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For the mob in Minecraft Dungeons, see MCD:Ravager.
Ravager
Ravager JE1.png
Ravager BE1.png
Health points

100♥ × 50

Behavior

Hostile

Classification

Illager[BE only]

Attack
strength

Melee:
Easy: 7♥♥♥♥
Normal: 12♥ × 6
Hard: 18♥ × 9
Roar:
6♥♥♥

Hitbox size

In Java Edition:
Height: 2.2 Blocks
Width: 1.95 Blocks

In Bedrock Edition:
Height: 1.9 Blocks
Width: 1.2 Blocks

Speed

0.4

Knockback
resistance

0.5

Spawn

See § Spawning

Ravagers are large hostile mobs that spawn in raids and attack players, villagers (excluding baby villagers), wandering traders, and iron golems.

Spawning[]

Raids[]

Ravagers spawn starting at wave 3 as part of a raid.

Java Edition[]

Unridden ravagers spawn at wave 3, a ravager ridden by a pillager spawns at wave 5, and a ravager ridden by a vindicator spawns at wave 7. A ravager ridden by an evoker also spawns at wave 7.

Bedrock Edition[]

Up to 5 ravagers spawn as part of a raid. Unridden ravagers spawn at waves 3 and 5, a ravager ridden by a pillager spawns at waves 5 and 7, and a ravager ridden by an evoker spawns at wave 7.

Ravagers can be summoned with riders by using spawn event command. For example: /summon ravager ~ ~ ~ minecraft:spawn_with_pillager_rider.

Drops[]

Upon being killed, a ravager drops:

Ravagers drop the most amount of experience orbs out of all non-boss entities, being tied with the piglin brute.

Behavior[]

Ravagers are hostile toward players, iron golems, adult villagers, and wandering traders within a 32-block radius. They attack by ramming enemies with their head, dealing a knockback of 5 blocks. Ravagers also attack by opening and closing their mouths, similar to biting their target.

They can also destroy certain block types by charging into them. In Java Edition ravagers can break only leaves and crops. In Bedrock Edition they can break leaves, all crops, any other non-tree plants, mushrooms, and turtle eggs. Here is a complete list:

Breakable blocks
Block Bedrock Edition Java Edition
Bamboo Yes No
Bamboo Sapling Yes No
Beetroots Yes Yes
Brown Mushroom Yes No
Carrots Yes Yes
Carved Pumpkin Yes No
Chorus Flower Yes No
Chorus Plant Yes No
Dead Bush Yes No
Sunflower Yes No
Lilac Yes No
Peony Yes No
Rose Bush Yes No
Large Fern Yes No
Tall Grass Yes No
Leaves Yes Yes
Azalea Leaves No Yes
Flowering Azalea Leaves No Yes
Flower except wither rose Yes No
Grass Yes No
Jack o'Lantern Yes No
Melon Yes No
Melon Stem Yes No
Potatoes Yes No
Pumpkin Yes No
Pumpkin Stem Yes No
Red Mushroom Yes No
Sugar Cane Yes No
Saplings Yes No
Snow Yes No
Sweet Berry Bush Yes No
Turtle Egg Yes No
Vines Yes No
Lily Pad Yes No
Wheat Yes Yes
Crimson Fungus Yes No
Warped Fungus Yes No

Although ravagers are equipped with saddles, they cannot be ridden by the player. Ravagers can be ridden only by an illager.

In Bedrock Edition Ravagers will have delayed hits hit_delay_pct: 0.5 And when set to 0.0 Ravager hits wouldn't be delayed to match Java Edition.


When blocked by a shield while attacking, no damage is dealt and knockback is halved. The ravager also has a 50% chance to become stunned and unable to move or attack for 2 seconds. After this period, it emits a roar by opening its bottom jaw and closing it and that deals 6♥♥♥ damage and a knockback of 5 blocks to nearby entities. The roar knocks back nearby illagers without damaging them and has no effect on other ravagers. Illagers that are knocked back by the ravager's roar can still take fall damage.

The ravager does not attack pillagers who shoot at it by accident and does not attack evokers when evoker fangs accidentally hit a ravager. When a vindicator on a ravager has been named "Johnny" it might attack the ravager while it is riding it ‌[Java Edition only] but the ravager does not attack the vindicator for any reason. When a ravager gets shot by a mob that battles with a projectile while it is attacking the player, the ravager first attempts to kill who shot it, then goes back to attacking the player once the deed is done. Any mob that doesn't battle with projectiles requires ravagers to roar in order to have a hit on them.

Even though they are heavy, ravagers can swim. Their apparent weight makes them take 50% less of knockback. A ravager being ridden by an illager dismounts its rider if it moves into water 2 blocks deep.

In Java Edition, any ravager can join a patrol if sufficiently near a patrol captain.

