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For a guide about all content in this release and the other releases of 0.9, see Bedrock Edition guides/0.9 releases.

v0.9.0 alpha is a major update to Minecraft: Pocket Edition that was released on July 10, 2014. It added new blocks, mobs, generated structures, infinite worlds as well as other features, changes, and fixes.

Additions

Blocks

Spawners
  • Can hold several mobs
  • The type of mob spawner can be changed using a spawn egg.
  • Is available in the creative inventory.
End Portal Frame
  • Can be used as decorative block only
Emerald Ore
Block of Emerald
Hardened Clay
Stained Clay
  • Available in all 16 colors

' End Stone

Red Sand
Mycelium
Podzol
Packed Ice
Grassless Dirt
Granite
Polished Granite
Andesite
Polished Andesite
Diorite
Polished Diorite
Acacia wood, planks, slabs, stairs, leaves and sapling
Dark Oak wood, planks, slabs, stairs, leaves and sapling
Jungle Sapling
Poppy
Blue Orchid
Allium
Azure Bluet
Tulip
  • Available in all 4 colors
Oxeye Daisy
Sunflower
Lilac
Rose Bush
Peony
Vines
Lily Pads
Cocoa Pods
Double Tallgrass
Large Fern

Items

Cookies
Emerald
Monster Eggs[1]
Saddles
  • Not functional yet.

Mobs

Endermen
Villagers
Slimes
Wolves
  • Can be tamed using a Bone.
Silverfish
  • Changed AI.

World generation

Huge Mushrooms

Gameplay

Hotbat
  • Interact button
    • Located above the hotbar.
    • Current actions:
      • Ignite button for creepers
      • Shear button for sheep
      • Milk button for cows
      • Tame button to tame animals.
Render distance
  • Ability to set it to 512-block (32 chunks)
    • Available for certain supported devices only
Advanced World Options
  • Option to select the world's type
    • Old
      • 256×256
    • Flat
      • Infinite and by default generates with the Classic Superflat and can only be changed by editing the options.txt file.[4]
    • Infinite
      • Reliable playing size is 65,536×65,536 (+32,767 to -32,767)
      • After going past ±32,767, distance effects start to take appear.[5] The "jitteriness" gradually increases when the distance from the center is increased every power of 2, as well as frequency of crashes and other glitches such as expanding flower.
      • Eventually, natural phenomena such as the Stripe Lands and Far Lands occur, making it impossible to continue without using 3rd party tools. [6][7][8]
Taming
Zombie sieges
Particles
  • dripWater
  • dripLava

Changes

Blocks

Bed
  • No longer restores health
Birch, Spruce and Jungle Wood
  • Now have separate textures
Carpets
  • Obtainable in survival mode
Gravel
  • No longer falls from spawn
Jungle Leaves
  • Now pernamently opaque
Jungle Wood Planks
  • Can now be crafted
Lava and Water
  • Now insta-tick
Leaves
  • New rendering

Items

Gray dye and light gray dye
  • Can now be obtained in survival
Snow
  • Now is craftable

Non-mob entities

TNT explosion
  • Improved performance

World generation

Cold-en oak trees
  • Not longer generate in maps with the new terrain.
Oak trees
  • Generate with different heights and structures.
Old terrain
  • Removed for Old world type
Gravel Beaches
  • Removed
Frozen Oceans
  • No longer generate naturally.

Gameplay

Smooth lighting

General

Clouds
  • New culling of clouds.
  • The fog is darker underground.
Textures
  • Support for biome-tinted blocks
World list
  • Now displays the storage size of each world.
Crafting screen
  • New organized layout for the crafting screen
    • Only shows craftable recipes.
Survival inventory
  • New layout
View distance
  • Now varies from device

Mobs

All mobs
  • New spawning algorithm
  • Lighter color when the mobs are hurt
Passive mobs
  • Now spawn in little groups
  • Can spawn naturally in creative mode
Zombies
  • Mechanics changed
  • When damaged, zombies have a low chance to spawn more zombies.
Spiders
  • Now spawn from leaves
  • Animation is twice as fast.
Creepers
  • Now walk faster.
  • No longer float two pixels off the ground.
Other
  • The options.txt file now reads the render distance as raw blocks.[9]
  • Support for immersive mode (hides the on-screen navigation bar) for devices running Android 4.4 or higher.
  • New LevelDB based saving format.
  • New entity handling.
  • Remade network code (mostly the same packages but new system).
  • Tile entities are saved differently.
  • New culling algorithm.
  • Removed the camera entity
  • Updated light generation
  • No more client-side messages when a player joins

Fixes

5 bugs fixed

From released versions before 0.9.0

  • Mipmapping makes fire look like a big orange blob[10]
  • Minecart in multiplayer problems[11]
  • Glitched name and description for baked potatoes
  • Crafting signs only giving one unit
  • Different wood types convert to same inside furnaces

Videos

Trailer

A trailer for the update was released on July 4, 2014.

Gallery

Development screenshots:

References

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