watch 28:07
Minecraft Interactive Experience
Do you like this video?
Play Sound
This article is a work in progress.
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Note: Check all stuff added, changed, etc. in this version
Note: Check all stuff added, changed, etc. in this version
v0.8.0 alpha
Edition | |
---|---|
Internal version |
0.8.0_test1 |
Type |
Build |
Release date |
Unreleased |
Compilation date |
November 18, 2013[1] |
Build for | |
Downloads | |
Protocol version | |
v0.8.0 alpha build 1 (labelled v0.8.0 alpha in-game and 0.8.0_test1 internally) is the first build version released for v0.8.0.
It was never officially released to the public, however, the client was uploaded on Google Play. There are two uploads with unknown differences.
Contents
Additions[]
- Far rendering distance
- New colors and textures
- Brought most textures from Java Edition (e.g., gravel)[check the code]
- New grass color
- New sky color
- New water color in the distance
- New blocks
- Sideways logs
- Jungle, birch, spruce stairs
- Jungle slabs
- Pumpkins
- Potatoes
- Carrots
- Beetroots
- Beetroot Seeds
- Cobblestone wall
- Iron bars
- Tall grass, fern and dead bush
- Hay bale
- Coal block
- Carpet
- With 16 different colors
- Only the red carpet can be made in Survival mode.
- Bark blocks
- Rails and powered rails
- Sponges
- New items
- Pumpkin pie
- Beetroot soup
- Flint and steel, top snow and ice in creative
- Clock
- Redstone Dust (can’t be placed)
- Bone meal no longer fully grows crops
- New fire effect
- New bow rendering
- Animated items
- New AI
- Tempt animals by holding wheat (potato, carrot or beetroot for pigs)
Changes[]
- 32px 32px Changed models for furnace, sandstone slabs and leaves.
- Bone meal no longer fully grows crops
- Dynamic lighting on entities, similar to Java Edition.
- Ambient light tinting
- Light direction depends on sunlight direction
- New rendering for items in hand
- Transparent hotbar
- When selecting an item in the inventory it replaces the one in the selected slot
- Showing craftable recipes first in the crafting screen
- Remade text formatting (e.g. in chat)
- Stencil shadows
- Added inertia to item in hand and “breathing” idle animation
- Rotating tiles to hide repeating tile patterns
- Water fades to non-transparent in the distance (iOS)
- New defaults and changed options
- Added far (256) and farthest (400) rendering distances
- Removed smooth lighting option (now always on)
- Fancy is now default on
- Default rendering distance is now far
- Refactored most of the rendering to use indexed VBOs
- Separated far and near chunks in two queues for performance reasons
- Fog only on far chunks
- Transparency only on near chunks
- Alpha-test-only layers are hidden in far chunks
- Made the torch an opaque block
- Mipmaps (iOS only)
- 3D clouds with new tessellation algorithm
- New texture atlas and texture generator script
- Refactored OpenGL usage to avoid costly state leaks (e.g. animals aren’t alpha tested anymore)
Gallery[]
Fixes[]
- 11 issues fixed
- From released versions before 0.8.0
- MCPE-28 – Xperia Play Creative Scrolling, PTAB7200 Or Other Tablets Gamepad Small
- MCPE-61 – Water flows downward next to farmland (visual glitch)
- MCPE-347 – Weird textures: Moiré pattern on bricks
- MCPE-992 – Mobs can't move through deep water
- MCPE-1524 – Graphical glitch when looking down above clouds.
- MCPE-2804 – Fire does not ignite tnt
- MCPE-2937 – Chat crash
- MCPE-4140 – breeding
- MCPE-4736 – Spiders Have no abdomen
- MCPE-4887 – Skeletons missing lower part of body.
- MCPE-5411 – Falling in creative at world load
- ↑ Date compiled: Original - November 18, 2013, 11:03
Alternative - November 18, 2013, 13:17