreck]] [[chest]]s.}}
{{History|||snap=beta 1.2.20.1|Emeralds can now be found inside [[underwater ruins]] chests.}}
{{History||1.10.0|snap=beta 1.10.0.3|Emeralds can now be used to [[trading|buy]] items from [[wandering trader]]s.
|Emeralds can now be found in [[plains]] [[village]] house and tannery [[chest]]s.
|[[File:Emerald JE2 BE2.png|32px]] The texture of emeralds has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Emeralds can now be found in [[village]] [[chest]]s other than [[plains]].}}
{{History|||snap=beta 1.11.0.4|[[Vindicator]]s and [[pillager]]s that spawn from [[raid]]s can now [[drops|drop]] bonus emeralds.}}
{{History|||snap=beta 1.11.0.5|[[File:Emerald JE3 BE3.png|32px]] The texture of emeralds has now been changed, once again.}}
{{History||1.13.0|snap=beta 1.13.0.1|Added [[fox]]es, which can [[drops|drop]] emeralds.}}
{{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.70|snap=beta 1.19.70.23|Emeralds now drop when brushing [[suspicious sand]] in [[desert pyramid]]s or [[desert well]]s.}}
{{History|||snap=beta 1.19.80.21|Emeralds can now be used as an armor trim material.}}
{{History|console}}
{{History||xbox=TU14|xbone=CU1|ps=1.04|wiiu=Patch 1|switch=1.0.1|[[File:Emerald JE1 BE1.png|32px]] Added emeralds.}}
{{History|Ps4}}
{{History||1.90|[[File:Emerald JE2 BE2.png|32px]] The texture of emeralds has now been changed.}}
{{History|new3DS}}
{{History||0.1.0|[[File:Emerald JE1 BE1.png|32px]] Added emeralds.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Gallery ==
<gallery>
Villager trading preview.png|The first image of the trading system released by [[Jeb]]. What would become emeralds can be seen in the [[inventory]] space.
Emerald Ore 12w21a.png|A wall of [[emerald ore]] utilizing a previous texture in snapshot [[12w21a]].
Room of Emeralds.png|All forms of emeralds in one photo: emerald (in the form of [[emerald block|block]], [[emerald ore|ore]] and the emerald itself).
</gallery>
==Trivia==
*The [[History_of_textures/Unused_textures#Ruby|ruby]] was going to be the [[villager]] currency but was changed to emeralds before the update's release.
== References ==
{{Reflist}}
{{Items}}
[[Category:Renewable resources]]
[[cs:Smaragd]]
[[de:Smaragd]]
[[es:Esmeralda]]
[[fr:Émeraude]]
[[hu:Smaragd]]
[[it:Smeraldo]]
[[ja:エメラルド]]
[[ko:에메랄드]]
[[nl:Smaragd]]
[[pl:Szmaragd]]
[[pt:Esmeralda]]
[[ru:Изумруд]]
[[th:มรกต]]
[[tr:Zümrüt]]
[[uk:Смарагд]]
[[zh:绿宝石]]</li><li>[[Fish|Fish]]<br/>{{About|the type of mob|the action|Fishing}}
'''Fish''' are aquatic creatures that are found in [[river]] and [[ocean]] biomes.
== Mobs ==
There are four categories of fish mobs in ''Minecraft'':
*{{EntityLink|Cod}}
*{{EntityLink|Salmon}}
*{{EntityLink|Pufferfish}}
*{{EntityLink|Tropical Fish}} - many color and pattern varieties
In addition, there are other fish-like mobs that have different characteristics from fish: {{EntityLink|Axolotl}}, {{EntityLink|Guardian}}, and {{EntityLink|Elder Guardian}}.
==Obtaining and transporting==
A live fish can be captured by using a [[water bucket]] on a fish, to obtain a [[bucket of fish]], which is the only way to obtain the live mob in item form. Using the bucket of fish on a water source block transfers the fish from the bucket to the body of water. A water bucket may also be used on [[axolotl]]s in this manner.
==Items==
Fish exist in several different item forms. Upon death, fish drop their item form equivalent (cooked if on fire), with a chance to drop a [[bone]]{{only|bedrock}} or [[bone meal]].{{only|java}}
;Non-living
*{{ItemLink|Raw Cod}}
*{{ItemLink|Cooked Cod}}
*{{ItemLink|Raw Salmon}}
*{{ItemLink|Cooked Salmon}}
*{{ItemLink|Pufferfish|link=Pufferfish (item)}}
*{{ItemLink|Tropical Fish|link=Tropical Fish (item)}}
;Living
*{{ItemLink|Bucket of Cod}}
*{{ItemLink|Bucket of Salmon}}
*{{ItemLink|Bucket of Pufferfish}}
*{{ItemLink|Bucket of Tropical Fish}}
== Spawning ==
Various fish can be found in different [[ocean]] [[biomes]], but only [[salmon]] appear in rivers. Fish can also spawn in player-created bodies of water, as long as they are within a river or ocean biome.
