A pig is a passive mob found commonly in most grass biomes. Pigs are a source of porkchops and can be equipped with a saddle to be driven.
Spawning[]
In Java Edition, pigs spawn in groups of 4 above grass blocks at a light level of 9 or more in any grassy Overworld biome except in snowy plains, meadows and wooded badlands. Individual pigs rarely may spawn on grass after the world generation. In Bedrock Edition, pigs spawn in groups of 1 to 3 above grass blocks at a light level of 7 or more in any grassy Overworld biome except in snowy plains, meadows and wooded badlands plateaus. Individuals regularly spawn on grass after the world generation.
Pigs spawn in animal pens, stables and in butcher house backyards in villages. 95% of pigs spawn as adults and 5% of pigs spawn as piglets. Pigs cannot spawn naturally with a saddle.
Drops[]
An adult pig drops upon death:
- From 1 to 3 raw porkchop or cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 1-6 with Looting III.
- A saddle if saddled.
- 1–3 experience orbs if killed by a player or tamed wolf.
- 1–7 orbs upon breeding.
Killing a piglet yields no items nor experience.
Behavior[]
Pigs roam the Overworld avoiding hazards and harmful falls. A pig flees for a short time when harmed.
When a pig or piglet is struck by lightning, it transforms into a zombified piglin or baby zombified piglin, respectively. If the pig was equipped with a saddle, the saddle is lost and the player dismounts. If lightning strikes a pig in Peaceful difficulty, the pig does not transform but takes normal damage from the strike.
Riding[]
It is possible to ride an adult pig by using a saddle on it. When a saddle is used on a pig, the pig might stare at the player for a few seconds. Saddled pigs are controllable with a carrot on a stick. They start slow but accelerate to 5.20 blocks/s. Piglets cannot be saddled nor ridden.
Pig cannot float on water when being controlled. Pigs can be controlled through 1-block-high bodies of water with a carrot and stick, but deeper water causes the player to dismount. Using the carrot on a stick while riding a pig makes it run faster at the cost of 7 durability. If the pig and rider fall, then fall damage doesn't cause any knockback or slower movement speed.
A player can travel through a space 1 block high by riding a pig.
Breeding[]
Pigs follow players within six blocks using carrots, potatoes, beetroots or carrots on a stick. Pigs can be bred using carrots, potatoes or beetroots. After breeding, the parents have a cooldown of 5 minutes before they can breed again. Piglets mature in 20 minutes and stay near their parents. Feeding them reduces the remaining time to maturity by 10%.
Sounds[]
Java Edition:
Pigs use the Friendly Creatures sound category for entity-dependent sound events.
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Pig oinks | Friendly Creatures | Randomly | entity | subtitles | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Pig dies | Friendly Creatures | When a pig dies | entity | subtitles | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Pig hurts | Friendly Creatures | When a pig is damaged | entity | subtitles | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Saddle equips | Friendly Creatures | When a saddle is equipped to a pig | entity | subtitles | 0.5 | 1.0 | 16 | |
Footsteps | Friendly Creatures | While a pig is walking | entity | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Friendly Creatures | Randomly | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Friendly Creatures | When a pig dies | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Friendly Creatures | When a pig is converted to a zombified piglin by being struck by lightning | mob | 2.0 | 0.8-1.2 | |
Friendly Creatures | When a pig is damaged | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Friendly Creatures | When a saddle is equipped to a pig | mob | 0.5 | 1.0 | |
Friendly Creatures | When a pig is boosted using a carrot on a stick | mob | 1.0 | 1.0 | |
Friendly Creatures | While a pig is walking | mob | 0.2 | 1.0 |
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Pig | pig | entity.minecraft.pig |
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Pig | pig | 12 | entity.pig.name |
Entity data[]
Pigs have entity data associated with them that contain various properties.
- Entity data
- Additional fields for mobs that can breed
- Tags common to all entities
- Tags common to all mobs
- Saddle: 1 or 0 (true/false) - true if there is a saddle on the pig.
