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This article is about the 2012 Halloween update. For the 2010 Halloween update, see Halloween Update.

The Pretty Scary Update is a planned major update labeled as 1.4 with an aimed release near October 24[1]. It is planned to have a number of different mobs and variants, wearable and placeable heads, and a new boss (Wither).

Features

Changes planned for the Pretty Scary Update

Note : Very few references are provided here since most of this content has been directly released in weekly snapshots 12w32a–.

Modding/Code:

  • F3+P will toggle the auto-pause when the window loses focus
  • F3+H will toggle detailed item descriptions
  • F3+T will reload the texturepack.
  • Fire spread will be affected by the difficulty.[2]

Commands:

  • Added a Command Block that that can run server commands when triggered by redstone, intended for adventure maps
    • No crafting recipe, only obtainable through /give <playername> 137[3][4]
    • Use @p to address the nearest player, @a for all players (where applicable) and @r for a random player[5][6][7]
    • Only OPs in creative mode can edit command lines.
    • Can operate in silent mode where it doesn't display commands in the chat box.[8]
  • Added a few commands for use with the redstone command block
    • /difficulty to change game difficulty[9]
      • /difficulty 0 = peaceful
      • /difficulty 1 = easy
      • /difficulty 2 = normal
      • /difficulty 3 = hard
    • Toggling PvP[10]
    • /spawnpoint to change spawnpoint per player (not the actual spawnpoint but more like an invisible bed)
      • /spawnpoint <player> <x> <y> <z>
    • /gamerule <gamerule> <true/false>
      • /gamerule doFireTick to change if the fire should spread
      • /gamerule doMobLoot to change if mobs should drop items
      • /gamerule doMobSpawning to change if mobs should naturally spawn
      • /gamerule doTileDrops to change if blocks should have drops (does not work for paintings)
      • /gamerule keepInventory to change if you should keep your items in your inventory if you die.
      • /gamerule mobGriefing to change if creepers and endermen should be able to change blocks.
    • /weather [clear | rain | thunder] to change the weather
  • /help command improved

General/unsorted:

  • Added a Repair & Name Anvil[11]
  • Wooden logs will be rotated according to what side of the block they are placed on.
    • Place it on the side of a block to get a sideways log.
    • Place it on the top or bottom of a block to get a topside log.
  • Customizable World generation[13]
  • Added Wither Skeletons.
  • Improved Superflat spawning options (World Height, Materials, Trees, Ores, Strongholds) [14][15]
  • Entities (such as Cows, Minecarts, and Ghasts) will be able to travel through Nether Portals and End Portals.[16][17]
    • Entities will pass through instantly, but at a longer "cooldown".[18]
    • There are no restrictions, any entity at all can travel through the portals.[19]
    • Will allow fire burning entities like blazes to leave the Nether and potentially burn things.[20]
    • Portals will teleport an entity relative to where it entered.[21][22]
  • Added Wooden Button.
  • Wooden buttons and regular buttons trigger for longer
  • Doors, trapdoors, levers and buttons will no longer be triggerable with left mouse button[23]
    • You can break them without switching their state or activating redstone
  • Added new potions:
    • Night Vision potion.
      • Made with golden carrots
      • Will make everything look as if the noon sun was shining directly on it.
    • Invisibility potion.[24]
      • Now hides the nametag[25]
      • Mobs do not see you until you bump into them.
      • Splash potion can turn mobs invisible too.
    • Custom potions
  • Improved NPC villages and villagers to make them more self-aware[26]
    • You can now restore a desolate village or create a completely new village[27]
  • Added Beacons.
    • Apply some effect (speed, haste, jump boost, resistance, strength, or regeneration) for 8 seconds
    • Can be right-clicked to reveal a GUI
    • Glows as bright as glowstone and casts a white light into the sky when on an assembled pyramid.
      • a 3x3 platform out of iron, gold, diamond and/or emerald blocks is the minimum size
      • Additional layers with increasing size under that increase the reach of the effects
      • Each layer unlocks a new level of effects and increases the block's range by 8 blocks
      • You do not have to use only one block type for the pyramid, images have been released by members of the community showing multiple materials in one layer.
    • The minimum range is 16 blocks
    • Players within the blocks' range will be given the selected effects every 4 seconds
    • Changing a block's selection costs 1 emerald, diamond, gold ingot or iron ingot
    • The best configuration of blocks requires 164 blocks
    • Each block can only apply one effect at a time. If there are 4 complete layers of blocks, players can additionally choose between Regeneration or tier II of the previously chosen effect
    • Unlocked effects for each layer of blocks:
      • 1: Speed and Haste
      • 2: Resistance and Jump Boost
      • 3: Strength
      • 4: Regeneration and tier II of the other chosen effect

Mob-related:

