Alpha 0.9.0 added new blocks, mobs, generated structures, infinite worlds as well as other features, changes and fixes.
Additions
Additions:
- New interact button
- Ignite button for creepers, shear button for sheep, milk button for cows and tame button to tame animals
- PC 1.8 feature: 512-block view distance (certain supported devices only)
- Advanced World Options:
- Option to select the world's type
- Old
- 256×256
- Superflat (Flat in-game on create world screen)
- All superflat worlds are infinite and by default generates with the Classic Superflat and can only be changed by editing the options.txt file.[1]
- Infinite
- Not recommended for low-supported devices (iOS 5.x and below).
- Reliable playing size is approximately 40,000×40,000 (+20,000 to -20,000)
- After +-20,000, the world renders incorrectly and gradually starts to become unplayable.[2] The "jitteriness" gradually increases when the distance from the center is increased, as well as frequency of crashes
- Eventually, the world becomes unplayable, and natural phenomena such as the "Stripe Lands" and Far Lands occur.
- Old
- Option to select the world's type
- Mobs:
- Passive:
- Neutral:
- Wolves
- Endermen
- Do not drop Ender pearls
- Hostile:
- World Generation:
- Port of Minecraft PC world generation as of PC version 1.8, allowing for new generated structures and biomes
- Generated structures:
- Villages
- Version exclusive: Generate with wood plank bridges
- Version exclusive: Houses have carpet tables, instead of pressure plate tables
- Version exclusive: Chests in blacksmith may contain ink sacs and Saddles (only way to get ink sacs in survival)
- Caves
- Lava pools
- Rivers
- Abandoned mine shafts
- Includes spider spawners rather than cave spider spawners due to lack of poison effects[6]
- Huge Mushrooms
- Version exclusive: Can be up to 13 blocks tall[7]
- Moss stone boulders
- Strongholds
- Hard to find as Eyes of Ender have not yet been implemented. "Rarely found under villages".
- Ice patch
- Ice spike
- Dungeons
- Desert well
- Trees:
- Jungle trees (small and large)
- Dark oak trees
- Acacia trees
- Version exclusive: Fallen trees
- 2×2 spruce trees
- Oak trees (swamp variant with vines and large oak variants)
- Naturally Generated Blocks (blocks that already existed in the game, but now spawn naturally):
- Tall Grass
- Dead Bushes
- Ferns
- Moss Stone
- Jungle Wood
- Jungle Leaves
- Melon (block)
- Pumpkins
- Structure specific
- Stone Bricks
- Cracked Stone Bricks
- Mossy Stone Bricks
- Stone Bricks Stairs
- Stone Slabs
- Iron Bars
- Torches
- Rails
- Powered Rails
- Oak Wood Planks
- Fences
- Chests
- Cobblestone
- Glass Panes
- Cobblestone Stairs
- Oak Wood Stairs
- Bookshelves
- Black Wool
- Brown Carpet
- Farmland
- Carrot Crops
- Wheat Crops
- Potato Crops
- Furnaces
- Crafting Tables
- Cobweb
- Villages
- Biomes:
- All biomes as of PC version 1.7.2. Those that exceed the 128-block height limit are shrunk to fit in it.
- Jungles
- Mesa
- Plains
- Roofed Forests
- Savannas
- Taiga
- Extreme Hills
- Mushroom Islands
- Flower Forest
- Mega Taiga
- Mega Spruce Taiga
- Swampland
- Desert
- Forests
- Deep ocean
- All biomes as of PC version 1.7.2. Those that exceed the 128-block height limit are shrunk to fit in it.
- Blocks & Items:
- Monster Spawners
- Silverfish
- Spider
- Zombie
- Skeleton
- PC 1.8 feature: The type of mob spawner can be changed using a spawn egg.
