Template:Potion
Potions are brewable items that confer specific effects in Minecraft. Potion effects were initially introduced in Beta 1.8. Potions are made using water and various ingredients combined in a Brewing Stand. As of Beta 1.9 Pre-release 3, potions can only have one effect. Because the data values for different potions were changed, Potions made in 1.9 Pre-release 2 will be altered if loaded into 1.9 Pre-release 3
There are 4 tiers of potion (e.g.: Speed I, Speed II, Speed III, Speed IV), but the present brewing system does not allow the production of level III or IV potions.
History
Alchemy was first hinted in July 2010,[1] when Notch explained why redstone ore disintegrates into "dust". He states that dust will be used later in potions.
A couple months later, Notch did a Q&A session on Reddit.[2] He was asked about Alchemy, and responded "Oh Yes! Definitely!". All of his posts in that thread are now deleted, but records can be found in other places.
Potion effects were introduced in Beta 1.8. Jeb later tweeted a screenshot showing potion durations and Glass Bottles taken from within Beta 1.9 Pre-release 2.[3]
Originally Potions were to be brewed in Cauldrons.[4] Jeb later tweeted that both he and Notch had come up with a different way to brew potions, which was revealed to be Brewing Stands.[5]
In Beta 1.9 Pre-release 4, Splash potions were introduced. You can turn any potions into Splash Potions by brewing Gunpowder into a potion (even Instant Health II). It appears in a different shaped flask. Instead of drinking it, you throw it like a grenade.[6]
Brewing
For ingredients that go into Potions, Splash Potions, and known Potion recipes see Brewing. According to Jeb there are 161 possible potion combinations in Beta 1.9 Pre-release 3, and there may be 2,653 potions in future updates.[7]
Potions
Here is a full list of the names, effects, and damage values of potions that are currently obtainable through Brewing.
Potions have a different effect according to their damage value. By using a SMP command /give or an Inventory Editor to modify the damage value of a Water Bottle, a player can hack a potion directly into their inventory.
Base Potions
All base potions have no effect when drunk.
| Icon | Name | Damage value | Use |
|---|---|---|---|
| Template:Grid | Water Bottle | 0 | Starting point for every recipe. |
| Template:Grid | Awkward Potion | 16 | Base for all primary potions (and by extension, splash potions). |
| Template:Grid | Thick Potion | 32 | Base for Potion of Weakness. |
| Template:Grid | Mundane Potion (extended) | 64 | Base for Potion of Weakness (extended). |
| Template:Grid | Mundane Potion | 8192 | Base for Potion of Weakness. |
Primary Potions
Note, that the duration of tier II potion is always half the duration of its base potion, and the duration of extended tier I potion is 8/3 the duration of base.
Potions with Positive Effects
| Icon | Name | Duration | Damage value | Effect |
|---|---|---|---|---|
| Template:Grid | Potion of Regeneration | 0:45 | 8193 | Restores health over time. |
| Potion of Regeneration | 2:00 | 8257 | ||
| Potion of Regeneration II | 0:22 | 8225 | ||
| Template:Grid | Potion of Swiftness | 3:00 | 8194 | Increases player's movement, sprinting speed, and jumping length. |
| Potion of Swiftness | 8:00 | 8258 | ||
| Potion of Swiftness II | 1:30 | 8226 | ||
| Template:Grid | Potion of Fire Resistance | 3:00 | 8195 | Gives immunity to damage from fire, lava, and ranged Blaze attacks. |
| Potion of Fire Resistance | 8:00 | 8259 | ||
| Template:Grid | Potion of Healing | Instant | 8197 | Restores 6 |
| Potion of Healing II | Instant | 8229 | ||
| Template:Grid | Potion of Strength | 3:00 | 8201 | Increases melee damage by 3 |
| Potion of Strength | 8:00 | 8265 | ||
| Potion of Strength II | 1:30 | 8233 |
Potions with Negative Effects
| Icon | Name | Duration | Damage value | Effect |
|---|---|---|---|---|
| Template:Grid | Potion of Poison | 0:45 | 8196 | Poisons the player, reducing the health to 1 |
| Potion of Poison | 2:00 | 8260 | ||
| Potion of Poison II | 0:22 | 8228 | ||
| Template:Grid | Potion of Weakness | 1:30 | 8200 | Reduces melee damage by 2 |
| Potion of Weakness | 4:00 | 8264 | ||
| Template:Grid | Potion of Slowness | 1:30 | 8202 | Player's movement is slowed to a crouch. |
| Potion of Slowness | 4:00 | 8266 | ||
| Template:Grid | Potion of Harming | Instant | 8204 | Inflicts 6 |
| Potion of Harming II | Instant | 8236 |
Splash Potions
Note, that the base duration of splash potion is always 3/4 the duration of corresponding drinkable potion.
