v0.2.0 alpha was a major update to Minecraft: Pocket Edition. It added Survival mode as well as other changes and bug fixes. This version is the start of the Android and iOS devices having the same features cross-platform.
Additions[]
Blocks[]
Items[]
Mobs[]
- Sheep
- Baby sheep also exist, but do not spawn naturally.
- Pigs[verify]
- Do not spawn naturally.
- Zombies
- Only spawn at night.
Gameplay[]
- All worlds created before alpha 0.2.0 will be in Creative.
- Flight
- Tap the jump button twice to initiate flight. From there, double-tap and hold up or down to ascend or descend, respectively.
- Daylight cycle
- Crafting is not yet available, making tools and anything that cannot be naturally acquired not obtainable in survival.
- Although it is survival, the user can still see all items in their inventory as though in creative mode but cannot use them unless having gathered the respective material.
- This effectively works as the inventory but lacks the standard 2×2 crafting grid from the original inventory.
- Most materials are in infinite stacks due to them not being obtainable otherwise, indicated by ∞ (infinity) symbols.
- The following materials are not in infinite stacks and have to be gathered:
- When an item that has not been gathered is selected, the player's fist is shown.
- Added a hit points bar (health will slowly regenerate, similar to peaceful difficulty in the Java Edition).
- Added an oxygen bar when underwater, adding the ability to drown and die.
- Added death with options to respawn or go to the main menu.
- When breaking materials, any material can be gathered regardless of what tool is used.
- For example, stone can be broken without tools and still yield cobblestone, though using a pickaxe is still faster.
Changes[]
Blocks[]
Gameplay[]
- Additions:
- Removals:
- Oak wood
- This removal made oak wood unobtainable in survival mode since dropped items could only be picked up if they had an associated slot in the inventory in this version.
- Oak wood
Revisions[]
v0.2.0 alpha was reuploaded on Android later on February 11, 2012, to fix a major bug where some phones crashed while trying to create a new world. The internal versions for both builds are as follows:
- 0.2.0(2005)
- 0.2.0(2006)
Both versions are 2.72 MB in size.
J-version[]
v0.2.0j alpha was released on Google Play on an unknown release date. The internal version is 0.2.0(2003) and has a size of 1.58 MB.
J-version demo[]
A free J-version demo of v0.2.0 alpha was released on Google Play on an unknown release date. In mid-2014, it was removed from Google Play. The internal version is the same as the j-version.
Lite/Demo version[]
A free Lite/Demo version was released between February 17–20, 2012. In mid-2014, it was removed from app stores. The internal version is currently unknown.