v0.9.0 alpha build 2 is the second build version released for v0.9.0 alpha.
Additions[]
Changes[]
- Additions:
- Monster Spawner
- Villager spawn egg
- Now teleport out of the way of arrows.
- Now have breaking particles.
- Spawners placed by the player are now empty spawners instead of pig spawners.
- Can be configured to spawn the desired mob by using a spawn egg on one.
- If the player's render distance is set to a value below the minimum available in the options screen, their render distance is automatically set to the minimum available value when the game is opened.
Fixes[]
- 17 bugs fixed
- Worlds no longer get stuck during loading.
- Fixed a subtle crash and world corruption.
- Fixed a possible crash on quit.
- Removed the gray quad on split controls.
- Crops, glass panes, and iron bars no longer render their back sides.
- Added name to podzol.
- Desert villages are now made of sandstone.
- Fire dies out faster in the jungle and roofed forests to prevent runaway fires.
- Fixed the chunk section at 0,0,0 having a black border around it.
- Red sand does not transform anymore into normal sand when falling.
- Mobs are no longer the same color as the sky when the render distance is under 72 blocks.
- Glowstone and snow layers no longer randomly rotate the textures of certain surrounding blocks.
- Brown mushrooms do not glow anymore.
- Diorite, granite, and andesite now drop the correct resource type.
- Dark oak, acacia leaves, and trunks now catch fire.
- You can now place torches on mob spawners.
- The contents of mob spawners are saved now.