Base Potions
| Icon | Name | Damage value |
|---|---|---|
| Template:Grid | Splash Mundane Potion | 16384 |
Splash Potions with Positive Effects
| Icon | Name | Duration | Damage value | Notes |
|---|---|---|---|---|
| Template:Grid | Splash Potion of Regeneration | 0:33 | 16385 | Undead (i.e. skeletons, zombies and zombie pigmen) are unaffected by regeneration. |
| Splash Potion of Regeneration | 1:30 | 16449 | ||
| Splash Potion of Regeneration II | 0:16 | 16417 | ||
| Template:Grid | Splash Potion of Swiftness | 2:15 | 16386 | - |
| Splash Potion of Swiftness | 6:00 | 16450 | ||
| Splash Potion of Swiftness II | 1:07 | 16418 | ||
| Template:Grid | Splash Potion of Fire Resistance | 2:15 | 16387 | - |
| Splash Potion of Fire Resistance | 6:00 | 16451 | ||
| Template:Grid | Splash Potion of Healing | Instant | 16389 | Undead are hurt by instant health effect. |
| Splash Potion of Healing II | Instant | 16421 | ||
| Template:Grid | Splash Potion of Strength | 2:15 | 16393 | - |
| Splash Potion of Strength | 6:00 | 16457 | ||
| Splash Potion of Strength II | 1:07 | 16425 |
Splash Potions with Negative Effects
| Icon | Name | Duration | Damage value | Notes |
|---|---|---|---|---|
| Template:Grid | Splash Potion of Poison | 0:33 | 16388 | Undead and spiders (including cave spiders) are immune to poison. |
| Splash Potion of Poison | 1:30 | 16452 | ||
| Splash Potion of Poison II | 0:16 | 16420 | ||
| Template:Grid | Splash Potion of Weakness | 1:07 | 16392 | - |
| Splash Potion of Weakness | 3:00 | 16456 | ||
| Template:Grid | Splash Potion of Slowness | 1:07 | 16394 | - |
| Splash Potion of Slowness | 3:00 | 16458 | ||
| Template:Grid | Splash Potion of Harming | Instant | 16396 | Undead are healed by instant damage effect. |
| Splash Potion of Harming II | Instant | 16428 |
Unused Potions
There are 17 unused potions which all appear to be base potions. Here is a list of their names and data values:
- Clear Potion: 6,7,70,71,135,161,198,199,etc.
- Diffuse Potion: 11,75,139,203,etc.
- Artless Potion: 13,77,141,205,etc.
- Thin Potion: 14,15,78,79,142,143,206,207,etc.
- Bungling Potion: 22,23,86,87,150,151,213,214,etc.
- Smooth Potion: 27,91,155,etc.
- Suave Potion: 29,93,157,etc.
- Debonair Potion: 30,31,94,95,158,159,etc.
- Charming Potion: 38,102,103,166,etc.
- Refined Potion: 43,134,171,etc.
- Cordial Potion: 45,109,173,etc.
- Sparkling Potion: 46,47,110,111,174,175,etc.
- Potent Potion: 48,112,176,etc.
- Rank Potion: 54,55,118,119,182,183,etc.
- Acrid Potion: 59,123,167,187,etc.
- Gross Potion: 61,125,189,etc.
- Stinky Potion: 62,63,126,127,190,191,etc.
Potion Effects
Potion effects are conferred by Potions, or alternatively through Splash Potions. As of 1.9 Pre-release 4, a player affected by a potion effect emits swirling particles the colour of the potion for the duration of the effect.
Gallery
Trivia
- Taking a potion while already under the effects of another potion does not add onto the effects time, but simply resets it. A potion effect will not "downgrade" if a lower level is activated. For example, if a player has Resistance III, drinking a potion with Resistance II will not have any effect.
- An Instant Damage III Potion is powerful enough to instantly kill its victim(s).
- Upon death, all potion effects are lost.
- Using a portal to enter the Nether, the Overworld, or the End will cause potion effects to disappear.
- A player can drink two potions quickly by switching to another potion immediately after drinking one, making it so that the second drinking animation will not be shown.
- When you drink a potion, the animation uses the Eating animation, showing the Player "chewing" into the bottle. However, unlike the Eating animation, no bits of bottle are thrown out when a potion is drunk.
- As of Release Candidate 2, drinking a potion or milk makes a kind of slurping sound.
- Despite the speed bonus, a potion of swiftness, at any level, will not increase jump distance while walking.
- There may be more than one legitimate damage value for each potion, such as how there are two kinds of Mundane Potion.
- Hacking the game to give yourself stacked Potions surprisingly works fine; like filling a stack of bottles with water, the empty bottle will attempt to place itself in your inventory, and failing that, will throw itself onto the ground.
- Splash potions of poison can proove useful for obtaining record discs from creepers, as they can damage the creeper enough for a skeleton to kill it, but will never kill the creeper by itself.
Notes
- Drinking milk from a Milk Bucket stops all poison and potion effects.
- Mundane and Thick potions can only (aside from glowstone/redstone dust and gunpowder) be brewed with fermented spider eyes, turning them into Weakness potions every time.
See also
References
- ↑ http://notch.tumblr.com/post/779956568/the-rationale-for-redstone
- ↑ http://www.reddit.com/r/Minecraft/comments/djlsz/notchs_answers_to_your_questions/
- ↑ http://twitter.com/jeb_/status/118681103350501376
- ↑ http://twitter.com/jeb_/status/119466949708222465
- ↑ http://twitter.com/jeb_/status/119710836469149697
- ↑ http://www.reddit.com/r/Minecraft/comments/lav7p/19_prerelease_4_changelog/
- ↑ http://twitter.com/jeb_/status/120520408792432641


