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For a guide about all content in this release and the other releases of 0.9, see Bedrock Edition guides/0.9 releases.
v0.9.0 alpha is a major update to Minecraft: Pocket Edition that was released on July 10, 2014. It added new blocks, mobs, generated structures, infinite worlds as well as other features, changes, and fixes.
Additions[]
Blocks[]
- Can hold several mobs
- The type of mob spawner can be changed using a spawn egg.
- Is available in the creative inventory.
- Can be used as decorative block only
- Available in all 16 colors
- Replaces the Rose
- Available in all 4 colors
Items[]
- Not functional yet.
Mobs[]
- Do not drop Ender pearls
- Do not drop slimeballs.
- Can be tamed using a Bone.
- Changed AI.
World generation[]
- Port of Minecraft Java Edition world generation as of JE version 1.8, allowing for new generated structures and biomes
- Generated structures:
- Villages
- Houses have brown carpet tables, instead of pressure plate tables.
- Caves
- Lava pools
- Rivers
- Mineshafts
- Includes spider spawners rather than cave spider spawners due to lack of poison effects[2]
- Huge Mushrooms
- Can be up to 13 blocks tall[3]
- Forest rocks
- Strongholds
- Hard to find as Eyes of Ender have not yet been implemented.
- Has increased chance to spawn under villages.
- Ice patch
- Ice spike
- Dungeons
- Desert well
- Trees:
- Jungle tree (small and large)
- Dark oak tree
- Acacia tree
- Fallen trees
- 2×2 spruce trees
- Oak trees (swamp variant with vines and large oak variants)
- Naturally generated blocks (blocks that already existed in the game, but now spawn naturally):
- Tall Grass
- Dead Bushes
- Ferns
- Mossy Cobblestone
- Jungle Wood
- Jungle Leaves
- Melon
- Pumpkins
- Structure specific
- Stone Bricks
- Cracked Stone Bricks
- Mossy Stone Bricks
- Stone Bricks Stairs
- Stone Slabs
- Iron Bars
- Torches
- Rails
- Powered Rails
- Oak Wood Planks
- Fences
- Chests
- Cobblestone
- Glass Panes
- Cobblestone Stairs
- Oak Stairs
- Bookshelves
- Black Wool
- Brown Carpet
- Farmland
- Carrots
- Wheat Crops
- Potatoes
- Furnaces
- Crafting Tables
- Cobweb
- Villages
- Biomes:
- All biomes as of JE version 1.7.2. Those that exceed the 128-block height limit are shrunk to fit in it.
- Jungles
- Mesa
- Roofed Forests
- Savannas
- Extreme Hills
- Mushroom Islands
- Flower Forest
- Mega Taiga
- Mega Spruce Taiga
- Swampland
- Deep ocean
- All biomes as of JE version 1.7.2. Those that exceed the 128-block height limit are shrunk to fit in it.
- Generated structures:
Gameplay[]
- Hotbat
- Interact button
- Located above the hotbar.
- Current actions:
- Ignite button for creepers
- Shear button for sheep
- Milk button for cows
- Tame button to tame animals.
- Ability to set it to 512-block (32 chunks)
- Available for certain supported devices only
- Advanced World Options
- Option to select the world's type
- Old
- 256×256
- Flat
- Infinite and by default generates with the Classic Superflat and can only be changed by editing the options.txt file.[4]
- Infinite
- Reliable playing size is 65,536×65,536 (+32,767 to -32,767)
- After going past ±32,767, distance effects start to take appear.[5] The "jitteriness" gradually increases when the distance from the center is increased every power of 2, as well as frequency of crashes and other glitches such as expanding flower.
