Alpha 1.0.5.3 (also known as 1.0.5 build 2) is the second build version released for 1.0.5.[1]
Changes[]
Fixes[]
- Saved worlds, previously added servers & any installed Add-Ons now appear again.
- Villagers no longer pick up your items when you die.
- Mobs spawned with eggs will no longer get stuck inside blocks.
- Players can no longer enter blocks and suffocate after swimming with Elytra.
- The touchscreen will no longer get stuck continuing to drop items from the first hotbar slot.
- Fixed a crash relating to structures when updating a world from 1.0.3.
- Fixed
/clear
arguments resetting 'Times' values when using the/title
command. - Previous output will no longer show any information for new Command Blocks.
- Using
clear @p <item_name>
clears one instead of all specified items from the Inventory. - Fixed
/effect
being unable to remove specific effect by providing duration 0. - An error message will now state that 0 items were removed after using
/clear
command with a block that was not present in the inventory. - The
effect clear
command will no longer output a redstone signal from a Command Block if it fails. - Fixed an invalid syntax error when using
/spreadplayers
command. - Items with data tags besides 0 will now be properly removed with the
/clear
command. Entity
can now be auto-completed in the chat window when using the/replaceitem
command.- Chat will no longer flicker when the touch keyboard is opened.
- Villagers will no longer throw bread like they were baseball pitchers.
- When copying an Item with CTRL+MMB, an additional copy will now be placed in the hotbar.
- Skin picker works again on Android versions less than 6.0.
- Canceling the download of a Resource Pack will now allow for re-downloading the pack.
- Always active repeating Command Blocks will now run their commands after being run in impulse always active mode
- Passing through an Activator Rail will no longer eject the player on top of Rails.
- Many commands now show better result messages when executed.
- Fixed a crash when dying from Wither or instant damage effects triggered by commands.
- Using 0 as
[maxCount]
in the/clear
command now gives the item count instead of removing it. - Fixed the spawn time of Mob Spawners to be randomized instead of constant.
- Mob Spawners will no longer always spawn the maximum number of mobs.
- Items can no longer be duplicated using item frames.