Sounds[]

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Ravager stepsHostile Creatures?entity.ravager.stepsubtitles.entity.ravager.step1.0?16
Ravager stunned??entity.ravager.stunnedsubtitles.entity.ravager.stunned1.0?16
Ravager roars??entity.ravager.roarsubtitles.entity.ravager.roar1.0?35
Ravager bitesHostile Creatures?entity.ravager.attacksubtitles.entity.ravager.attack1.0?16
Ravager diesHostile Creatures?entity.ravager.deathsubtitles.entity.ravager.death1.0?16
Ravager hurtsHostile Creatures?entity.ravager.hurtsubtitles.entity.ravager.hurt1.0?16
Ravager gruntsHostile Creatures?entity.ravager.ambientsubtitles.entity.ravager.ambient1.0?16
Ravager cheersHostile Creatures?entity.ravager.celebratesubtitles.entity.ravager.celebrate1.0?16

Data values[]

ID[]

Java Edition:

NameIdentifierEntity tags (JE)Translation key
Ravagerravagerraidersentity.minecraft.ravager

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Ravagerravager59entity.ravager.name

Entity data[]

Ravagers have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format
  • Entity data
    • Tags common to all entities
    • Tags common to all mobs
    • Tags common to all mobs spawnable in raids
    •  AttackTick: Attack cooldown for this ravager.
    •  RoarTick: Roar attack cooldown for this ravager.
    •  StunTick: Stun attack cooldown for this ravager.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements[]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other platforms
Kill the Beast!Defeat a Ravager.30GSilver

Advancements[]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-raw.pngAdventure
Adventure, exploration, and combat Kill any entity, or be killed by any entity.adventure/root
Advancement-plain-raw.pngMonster Hunter
Kill any hostile monster AdventureKill one of these 34 mobs: Other mobs, if any, may be killed, but are ignored for this advancement. Only the riders of the chicken jockeys and skeleton horsemen are counted in this advancement.adventure/kill_a_mob
Advancement-fancy-raw.pngMonsters Hunted
Kill one of every hostile monster Monster HunterKill each of these 34 mobs: Other mobs, if any, may be killed, but are ignored for this advancement. Only the riders of the chicken jockeys and skeleton horsemen are counted in this advancement.adventure/kill_all_mobs

History[]

September 29, 2018Illager Beasts are announced at MINECON Earth 2018.
Java Edition
1.1418w43aRavager JE1.png Added illager beasts.
18w44aIllager beasts no longer flee in the presence of rabbits.[1]
18w45aIllager beasts now spawn in illager patrols, 200 blocks away from villages on grass or sand with a block light level of 0–8 and a sky light level of 10–15.
18w46aIllager beasts no longer spawn as part of illager patrols, which has now made them unused.
18w47aIllager beasts now spawn in the new raids, which has now made them used again.
19w05a"Illager Beast" has been renamed to "Ravager".
The ID has been changed from illager_beast to ravager.
19w13aRavagers can now be ridden by evokers.
1.18Pre-release 8Ravagers no longer attack baby villagers.
Bedrock Edition
1.10.0beta 1.10.0.3Ravager BE1.png Added illager beasts.
Illager beasts are currently available only through Experimental Gameplay.
Illager beasts have a basic AI, use the player's hurt sound and don't have any animations.
1.11.0beta 1.11.0.1"Illager Beast" has been renamed to "Ravager".
Ravagers now have animations and their own sounds.
The AI behavior of ravagers have been fully implemented.
Ravagers can now spawn during raids.
Ravagers can now be ridden by vindicators and pillagers.
Ravagers are no longer hostile to baby villagers.
beta 1.11.0.3Ravagers have been fully implemented and are now separate from Experimental Gameplay.
beta 1.11.0.5Ravagers can now be ridden by evokers.
PlayStation 4 Edition
1.91Ravager JE1.png Added ravagers.

Issues[]

Issues relating to "Ravager" or "Illager beast" are maintained on the bug tracker. Report issues there.

Gallery[]

Realms Plus Icon.png
This section would benefit from the addition of isometric renders. 
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Ravager raiders with Java edition legs texture.

Ravager riders[]

In other media[]

Trivia[]

  • "Ravager" and "Behemoth" were listed as alternate name suggestions for the illager beast.[2] In Java Edition 19w05a and Bedrock Edition beta 1.11.0.1, illager beasts were renamed to ravagers.
  • Ravagers are considered illagers in Bedrock Edition since the evoker fangs, "Johnny" Vindicators, and other ravagers roar do not hurt them.
    • Even though ravagers are not a type of illager in Java Edition, their texture is in the "illager" folder in client.jar.
  • In Java Edition 3D Shareware v1.34, ravagers dropped yellow keys.
  • The ravager was mainly inspired by the mythological creature, Manticore, especially the one from Dungeons & Dragons.[3]
  • On the Ravager page on Minecraft.net, they are jokingly compared metaphorically as a very enraged cow.[3]
  • The ravager's first and third death sounds are the pillager's first death sound but lower pitched.
  • The ravager's fourth ambient sound is the evoker's third ambient sound but lower pitched.
  • The ravager's fifth ambient sound is the villager's third trade denial sound but lower pitched.
  • The ravager's third stunned sound is the zombie villager's first ambient sound but slightly edited.

References[]

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