  • Ender Dragons will spawn a portal on ground instead of air when killed.
  • Chickens will be fed seeds to breed instead of wheat.[28]
  • A carrot-on-a-stick is used to control pigs
    • A Carrot with a Fishing Rod will be the crafting recipe.[29]
    • Pigs will 'eat' the carrot eventually, leaving the player a fishing rod and will require another carrot to continue riding.[30][31]
    • Pigs start slow but end up going about 5 blocks per second.[32]
  • Pigs with saddles will now drop the saddle when killed.[33]
  • Sheep spawn eggs can now spawn natural colored sheep (white, gray, brown, pink, etc.).
  • Various new mobs[34][35][36]
  • Zombies have an animation when attacking.
  • Zombies can now pick up and use items on the ground.[39]
    • Items that are picked up will have a 100% chance of dropping after dying.[40]
  • Zombies infect villagers[41]
    • The villager is immediately turned into a zombie[42]
    • On Normal difficulty, there is a 50% chance of infection and on Hard difficulty there is a 100% chance of infection[43]
    • Infected baby villagers turn into baby zombies[44][45]
      • Baby zombies are 50% faster, don't age and don't burn up in the sun[46][47]
    • Infected villagers will turn in to villagers again if you throw a Splash Potion of Weakness at them and right click on them with a normal golden apple.[48]
  • Added armor and weapon support for certain mobs[49][50]
    • Skeletons and zombies now rarely carry armor and weapons of all kinds, sometimes enchanted[51][52][53][54][55][56][57]
      • Mobs will be able to use the weapons, enchantments, and be protected by the armor
      • Mobs wearing headgear do not burn up in sunlight.[58]
      • Even baby zombies can wear armor[59][60][61]
    • Mobs only drop the gear and weapons they are carrying[62]
      • But only on Normal and Hard difficulties, with higher chances on Hard[63]
  • Villagers can now like and dislike you[64]
    • Villagers who dislike you will refuse to trade
    • Villagers will dislike you more for killing other villagers or allowing them to die
    • Depending on how much villagers like you, they will start to offer you better trades[65]
      • Trades may be made permanent again or last shorter/longer

Decoration:

  • Added a new painting, which shows how to create the Wither.
  • Added Item Frames that allow you to display an item on the side of a block in a frame.[66]
    • Any item can be placed in the frame.[67]
    • Some items have special abilities while inside the frame:
      • A map in the Item Frame will display topographical features.[68]
      • A compass in the Item Frame will show direction.[69]
      • A clock in the Item Frame will show the time.[70]
  • Added flower pots.[71]
  • Added Cobblestone Walls and a mossy variant[73]
  • The ability to dye leather armor different colors.[74]
    • 16,777,216 potential colors.[75]
    • Put dyes and armor in the crafting grid to apply different dyes.
    • Item tooltip will then display "Dyed" in the right color.
    • Use a cauldron to wash the dye off of the armor.[76]
  • Wolf collars will be dyable.[77]
  • Added Corner Stairs.[78]
  • Added new Map functionality.
    • Maps will be clonable and sharable.[79]
    • Are now crafted as a close zoom scale and can be extended (zoomed out) by adding more paper[80]
  • Paintings no longer drop when clicking in creative.
  • Trapdoors can now be placed at the top or bottom of a block.[81]
  • Heads can be placed for decoration[82]
    • Skeleton, wither skeleton, zombie, player and creeper heads.
    • NBT tags edited for any player's head. [83]
    • Wither Skeleton Skulls can be obtained as a relatively rare drop from wither skeletons.
    • Other heads are currently only obtainable via the creative inventory.

Foods:

Bug fixes

  • Fix for sleeping in beds above 128

References

  1. http://www.mojang.com/2012/10/minecraft-snapshot-12w40a
  2. http://www.youtube.com/watch?v=tPjuwDhKBN4
  3. jebtweet:228837335368863744
  4. http://www.reddit.com/r/Minecraft/comments/xfzdg/i_am_markus_persson_aka_notch_creator_of/c5m2g4v
  5. jebtweet:228848952240373761
  6. jebtweet:228849208181002240
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  8. http://www.reddit.com/r/minecraftsuggestions/comments/ymtck/option_to_hide_onscreen_text_when_command_block/c5x5kv6
  9. jebtweet:228830493049769984
  10. jebtweet:229969941087006720
  11. dinnerbonetweet:254689806309797888
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  13. http://www.reddit.com/r/minecraftsuggestions/comments/znepn/improved_normal_world_generator/
  14. dinnerbonetweet:239426723022770176
  15. dinnerbonetweet:253133589775007744
  16. http://www.reddit.com/r/minecraftsuggestions/comments/yjtbt/entities_should_pass_through_nether_portals/c5werwk?context=3
  17. dinnerbonetweet:238279175151165440
  18. http://www.reddit.com/r/Minecraft/comments/ymz3n/you_can_now_move_mobs_through_nether_portals/c5x0t3x
  19. http://www.reddit.com/r/Minecraft/comments/ymz3n/you_can_now_move_mobs_through_nether_portals/c5x0rah
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  24. jebtweet:236160788006576129
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  26. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5p29js?context=3
  27. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5pd9mx?context=3
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  30. http://www.reddit.com/r/Minecraft/comments/yr84c/idea_carrot_on_a_stick_controllable_pigs/c5y5eur
  31. http://dinnerbone.com/media/uploads/2012-08/screenshots/Minecraft_2012-08-28_14-38-35.png
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  37. http://www.reddit.com/r/Minecraft/comments/108s0s/witches_out_of_place/
  38. http://www.reddit.com/r/minecraft/comments/102tvd/comfirmed_witches_are_a_mutant_offspring_of/c69xyen
  39. http://www.reddit.com/r/Minecraft/comments/yrjp8
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  74. http://www.reddit.com/r/Minecraft/comments/ydgse/dinnerbone_paintable_armor/
  75. http://www.reddit.com/r/Minecraft/comments/ydgse/dinnerbone_paintable_armor/c5ukdms?context=3
  76. http://www.reddit.com/r/Minecraft/comments/ydgse/dinnerbone_paintable_armor/c5uqbv3?context=3
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  83. http://www.reddit.com/r/Minecraft
      • Can be placed in the same angles as signs.
      • Can be hung against walls.
      • Can be used as hats.
        • First layer of skin will overlap all heads.
    /comments/zxn7u/its_apparently_my_cakeday_so_lets_cash_in_this/c68189
  84. jebtweet:245503714167750656
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