Achievements[]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other | |||||
When Pigs Fly | Use a saddle to ride a pig, and then have the pig get hurt from fall damage while riding it. | Be riding a pig (e.g. using a saddle) when it hits the ground with a fall distance greater than 5. | 40G | Silver |
Advancements[]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
It Spreads | Kill a mob near a Sculk Catalyst | Monster Hunter | Kill one of these 70 mobs near a sculk catalyst:
| adventure/kill_mob_near_sculk_catalyst
| |
The Parrots and the Bats | Breed two animals together | Husbandry | Breed a pair of any of these 25 mobs:
| husbandry/breed_an_animal
| |
Two by Two | Breed all the animals! | The Parrots and the Bats | Breed a pair of each of these 25 mobs:
| husbandry/bred_all_animals
|
History[]
Java Edition Classic | |||||
---|---|---|---|---|---|
August 20, 2009 | Showed failed pig model. Notch commented, "it looks creepier when animated ... haha, I'll keep it for a creepy creature. =D". | ||||
August 22, 2009 | Pigs teased on The Word of Notch. | ||||
0.24_SURVIVAL_TEST | Added pigs, the oldest existing passive mob in the game. | ||||
0.25 SURVIVAL TEST | Pigs now drop 0–2 brown mushrooms and award the player 10 points each when killed. | ||||
Java Edition Indev | |||||
0.31 | 20091223-1 | Pigs and other mobs no longer spawn naturally. | |||
20100202 | Pigs and other mobs now spawn naturally again. | ||||
20100211 | Pigs now have unique idle and hurt sounds. Previously, they have no idle sounds, and use the player's hurt sound. | ||||
20100219 | Pigs now drop 0–2 raw porkchops instead of mushrooms upon death. | ||||
Java Edition Infdev | |||||
20100625-2 | Saddles have been added along with the ability to ride pigs. | ||||
Java Edition Alpha | |||||
v1.0.4 | A sitting animation for riding pigs has been added. | ||||
v1.0.17 | Pigs have been added to multiplayer. | ||||
Java Edition Beta | |||||
1.5 | An achievement for riding a pig off a cliff has been added. | ||||
Pigs struck by lightning now turn into zombie pigmen.[1] | |||||
Pigs that die from being set on fire now drop cooked porkchops. | |||||
1.8 | Pre-release | Pigs' snouts now protrude from their faces.[2][3][4] | |||
The texture of saddled pigs has been changed. | |||||
A new AI system has been added for passive mobs; they now run away when attacked. | |||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 2 | Pigs can be now be bred using wheat. | |||
Beta 1.9 Prerelease 3 | Added piglets. They may be ridden like adult pigs with a saddle. | ||||
1.2.1 | 12w06a | Before this update, all monster spawners found in multiplayer had the pig model inside them instead of whatever mob they actually spawn, with the singular exception of the cave spider. | |||
12w07a | Pigs now have a new AI. | ||||
1.2.4 | It is no longer possible to ride piglets with saddles. Right clicking with a saddle does nothing. | ||||
1.3.1 | 12w25a | Pigs now drop 1-3 porkchops instead of 0-2. | |||
1.4.2 | 12w36a | Pigs now drop saddles upon death, only if saddled. | |||
Added carrot on a stick to direct saddled pigs. | |||||
Pigs can now be bred only using carrots, not wheat, and follow players who hold a carrot or a carrot on a stick. | |||||
12w37a | Pigs are now able to jump when ridden. | ||||
Pigs now "eat" the carrot in a span of time shown by a durability bar of the carrot on a stick. | |||||
It is no longer necessary to hold the carrot on a stick in the player's hand while the pig is having the burst of speed. | |||||
12w38a | Pigs now have a new step sound. | ||||
1.6.1 | 13w16a | Pigs now display the mob health bar when riding. | |||
1.8 | 14w02a | Piglets' growth can now be accelerated using carrots. | |||
1.9 | 15w31a | Pigs can now also be led and bred using potatoes and beetroots, in addition to carrots. | |||
16w05b | The durability of a carrot on a stick is no longer reduced merely by riding a pig, only by using the speed boost. | ||||
1.10 | 16w20a | Pigs no longer spawn in ice plains. | |||
1.14 | 18w43a | The textures of pigs and piglets have been changed. | |||
The texture of saddled pigs has been changed. | |||||
1.15 | 19w37a | 5% of pigs now spawn as piglets. | |||
1.16 | 20w06a | A piglet now becomes a baby zombified piglin after being hit by lightning. | |||
20w15a | Pigs can now be saddled by dispensers. | ||||
1.20 (Experimental) | 1.19.4-pre1 | Pigs now spawn in cherry groves.[5] | |||