{| class="wikitable sortable" style="text-align:left" data-description="Fish biomes"
!'''Fish'''
! style="text-align:left" |{{BiomeLink|Warm Ocean}}
! style="text-align:left" |{{BiomeLink|Lukewarm Ocean}}<br>{{BiomeLink|Deep Lukewarm Ocean}}
! style="text-align:left" |{{BiomeLink|Ocean}}<br>{{BiomeLink|Deep Ocean}}
! style="text-align:left" |{{BiomeLink|Cold Ocean}}<br>{{BiomeLink|Deep Cold Ocean}}
! style="text-align:left" |{{BiomeLink|Frozen Ocean}}<br>{{BiomeLink|Deep Frozen Ocean}}
! style="text-align:left" |{{BiomeLink|River}}<br>{{BiomeLink|Frozen River}}
|-
! rowspan=2 style="text-align:left" |{{EntityLink|Cod}}
| rowspan=2 {{tc|no}}
| rowspan=2 {{tc|yes}}
| rowspan=2 {{tc|yes}}
| rowspan=2 {{tc|yes}}
| {{tc|no|No{{only|je|short=1}}}}
| rowspan=2 {{tc|no}}
|-
| {{tc|yes|Yes{{only|be|short=1}}}}
|-
! rowspan=2 style="text-align:left" |{{EntityLink|Salmon}}
| rowspan=2 {{tc|no}}
| {{tc|no|No{{only|je|short=1}}}}
| {{tc|no|No{{only|je|short=1}}}}
| rowspan=2 {{tc|yes}}
| rowspan=2 {{tc|yes}}
| rowspan=2 {{tc|yes}}
|-
| {{tc|yes|Yes{{only|be|short=1}}}}
| {{tc|yes|Yes{{only|be|short=1}}}}
|-
! rowspan=2 style="text-align:left" |{{EntityLink|Pufferfish}}
| rowspan=2 {{tc|yes}}
| {{tc|yes|Yes{{only|je|short=1}}}}
| rowspan=2 {{tc|no}}
| rowspan=2 {{tc|no}}
| rowspan=2 {{tc|no}}
| rowspan=2 {{tc|no}}
|-
| {{tc|no|No{{only|be|short=1}}}}
|-
! style="text-align:left" |{{EntityLink|Tropical Fish}}<ref group="note">Also spawns in {{BiomeLink|Lush Caves}} at any Y-level.</ref>
| {{tc|yes}}
| {{tc|yes}}
| {{tc|no}}
| {{tc|no}}
| {{tc|no}}
| {{tc|no}}
|-
! style="text-align:left" |{{EntityLink|Squid}}
| {{tc|yes}}
| {{tc|yes}}
| {{tc|yes}}
| {{tc|yes}}
| {{tc|yes}}
| {{tc|yes}}
|-
! rowspan=2 style="text-align:left" |{{EntityLink|Dolphin}}
| rowspan=2 {{tc|yes}}
| rowspan=2 {{tc|yes}}
| rowspan=2 {{tc|yes}}
| {{tc|no|No{{only|je|short=1}}}}
| rowspan=2 {{tc|no}}
| rowspan=2 {{tc|no}}
|-
| {{tc|yes|Yes{{only|be|short=1}}}}
|}
{{notelist}}
In ''Java Edition'', fish can spawn inside a water block at Y-level 50 to 63 (from 13 blocks below sea level up to inside the block one above it), that also has water above and below it. The spawn block and the block below can be any kind of water, such as a source block, falling water, bubble column, kelp, or even a waterlogged block (as long as the fish can be placed at the bottom center of the spawn block without colliding with anything solid). The block above must be pure water, such as a source block, falling water, or flowing water of any depth. Particularly, the block above cannot also be a bubble column, so fish no longer spawn inside bubble elevators.<ref>{{cite bug|MC|244683|Tropical fish spawn in bubble columns (fixed in 22w07a)}}</ref>
''Bedrock Edition'' does permit fish to spawn in bubble columns.<ref>{{cite bug|MCPE|73967|Squids, Dolphins, and fish not spawning in bubble columns (fixed in 1.16.20)}}</ref>
Fish can spawn between 24 and 64 block spherical range away from the player.{{only|java}}
=== Despawning ===
As of [[1.16]], fish can despawn at range of 40 blocks or more from the player, and will instantly despawn more than 64 blocks away, except when spawned using a [[bucket of fish]].
{{Items}}
{{Entities}}
[[cs:Ryba]]
[[de:Fisch (Begriffsklärung)]]
[[es:Pez]]
[[fr:Poisson]]
[[it:Pesce]]
[[ja:魚]]
[[ko:물고기]]
[[nl:Vis]]
[[pl:Ryba (ujednoznacznienie)]]
[[pt:Peixe]]
[[ru:Рыба]]
[[th:ปลา (แก้ความกำกวม)]]
[[uk:Риба]]
[[zh:鱼]]</li></ul> | December 3, 2019 | Added Realms Plus, replacing Realms. | |||
References
| Editions |
| ||||||
|---|---|---|---|---|---|---|---|
| Development |
| ||||||
| Technical | |||||||
| Multiplayer |
| ||||||
| Exclusive features |
| ||||||
| Removed | |||||||