- Monster Eggs[8]
- End Portal (block frame only)
- Emerald Ore
- Emerald
- Block of Emerald
- Hardened Clay
- Stained Clay
- Available in all 16 colors
- Saddles (Do not function as of yet)
- End Stone
- Red Sand
- Mycelium
- Huge Mushrooms
- Podzol
- Packed Ice
- Version exclusive: Grassless Dirt
- Granite
- Polished Granite
- Andesite
- Polished Andesite
- Diorite
- Polished Diorite
- Wood Planks
- Acacia Wood Planks
- Dark Oak Wood Planks
- Wood
- Acacia Wood
- Dark Oak Wood
- Slabs
- Acacia Wooden Slabs
- Dark Oak Wooden Slabs
- Stairs
- Acacia Wooden Stairs
- Dark Oak Wooden Stairs
- Leaves
- Acacia Leaves
- Dark Oak Leaves
- Plants:
- Saplings
- Jungle Sapling
- Acacia Sapling
- Dark Oak Sapling
- Flowers:
- Poppy
- Replaces the Cyan Flower
- Blue Orchid
- Allium
- Azure Bluet
- Tulip
- Available in all 4 colors
- Oxeye Daisy
- Sunflower
- Lilac
- Rose Bush
- Peony
- Poppy
- Others
- Foods
- Saplings
- Monster Spawners
- Game Mechanics:
- Particles:
- Inventory/GUI:
- Creative Inventory Additions (including all blocks and items from above):
Changes
- Generated structures:
- Cold-en oak trees will not generate in maps with the new terrain.
- Oak trees now generate with different heights and structures
- Spruce trees now generate with different heights and structures
- Blocks & Items:
- Beds no longer restore health in normal difficulty
- Snow (cover) is now craftable
- Correct name for stairs, slabs and spawn eggs.
- Gravel no longer falls from spawn
- All carpets can be obtained in Survival
- New insta ticking of water and lava.
- Smooth lighting added for:
- Smooth lighting removed for:
- Improved performance of TNT.
- Prettier clouds.
- New culling of clouds.
- The fog is darker underground.
- Mobs:
- "New" mob spawning algorithm
- Lighter color when the mobs are hurt
- Passive mobs now spawn in little groups
- Zombies
- Zombie AI and mechanics changed, made much more horde-like.
- When damaged, zombies have a low chance to spawn more zombies.
- Spiders
- Now spawn from leaves, creating a higher amount of spiders in tree-rich biomes at night
- Animation is now twice as fast
- Improved AI
- Creepers
- Now walk faster
- Improved AI
- No longer float two pixels off the ground
- Textures:
- Separate textures for the top of Birch, Spruce, and Jungle Wood
- Jungle leaves will be permanently opaque
- New leaves rendering
- Biome-tinted blocks
- Inventory/GUI:
- World list now displays the storage size of each world
- A brand new organised layout for the crafting screen
- Only shows craftable recipes
- New layout for the survival inventory
- Each device now has its own limit for view distance
- Other:
- The options.txt file now reads the render distance as raw blocks [9]
- Support for immersive mode (hides the on-screen navigation bar) for devices running Android 4.4
- New Leveldb based saving format.
- New entity handling.
- Remade network code (mostly the same packages but new system).
- Tile entities are saved differently.
- New culling algorithm.
- Removed the Camera entity
- Updated light generation
- No more client side messages when a player joins
Fixes
4 bugs fixed
- Mipmapping makes fire look like a big orange blob[10]
- Minecart in multiplayer problems[11]
- Glitched name and description for baked potatoes
- Crafting signs only giving one unit
References
- ↑ https://twitter.com/_tomcc/status/479177777103769600
- ↑ https://www.reddit.com/r/Minecraft/comments/27pae1//pocket_edition_090_snapshot/ci3sj7v?context=1
- ↑ https://www.reddit.com/r/MCPE/comments/27woze//welcome_to_the_mcpe_farlands?context=1
- ↑ https://www.reddit.com/r/Minecraft/comments/27yjjx//z_900k_i_broke_water?context=1
- ↑ https://www.reddit.com/r/MCPE/comments/280337//i_found_the_edge_far_lands_in_mcpe?context=1
- ↑ https://twitter.com/jeb_/status/465804639645237248
- ↑ http://www.reddit.com/r/MCPE/comments/288c1n/are_there_supposed_to_be_super_tall_mushrooms/
- ↑ https://itunes.apple.com/en/app/minecraft-pocket-edition/id479516143?mt=8
- ↑ https://twitter.com/_tomcc/status/427838605957275648
- ↑ https://twitter.com/_tomcc/status/425274565556584448
- ↑ https://twitter.com/jbernhardsson/status/422684282776481792
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