Pocket Edition Alpha | |||||
v0.2.0 | Added pigs and piglets. | ||||
Pigs currently cannot spawn naturally, unless the player hacks or edits the inventory. | |||||
v0.2.1 | Adult pigs now spawn naturally. | ||||
v0.6.0 | Piglets now spawn naturally. | ||||
v0.8.0 | build 1 | Pigs can now be bred using carrots, potatoes, or beetroots. | |||
Pigs now have a new AI, so they avoid hazards. | |||||
v0.12.1 | ? | Pigs now turn into zombie pigmen when struck by lightning. | |||
v0.14.0 | build 1 | Baby zombie jockeys now check for nearby pigs to mount prior to attacking the player | |||
Pigs no longer spawn in snowy tundra biome and variants. | |||||
v0.15.0 | build 1 | Added pig riding, and a new "Boost" Interact button. | |||
Baby husks can now ride pigs. | |||||
v0.16.2 | Pigs now drop 1-3 porkchops instead of 0-2. | ||||
? | The chance of piglets spawning naturally or from a spawn egg has been reduced from 25% to 5%. | ||||
Bedrock Edition | |||||
? | Pigs no longer have a 5% chance to spawn already in breeding mode. | ||||
1.10.0 | beta 1.10.0.3 | The textures of pigs and piglets have been changed. | |||
The texture of saddled pigs has been changed. | |||||
1.11.0 | beta 1.11.0.1 | Pigs now spawn in village butcher houses, pens and stables. | |||
1.18.30 | beta 1.18.20.27 | Pigs no longer spawn in snowy taigas. | |||
Release | Reverted the pig spawning change made in beta 1.18.20.27. | ||||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added pigs. |
TU5 | Pigs' snouts now protrude from their faces. | ||||
Pigs run away when attacked. | |||||
TU7 | Added piglets. | ||||
Pigs can now be bred using wheat. | |||||
TU14 | 1.04 | Pigs now drop 1-3 porkchops instead of 0-2. | |||
Added carrot on a stick to direct saddled pigs. | |||||
Pigs now drop saddles when killed (if equipped with one). | |||||
Piglets can now be spawned by using // on an adult form of that mob using a spawn egg. | |||||
TU31 | CU19 | 1.22 | Patch 3 | Baby pig growth can now be accelerated using carrots. | |
New Nintendo 3DS Edition | |||||
0.1.0 | Added pigs. |
The original pig model before it was made into a creeper.
First image of player-controlled pigs released by Nathan Adams.
Issues[]
Issues relating to "Pig" are maintained on the bug tracker. Report issues there.
Trivia[]
- A pig appears as a DLC costume for the Mii Brawler in the crossover fighting game Super Smash Bros. Ultimate.
- The 2017 game Fire Pro Wrestling World contains the Minecraft pig texture in its files. However, the texture is not used in-game.
- In the 1.19 promotional artwork there is a pig with a crown, a reference to the Minecraft Youtuber, Technoblade.
Gallery[]
Artwork[]
Steve and Alex with a pig.
A pig in promotional artwork for the Village & Pillage Update.
A pig in promotional artwork for the first Caves & Cliffs update.
A pig in official artwork for The Wild Update.
A pig in official artwork for the Education Edition.
Cosmetics[]
A pig as it appears in the City texture pack.
A pig as it appears in the Greek Mythology texture pack.
The Skeleton Pig, featured in the Halloween Edition mash-up pack and Minecraft Mini-Series.
A pig as it appears in the Plastic texture pack.
Party Pig, a skin featured in the 1st Birthday Skin Pack.
Pig Ears, created by Oreville Studios for the Angry Birds DLC.
Pig Face by ASCENT
Pig Head, another Angry Birds collaboration.
Pig Snout, a third Angry Birds collaboration.
Pig Whisperer, a skin dressed as a pig featured in the Builders and Biomes skin pack.
In other media[]
Reuben, a pig featured in Minecraft Story Mode.
A pig figure at Telltale Games.
Mottled Pig, a unique variation featured in Minecraft Earth.
A Piggy Bank, a pig variant featured in Minecraft Dungeons.
The pig Mii Brawler costume in Super Smash Bros. Ultimate.
Pig sock puppets from the defunct Mojang website Pig Tales.
Sunny riding a pig in an advertisement.
The pig as seen in the Mobestiary
Pig micromob (left) from Lego Minecraft.
Official T-shirt artwork "Pig Riding" featuring Steve and a pig. Made by JINX.
Textures[]
Programmer Art texture.
References[]
- ↑ "MUOAHAHA! Pigs that get hit by lightning turn into zombie pigmen ;D" – @notch (Markus Persson) on X, April 11, 2011
- ↑ https://twitter.com/notch/status/109628703788646400
- ↑ Notch's post on reddit: http://www.reddit.com/r/Minecraft/comments/k2gkw/ok/
- ↑ The post that inspired Notch: https://www.reddit.com/r/Minecraft/comments/k2bo5/pigs_need_snouts/
- ↑ MC-260059