- Eventually, natural phenomena such as the Stripe Lands and Far Lands occur, making it impossible to continue without using 3rd party tools. [6][7][8]
- Old
dripWater
dripLava
Changes[]
Blocks[]
- No longer restores health
- Birch, Spruce and Jungle Wood
- Now have separate textures
- Obtainable in survival mode
- No longer falls from spawn
- Now pernamently opaque
- Jungle Wood Planks
- Can now be crafted
- Now insta-tick
- New rendering
Items[]
- Can now be obtained in survival
- Now is craftable
Non-mob entities[]
- Improved performance
World generation[]
- Not longer generate in maps with the new terrain.
- Generate with different heights and structures.
- Old terrain
- Removed for Old world type
- Removed
- No longer generate naturally.
Gameplay[]
- Smooth lighting
- Added for:
- Removed for:
General[]
- New culling of clouds.
- The fog is darker underground.
- Textures
- Support for biome-tinted blocks
- World list
- Now displays the storage size of each world.
- Crafting screen
- New organized layout for the crafting screen
- Only shows craftable recipes.
- Survival inventory
- New layout
- View distance
- Now varies from device
Mobs[]
- All mobs
- New spawning algorithm
- Lighter color when the mobs are hurt
- Passive mobs
- Now spawn in little groups
- Can spawn naturally in creative mode
- Mechanics changed
- When damaged, zombies have a low chance to spawn more zombies.
- Now spawn from leaves
- Animation is twice as fast.
- Now walk faster.
- No longer float two pixels off the ground.
- Other
- The options.txt file now reads the render distance as raw blocks.[9]
- Support for immersive mode (hides the on-screen navigation bar) for devices running Android 4.4 or higher.
- New LevelDB based saving format.
- New entity handling.
- Remade network code (mostly the same packages but new system).
- Tile entities are saved differently.
- New culling algorithm.
- Removed the camera entity
- Updated light generation
- No more client-side messages when a player joins
Fixes[]
5 bugs fixed
From released versions before 0.9.0
- Mipmapping makes fire look like a big orange blob[10]
- Minecart in multiplayer problems[11]
- Glitched name and description for baked potatoes
- Crafting signs only giving one unit
- Different wood types convert to same inside furnaces
Videos[]
Trailer[]
A trailer for the update was released on July 4, 2014.
Minecraft: Pocket Edition 0.9.0 Teaser (view on YouTube) |
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Gallery[]
Development screenshots:
References[]
- ↑ https://itunes.apple.com/en/app/minecraft-pocket-edition/id479516143?mt=8
- ↑ "Done porting mineshafts to MC:PE. Spawning normal spiders for now, as we don't have poison effects in MC:PE yet." – @jeb_ (Jens Bergensten) on X, May 12, 2014
- ↑ http://www.reddit.com/r/MCPE/comments/288c1n/are_there_supposed_to_be_super_tall_mushrooms/
- ↑ "Hey modders, what about sand flatworlds? Hint- this is a thing in the next build: 'game_flatworldlayers:[7, 12,12,12]'" – @_tomcc (Tommaso Checchi) on X, June 18, 2014
- ↑ https://www.reddit.com/r/Minecraft/comments/27pae1//pocket_edition_090_snapshot/ci3sj7v?context=1
- ↑ https://www.reddit.com/r/MCPE/comments/27woze//welcome_to_the_mcpe_farlands?context=1
- ↑ https://www.reddit.com/r/Minecraft/comments/27yjjx//z_900k_i_broke_water?context=1
- ↑ https://www.reddit.com/r/MCPE/comments/280337//i_found_the_edge_far_lands_in_mcpe?context=1
- ↑ "@aurisrimo in 0.9, options.txt contains the raw distance in blocks (ie. 256), feel free to experiment & destroy your battery life :D" – @_tomcc (Tommaso Checchi) on X, January 27, 2014
- ↑ "that’s actually true, will look into it :)" – @_tomcc (Tommaso Checchi) on X, January 20, 2014
- ↑ "I will work on them for the next version. :)" – @jbernhardsson (Johan Bernhardsson) on X, January 13, 2014