Protection is an enchantment applied to armor that increases the armor's damage reduction.
Usage
Protection has no effect on damage from the void, the /kill command, or hunger. In Bedrock Edition, protection does not reduce damage from status effects like poison,sh,it effect.
The formula for damage reduction is (4 × level)% for each armor piece. The highest level (full Protection IV) absorbs +16% (4 × 4%) of damage. Theoretically at level 25 no damage is possible (because it would transcend 100%), but because the damage to be absorbed is capped at 80%, the maximum effective level would be 20.
Damage reduction from Protection, Fire Protection, Feather Falling, Blast Protection, and Projectile Protection stacks up to an upper limit cap (see armor enchantments).
Incompatibilities
Protection, Blast Protection, Fire Protection, and Projectile Protection are mutually exclusive. However, if commands are used to have two or more of these enchantments on the same item, the effects stack.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Protection | protection | enchantment.minecraft.protection |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Protection | protection | 0 | enchantment.protection |
History
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 3 | Added Protection. | |||
| 1.9 | ? | Protection enchantments have been nerfed; their bonuses are now linear instead of quadratic. | |||
| 1.14 | 19w02a | Protection enchantments are no longer mutually exclusive. | |||
| 1.14.3 | Pre-Release 3 | Protection enchantments are now once again mutually exclusive. | |||
| Pocket Edition Alpha | |||||
| 0.12.1 | build 1 | Added Protection. | |||
| Legacy Console Edition | |||||
| TU7 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added Protection. |
Issues
Issues relating to "Protection" are maintained on the bug tracker. Report issues there.